<?xml version="1.0" ?> <!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [ <!ENTITY bomber "<application>Bomber</application>"> <!ENTITY kappname "&bomber;"> <!ENTITY package "kdegames"> <!ENTITY kappversion "0.1"><!--Applicaion version. Use this variable everywhere it's needed.--> <!ENTITY % addindex "IGNORE"> <!ENTITY % English "INCLUDE"> ]> <book lang="&language;"> <bookinfo> <title>The &bomber; Handbook</title> <authorgroup> <author> <firstname>John-Paul</firstname> <surname>Stanford</surname> <affiliation> <address> <email>jp@stanwood.org.uk</email> </address> </affiliation> </author> <!-- TRANS:ROLES_OF_TRANSLATORS --> </authorgroup> <copyright> <year>2008</year> <holder>John-Paul Stanford</holder> </copyright> <legalnotice>&FDLNotice; </legalnotice> <date>2008-10-07</date><!-- Date of (re)writing, or update.--> <releaseinfo>&kappversion; </releaseinfo><!-- Application version number. Use the variable definitions within header to change this value.--> <abstract> <para> This documentation describes the game of &bomber; version &kappversion; </para> </abstract> <keywordset> <keyword>KDE</keyword><!-- do not change this! --> <keyword>kdegames</keyword><!-- do not change this! --> <keyword>game</keyword><!-- do not change this! --> <keyword>arcade</keyword> <keyword>bomber</keyword> <keyword>Bomber</keyword> </keywordset> </bookinfo> <chapter id="introduction"> <title>Introduction</title> <note> <title>Gametype:</title> <para>Arcade</para> </note> <note> <title>Number of possible players:</title> <para>One</para> </note> <para> &bomber; is a single player arcade game. The player is invading various cities in a plane that is decreasing in height. </para> <para> The goal of the game is to destroy all the buildings and advance to the next level. Each level gets a harder by increasing the speed of the plane and the height of the buildings. </para> </chapter> <chapter id="how-to-play"> <title>How To Play</title> <para> The player is flying a plane in a city. The plane flies from left to right. Everytime it disappears off the side of the play area, it reappears on the left side again, but lower than it was before. </para> <para> The player has to destroy all the buildings to clear the level. If the plane crashes into a building, then the player loses a life and the plane is moved to the top left of the play area again. </para> <para> Buildings are destroyed by dropping bombs on them. This can be done by clicking the &LMB; or pressing the <quote>Space</quote> key. The bomb will fall from the plane and hit anything directly below it. </para> <para> After clearing a level, the player advances to the next level. Each level gets slightly harder than the previous level as the buildings get taller and the plane gets faster. </para> </chapter> <chapter id="configuration"> <title>Game Configuration</title><!-- do not change this! --> <para> The &bomber; configuration dialog allows you to select visual themes for &bomber;. </para> <para> To select a new theme simply choose the theme's name from the selection list. </para> <note> <title>Note:</title> <para> For your convenience a quick preview screenshot will be displayed on the right hand sided of the selection list as soon as you select the theme you are interested in. </para> </note> <para> Once you are satisfied with the theme you have selected you can either click the <guibutton>Apply</guibutton> , or simply click the <guibutton>Ok</guibutton> button, located at the bottom part of this dialog. </para> <para> If, however you are dissatisfied with your selection – simply click <guimenu>Cancel</guimenu> to discard the changes. </para> </chapter> <chapter id="credits-and-licenses"> <title>Credits and Licenses</title> <para>&bomber;</para> <itemizedlist> <listitem> <para> John-Paul Stanford <email>jp@stanwood.org.uk</email> - Original Author </para> </listitem> </itemizedlist> <para> Documentation copyright 2008, John-Paul Stanford <email>jp@stanwood.org.uk</email> </para> <!-- TRANS:CREDIT_FOR_TRANSLATORS --> &underFDL; &underGPL; </chapter> <appendix id="installation"> <title>Installation</title> &install.intro.documentation; &install.compile.documentation; </appendix> </book>