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QMdiArea
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com.trolltech.qt.gui</FONT>
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Class QMdiArea</H2>
<PRE>
java.lang.Object
  <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../com/trolltech/qt/QSignalEmitter.html" title="class in com.trolltech.qt">com.trolltech.qt.QSignalEmitter</A>
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                          <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.trolltech.qt.gui.QMdiArea</B>
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<DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html" title="interface in com.trolltech.qt.gui">QPaintDeviceInterface</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html" title="interface in com.trolltech.qt">QtJambiInterface</A></DD>
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<DT><PRE>public class <B>QMdiArea</B><DT>extends <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></DL>
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<P>
<p>The <a href="QMdiArea.html#QMdiArea(com.trolltech.qt.gui.QWidget)"><tt>QMdiArea</tt></a> widget provides an area in which MDI windows are displayed.</p>
<p><a href="QMdiArea.html#QMdiArea(com.trolltech.qt.gui.QWidget)"><tt>QMdiArea</tt></a> functions, essentially, like a window manager for MDI windows. For instance, it draws the windows it manages on itself and arranges them in a cascading or tile pattern. <a href="QMdiArea.html#QMdiArea(com.trolltech.qt.gui.QWidget)"><tt>QMdiArea</tt></a> is commonly used as the center widget in a <a href="QMainWindow.html"><tt>QMainWindow</tt></a> to create MDI applications, but can also be placed in any layout. The following code adds an area to a main window:</p>
<pre>        QMainWindow *mainWindow = new QMainWindow;
        mainWindow-&gt;setCentralWidget(mdiArea);</pre>
<p>Unlike the window managers for top-level windows, all window flags (Qt::WindowFlags) are supported by <a href="QMdiArea.html#QMdiArea(com.trolltech.qt.gui.QWidget)"><tt>QMdiArea</tt></a> as long as the flags are supported by the current widget style. If a specific flag is not supported by the style (e.g&#x2e;, the WindowShadeButtonHint), you can still shade the window with showShaded().</p>
<p>Subwindows in <a href="QMdiArea.html#QMdiArea(com.trolltech.qt.gui.QWidget)"><tt>QMdiArea</tt></a> are instances of <a href="QMdiSubWindow.html"><tt>QMdiSubWindow</tt></a>. They are added to an MDI area with <a href="QMdiArea.html#addSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)"><tt>addSubWindow</tt></a>. It is common to pass a <a href="QWidget.html#QWidget(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)"><tt>QWidget</tt></a>, which is set as the internal widget, to this function, but it is also possible to pass a <a href="QMdiSubWindow.html"><tt>QMdiSubWindow</tt></a> directly.The class inherits <a href="QWidget.html#QWidget(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)"><tt>QWidget</tt></a>, and you can use the same API as with a normal top-level window when programming. <a href="QMdiSubWindow.html"><tt>QMdiSubWindow</tt></a> also has behavior that is specific to MDI windows. See the <a href="QMdiSubWindow.html"><tt>QMdiSubWindow</tt></a> class description for more details.</p>
<p>A subwindow becomes active when it gets the keyboard focus, or when <a href="QWidget.html#setFocus()"><tt>setFocus</tt></a> is called. The user activates a window by moving focus in the usual ways. The MDI area emits the <a href="QMdiArea.html#subWindowActivated(com.trolltech.qt.gui.QMdiSubWindow)"><tt>subWindowActivated</tt></a> signal when the active window changes, and the <a href="QMdiArea.html#activeSubWindow()"><tt>activeSubWindow</tt></a> function returns the active subwindow.</p>
<p>The convenience function <a href="QMdiArea.html#subWindowList(com.trolltech.qt.gui.QMdiArea.WindowOrder)"><tt>subWindowList</tt></a> returns a list of all subwindows. This information could be used in a popup menu containing a list of windows, for example.</p>
<p><a href="QMdiArea.html#QMdiArea(com.trolltech.qt.gui.QWidget)"><tt>QMdiArea</tt></a> provides two built-in layout strategies for subwindows: <a href="QMdiArea.html#cascadeSubWindows()"><tt>cascadeSubWindows</tt></a> and <a href="QMdiArea.html#tileSubWindows()"><tt>tileSubWindows</tt></a>. Both are slots and are easily connected to menu entries.</p>
<p align="center"><img src="%2E%2E/images/qmdiarea-arrange.png" /></p><p>If you want your users to be able to work with child windows larger than the visible MDI area, set the scrollBarsEnabled property to true.</p>
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<DL>
<DT><B>See Also:</B><DD><a href="QMdiSubWindow.html"><tt>QMdiSubWindow</tt></a></DL>
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<CODE>static&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.AreaOption.html" title="enum in com.trolltech.qt.gui">QMdiArea.AreaOption</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This enum describes options that customize the behavior of the <a href="QMdiArea.html#QMdiArea(com.trolltech.qt.gui.QWidget)"><tt>QMdiArea</tt></a>.</TD>
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<CODE>static&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.AreaOptions.html" title="class in com.trolltech.qt.gui">QMdiArea.AreaOptions</A></B></CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This QFlag class provides flags for the int enum.</TD>
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<CODE>static&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.WindowOrder.html" title="enum in com.trolltech.qt.gui">QMdiArea.WindowOrder</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Specifies the order in which child windows are returned from <a href="QMdiArea.html#subWindowList(com.trolltech.qt.gui.QMdiArea.WindowOrder)"><tt>subWindowList</tt></a>.</TD>
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<TD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.RenderFlag.html" title="enum in com.trolltech.qt.gui">QWidget.RenderFlag</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.RenderFlags.html" title="class in com.trolltech.qt.gui">QWidget.RenderFlags</A></CODE></TD>
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<TD><CODE><A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal0.html" title="class in com.trolltech.qt">QSignalEmitter.Signal0</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="type parameter in QSignalEmitter.Signal1">A</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal2.html" title="class in com.trolltech.qt">QSignalEmitter.Signal2</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal2.html" title="type parameter in QSignalEmitter.Signal2">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal2.html" title="type parameter in QSignalEmitter.Signal2">B</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal3.html" title="class in com.trolltech.qt">QSignalEmitter.Signal3</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal3.html" title="type parameter in QSignalEmitter.Signal3">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal3.html" title="type parameter in QSignalEmitter.Signal3">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal3.html" title="type parameter in QSignalEmitter.Signal3">C</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal4.html" title="class in com.trolltech.qt">QSignalEmitter.Signal4</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal4.html" title="type parameter in QSignalEmitter.Signal4">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal4.html" title="type parameter in QSignalEmitter.Signal4">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal4.html" title="type parameter in QSignalEmitter.Signal4">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal4.html" title="type parameter in QSignalEmitter.Signal4">D</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="class in com.trolltech.qt">QSignalEmitter.Signal5</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">E</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="class in com.trolltech.qt">QSignalEmitter.Signal6</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">F</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="class in com.trolltech.qt">QSignalEmitter.Signal7</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter 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QSignalEmitter.Signal8">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">F</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">G</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">H</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="class in com.trolltech.qt">QSignalEmitter.Signal9</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">F</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">G</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">H</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">I</A>&gt;</CODE></TD>
