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qtjambi-doc-4.3.3-3mdv2008.1.i586.rpm

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QBrush
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  SUMMARY:&nbsp;<A HREF="#nested_classes_inherited_from_class_com.trolltech.qt.QSignalEmitter">NESTED</A>&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
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com.trolltech.qt.gui</FONT>
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Class QBrush</H2>
<PRE>
java.lang.Object
  <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../com/trolltech/qt/QSignalEmitter.html" title="class in com.trolltech.qt">com.trolltech.qt.QSignalEmitter</A>
      <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../com/trolltech/qt/QtJambiObject.html" title="class in com.trolltech.qt">com.trolltech.qt.QtJambiObject</A>
          <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.trolltech.qt.gui.QBrush</B>
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<DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../com/trolltech/qt/QtJambiInterface.html" title="interface in com.trolltech.qt">QtJambiInterface</A></DD>
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<DT><PRE>public class <B>QBrush</B><DT>extends <A HREF="../../../../com/trolltech/qt/QtJambiObject.html" title="class in com.trolltech.qt">QtJambiObject</A></DL>
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<P>
<p>The <a href="QBrush.html#QBrush(com.trolltech.qt.gui.QImage)"><tt>QBrush</tt></a> class defines the fill pattern of shapes drawn by <a href="QPainter.html"><tt>QPainter</tt></a>.</p>
<p>A brush has a style, a color, a gradient and a texture.</p>
<p>The brush <a href="QBrush.html#style()"><tt>style</tt></a> defines the fill pattern using the Qt::BrushStyle enum. The default brush style is Qt::NoBrush (depending on how you construct a brush). This style tells the painter to not fill shapes. The standard style for filling is Qt::SolidPattern. The style can be set when the brush is created using the appropriate constructor, and in addition the <a href="QBrush.html#setStyle(com.trolltech.qt.core.Qt.BrushStyle)"><tt>setStyle</tt></a> function provides means for altering the style once the brush is constructed.</p>
<p align="center"><img src="%2E%2E/images/brush-styles.png" alt="Brush Styles" /></p><p>The brush <a href="QBrush.html#color()"><tt>color</tt></a> defines the color of the fill pattern. The color can either be one of Qt's predefined colors, Qt::GlobalColor, or any other custom <a href="QColor.html"><tt>QColor</tt></a>. The currently set color can be retrieved and altered using the <a href="QBrush.html#color()"><tt>color</tt></a> and <a href="QBrush.html#setColor(com.trolltech.qt.gui.QColor)"><tt>setColor</tt></a> functions, respectively.</p>
<p>The <a href="QBrush.html#gradient()"><tt>gradient</tt></a> defines the gradient fill used when the current style is either Qt::LinearGradientPattern, Qt::RadialGradientPattern or Qt::ConicalGradientPattern. Gradient brushes are created by giving a <a href="QGradient.html"><tt>QGradient</tt></a> as a constructor argument when creating the <a href="QBrush.html#QBrush(com.trolltech.qt.gui.QImage)"><tt>QBrush</tt></a>. Qt provides three different gradients: <a href="QLinearGradient.html"><tt>QLinearGradient</tt></a>, <a href="QConicalGradient.html"><tt>QConicalGradient</tt></a>, and <a href="QRadialGradient.html"><tt>QRadialGradient</tt></a> - all of which inherit <a href="QGradient.html"><tt>QGradient</tt></a>.</p>
<pre>        QRadialGradient gradient(50, 50, 50, 50, 50);
        gradient.setColorAt(0, QColor::fromRgbF(0, 1, 0, 1));
        gradient.setColorAt(1, QColor::fromRgbF(0, 0, 0, 0));

