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QPaintEngine.PaintEngineFeature
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com.trolltech.qt.gui</FONT>
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Enum QPaintEngine.PaintEngineFeature</H2>
<PRE>
java.lang.Object
  <IMG SRC="../../../../resources/inherit.gif" ALT="extended by ">java.lang.Enum&lt;<A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A>&gt;
      <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.trolltech.qt.gui.QPaintEngine.PaintEngineFeature</B>
</PRE>
<DL>
<DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../com/trolltech/qt/QtEnumerator.html" title="interface in com.trolltech.qt">QtEnumerator</A>, java.io.Serializable, java.lang.Comparable&lt;<A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A>&gt;</DD>
</DL>
<DL>
<DT><B>Enclosing class:</B><DD><A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.html" title="class in com.trolltech.qt.gui">QPaintEngine</A></DD>
</DL>
<HR>
<DL>
<DT><PRE>public static enum <B>QPaintEngine.PaintEngineFeature</B><DT>extends java.lang.Enum&lt;<A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A>&gt;<DT>implements <A HREF="../../../../com/trolltech/qt/QtEnumerator.html" title="interface in com.trolltech.qt">QtEnumerator</A></DL>
</PRE>

<P>
<p>This enum is used to describe the features or capabilities that the paint engine has. If a feature is not supported by the engine, <a href="QPainter.html"><tt>QPainter</tt></a> will do a best effort to emulate that feature through other means and pass on an alpha blended <a href="QImage.html"><tt>QImage</tt></a> to the engine with the emulated results. Some features cannot be emulated: <a href="QPaintEngine.html#PaintEngineFeature-enum"><tt>AlphaBlend</tt></a> and <a href="QPaintEngine.html#PaintEngineFeature-enum"><tt>PorterDuff</tt></a>.</p>
<P>

<P>
<HR>

<P>
<!-- =========== ENUM CONSTANT SUMMARY =========== -->

<A NAME="enum_constant_summary"><!-- --></A>
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Enum Constant Summary</B></FONT></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html#AllFeatures">AllFeatures</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;All of the above features.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html#AlphaBlend">AlphaBlend</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The engine can alpha blend primitives.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html#Antialiasing">Antialiasing</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The engine can use antialising to improve the appearance of rendered primitives.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html#BlendModes">BlendModes</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The engine supports blending modes.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html#BrushStroke">BrushStroke</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The engine supports drawing strokes that contain brushes as fills, not just solid colors (e.g&#x2e; a dashed gradient line of width 2).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html#ConicalGradientFill">ConicalGradientFill</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The engine supports conical gradient fills.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html#ConstantOpacity">ConstantOpacity</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The engine supports the feature provided by QPainter::setOpacity().</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html#LinearGradientFill">LinearGradientFill</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The engine supports linear gradient fills.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html#MaskedBrush">MaskedBrush</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The engine is capable of rendering brushes that has a texture with an alpha channel or a mask.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html#PainterPaths">PainterPaths</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The engine has path support.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html#PaintOutsidePaintEvent">PaintOutsidePaintEvent</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The engine is capable of painting outside of paint events.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html#PatternBrush">PatternBrush</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The engine is capable of rendering brushes with the brush patterns specified in Qt::BrushStyle.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html#PatternTransform">PatternTransform</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The engine has support for transforming brush patterns.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html#PerspectiveTransform">PerspectiveTransform</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The engine has support for performing perspective transformations on primitives.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html#PixmapTransform">PixmapTransform</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The engine can transform pixmaps, including rotation and shearing.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html#PorterDuff">PorterDuff</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The engine supports Porter-Duff operations</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html#PrimitiveTransform">PrimitiveTransform</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The engine has support for transforming drawing primitives.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html#RadialGradientFill">RadialGradientFill</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The engine supports radial gradient fills.</TD>
</TR>
</TABLE>
&nbsp;
<!-- ========== METHOD SUMMARY =========== -->

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<B>Method Summary</B></FONT></TH>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeatures.html" title="class in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeatures</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html#createQFlags(com.trolltech.qt.gui.QPaintEngine.PaintEngineFeature...)">createQFlags</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A>...&nbsp;values)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html#resolve(int)">resolve</A></B>(int&nbsp;value)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html#value()">value</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html#valueOf(java.lang.String)">valueOf</A></B>(java.lang.String&nbsp;name)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the enum constant of this type with the specified name.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A>[]</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html#values()">values</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns an array containing the constants of this enum type, in
the order they're declared.</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Enum"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Enum</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, compareTo, equals, getDeclaringClass, hashCode, name, ordinal, toString, valueOf</CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>finalize, getClass, notify, notifyAll, wait, wait, wait</CODE></TD>
</TR>
</TABLE>
&nbsp;
<P>

<!-- ============ ENUM CONSTANT DETAIL =========== -->

<A NAME="enum_constant_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Enum Constant Detail</B></FONT></TH>
</TR>
</TABLE>