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<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/gui/QMdiSubWindow.html" title="class in com.trolltech.qt.gui">QMdiSubWindow</A>&gt;</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#subWindowActivated">subWindowActivated</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="QMdiArea.html#QMdiArea(com.trolltech.qt.gui.QWidget)"><tt>QMdiArea</tt></a> emits this signal after <tt>arg__1</tt> has been activated.</TD>
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&nbsp;<A NAME="fields_inherited_from_class_com.trolltech.qt.gui.QWidget"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TH ALIGN="left"><B>Fields inherited from class com.trolltech.qt.gui.<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></B></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#customContextMenuRequested">customContextMenuRequested</A></CODE></TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#QMdiArea()">QMdiArea</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Equivalent to <a href="QMdiArea.html#QMdiArea(com.trolltech.qt.gui.QWidget)"><tt>QMdiArea</tt></a>(0).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#QMdiArea(com.trolltech.qt.gui.QWidget)">QMdiArea</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;parent)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs an empty mdi area.</TD>
</TR>
</TABLE>
&nbsp;
<!-- ========== METHOD SUMMARY =========== -->

<A NAME="method_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Method Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#activateNextSubWindow()">activateNextSubWindow</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gives the keyboard focus to the next window in the list of child windows.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#activatePreviousSubWindow()">activatePreviousSubWindow</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gives the keyboard focus to the previous window in the list of child windows.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QMdiSubWindow.html" title="class in com.trolltech.qt.gui">QMdiSubWindow</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#activeSubWindow()">activeSubWindow</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns a pointer to the current active subwindow.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QMdiSubWindow.html" title="class in com.trolltech.qt.gui">QMdiSubWindow</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#addSubWindow(com.trolltech.qt.gui.QWidget)">addSubWindow</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;widget)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Equivalent to <a href="QMdiArea.html#addSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)"><tt>addSubWindow</tt></a>(<tt>widget</tt>, 0).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QMdiSubWindow.html" title="class in com.trolltech.qt.gui">QMdiSubWindow</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#addSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)">addSubWindow</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;widget,
             <A HREF="../../../../com/trolltech/qt/core/Qt.WindowFlags.html" title="class in com.trolltech.qt.core">Qt.WindowFlags</A>&nbsp;flags)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Adds <tt>widget</tt> as a new subwindow to the MDI area.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QMdiSubWindow.html" title="class in com.trolltech.qt.gui">QMdiSubWindow</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#addSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowType...)">addSubWindow</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;widget,
             <A HREF="../../../../com/trolltech/qt/core/Qt.WindowType.html" title="enum in com.trolltech.qt.core">Qt.WindowType</A>...&nbsp;flags)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Adds <tt>widget</tt> as a new subwindow to the MDI area.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QBrush.html" title="class in com.trolltech.qt.gui">QBrush</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#background()">background</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the background brush for the workspace.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#cascadeSubWindows()">cascadeSubWindows</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Arranges all the child windows in a cascade pattern.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#childEvent(com.trolltech.qt.core.QChildEvent)">childEvent</A></B>(<A HREF="../../../../com/trolltech/qt/core/QChildEvent.html" title="class in com.trolltech.qt.core">QChildEvent</A>&nbsp;childEvent)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#closeActiveSubWindow()">closeActiveSubWindow</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Closes the active subwindow.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#closeAllSubWindows()">closeAllSubWindows</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Closes all subwindows by sending a <a href="QCloseEvent.html"><tt>QCloseEvent</tt></a> to each window.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QMdiSubWindow.html" title="class in com.trolltech.qt.gui">QMdiSubWindow</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#currentSubWindow()">currentSubWindow</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns a pointer to the current subwindow, or 0 if there is no current subwindow.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#event(com.trolltech.qt.core.QEvent)">event</A></B>(<A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#eventFilter(com.trolltech.qt.core.QObject, com.trolltech.qt.core.QEvent)">eventFilter</A></B>(<A HREF="../../../../com/trolltech/qt/core/QObject.html" title="class in com.trolltech.qt.core">QObject</A>&nbsp;object,
            <A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html" title="class in com.trolltech.qt.gui">QMdiArea</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#fromNativePointer(com.trolltech.qt.QNativePointer)">fromNativePointer</A></B>(<A HREF="../../../../com/trolltech/qt/QNativePointer.html" title="class in com.trolltech.qt">QNativePointer</A>&nbsp;nativePointer)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function returns the QMdiArea instance pointed to by nativePointer</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/QSize.html" title="class in com.trolltech.qt.core">QSize</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#minimumSizeHint()">minimumSizeHint</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#paintEvent(com.trolltech.qt.gui.QPaintEvent)">paintEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QPaintEvent.html" title="class in com.trolltech.qt.gui">QPaintEvent</A>&nbsp;paintEvent)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#removeSubWindow(com.trolltech.qt.gui.QWidget)">removeSubWindow</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;widget)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Removes <tt>widget</tt> from the MDI area.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#resizeEvent(com.trolltech.qt.gui.QResizeEvent)">resizeEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QResizeEvent.html" title="class in com.trolltech.qt.gui">QResizeEvent</A>&nbsp;resizeEvent)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#scrollContentsBy(int, int)">scrollContentsBy</A></B>(int&nbsp;dx,
                 int&nbsp;dy)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#setActiveSubWindow(com.trolltech.qt.gui.QMdiSubWindow)">setActiveSubWindow</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QMdiSubWindow.html" title="class in com.trolltech.qt.gui">QMdiSubWindow</A>&nbsp;window)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Activates the subwindow <tt>window</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#setBackground(com.trolltech.qt.gui.QBrush)">setBackground</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QBrush.html" title="class in com.trolltech.qt.gui">QBrush</A>&nbsp;background)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the background brush for the workspace to <tt>background</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#setOption(com.trolltech.qt.gui.QMdiArea.AreaOption)">setOption</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QMdiArea.AreaOption.html" title="enum in com.trolltech.qt.gui">QMdiArea.AreaOption</A>&nbsp;option)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Equivalent to <a href="QMdiArea.html#setOption(com.trolltech.qt.gui.QMdiArea.AreaOption, boolean)"><tt>setOption</tt></a>(<tt>option</tt>, true).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#setOption(com.trolltech.qt.gui.QMdiArea.AreaOption, boolean)">setOption</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QMdiArea.AreaOption.html" title="enum in com.trolltech.qt.gui">QMdiArea.AreaOption</A>&nbsp;option,