        QBrush brush(gradient);</pre>
<p>The <a href="QBrush.html#texture()"><tt>texture</tt></a> defines the pixmap used when the current style is Qt::TexturePattern. You can create a brush with a texture by providing the pixmap when the brush is created or by using <a href="QBrush.html#setTexture(com.trolltech.qt.gui.QPixmap)"><tt>setTexture</tt></a>.</p>
<p>Note that applying <a href="QBrush.html#setTexture(com.trolltech.qt.gui.QPixmap)"><tt>setTexture</tt></a> makes <a href="QBrush.html#style()"><tt>style</tt></a> == Qt::TexturePattern, regardless of previous style settings. Also, calling <a href="QBrush.html#setColor(com.trolltech.qt.gui.QColor)"><tt>setColor</tt></a> will not make a difference if the style is a gradient. The same is the case if the style is Qt::TexturePattern style unless the current texture is a <a href="QBitmap.html"><tt>QBitmap</tt></a>.</p>
<p>The <a href="QBrush.html#isOpaque()"><tt>isOpaque</tt></a> function returns true if the brush is fully opaque otherwise false. A brush is considered opaque if:</p>
<ul>
<li>The alpha component of the <a href="QBrush.html#color()"><tt>color</tt></a> is 255.</li>
<li>Its <a href="QBrush.html#texture()"><tt>texture</tt></a> does not have an alpha channel and is not a <a href="QBitmap.html"><tt>QBitmap</tt></a>.</li>
<li>The colors in the <a href="QBrush.html#gradient()"><tt>gradient</tt></a> all have an alpha component that is 255.</li>
</ul>
<p><table width="100%" align="center" cellpadding="2" cellspacing="1" border="0">
<tr valign="top" class="odd"><td><img src="%2E%2E/images/brush-outline.png" alt="Outlines" /></td><td>To specify the style and color of lines and outlines, use the <a href="QPainter.html"><tt>QPainter</tt></a>'s <a href="QPen.html">pen</tt></a> combined with Qt::PenStyle and Qt::GlobalColor:<pre>    QPainter painter(this);

    painter.setBrush(Qt::cyan);
    painter.setPen(Qt::darkCyan);
    painter.drawRect(0, 0, 100,100);

    painter.setBrush(Qt::NoBrush);
    painter.setPen(Qt::darkGreen);
    painter.drawRect(40, 40, 100, 100);</pre>
<p>Note that, by default, <a href="QPainter.html"><tt>QPainter</tt></a> renders the outline (using the currently set pen) when drawing shapes. Use <tt>painter.setPen(Qt::NoPen)</tt> to disable this behavior.</p>
</td></tr>
</table></p>
<p>For more information about painting in general, see <a href="%2E%2E/paintsystem.html">The Paint System</tt></a> documentation.</p>
<P>

