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glm-devel-0.9.7.3-1.noarch.rpm

Description:

OpenGL Mathematics (GLM) is a header only C++ mathematics library for
graphics software based on the OpenGL Shading Language (GLSL)
specifications.

GLM provides classes and functions designed and implemented with the
same naming conventions and functionalities than GLSL so that anyone
who knows GLSL, can use GLM as well in C++.

This project isn't limited to GLSL features. An extension system,
based on the GLSL extension conventions, provides extended
capabilities: matrix transformations, quaternions, data packing,
random numbers, noise, etc...

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