          boolean&nbsp;on)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If <tt>on</tt> is true, <tt>option</tt> is enabled on the MDI area; otherwise it is disabled.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#setupViewport(com.trolltech.qt.gui.QWidget)">setupViewport</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;viewport)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This slot is called by <a href="QAbstractScrollArea.html#QAbstractScrollArea(com.trolltech.qt.gui.QWidget)"><tt>QAbstractScrollArea</tt></a> after <a href="QAbstractScrollArea.html#setViewport(com.trolltech.qt.gui.QWidget)"><tt>setViewport</tt></a> has been called.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#showEvent(com.trolltech.qt.gui.QShowEvent)">showEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QShowEvent.html" title="class in com.trolltech.qt.gui">QShowEvent</A>&nbsp;showEvent)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/QSize.html" title="class in com.trolltech.qt.core">QSize</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#sizeHint()">sizeHint</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;java.util.List&lt;<A HREF="../../../../com/trolltech/qt/gui/QMdiSubWindow.html" title="class in com.trolltech.qt.gui">QMdiSubWindow</A>&gt;</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#subWindowList()">subWindowList</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns a list of all subwindows in the MDI area.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;java.util.List&lt;<A HREF="../../../../com/trolltech/qt/gui/QMdiSubWindow.html" title="class in com.trolltech.qt.gui">QMdiSubWindow</A>&gt;</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#subWindowList(com.trolltech.qt.gui.QMdiArea.WindowOrder)">subWindowList</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QMdiArea.WindowOrder.html" title="enum in com.trolltech.qt.gui">QMdiArea.WindowOrder</A>&nbsp;order)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns a list of all subwindows in the MDI area.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#testOption(com.trolltech.qt.gui.QMdiArea.AreaOption)">testOption</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QMdiArea.AreaOption.html" title="enum in com.trolltech.qt.gui">QMdiArea.AreaOption</A>&nbsp;opton)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns true if <tt>opton</tt> is enabled; otherwise returns false.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#tileSubWindows()">tileSubWindows</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Arranges all child windows in a tile pattern.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#timerEvent(com.trolltech.qt.core.QTimerEvent)">timerEvent</A></B>(<A HREF="../../../../com/trolltech/qt/core/QTimerEvent.html" title="class in com.trolltech.qt.core">QTimerEvent</A>&nbsp;timerEvent)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html#viewportEvent(com.trolltech.qt.core.QEvent)">viewportEvent</A></B>(<A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.gui.QAbstractScrollArea"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.gui.<A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#addScrollBarWidget(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.Alignment)">addScrollBarWidget</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#addScrollBarWidget(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.AlignmentFlag...)">addScrollBarWidget</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#contextMenuEvent(com.trolltech.qt.gui.QContextMenuEvent)">contextMenuEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#cornerWidget()">cornerWidget</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#dragEnterEvent(com.trolltech.qt.gui.QDragEnterEvent)">dragEnterEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#dragLeaveEvent(com.trolltech.qt.gui.QDragLeaveEvent)">dragLeaveEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#dragMoveEvent(com.trolltech.qt.gui.QDragMoveEvent)">dragMoveEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#dropEvent(com.trolltech.qt.gui.QDropEvent)">dropEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#horizontalScrollBar()">horizontalScrollBar</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#horizontalScrollBarPolicy()">horizontalScrollBarPolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#keyPressEvent(com.trolltech.qt.gui.QKeyEvent)">keyPressEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#maximumViewportSize()">maximumViewportSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#mouseDoubleClickEvent(com.trolltech.qt.gui.QMouseEvent)">mouseDoubleClickEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#mouseMoveEvent(com.trolltech.qt.gui.QMouseEvent)">mouseMoveEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#mousePressEvent(com.trolltech.qt.gui.QMouseEvent)">mousePressEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#mouseReleaseEvent(com.trolltech.qt.gui.QMouseEvent)">mouseReleaseEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#paintEngine()">paintEngine</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#scrollBarWidgets(com.trolltech.qt.core.Qt.Alignment)">scrollBarWidgets</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#scrollBarWidgets(com.trolltech.qt.core.Qt.AlignmentFlag...)">scrollBarWidgets</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#setCornerWidget(com.trolltech.qt.gui.QWidget)">setCornerWidget</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#setHorizontalScrollBar(com.trolltech.qt.gui.QScrollBar)">setHorizontalScrollBar</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#setHorizontalScrollBarPolicy(com.trolltech.qt.core.Qt.ScrollBarPolicy)">setHorizontalScrollBarPolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#setVerticalScrollBar(com.trolltech.qt.gui.QScrollBar)">setVerticalScrollBar</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#setVerticalScrollBarPolicy(com.trolltech.qt.core.Qt.ScrollBarPolicy)">setVerticalScrollBarPolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#setViewport(com.trolltech.qt.gui.QWidget)">setViewport</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#setViewportMargins(int, int, int, int)">setViewportMargins</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#verticalScrollBar()">verticalScrollBar</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#verticalScrollBarPolicy()">verticalScrollBarPolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#viewport()">viewport</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#wheelEvent(com.trolltech.qt.gui.QWheelEvent)">wheelEvent</A></CODE></TD>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.gui.<A HREF="../../../../com/trolltech/qt/gui/QFrame.html" title="class in com.trolltech.qt.gui">QFrame</A></B></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/gui/QFrame.html#changeEvent(com.trolltech.qt.core.QEvent)">changeEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#drawFrame(com.trolltech.qt.gui.QPainter)">drawFrame</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#frameRect()">frameRect</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#frameShadow()">frameShadow</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#frameShape()">frameShape</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#frameStyle()">frameStyle</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#frameWidth()">frameWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#lineWidth()">lineWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#midLineWidth()">midLineWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#setFrameRect(com.trolltech.qt.core.QRect)">setFrameRect</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#setFrameShadow(com.trolltech.qt.gui.QFrame.Shadow)">setFrameShadow</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#setFrameShape(com.trolltech.qt.gui.QFrame.Shape)">setFrameShape</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#setFrameStyle(int)">setFrameStyle</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#setLineWidth(int)">setLineWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#setMidLineWidth(int)">setMidLineWidth</A></CODE></TD>