<P>
<DL>
<DT><B>See Also:</B><DD><tt>Qt::BrushStyle</tt>, 
<a href="QPainter.html"><tt>QPainter</tt></a>, 
<a href="QColor.html"><tt>QColor</tt></a></DL>
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<TH ALIGN="left"><B>Nested classes/interfaces inherited from class com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QSignalEmitter.html" title="class in com.trolltech.qt">QSignalEmitter</A></B></TH>
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<TD><CODE><A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal0.html" title="class in com.trolltech.qt">QSignalEmitter.Signal0</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="type parameter in QSignalEmitter.Signal1">A</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal2.html" title="class in com.trolltech.qt">QSignalEmitter.Signal2</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal2.html" title="type parameter in QSignalEmitter.Signal2">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal2.html" title="type parameter in QSignalEmitter.Signal2">B</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal3.html" title="class in com.trolltech.qt">QSignalEmitter.Signal3</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal3.html" title="type parameter in 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QSignalEmitter.Signal9">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">F</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">G</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">H</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">I</A>&gt;</CODE></TD>
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<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QBrush.html" title="class in com.trolltech.qt.gui">QBrush</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#NoBrush">NoBrush</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#QBrush()">QBrush</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a default black brush with the style Qt.:NoBrush (i.e&#x2e; this brush will not fill shapes).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#QBrush(com.trolltech.qt.gui.QBrush)">QBrush</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QBrush.html" title="class in com.trolltech.qt.gui">QBrush</A>&nbsp;brush)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a copy of <tt>brush</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#QBrush(com.trolltech.qt.gui.QColor)">QBrush</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QColor.html" title="class in com.trolltech.qt.gui">QColor</A>&nbsp;color)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Equivalent to <a href="QBrush.html#QBrush(com.trolltech.qt.gui.QImage)"><tt>QBrush</tt></a>(<tt>color</tt>, Qt::SolidPattern).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#QBrush(com.trolltech.qt.gui.QColor, com.trolltech.qt.gui.QPixmap)">QBrush</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QColor.html" title="class in com.trolltech.qt.gui">QColor</A>&nbsp;color,
       <A HREF="../../../../com/trolltech/qt/gui/QPixmap.html" title="class in com.trolltech.qt.gui">QPixmap</A>&nbsp;pixmap)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a brush with the given <tt>color</tt> and the custom pattern stored in <tt>pixmap</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#QBrush(com.trolltech.qt.gui.QColor, com.trolltech.qt.core.Qt.BrushStyle)">QBrush</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QColor.html" title="class in com.trolltech.qt.gui">QColor</A>&nbsp;color,
       <A HREF="../../../../com/trolltech/qt/core/Qt.BrushStyle.html" title="enum in com.trolltech.qt.core">Qt.BrushStyle</A>&nbsp;bs)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a brush with the given <tt>color</tt> and <tt>bs</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#QBrush(com.trolltech.qt.gui.QGradient)">QBrush</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QGradient.html" title="class in com.trolltech.qt.gui">QGradient</A>&nbsp;gradient)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a brush based on the given <tt>gradient</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#QBrush(com.trolltech.qt.gui.QImage)">QBrush</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QImage.html" title="class in com.trolltech.qt.gui">QImage</A>&nbsp;image)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a brush with a black color and a texture set to the given <tt>image</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#QBrush(com.trolltech.qt.gui.QPixmap)">QBrush</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QPixmap.html" title="class in com.trolltech.qt.gui">QPixmap</A>&nbsp;pixmap)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a brush with a black color and a texture set to the given <tt>pixmap</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#QBrush(com.trolltech.qt.core.Qt.BrushStyle)">QBrush</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.BrushStyle.html" title="enum in com.trolltech.qt.core">Qt.BrushStyle</A>&nbsp;bs)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a black brush with the given <tt>bs</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#QBrush(com.trolltech.qt.core.Qt.GlobalColor, com.trolltech.qt.gui.QPixmap)">QBrush</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.GlobalColor.html" title="enum in com.trolltech.qt.core">Qt.GlobalColor</A>&nbsp;color,
       <A HREF="../../../../com/trolltech/qt/gui/QPixmap.html" title="class in com.trolltech.qt.gui">QPixmap</A>&nbsp;pixmap)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a brush with the given <tt>color</tt> and the custom pattern stored in <tt>pixmap</tt>.</TD>
</TR>
</TABLE>
&nbsp;
<!-- ========== METHOD SUMMARY =========== -->