<A NAME="PrimitiveTransform"><!-- --></A><H3>
PrimitiveTransform</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A> <B>PrimitiveTransform</B></PRE>
<DL>
<DD><p>The engine has support for transforming drawing primitives.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="PatternTransform"><!-- --></A><H3>
PatternTransform</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A> <B>PatternTransform</B></PRE>
<DL>
<DD><p>The engine has support for transforming brush patterns.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="PixmapTransform"><!-- --></A><H3>
PixmapTransform</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A> <B>PixmapTransform</B></PRE>
<DL>
<DD><p>The engine can transform pixmaps, including rotation and shearing.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="PatternBrush"><!-- --></A><H3>
PatternBrush</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A> <B>PatternBrush</B></PRE>
<DL>
<DD><p>The engine is capable of rendering brushes with the brush patterns specified in Qt::BrushStyle.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="LinearGradientFill"><!-- --></A><H3>
LinearGradientFill</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A> <B>LinearGradientFill</B></PRE>
<DL>
<DD><p>The engine supports linear gradient fills.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="RadialGradientFill"><!-- --></A><H3>
RadialGradientFill</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A> <B>RadialGradientFill</B></PRE>
<DL>
<DD><p>The engine supports radial gradient fills.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="ConicalGradientFill"><!-- --></A><H3>
ConicalGradientFill</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A> <B>ConicalGradientFill</B></PRE>
<DL>
<DD><p>The engine supports conical gradient fills.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="AlphaBlend"><!-- --></A><H3>
AlphaBlend</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A> <B>AlphaBlend</B></PRE>
<DL>
<DD><p>The engine can alpha blend primitives.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="PorterDuff"><!-- --></A><H3>
PorterDuff</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A> <B>PorterDuff</B></PRE>
<DL>
<DD><p>The engine supports Porter-Duff operations</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="PainterPaths"><!-- --></A><H3>
PainterPaths</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A> <B>PainterPaths</B></PRE>
<DL>
<DD><p>The engine has path support.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="Antialiasing"><!-- --></A><H3>
Antialiasing</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A> <B>Antialiasing</B></PRE>
<DL>
<DD><p>The engine can use antialising to improve the appearance of rendered primitives.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="BrushStroke"><!-- --></A><H3>
BrushStroke</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A> <B>BrushStroke</B></PRE>
<DL>
<DD><p>The engine supports drawing strokes that contain brushes as fills, not just solid colors (e.g&#x2e; a dashed gradient line of width 2).</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="ConstantOpacity"><!-- --></A><H3>
ConstantOpacity</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A> <B>ConstantOpacity</B></PRE>
<DL>
<DD><p>The engine supports the feature provided by QPainter::setOpacity().</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="MaskedBrush"><!-- --></A><H3>
MaskedBrush</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A> <B>MaskedBrush</B></PRE>
<DL>
<DD><p>The engine is capable of rendering brushes that has a texture with an alpha channel or a mask.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="PerspectiveTransform"><!-- --></A><H3>
PerspectiveTransform</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A> <B>PerspectiveTransform</B></PRE>
<DL>
<DD><p>The engine has support for performing perspective transformations on primitives.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="BlendModes"><!-- --></A><H3>
BlendModes</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A> <B>BlendModes</B></PRE>
<DL>
<DD><p>The engine supports blending modes.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="PaintOutsidePaintEvent"><!-- --></A><H3>
PaintOutsidePaintEvent</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A> <B>PaintOutsidePaintEvent</B></PRE>
<DL>
<DD><p>The engine is capable of painting outside of paint events.</p>
<P>
<DL>
</DL>
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<A NAME="AllFeatures"><!-- --></A><H3>
AllFeatures</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A> <B>AllFeatures</B></PRE>
<DL>
<DD><p>All of the above features. This enum value is usually used as a bit mask.</p>
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<A NAME="values()"><!-- --></A><H3>
values</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A>[] <B>values</B>()</PRE>
<DL>
<DD>Returns an array containing the constants of this enum type, in
the order they're declared.  This method may be used to iterate
over the constants as follows:
<pre>
for(QPaintEngine.PaintEngineFeature c : QPaintEngine.PaintEngineFeature.values())
        System.out.println(c);
</pre>
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<DD><DL>
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<DD><DL>

<DT><B>Returns:</B><DD>an array containing the constants of this enum type, in
the order they're declared</DL>
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<A NAME="valueOf(java.lang.String)"><!-- --></A><H3>
valueOf</H3>
<PRE>
public static <A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A> <B>valueOf</B>(java.lang.String&nbsp;name)</PRE>
<DL>
<DD>Returns the enum constant of this type with the specified name.
The string must match <I>exactly</I> an identifier used to declare an
enum constant in this type.  (Extraneous whitespace characters are 
not permitted.)
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<DD><DL>
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<DT><B>Parameters:</B><DD><CODE>name</CODE> - the name of the enum constant to be returned.
<DT><B>Returns:</B><DD>the enum constant with the specified name
<DT><B>Throws:</B>
<DD><CODE>java.lang.IllegalArgumentException</CODE> - if this enum type has no constant
with the specified name</DL>
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<A NAME="value()"><!-- --></A><H3>
value</H3>
<PRE>
public int <B>value</B>()</PRE>
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<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/QtEnumerator.html#value()">value</A></CODE> in interface <CODE><A HREF="../../../../com/trolltech/qt/QtEnumerator.html" title="interface in com.trolltech.qt">QtEnumerator</A></CODE></DL>
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<DD><DL>
</DL>
</DD>
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<A NAME="createQFlags(com.trolltech.qt.gui.QPaintEngine.PaintEngineFeature...)"><!-- --></A><H3>
createQFlags</H3>
<PRE>
public static <A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeatures.html" title="class in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeatures</A> <B>createQFlags</B>(<A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A>...&nbsp;values)</PRE>
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<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
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<A NAME="resolve(int)"><!-- --></A><H3>
resolve</H3>
<PRE>
public static <A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.PaintEngineFeature.html" title="enum in com.trolltech.qt.gui">QPaintEngine.PaintEngineFeature</A> <B>resolve</B>(int&nbsp;value)</PRE>
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