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&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.gui.QWidget"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.gui.<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></B></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#acceptDrops()">acceptDrops</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#accessibleDescription()">accessibleDescription</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#accessibleName()">accessibleName</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#actionEvent(com.trolltech.qt.gui.QActionEvent)">actionEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#actions()">actions</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#activateWindow()">activateWindow</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#addAction(com.trolltech.qt.gui.QAction)">addAction</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#addActions(java.util.List)">addActions</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#adjustSize()">adjustSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#autoFillBackground()">autoFillBackground</A>, <A 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HREF="../../../../com/trolltech/qt/gui/QWidget.html#contextMenuPolicy()">contextMenuPolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#createWinId()">createWinId</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#cursor()">cursor</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#depth()">depth</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#destroy()">destroy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#destroy(boolean)">destroy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#destroy(boolean, boolean)">destroy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#devType()">devType</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#ensurePolished()">ensurePolished</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#enterEvent(com.trolltech.qt.core.QEvent)">enterEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#focusInEvent(com.trolltech.qt.gui.QFocusEvent)">focusInEvent</A>, 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HREF="../../../../com/trolltech/qt/gui/QWidget.html#inputMethodQuery(com.trolltech.qt.core.Qt.InputMethodQuery)">inputMethodQuery</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#insertAction(com.trolltech.qt.gui.QAction, com.trolltech.qt.gui.QAction)">insertAction</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#insertActions(com.trolltech.qt.gui.QAction, java.util.List)">insertActions</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isActiveWindow()">isActiveWindow</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isAncestorOf(com.trolltech.qt.gui.QWidget)">isAncestorOf</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isEnabled()">isEnabled</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isEnabledTo(com.trolltech.qt.gui.QWidget)">isEnabledTo</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isFullScreen()">isFullScreen</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isHidden()">isHidden</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isLeftToRight()">isLeftToRight</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isMaximized()">isMaximized</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isMinimized()">isMinimized</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isModal()">isModal</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isRightToLeft()">isRightToLeft</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isVisible()">isVisible</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isVisibleTo(com.trolltech.qt.gui.QWidget)">isVisibleTo</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isWindow()">isWindow</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isWindowModified()">isWindowModified</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#keyboardGrabber()">keyboardGrabber</A>, <A 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HREF="../../../../com/trolltech/qt/gui/QWidget.html#setVisible(boolean)">setVisible</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setWhatsThis(java.lang.String)">setWhatsThis</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setWindowFlags(com.trolltech.qt.core.Qt.WindowFlags)">setWindowFlags</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setWindowFlags(com.trolltech.qt.core.Qt.WindowType...)">setWindowFlags</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setWindowIcon(com.trolltech.qt.gui.QIcon)">setWindowIcon</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setWindowIconText(java.lang.String)">setWindowIconText</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setWindowModality(com.trolltech.qt.core.Qt.WindowModality)">setWindowModality</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setWindowModified(boolean)">setWindowModified</A>, <A 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HREF="../../../../com/trolltech/qt/gui/QWidget.html#showNormal()">showNormal</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#size()">size</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#sizeIncrement()">sizeIncrement</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#sizePolicy()">sizePolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#stackUnder(com.trolltech.qt.gui.QWidget)">stackUnder</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#statusTip()">statusTip</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#style()">style</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#styleSheet()">styleSheet</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#tabletEvent(com.trolltech.qt.gui.QTabletEvent)">tabletEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#testAttribute(com.trolltech.qt.core.Qt.WidgetAttribute)">testAttribute</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#toolTip()">toolTip</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#underMouse()">underMouse</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#unsetCursor()">unsetCursor</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#unsetLayoutDirection()">unsetLayoutDirection</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#unsetLocale()">unsetLocale</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#update()">update</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#update(int, int, int, int)">update</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#update(com.trolltech.qt.core.QRect)">update</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#update(com.trolltech.qt.gui.QRegion)">update</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#updateGeometry()">updateGeometry</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#updateMicroFocus()">updateMicroFocus</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#updatesEnabled()">updatesEnabled</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#visibleRegion()">visibleRegion</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#whatsThis()">whatsThis</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#width()">width</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#widthMM()">widthMM</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#window()">window</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowFlags()">windowFlags</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowIcon()">windowIcon</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowIconText()">windowIconText</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowModality()">windowModality</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowOpacity()">windowOpacity</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowRole()">windowRole</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowState()">windowState</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowTitle()">windowTitle</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowType()">windowType</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#winId()">winId</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#x()">x</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#y()">y</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.core.QObject"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.core.<A HREF="../../../../com/trolltech/qt/core/QObject.html" title="class in com.trolltech.qt.core">QObject</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/core/QObject.html#blockSignals(boolean)">blockSignals</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#children()">children</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#connectSlotsByName()">connectSlotsByName</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#customEvent(com.trolltech.qt.core.QEvent)">customEvent</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#disposeLater()">disposeLater</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#dumpObjectInfo()">dumpObjectInfo</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#dumpObjectTree()">dumpObjectTree</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#dynamicPropertyNames()">dynamicPropertyNames</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChild()">findChild</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChild(java.lang.Class)">findChild</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChild(java.lang.Class, java.lang.String)">findChild</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChildren()">findChildren</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChildren(java.lang.Class)">findChildren</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChildren(java.lang.Class, com.trolltech.qt.core.QRegExp)">findChildren</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChildren(java.lang.Class, java.lang.String)">findChildren</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#installEventFilter(com.trolltech.qt.core.QObject)">installEventFilter</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#isWidgetType()">isWidgetType</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#killTimer(int)">killTimer</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#moveToThread(java.lang.Thread)">moveToThread</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#objectName()">objectName</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#parent()">parent</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#property(java.lang.String)">property</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#removeEventFilter(com.trolltech.qt.core.QObject)">removeEventFilter</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#setObjectName(java.lang.String)">setObjectName</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#setParent(com.trolltech.qt.core.QObject)">setParent</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#setProperty(java.lang.String, java.lang.Object)">setProperty</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#signalsBlocked()">signalsBlocked</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#startTimer(int)">startTimer</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#thread()">thread</A></CODE></TD>
