<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML><HEAD> <TITLE>FreeCraft Configuration Language Description: Icon</TITLE> <META HTTP-EQUIV="Content-Type" CONTENT="text/html; CHARSET=iso-8859-1"> <META NAME="Author" CONTENT="johns98@gmx.net"> <META NAME="Keyword" CONTENT="ccl,tileset"> <META NAME="Description" CONTENT=""> </HEAD> <BODY> <H1>FreeCraft Configuration Language Description: Icon</H1> <HR><PRE WIDTH=80> ___________ _________ _____ __ \_ _____/______ ____ ____ \_ ___ \____________ _/ ____\/ |_ | __) \_ __ \_/ __ \_/ __ \/ \ \/\_ __ \__ \\ __\\ __\ | \ | | \/\ ___/\ ___/\ \____| | \// __ \| | | | \___ / |__| \___ >\___ >\______ /|__| (____ /__| |__| \/ \/ \/ \/ \/ ______________________ ______________________ T H E W A R B E G I N S FreeCraft - A free fantasy real time strategy game engine </PRE> <P><B>(C) Copyright 2001 by The FreeCraft Project. Distributed under the <A HREF="../artistic-license.html">"Artistic License"</A></B> <HR> <A HREF="../freecraft.html">FreeCraft</A> <A HREF="../readme.html">Readme</A> <A HREF="../faq.html">FAQ</A> <A HREF="ccl.html">CCL</A> <A HREF="tileset.html">PREV</A> <A HREF="unittype.html">NEXT</A> <HR> <A HREF="#define-icon-wc-names">define-icon-wc-names</A> <A HREF="#define-icon">define-icon</A> <A HREF="#define-icon-alias">define-icon-alias</A> <HR> <H2>Intro - Introduction to icon functions and variables</H2> Everything around the C icon structure. <H2>Functions</H2> <A NAME="define-icon-wc-names"></A> <H3>define-icon-wc-names</H3> <H4>Description</H4> Define the mapping of the icon numbers in puds, to the icon names. <H4>Syntax</H4> <CODE>(define-icon-wc-names icon-0 icon-1 ... icon-195)</CODE> <DL> <DT>icon-0</DT> <DD>Name of the icon assigned to index 0 (peasant). </DD> <DT>icon-1</DT> <DD>Name of the icon assigned to index 1 (peon). </DD> <DT>icon-195</DT> <DD>Name of the icon assigned to index 195. In the original only until this number are icons defined. </DD> </DL> <H4>Example</H4> <PRE> (define-icon-wc-names 'icon-peasant 'icon-peon 'icon-footman ... ) </PRE> <P>This is the default icon mapping. <H4>Used</H4> <A HREF="../../data/ccl/wc2.ccl"> $LIBARYPATH/ccl/wc2.ccl </A> <A NAME="define-icon"></A> <H3>define-icon</H3> <H4>Description</H4> Define an icon for the engine.<P> This could also be defined in own levels. <P> <H4>Syntax</H4> <CODE>(define-icon ident tileset type argument file)</CODE> FIXME: <DL> <DT>ident</DT> <DD> </DD> <DT>tileset</DT> <DD> </DD> <DT>type</DT> <DD> </DD> <DT>argument</DT> <DD> </DD> <DT>file</DT> <DD> </DD> </DL> <H4>Example</H4> <PRE> (define-icon 'icon-peasant 'tileset-summer 'normal 0 "icons (summer).png") </PRE> Define the peasant icon referenced with icon-peasant for the summer tileset. It is a normal static icon. The graphic is loaded from the file "icons (summer).png" and is the first icon in this file. <A NAME="define-icon-alias"></A> <H3>define-icon-alias</H3> <H4>Description</H4> Define an icon alias for an icon.<P> This is an alternative name for the icon. <H4>Syntax</H4> <CODE>(define-icon-alias alias icon)</CODE> FIXME: <DL> <DT>ident</DT> <DD> </DD> <DT>tileset</DT> <DD> </DD> </DL> <H4>Example</H4> <PRE> (define-icon-alias 'icon-raise-dead 'icon-skeleton) </PRE> Now it is possible to get the icon "skeleton" also with the name "icon-raise-dead". <HR> Last changed: $Id: icon.html,v 1.1 2001/03/23 16:56:13 johns Exp $<BR> All trademarks and copyrights on this page are owned by their respective owners. <ADDRESS>(c) 2001 by <A HREF="mailto:aleclone@FreeCraft.org"> The FreeCraft Project</A></ADDRESS></BODY></HTML>