<A NAME="method_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Method Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QColor.html" title="class in com.trolltech.qt.gui">QColor</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#color()">color</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the brush color.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#equals(java.lang.Object)">equals</A></B>(java.lang.Object&nbsp;other)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QBrush.html" title="class in com.trolltech.qt.gui">QBrush</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#fromNativePointer(com.trolltech.qt.QNativePointer)">fromNativePointer</A></B>(<A HREF="../../../../com/trolltech/qt/QNativePointer.html" title="class in com.trolltech.qt">QNativePointer</A>&nbsp;nativePointer)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function returns the QBrush instance pointed to by nativePointer</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QGradient.html" title="class in com.trolltech.qt.gui">QGradient</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#gradient()">gradient</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the gradient describing this brush.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#isOpaque()">isOpaque</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns true if the brush is fully opaque otherwise false.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QMatrix.html" title="class in com.trolltech.qt.gui">QMatrix</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#matrix()">matrix</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the current transformation matrix for the brush.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/QNativePointer.html" title="class in com.trolltech.qt">QNativePointer</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#nativePointerArray(com.trolltech.qt.gui.QBrush[])">nativePointerArray</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QBrush.html" title="class in com.trolltech.qt.gui">QBrush</A>[]&nbsp;array)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function returns a QNativePointer that is pointing to the specified QBrush array.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#readFrom(com.trolltech.qt.core.QDataStream)">readFrom</A></B>(<A HREF="../../../../com/trolltech/qt/core/QDataStream.html" title="class in com.trolltech.qt.core">QDataStream</A>&nbsp;arg__1)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Reads a QBrush from arg__1.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#setColor(com.trolltech.qt.gui.QColor)">setColor</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QColor.html" title="class in com.trolltech.qt.gui">QColor</A>&nbsp;color)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the brush color to the given <tt>color</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#setColor(com.trolltech.qt.core.Qt.GlobalColor)">setColor</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.GlobalColor.html" title="enum in com.trolltech.qt.core">Qt.GlobalColor</A>&nbsp;color)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the brush color to the given <tt>color</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#setMatrix(com.trolltech.qt.gui.QMatrix)">setMatrix</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QMatrix.html" title="class in com.trolltech.qt.gui">QMatrix</A>&nbsp;mat)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets <tt>mat</tt> as an explicit transformation matrix on the current brush.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#setStyle(com.trolltech.qt.core.Qt.BrushStyle)">setStyle</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.BrushStyle.html" title="enum in com.trolltech.qt.core">Qt.BrushStyle</A>&nbsp;arg__1)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the brush style to <tt>arg__1</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#setTexture(com.trolltech.qt.gui.QPixmap)">setTexture</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QPixmap.html" title="class in com.trolltech.qt.gui">QPixmap</A>&nbsp;pixmap)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the brush pixmap to <tt>pixmap</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#setTextureImage(com.trolltech.qt.gui.QImage)">setTextureImage</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QImage.html" title="class in com.trolltech.qt.gui">QImage</A>&nbsp;image)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the brush image to <tt>image</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#setTransform(com.trolltech.qt.gui.QTransform)">setTransform</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QTransform.html" title="class in com.trolltech.qt.gui">QTransform</A>&nbsp;arg__1)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets <tt>arg__1</tt> as an explicit transformation matrix on the current brush.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/Qt.BrushStyle.html" title="enum in com.trolltech.qt.core">Qt.BrushStyle</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#style()">style</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the brush style.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QPixmap.html" title="class in com.trolltech.qt.gui">QPixmap</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#texture()">texture</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the custom brush pattern, or a null pixmap if no custom brush pattern has been set.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QImage.html" title="class in com.trolltech.qt.gui">QImage</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#textureImage()">textureImage</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the custom brush pattern, or a null image if no custom brush pattern has been set.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QTransform.html" title="class in com.trolltech.qt.gui">QTransform</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#transform()">transform</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the current transformation matrix for the brush.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QBrush.html#writeTo(com.trolltech.qt.core.QDataStream)">writeTo</A></B>(<A HREF="../../../../com/trolltech/qt/core/QDataStream.html" title="class in com.trolltech.qt.core">QDataStream</A>&nbsp;arg__1)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Writes thisQBrush to arg__1.</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.QtJambiObject"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QtJambiObject.html" title="class in com.trolltech.qt">QtJambiObject</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QtJambiObject.html#dispose()">dispose</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#disposed()">disposed</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#finalize()">finalize</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#reassignNativeResources(com.trolltech.qt.QtJambiObject, java.lang.Class)">reassignNativeResources</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String)">tr</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String, java.lang.String)">tr</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String, java.lang.String, int)">tr</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.QSignalEmitter"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QSignalEmitter.html" title="class in com.trolltech.qt">QSignalEmitter</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#blockSignals(boolean)">blockSignals</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#disconnect()">disconnect</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#disconnect(java.lang.Object)">disconnect</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#signalsBlocked()">signalsBlocked</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#signalSender()">signalSender</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#thread()">thread</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.QtJambiInterface"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from interface com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QtJambiInterface.html" title="interface in com.trolltech.qt">QtJambiInterface</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#disableGarbageCollection()">disableGarbageCollection</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#nativeId()">nativeId</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#nativePointer()">nativePointer</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#reenableGarbageCollection()">reenableGarbageCollection</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#setJavaOwnership()">setJavaOwnership</A></CODE></TD>
</TR>
</TABLE>
&nbsp;
<P>

<!-- ============ FIELD DETAIL =========== -->

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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Field Detail</B></FONT></TH>
</TR>
</TABLE>

<A NAME="NoBrush"><!-- --></A><H3>
NoBrush</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QBrush.html" title="class in com.trolltech.qt.gui">QBrush</A> <B>NoBrush</B></PRE>
<DL>
<DL>
</DL>
</DL>

<!-- ========= CONSTRUCTOR DETAIL ======== -->

<A NAME="constructor_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Constructor Detail</B></FONT></TH>
</TR>
</TABLE>

<A NAME="QBrush(com.trolltech.qt.gui.QPixmap)"><!-- --></A><H3>
QBrush</H3>
<PRE>
public <B>QBrush</B>(<A HREF="../../../../com/trolltech/qt/gui/QPixmap.html" title="class in com.trolltech.qt.gui">QPixmap</A>&nbsp;pixmap)</PRE>
<DL>
<DD><p>Constructs a brush with a black color and a texture set to the given <tt>pixmap</tt>. The style is set to Qt::TexturePattern.</p>
<P>
<DL>
<DT><B>See Also:</B><DD><a href="QBrush.html#setTexture(com.trolltech.qt.gui.QPixmap)"><tt>setTexture</tt></a></DL>
</DL>
<HR>

<A NAME="QBrush(com.trolltech.qt.gui.QColor)"><!-- --></A><H3>
QBrush</H3>
<PRE>
public <B>QBrush</B>(<A HREF="../../../../com/trolltech/qt/gui/QColor.html" title="class in com.trolltech.qt.gui">QColor</A>&nbsp;color)</PRE>
<DL>
<DD><p>Equivalent to <a href="QBrush.html#QBrush(com.trolltech.qt.gui.QImage)"><tt>QBrush</tt></a>(<tt>color</tt>, Qt::SolidPattern).
<P>
</DL>
<HR>

<A NAME="QBrush(com.trolltech.qt.gui.QColor, com.trolltech.qt.core.Qt.BrushStyle)"><!-- --></A><H3>
QBrush</H3>
<PRE>
public <B>QBrush</B>(<A HREF="../../../../com/trolltech/qt/gui/QColor.html" title="class in com.trolltech.qt.gui">QColor</A>&nbsp;color,
              <A HREF="../../../../com/trolltech/qt/core/Qt.BrushStyle.html" title="enum in com.trolltech.qt.core">Qt.BrushStyle</A>&nbsp;bs)</PRE>
<DL>
<DD><p>Constructs a brush with the given <tt>color</tt> and <tt>bs</tt>.</p>
<P>
<DL>
<DT><B>See Also:</B><DD><a href="QBrush.html#setColor(com.trolltech.qt.gui.QColor)"><tt>setColor</tt></a>, 
<a href="QBrush.html#setStyle(com.trolltech.qt.core.Qt.BrushStyle)"><tt>setStyle</tt></a></DL>
</DL>
<HR>

<A NAME="QBrush(com.trolltech.qt.gui.QColor, com.trolltech.qt.gui.QPixmap)"><!-- --></A><H3>
QBrush</H3>
<PRE>
public <B>QBrush</B>(<A HREF="../../../../com/trolltech/qt/gui/QColor.html" title="class in com.trolltech.qt.gui">QColor</A>&nbsp;color,
              <A HREF="../../../../com/trolltech/qt/gui/QPixmap.html" title="class in com.trolltech.qt.gui">QPixmap</A>&nbsp;pixmap)</PRE>
<DL>
<DD><p>Constructs a brush with the given <tt>color</tt> and the custom pattern stored in <tt>pixmap</tt>.</p>
<p>The style is set to Qt::TexturePattern. The color will only have an effect for QBitmaps.</p>
<P>
<DL>
<DT><B>See Also:</B><DD><a href="QBrush.html#setColor(com.trolltech.qt.gui.QColor)"><tt>setColor</tt></a>, 
<tt>setPixmap</tt></DL>
</DL>
<HR>

<A NAME="QBrush()"><!-- --></A><H3>
QBrush</H3>
<PRE>
public <B>QBrush</B>()</PRE>
<DL>
<DD><p>Constructs a default black brush with the style Qt.:NoBrush (i.e&#x2e; this brush will not fill shapes).</p>
<P>
</DL>
<HR>

<A NAME="QBrush(com.trolltech.qt.gui.QBrush)"><!-- --></A><H3>
QBrush</H3>
<PRE>
public <B>QBrush</B>(<A HREF="../../../../com/trolltech/qt/gui/QBrush.html" title="class in com.trolltech.qt.gui">QBrush</A>&nbsp;brush)</PRE>
<DL>
<DD><p>Constructs a copy of <tt>brush</tt>.</p>
<P>
</DL>
<HR>