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</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.QtJambiObject"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QtJambiObject.html" title="class in com.trolltech.qt">QtJambiObject</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QtJambiObject.html#dispose()">dispose</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#disposed()">disposed</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#finalize()">finalize</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#reassignNativeResources(com.trolltech.qt.QtJambiObject, java.lang.Class)">reassignNativeResources</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String)">tr</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String, java.lang.String)">tr</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String, java.lang.String, int)">tr</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.QSignalEmitter"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QSignalEmitter.html" title="class in com.trolltech.qt">QSignalEmitter</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#disconnect()">disconnect</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#disconnect(java.lang.Object)">disconnect</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#signalSender()">signalSender</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.QtJambiInterface"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from interface com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QtJambiInterface.html" title="interface in com.trolltech.qt">QtJambiInterface</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#disableGarbageCollection()">disableGarbageCollection</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#nativeId()">nativeId</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#nativePointer()">nativePointer</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#reenableGarbageCollection()">reenableGarbageCollection</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#setJavaOwnership()">setJavaOwnership</A></CODE></TD>
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<B>Field Detail</B></FONT></TH>
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<A NAME="subWindowActivated"><!-- --></A><H3>
subWindowActivated</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/gui/QMdiSubWindow.html" title="class in com.trolltech.qt.gui">QMdiSubWindow</A>&gt; <B>subWindowActivated</B></PRE>
<DL>
<DD><p><a href="QMdiArea.html#QMdiArea(com.trolltech.qt.gui.QWidget)"><tt>QMdiArea</tt></a> emits this signal after <tt>arg__1</tt> has been activated. When <tt>arg__1</tt> is 0, <a href="QMdiArea.html#QMdiArea(com.trolltech.qt.gui.QWidget)"><tt>QMdiArea</tt></a> has just deactivated its last active window, and there are no active windows on the workspace.</p>
<dl>
<dt><b>Compatible Slot Signatures:</b></dt>
<dd><tt>void mySlot(com.trolltech.qt.gui.QMdiSubWindow arg__1)</tt></dd>
<dd><tt>void mySlot()</tt></dd>
</dl>
<dl>
<dt><b>See Also:</b></dt>
<dd><tt>QMdiArea::activeSubWindow</tt></dd>
</dl>
<P>
<DL>
</DL>
</DL>

<!-- ========= CONSTRUCTOR DETAIL ======== -->

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<B>Constructor Detail</B></FONT></TH>
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<A NAME="QMdiArea()"><!-- --></A><H3>
QMdiArea</H3>
<PRE>
public <B>QMdiArea</B>()</PRE>
<DL>
<DD><p>Equivalent to <a href="QMdiArea.html#QMdiArea(com.trolltech.qt.gui.QWidget)"><tt>QMdiArea</tt></a>(0).
<P>
</DL>
<HR>

<A NAME="QMdiArea(com.trolltech.qt.gui.QWidget)"><!-- --></A><H3>
QMdiArea</H3>
<PRE>
public <B>QMdiArea</B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;parent)</PRE>
<DL>
<DD><p>Constructs an empty mdi area. <tt>parent</tt> is passed to <a href="QWidget.html#QWidget(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)"><tt>QWidget</tt></a>'s constructor.</p>
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<B>Method Detail</B></FONT></TH>
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</TABLE>

<A NAME="activateNextSubWindow()"><!-- --></A><H3>
activateNextSubWindow</H3>
<PRE>
public final void <B>activateNextSubWindow</B>()</PRE>
<DL>
<DD><p>Gives the keyboard focus to the next window in the list of child windows. The windows are activated in the order in which they are created (<a href="QMdiArea.html#WindowOrder-enum"><tt>CreationOrder</tt></a>).</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QMdiArea.html#activatePreviousSubWindow()"><tt>activatePreviousSubWindow</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="activatePreviousSubWindow()"><!-- --></A><H3>
activatePreviousSubWindow</H3>
<PRE>
public final void <B>activatePreviousSubWindow</B>()</PRE>
<DL>
<DD><p>Gives the keyboard focus to the previous window in the list of child windows. The windows are activated in the order in which they are created (<a href="QMdiArea.html#WindowOrder-enum"><tt>CreationOrder</tt></a>).</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QMdiArea.html#activateNextSubWindow()"><tt>activateNextSubWindow</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="activeSubWindow()"><!-- --></A><H3>
activeSubWindow</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QMdiSubWindow.html" title="class in com.trolltech.qt.gui">QMdiSubWindow</A> <B>activeSubWindow</B>()</PRE>
<DL>
<DD><p>Returns a pointer to the current active subwindow. If no window is currently active, 0 is returned.</p>
<p>Subwindows are treated as top-level windows with respect to window state, i.e&#x2e;, if a widget outside the MDI area is the active window, no subwindow will be active. Note that if a widget in the window in which the MDI area lives gains focus, the window will be activated.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QMdiArea.html#setActiveSubWindow(com.trolltech.qt.gui.QMdiSubWindow)"><tt>setActiveSubWindow</tt></a>, 
<tt>Qt::WindowState</tt></DL>
</DD>
</DL>
<HR>

<A NAME="addSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowType...)"><!-- --></A><H3>
addSubWindow</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QMdiSubWindow.html" title="class in com.trolltech.qt.gui">QMdiSubWindow</A> <B>addSubWindow</B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;widget,
                                        <A HREF="../../../../com/trolltech/qt/core/Qt.WindowType.html" title="enum in com.trolltech.qt.core">Qt.WindowType</A>...&nbsp;flags)</PRE>
<DL>
<DD><p>Adds <tt>widget</tt> as a new subwindow to the MDI area. If <tt>flags</tt> are non-zero, they will override the flags set on the widget.</p>
<p>The <tt>widget</tt> can be either a <a href="QMdiSubWindow.html"><tt>QMdiSubWindow</tt></a> or another <a href="QWidget.html#QWidget(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)"><tt>QWidget</tt></a> (in which case the MDI area will create a subwindow and set the <tt>widget</tt> as the internal widget).</p>
<pre>        QMdiArea mdiArea;
        QMdiSubWindow *subWindow1 = new QMdiSubWindow;
        subWindow1-&gt;setWidget(internalWidget1);
        subWindow1-&gt;setAttribute(Qt::WA_DeleteOnClose);
        mdiArea.addSubWindow(subWindow1);

        QMdiSubWindow *subWindow2 =
            mdiArea.addSubWindow(internalWidget2);</pre>
<p>When you create your own subwindow, you must set the Qt::WA_DeleteOnClose widget attribute if you want the window to be deleted when closed in the MDI area. If not, the window will be hidden and the MDI area will not activate the next subwindow.</p>
<p>Returns the <a href="QMdiSubWindow.html"><tt>QMdiSubWindow</tt></a> that is added to the MDI area.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QMdiArea.html#removeSubWindow(com.trolltech.qt.gui.QWidget)"><tt>removeSubWindow</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="addSubWindow(com.trolltech.qt.gui.QWidget)"><!-- --></A><H3>
addSubWindow</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QMdiSubWindow.html" title="class in com.trolltech.qt.gui">QMdiSubWindow</A> <B>addSubWindow</B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;widget)</PRE>
<DL>
<DD><p>Equivalent to <a href="QMdiArea.html#addSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)"><tt>addSubWindow</tt></a>(<tt>widget</tt>, 0).
