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distrib > Mandriva > 2010.1 > x86_64 > media > contrib-release > by-pkgid > d642effbc3574aa5f5831dcb7e9f6953

lib64bullet2-2.75-2mdv2010.1.x86_64.rpm

Description:

Bullet 3D Game Multiphysics Library provides state of the art
collision detection, soft body and rigid body dynamics.

* Used by many game companies in AAA titles on Playstation 3,
XBox 360, Nintendo Wii and PC
* Modular extendible C++ design with hot-swap of most components
* Optimized back-ends with multi-threaded support for Playstation 3
Cell SPU and other platforms
* Discrete and continuous collision detection (CCD)
* Swept collision queries
* Ray casting with custom collision filtering
* Generic convex support (using GJK), capsule, cylinder, cone, sphere,
box and non-convex triangle meshes.
* Rigid body dynamics including constraint solvers, generic
constraints, ragdolls, hinge, ball-socket
* Support for constraint limits and motors
* Soft body support including cloth, rope and deformable
* Bullet is integrated into Blender 3D and provides a Maya Plugin
* Supports import and export into COLLADA 1.4 Physics format
* Support for dynamic deformation of non-convex triangle meshes, by
refitting the acceleration structures

The Library is free for commercial use and open source
under the ZLib License.

Sources packages:

Other version of this rpm: