<!-- ---- $Id: unit.html,v 1.5 2000/04/03 23:57:37 johns Exp $ --> <HTML><HEAD> <TITLE>FreeCraft (fka ALE Clone) unit graphics</TITLE> </HEAD> <BODY> <H1>FreeCraft (fka ALE Clone) unit graphics</H1> <HR> <H2>The units/buildings of a race</H2> <H3>Units</H3> <UL> <LI>Worker<BR> The heart of the army, collects resources, repairs buildings and builds buildings. <LI>Worker with resource GOLD<BR> The worker carring a resource. <LI>Worker with resource WOOD<BR> The worker carring a resource. <LI>Soldier with close combat weapon<BR> Small close combat unit. <LI>Soldier with far combat weapon<BR> Small far combat unit. <LI>Improved soldier with far combat weapon<BR> Small far combat unit with better features. <LI>Big/fast soldier with close combat weapon<BR> Bigger and faster close combat unit. <LI>Improved big/fast soldier with close combat weapon<BR> Bigger and faster close combat unit with special magic features. <LI>Kamikaze<BR> Self destroying fast unit. <LI>Siege weapon<BR> Heavy slow engine. <LI>Magic unit<BR> Unit with many magic features. <LI>Flying fighter<BR> Heavy flying far combat unit. <LI>Flying scout<BR> Fast flying none combat unit. <LI>Tanker<BR> Collects resources on water, can build buildings on water. <LI>Tanker with resources<BR> Tanker carring resources. <LI>Transporter<BR> Transports units over the water. <LI>Small ship<BR> Small water far combat unit. <LI>Big ship<BR> Big/slow water far combat unit. <LI>Undersea ship<BR> Under water fighting unit. <P> <LI>Heros<BR> There are also many heros which only have an own icon. </UL> <H3>Buildings</H3> <UL> <LI>Farm<BR> Supplies 4 units. <LI>Barracks<BR> Trains fighters. <LI>Home house<BR> Trains workers, store for resources. <LI>Improved home house<BR> Gives more resources and new buildings. <LI>Very improved home house<BR> Gives even more resources and new buildings. <LI>Land resource store<BR> Extra store for land resource. <LI>Armory<BR> Research for better weapons. <LI>Scout tower<BR> Base for the defence towers. <LI>Defence tower<BR> Light weapons with air defence. <LI>Better defence tower<BR> Heavy weapons without air defence. <LI>Wall<BR> Only used for building phase. <LI>Training/building place for bigger land units. <LI>Training/building place for improved bigger land units. <LI>Training/building place for magic units. <LI>Training/building place for air units. <LI>Training/building place for sea units. <LI>Training/building place for undersea units. <LI>Building to produce water resource. <LI>Store for water resource. </UL> <H2>General units/buildings</H2> <UL> <LI>Animals as decoration on maps. <LI>Building for land resource. (mine) <LI>Shows water resource. <LI>Stones <LI>Gate </UL> <H2>Needed graphics for the units</H2> To an unit/building/object belongs an icon and some animations.<P> Each unit/building/object has its portrait, which could be different for each tileset.<P> And following animations: <UL> <LI>Standing <LI>Moving <LI>Attacking <LI>Dieing <LI>Under construction <LI>In use </UL> <H2>The icon format</H2> An icon has the size of 46x38 pixels. Currently all icons are stored in a single file (I will change this, if required).<P> <H2>Unit file format</H2> All images for all animations and headings are stored in an single file. Currently the loader supports only <I>PNG</I> format. The biggest needed size is taken for all images. <P> [1-1][1-2][1-3][1-4][1-5]<BR> [2-1][2-2][2-3][2-4][2-5]<BR> ....<BR> [n-1][n-2][n-3][n-4][n-5]<BR> <P>X-1 ... X-5 are the different headings for the same animations. <UL> <LI>X-1 looking north <LI>X-2 looking north-west <LI>X-3 looking west <LI>X-4 looking south-west <LI>X-5 looking south <LI>The missing directions are made with mirroring </UL> 2-Y is the second frame of the animation. <HR> All trademarks and copyrights on this page are owned by their respective owners. <ADDRESS><A HREF="mailto:aleclone@FreeCraft.org">The FreeCraft Project</A> </ADDRESS></BODY></HTML>