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="addSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)"><!-- --></A><H3>
addSubWindow</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QMdiSubWindow.html" title="class in com.trolltech.qt.gui">QMdiSubWindow</A> <B>addSubWindow</B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;widget,
                                        <A HREF="../../../../com/trolltech/qt/core/Qt.WindowFlags.html" title="class in com.trolltech.qt.core">Qt.WindowFlags</A>&nbsp;flags)</PRE>
<DL>
<DD><p>Adds <tt>widget</tt> as a new subwindow to the MDI area. If <tt>flags</tt> are non-zero, they will override the flags set on the widget.</p>
<p>The <tt>widget</tt> can be either a <a href="QMdiSubWindow.html"><tt>QMdiSubWindow</tt></a> or another <a href="QWidget.html#QWidget(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)"><tt>QWidget</tt></a> (in which case the MDI area will create a subwindow and set the <tt>widget</tt> as the internal widget).</p>
<pre>        QMdiArea mdiArea;
        QMdiSubWindow *subWindow1 = new QMdiSubWindow;
        subWindow1-&gt;setWidget(internalWidget1);
        subWindow1-&gt;setAttribute(Qt::WA_DeleteOnClose);
        mdiArea.addSubWindow(subWindow1);

        QMdiSubWindow *subWindow2 =
            mdiArea.addSubWindow(internalWidget2);</pre>
<p>When you create your own subwindow, you must set the Qt::WA_DeleteOnClose widget attribute if you want the window to be deleted when closed in the MDI area. If not, the window will be hidden and the MDI area will not activate the next subwindow.</p>
<p>Returns the <a href="QMdiSubWindow.html"><tt>QMdiSubWindow</tt></a> that is added to the MDI area.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QMdiArea.html#removeSubWindow(com.trolltech.qt.gui.QWidget)"><tt>removeSubWindow</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="background()"><!-- --></A><H3>
background</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QBrush.html" title="class in com.trolltech.qt.gui">QBrush</A> <B>background</B>()</PRE>
<DL>
<DD><p>Returns the background brush for the workspace.</p>
<p>This property sets the background brush for the workspace area itself. By default, it is a gray color, but can be any brush (e.g&#x2e;, colors, gradients or pixmaps).</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QMdiArea.html#setBackground(com.trolltech.qt.gui.QBrush)"><tt>setBackground</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="cascadeSubWindows()"><!-- --></A><H3>
cascadeSubWindows</H3>
<PRE>
public final void <B>cascadeSubWindows</B>()</PRE>
<DL>
<DD><p>Arranges all the child windows in a cascade pattern.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QMdiArea.html#tileSubWindows()"><tt>tileSubWindows</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="closeActiveSubWindow()"><!-- --></A><H3>
closeActiveSubWindow</H3>
<PRE>
public final void <B>closeActiveSubWindow</B>()</PRE>
<DL>
<DD><p>Closes the active subwindow.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QMdiArea.html#closeAllSubWindows()"><tt>closeAllSubWindows</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="closeAllSubWindows()"><!-- --></A><H3>
closeAllSubWindows</H3>
<PRE>
public final void <B>closeAllSubWindows</B>()</PRE>
<DL>
<DD><p>Closes all subwindows by sending a <a href="QCloseEvent.html"><tt>QCloseEvent</tt></a> to each window. You may recieve <a href="QMdiArea.html#subWindowActivated(com.trolltech.qt.gui.QMdiSubWindow)"><tt>subWindowActivated</tt></a> signals from subwindows before they are closed (if the MDI area activates the subwindow when another is closing).</p>
<p>Subwindows that ignore the close event will remain open.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QMdiArea.html#closeActiveSubWindow()"><tt>closeActiveSubWindow</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="currentSubWindow()"><!-- --></A><H3>
currentSubWindow</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QMdiSubWindow.html" title="class in com.trolltech.qt.gui">QMdiSubWindow</A> <B>currentSubWindow</B>()</PRE>
<DL>
<DD><p>Returns a pointer to the current subwindow, or 0 if there is no current subwindow.</p>
<p>This function will return the same as <a href="QMdiArea.html#activeSubWindow()"><tt>activeSubWindow</tt></a> if the <a href="QApplication.html"><tt>QApplication</tt></a> containing <a href="QMdiArea.html#QMdiArea(com.trolltech.qt.gui.QWidget)"><tt>QMdiArea</tt></a> is active.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QMdiArea.html#activeSubWindow()"><tt>activeSubWindow</tt></a>, 
<tt>QApplication::activeWindow</tt></DL>
</DD>
</DL>
<HR>

<A NAME="removeSubWindow(com.trolltech.qt.gui.QWidget)"><!-- --></A><H3>
removeSubWindow</H3>
<PRE>
public final void <B>removeSubWindow</B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;widget)</PRE>
<DL>
<DD><p>Removes <tt>widget</tt> from the MDI area. The <tt>widget</tt> must be either a <a href="QMdiSubWindow.html"><tt>QMdiSubWindow</tt></a> or a widget that is the internal widget of a subwindow. Note that the subwindow is not deleted by <a href="QMdiArea.html#QMdiArea(com.trolltech.qt.gui.QWidget)"><tt>QMdiArea</tt></a> and that its parent is set to 0.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QMdiArea.html#addSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)"><tt>addSubWindow</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setActiveSubWindow(com.trolltech.qt.gui.QMdiSubWindow)"><!-- --></A><H3>
setActiveSubWindow</H3>
<PRE>
public final void <B>setActiveSubWindow</B>(<A HREF="../../../../com/trolltech/qt/gui/QMdiSubWindow.html" title="class in com.trolltech.qt.gui">QMdiSubWindow</A>&nbsp;window)</PRE>
<DL>
<DD><p>Activates the subwindow <tt>window</tt>. If <tt>window</tt> is 0, any current active window is deactivated.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QMdiArea.html#activeSubWindow()"><tt>activeSubWindow</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setBackground(com.trolltech.qt.gui.QBrush)"><!-- --></A><H3>
setBackground</H3>
<PRE>
public final void <B>setBackground</B>(<A HREF="../../../../com/trolltech/qt/gui/QBrush.html" title="class in com.trolltech.qt.gui">QBrush</A>&nbsp;background)</PRE>
<DL>
<DD><p>Sets the background brush for the workspace to <tt>background</tt>.</p>
<p>This property sets the background brush for the workspace area itself. By default, it is a gray color, but can be any brush (e.g&#x2e;, colors, gradients or pixmaps).</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QMdiArea.html#background()"><tt>background</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setOption(com.trolltech.qt.gui.QMdiArea.AreaOption)"><!-- --></A><H3>
setOption</H3>
<PRE>
public final void <B>setOption</B>(<A HREF="../../../../com/trolltech/qt/gui/QMdiArea.AreaOption.html" title="enum in com.trolltech.qt.gui">QMdiArea.AreaOption</A>&nbsp;option)</PRE>
<DL>
<DD><p>Equivalent to <a href="QMdiArea.html#setOption(com.trolltech.qt.gui.QMdiArea.AreaOption, boolean)"><tt>setOption</tt></a>(<tt>option</tt>, true).