<A NAME="QBrush(com.trolltech.qt.gui.QGradient)"><!-- --></A><H3>
QBrush</H3>
<PRE>
public <B>QBrush</B>(<A HREF="../../../../com/trolltech/qt/gui/QGradient.html" title="class in com.trolltech.qt.gui">QGradient</A>&nbsp;gradient)</PRE>
<DL>
<DD><p>Constructs a brush based on the given <tt>gradient</tt>.</p>
<p>The brush style is set to the corresponding gradient style (either Qt::LinearGradientPattern, Qt::RadialGradientPattern or Qt::ConicalGradientPattern).</p>
<P>
</DL>
<HR>

<A NAME="QBrush(com.trolltech.qt.core.Qt.BrushStyle)"><!-- --></A><H3>
QBrush</H3>
<PRE>
public <B>QBrush</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.BrushStyle.html" title="enum in com.trolltech.qt.core">Qt.BrushStyle</A>&nbsp;bs)</PRE>
<DL>
<DD><p>Constructs a black brush with the given <tt>bs</tt>.</p>
<P>
<DL>
<DT><B>See Also:</B><DD><a href="QBrush.html#setStyle(com.trolltech.qt.core.Qt.BrushStyle)"><tt>setStyle</tt></a></DL>
</DL>
<HR>

<A NAME="QBrush(com.trolltech.qt.core.Qt.GlobalColor, com.trolltech.qt.gui.QPixmap)"><!-- --></A><H3>
QBrush</H3>
<PRE>
public <B>QBrush</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.GlobalColor.html" title="enum in com.trolltech.qt.core">Qt.GlobalColor</A>&nbsp;color,
              <A HREF="../../../../com/trolltech/qt/gui/QPixmap.html" title="class in com.trolltech.qt.gui">QPixmap</A>&nbsp;pixmap)</PRE>
<DL>
<DD><p>Constructs a brush with the given <tt>color</tt> and the custom pattern stored in <tt>pixmap</tt>.</p>
<p>The style is set to Qt::TexturePattern. The color will only have an effect for QBitmaps.</p>
<P>
<DL>
<DT><B>See Also:</B><DD><a href="QBrush.html#setColor(com.trolltech.qt.gui.QColor)"><tt>setColor</tt></a>, 
<tt>setPixmap</tt></DL>
</DL>
<HR>

<A NAME="QBrush(com.trolltech.qt.gui.QImage)"><!-- --></A><H3>
QBrush</H3>
<PRE>
public <B>QBrush</B>(<A HREF="../../../../com/trolltech/qt/gui/QImage.html" title="class in com.trolltech.qt.gui">QImage</A>&nbsp;image)</PRE>
<DL>
<DD><p>Constructs a brush with a black color and a texture set to the given <tt>image</tt>. The style is set to Qt::TexturePattern.</p>
<P>
<DL>
<DT><B>See Also:</B><DD><a href="QBrush.html#setTextureImage(com.trolltech.qt.gui.QImage)"><tt>setTextureImage</tt></a></DL>
</DL>