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="setOption(com.trolltech.qt.gui.QMdiArea.AreaOption, boolean)"><!-- --></A><H3>
setOption</H3>
<PRE>
public final void <B>setOption</B>(<A HREF="../../../../com/trolltech/qt/gui/QMdiArea.AreaOption.html" title="enum in com.trolltech.qt.gui">QMdiArea.AreaOption</A>&nbsp;option,
                            boolean&nbsp;on)</PRE>
<DL>
<DD><p>If <tt>on</tt> is true, <tt>option</tt> is enabled on the MDI area; otherwise it is disabled. See <a href="QMdiArea.html#AreaOption-enum"><tt>AreaOption</tt></a> for the effect of each option.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QMdiArea.html#AreaOption-enum"><tt>AreaOption</tt></a>, 
<a href="QMdiArea.html#testOption(com.trolltech.qt.gui.QMdiArea.AreaOption)"><tt>testOption</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setupViewport(com.trolltech.qt.gui.QWidget)"><!-- --></A><H3>
setupViewport</H3>
<PRE>
protected final void <B>setupViewport</B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;viewport)</PRE>
<DL>
<DD><p>This slot is called by <a href="QAbstractScrollArea.html#QAbstractScrollArea(com.trolltech.qt.gui.QWidget)"><tt>QAbstractScrollArea</tt></a> after <a href="QAbstractScrollArea.html#setViewport(com.trolltech.qt.gui.QWidget)"><tt>setViewport</tt></a> has been called. Reimplement this function in a subclass of <a href="QMdiArea.html#QMdiArea(com.trolltech.qt.gui.QWidget)"><tt>QMdiArea</tt></a> to initialize the new <tt>viewport</tt> before it is used.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#setupViewport(com.trolltech.qt.gui.QWidget)">setupViewport</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractScrollArea.html#setViewport(com.trolltech.qt.gui.QWidget)"><tt>setViewport</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="subWindowList()"><!-- --></A><H3>
subWindowList</H3>
<PRE>
public final java.util.List&lt;<A HREF="../../../../com/trolltech/qt/gui/QMdiSubWindow.html" title="class in com.trolltech.qt.gui">QMdiSubWindow</A>&gt; <B>subWindowList</B>()</PRE>
<DL>
<DD>Returns a list of all subwindows in the MDI area.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="subWindowList(com.trolltech.qt.gui.QMdiArea.WindowOrder)"><!-- --></A><H3>
subWindowList</H3>
<PRE>
public final java.util.List&lt;<A HREF="../../../../com/trolltech/qt/gui/QMdiSubWindow.html" title="class in com.trolltech.qt.gui">QMdiSubWindow</A>&gt; <B>subWindowList</B>(<A HREF="../../../../com/trolltech/qt/gui/QMdiArea.WindowOrder.html" title="enum in com.trolltech.qt.gui">QMdiArea.WindowOrder</A>&nbsp;order)</PRE>
<DL>
<DD><p>Returns a list of all subwindows in the MDI area. If <tt>order</tt> is <a href="QMdiArea.html#WindowOrder-enum"><tt>CreationOrder</tt></a> (the default), the windows are sorted in the order in which they were inserted into the workspace. If <tt>order</tt> is <a href="QMdiArea.html#WindowOrder-enum"><tt>StackingOrder</tt></a>, the windows are listed in their stacking order, with the topmost window as the last item in the list.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QMdiArea.html#WindowOrder-enum"><tt>WindowOrder</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="testOption(com.trolltech.qt.gui.QMdiArea.AreaOption)"><!-- --></A><H3>
testOption</H3>
<PRE>
public final boolean <B>testOption</B>(<A HREF="../../../../com/trolltech/qt/gui/QMdiArea.AreaOption.html" title="enum in com.trolltech.qt.gui">QMdiArea.AreaOption</A>&nbsp;opton)</PRE>
<DL>
<DD><p>Returns true if <tt>opton</tt> is enabled; otherwise returns false.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QMdiArea.html#AreaOption-enum"><tt>AreaOption</tt></a>, 
<a href="QMdiArea.html#setOption(com.trolltech.qt.gui.QMdiArea.AreaOption, boolean)"><tt>setOption</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="tileSubWindows()"><!-- --></A><H3>
tileSubWindows</H3>
<PRE>
public final void <B>tileSubWindows</B>()</PRE>
<DL>
<DD><p>Arranges all child windows in a tile pattern.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QMdiArea.html#cascadeSubWindows()"><tt>cascadeSubWindows</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="childEvent(com.trolltech.qt.core.QChildEvent)"><!-- --></A><H3>
childEvent</H3>
<PRE>
protected void <B>childEvent</B>(<A HREF="../../../../com/trolltech/qt/core/QChildEvent.html" title="class in com.trolltech.qt.core">QChildEvent</A>&nbsp;childEvent)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/core/QObject.html#childEvent(com.trolltech.qt.core.QChildEvent)">childEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/core/QObject.html" title="class in com.trolltech.qt.core">QObject</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QObject.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="event(com.trolltech.qt.core.QEvent)"><!-- --></A><H3>
event</H3>
<PRE>
public boolean <B>event</B>(<A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#event(com.trolltech.qt.core.QEvent)">event</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QEvent::type</tt></DL>
</DD>
</DL>
<HR>

<A NAME="eventFilter(com.trolltech.qt.core.QObject, com.trolltech.qt.core.QEvent)"><!-- --></A><H3>
eventFilter</H3>
<PRE>
public boolean <B>eventFilter</B>(<A HREF="../../../../com/trolltech/qt/core/QObject.html" title="class in com.trolltech.qt.core">QObject</A>&nbsp;object,
                           <A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/core/QObject.html#eventFilter(com.trolltech.qt.core.QObject, com.trolltech.qt.core.QEvent)">eventFilter</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/core/QObject.html" title="class in com.trolltech.qt.core">QObject</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QObject.html#installEventFilter(com.trolltech.qt.core.QObject)"><tt>installEventFilter</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="minimumSizeHint()"><!-- --></A><H3>
minimumSizeHint</H3>
<PRE>
public <A HREF="../../../../com/trolltech/qt/core/QSize.html" title="class in com.trolltech.qt.core">QSize</A> <B>minimumSizeHint</B>()</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#minimumSizeHint()">minimumSizeHint</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QSize::isValid</tt>, 
<a href="QWidget.html#resize(com.trolltech.qt.core.QSize)"><tt>resize</tt></a>, 
<a href="QWidget.html#setMinimumSize(int, int)"><tt>setMinimumSize</tt></a>, 
<a href="QWidget.html#sizePolicy()"><tt>sizePolicy</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="paintEvent(com.trolltech.qt.gui.QPaintEvent)"><!-- --></A><H3>
paintEvent</H3>
<PRE>
protected void <B>paintEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QPaintEvent.html" title="class in com.trolltech.qt.gui">QPaintEvent</A>&nbsp;paintEvent)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#paintEvent(com.trolltech.qt.gui.QPaintEvent)">paintEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QWidget::paintEvent</tt></DL>
</DD>
</DL>
<HR>

<A NAME="resizeEvent(com.trolltech.qt.gui.QResizeEvent)"><!-- --></A><H3>
resizeEvent</H3>
<PRE>
protected void <B>resizeEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QResizeEvent.html" title="class in com.trolltech.qt.gui">QResizeEvent</A>&nbsp;resizeEvent)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#resizeEvent(com.trolltech.qt.gui.QResizeEvent)">resizeEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QWidget::resizeEvent</tt></DL>
</DD>
</DL>
<HR>

<A NAME="scrollContentsBy(int, int)"><!-- --></A><H3>
scrollContentsBy</H3>
<PRE>
protected void <B>scrollContentsBy</B>(int&nbsp;dx,
                                int&nbsp;dy)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#scrollContentsBy(int, int)">scrollContentsBy</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="showEvent(com.trolltech.qt.gui.QShowEvent)"><!-- --></A><H3>
showEvent</H3>
<PRE>
protected void <B>showEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QShowEvent.html" title="class in com.trolltech.qt.gui">QShowEvent</A>&nbsp;showEvent)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#showEvent(com.trolltech.qt.gui.QShowEvent)">showEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><CODE>visible</tt></CODE>, 
<a href="QWidget.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a>, 
<a href="QShowEvent.html"><tt>QShowEvent</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="sizeHint()"><!-- --></A><H3>
sizeHint</H3>
<PRE>
public <A HREF="../../../../com/trolltech/qt/core/QSize.html" title="class in com.trolltech.qt.core">QSize</A> <B>sizeHint</B>()</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#sizeHint()">sizeHint</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QSize::isValid</tt>, 
<a href="QWidget.html#minimumSizeHint()"><tt>minimumSizeHint</tt></a>, 
<a href="QWidget.html#sizePolicy()"><tt>sizePolicy</tt></a>, 
<a href="QWidget.html#setMinimumSize(int, int)"><tt>setMinimumSize</tt></a>, 
<a href="QWidget.html#updateGeometry()"><tt>updateGeometry</tt></a></DL>
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<A NAME="timerEvent(com.trolltech.qt.core.QTimerEvent)"><!-- --></A><H3>
timerEvent</H3>
<PRE>
protected void <B>timerEvent</B>(<A HREF="../../../../com/trolltech/qt/core/QTimerEvent.html" title="class in com.trolltech.qt.core">QTimerEvent</A>&nbsp;timerEvent)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/core/QObject.html#timerEvent(com.trolltech.qt.core.QTimerEvent)">timerEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/core/QObject.html" title="class in com.trolltech.qt.core">QObject</A></CODE></DL>
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<DT><B>See Also:</B><DD><a href="QObject.html#startTimer(int)"><tt>startTimer</tt></a>, 
<a href="QObject.html#killTimer(int)"><tt>killTimer</tt></a>, 
<a href="QObject.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a></DL>
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<A NAME="viewportEvent(com.trolltech.qt.core.QEvent)"><!-- --></A><H3>
viewportEvent</H3>
<PRE>
protected boolean <B>viewportEvent</B>(<A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#viewportEvent(com.trolltech.qt.core.QEvent)">viewportEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></CODE></DL>
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<DD><DL>
</DL>
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</DL>
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<A NAME="fromNativePointer(com.trolltech.qt.QNativePointer)"><!-- --></A><H3>
fromNativePointer</H3>
<PRE>
public static <A HREF="../../../../com/trolltech/qt/gui/QMdiArea.html" title="class in com.trolltech.qt.gui">QMdiArea</A> <B>fromNativePointer</B>(<A HREF="../../../../com/trolltech/qt/QNativePointer.html" title="class in com.trolltech.qt">QNativePointer</A>&nbsp;nativePointer)</PRE>
<DL>
<DD>This function returns the QMdiArea instance pointed to by nativePointer
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<DT><B>Parameters:</B><DD><CODE>nativePointer</CODE> - the QNativePointer of which object should be returned.</DL>
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