<!-- ============ METHOD DETAIL ========== -->

<A NAME="method_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<A NAME="color()"><!-- --></A><H3>
color</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QColor.html" title="class in com.trolltech.qt.gui">QColor</A> <B>color</B>()</PRE>
<DL>
<DD><p>Returns the brush color.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QBrush.html#setColor(com.trolltech.qt.gui.QColor)"><tt>setColor</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="gradient()"><!-- --></A><H3>
gradient</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QGradient.html" title="class in com.trolltech.qt.gui">QGradient</A> <B>gradient</B>()</PRE>
<DL>
<DD><p>Returns the gradient describing this brush.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="isOpaque()"><!-- --></A><H3>
isOpaque</H3>
<PRE>
public final boolean <B>isOpaque</B>()</PRE>
<DL>
<DD><p>Returns true if the brush is fully opaque otherwise false. A brush is considered opaque if:</p>
<ul>
<li>The alpha component of the <a href="QBrush.html#color()"><tt>color</tt></a> is 255.</li>
<li>Its <a href="QBrush.html#texture()"><tt>texture</tt></a> does not have an alpha channel and is not a <a href="QBitmap.html"><tt>QBitmap</tt></a>.</li>
<li>The colors in the <a href="QBrush.html#gradient()"><tt>gradient</tt></a> all have an alpha component that is 255.</li>
</ul>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="matrix()"><!-- --></A><H3>
matrix</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QMatrix.html" title="class in com.trolltech.qt.gui">QMatrix</A> <B>matrix</B>()</PRE>
<DL>
<DD><p>Returns the current transformation matrix for the brush.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QBrush.html#setMatrix(com.trolltech.qt.gui.QMatrix)"><tt>setMatrix</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="writeTo(com.trolltech.qt.core.QDataStream)"><!-- --></A><H3>
writeTo</H3>
<PRE>
public final void <B>writeTo</B>(<A HREF="../../../../com/trolltech/qt/core/QDataStream.html" title="class in com.trolltech.qt.core">QDataStream</A>&nbsp;arg__1)</PRE>
<DL>
<DD>Writes thisQBrush to arg__1.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="readFrom(com.trolltech.qt.core.QDataStream)"><!-- --></A><H3>
readFrom</H3>
<PRE>
public final void <B>readFrom</B>(<A HREF="../../../../com/trolltech/qt/core/QDataStream.html" title="class in com.trolltech.qt.core">QDataStream</A>&nbsp;arg__1)</PRE>
<DL>
<DD>Reads a QBrush from arg__1.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="setColor(com.trolltech.qt.core.Qt.GlobalColor)"><!-- --></A><H3>
setColor</H3>
<PRE>
public final void <B>setColor</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.GlobalColor.html" title="enum in com.trolltech.qt.core">Qt.GlobalColor</A>&nbsp;color)</PRE>
<DL>
<DD><p>Sets the brush color to the given <tt>color</tt>.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="setColor(com.trolltech.qt.gui.QColor)"><!-- --></A><H3>
setColor</H3>
<PRE>
public final void <B>setColor</B>(<A HREF="../../../../com/trolltech/qt/gui/QColor.html" title="class in com.trolltech.qt.gui">QColor</A>&nbsp;color)</PRE>
<DL>
<DD><p>Sets the brush color to the given <tt>color</tt>.</p>
<p>Note that calling <a href="QBrush.html#setColor(com.trolltech.qt.gui.QColor)"><tt>setColor</tt></a> will not make a difference if the style is a gradient. The same is the case if the style is Qt::TexturePattern style unless the current texture is a <a href="QBitmap.html"><tt>QBitmap</tt></a>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QBrush.html#color()"><tt>color</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setMatrix(com.trolltech.qt.gui.QMatrix)"><!-- --></A><H3>
setMatrix</H3>
<PRE>
public final void <B>setMatrix</B>(<A HREF="../../../../com/trolltech/qt/gui/QMatrix.html" title="class in com.trolltech.qt.gui">QMatrix</A>&nbsp;mat)</PRE>
<DL>
<DD><p>Sets <tt>mat</tt> as an explicit transformation matrix on the current brush. The brush transformation matrix is merged with <a href="QPainter.html"><tt>QPainter</tt></a> transformation matrix to produce the final result.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QBrush.html#matrix()"><tt>matrix</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setStyle(com.trolltech.qt.core.Qt.BrushStyle)"><!-- --></A><H3>
setStyle</H3>
<PRE>
public final void <B>setStyle</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.BrushStyle.html" title="enum in com.trolltech.qt.core">Qt.BrushStyle</A>&nbsp;arg__1)</PRE>
<DL>
<DD><p>Sets the brush style to <tt>arg__1</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QBrush.html#style()"><tt>style</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setTexture(com.trolltech.qt.gui.QPixmap)"><!-- --></A><H3>
setTexture</H3>
<PRE>
public final void <B>setTexture</B>(<A HREF="../../../../com/trolltech/qt/gui/QPixmap.html" title="class in com.trolltech.qt.gui">QPixmap</A>&nbsp;pixmap)</PRE>
<DL>
<DD><p>Sets the brush pixmap to <tt>pixmap</tt>. The style is set to Qt::TexturePattern.</p>
<p>The current brush color will only have an effect for monochrome pixmaps, i.e&#x2e; for QPixmap::depth() == 1 (<a href="QBitmap.html">QBitmaps</a>).</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QBrush.html#texture()"><tt>texture</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setTextureImage(com.trolltech.qt.gui.QImage)"><!-- --></A><H3>
setTextureImage</H3>
<PRE>
public final void <B>setTextureImage</B>(<A HREF="../../../../com/trolltech/qt/gui/QImage.html" title="class in com.trolltech.qt.gui">QImage</A>&nbsp;image)</PRE>
<DL>
<DD><p>Sets the brush image to <tt>image</tt>. The style is set to Qt::TexturePattern.</p>
<p>The current brush color will only have an effect for monochrome images, i.e&#x2e; for QImage::depth() == 1.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QBrush.html#textureImage()"><tt>textureImage</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setTransform(com.trolltech.qt.gui.QTransform)"><!-- --></A><H3>
setTransform</H3>
<PRE>
public final void <B>setTransform</B>(<A HREF="../../../../com/trolltech/qt/gui/QTransform.html" title="class in com.trolltech.qt.gui">QTransform</A>&nbsp;arg__1)</PRE>
<DL>
<DD><p>Sets <tt>arg__1</tt> as an explicit transformation matrix on the current brush. The brush transformation matrix is merged with <a href="QPainter.html"><tt>QPainter</tt></a> transformation matrix to produce the final result.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QBrush.html#transform()"><tt>transform</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="style()"><!-- --></A><H3>
style</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/core/Qt.BrushStyle.html" title="enum in com.trolltech.qt.core">Qt.BrushStyle</A> <B>style</B>()</PRE>
<DL>
<DD><p>Returns the brush style.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QBrush.html#setStyle(com.trolltech.qt.core.Qt.BrushStyle)"><tt>setStyle</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="texture()"><!-- --></A><H3>
texture</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QPixmap.html" title="class in com.trolltech.qt.gui">QPixmap</A> <B>texture</B>()</PRE>
<DL>
<DD><p>Returns the custom brush pattern, or a null pixmap if no custom brush pattern has been set.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QBrush.html#setTexture(com.trolltech.qt.gui.QPixmap)"><tt>setTexture</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="textureImage()"><!-- --></A><H3>
textureImage</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QImage.html" title="class in com.trolltech.qt.gui">QImage</A> <B>textureImage</B>()</PRE>
<DL>
<DD><p>Returns the custom brush pattern, or a null image if no custom brush pattern has been set.</p>
<p>If the texture was set as a <a href="QPixmap.html"><tt>QPixmap</tt></a> it will be converted to a <a href="QImage.html"><tt>QImage</tt></a>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QBrush.html#setTextureImage(com.trolltech.qt.gui.QImage)"><tt>setTextureImage</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="transform()"><!-- --></A><H3>
transform</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QTransform.html" title="class in com.trolltech.qt.gui">QTransform</A> <B>transform</B>()</PRE>
<DL>
<DD><p>Returns the current transformation matrix for the brush.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QBrush.html#setTransform(com.trolltech.qt.gui.QTransform)"><tt>setTransform</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="fromNativePointer(com.trolltech.qt.QNativePointer)"><!-- --></A><H3>
fromNativePointer</H3>
<PRE>
public static <A HREF="../../../../com/trolltech/qt/gui/QBrush.html" title="class in com.trolltech.qt.gui">QBrush</A> <B>fromNativePointer</B>(<A HREF="../../../../com/trolltech/qt/QNativePointer.html" title="class in com.trolltech.qt">QNativePointer</A>&nbsp;nativePointer)</PRE>
<DL>
<DD>This function returns the QBrush instance pointed to by nativePointer
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>nativePointer</CODE> - the QNativePointer of which object should be returned.</DL>
</DD>
</DL>
<HR>

<A NAME="nativePointerArray(com.trolltech.qt.gui.QBrush[])"><!-- --></A><H3>
nativePointerArray</H3>
<PRE>
public static <A HREF="../../../../com/trolltech/qt/QNativePointer.html" title="class in com.trolltech.qt">QNativePointer</A> <B>nativePointerArray</B>(<A HREF="../../../../com/trolltech/qt/gui/QBrush.html" title="class in com.trolltech.qt.gui">QBrush</A>[]&nbsp;array)</PRE>
<DL>
<DD>This function returns a QNativePointer that is pointing to the specified QBrush array.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>array</CODE> - the array that the returned pointer will point to.
<DT><B>Returns:</B><DD>a QNativePointer that is pointing to the specified array.</DL>
</DD>
</DL>
<HR>

<A NAME="equals(java.lang.Object)"><!-- --></A><H3>
equals</H3>
<PRE>
public boolean <B>equals</B>(java.lang.Object&nbsp;other)</PRE>
<DL>
<DD>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE>equals</CODE> in class <CODE>java.lang.Object</CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
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