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com.trolltech.qt.gui</FONT>
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Class QTreeView</H2>
<PRE>
java.lang.Object
  <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../com/trolltech/qt/QSignalEmitter.html" title="class in com.trolltech.qt">com.trolltech.qt.QSignalEmitter</A>
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                              <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.trolltech.qt.gui.QTreeView</B>
</PRE>
<DL>
<DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html" title="interface in com.trolltech.qt.gui">QPaintDeviceInterface</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html" title="interface in com.trolltech.qt">QtJambiInterface</A></DD>
</DL>
<DL>
<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../../../../com/trolltech/qt/gui/QTreeWidget.html" title="class in com.trolltech.qt.gui">QTreeWidget</A></DD>
</DL>
<HR>
<DL>
<DT><PRE>public class <B>QTreeView</B><DT>extends <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></DL>
</PRE>

<P>
<p>The <a href="QTreeView.html#QTreeView(com.trolltech.qt.gui.QWidget)"><tt>QTreeView</tt></a> class provides a default model/view implementation of a tree view.</p>
<p>A <a href="QTreeView.html#QTreeView(com.trolltech.qt.gui.QWidget)"><tt>QTreeView</tt></a> implements a tree representation of items from a model. This class is used to provide standard hierarchical lists that were previously provided by the <tt>QListView</tt> class, but using the more flexible approach provided by Qt's model/view architecture.</p>
<p>The <a href="QTreeView.html#QTreeView(com.trolltech.qt.gui.QWidget)"><tt>QTreeView</tt></a> class is one of the <a href="%2E%2E/qt4-interview.html#model-view-classes">Model/View Classes</tt></a> and is part of Qt's <a href="%2E%2E/model-view-programming.html">model/view framework</tt></a>.</p>
<p><a href="QTreeView.html#QTreeView(com.trolltech.qt.gui.QWidget)"><tt>QTreeView</tt></a> implements the interfaces defined by the <a href="QAbstractItemView.html#QAbstractItemView(com.trolltech.qt.gui.QWidget)"><tt>QAbstractItemView</tt></a> class to allow it to display data provided by models derived from the <a href="%2E%2E/core/QAbstractItemModel.html"><tt>QAbstractItemModel</tt></a> class.</p>
<p>It is simple to construct a tree view displaying data from a model. In the following example, the contents of a directory are supplied by a <a href="QDirModel.html"><tt>QDirModel</tt></a> and displayed as a tree:</p>
<pre>        QDirModel *model = new QDirModel;
        QTreeView *tree = new QTreeView(splitter);
        tree-&gt;setModel(model);</pre>
<p>The model/view architecture ensures that the contents of the tree view are updated as the model changes.</p>
<p>Items that have children can be in an expanded (children are visible) or collapsed (children are hidden) state. When this state changes a <a href="QTreeView.html#collapsed(com.trolltech.qt.core.QModelIndex)"><tt>collapsed</tt></a> or <a href="QTreeView.html#expanded(com.trolltech.qt.core.QModelIndex)"><tt>expanded</tt></a> signal is emitted with the model index of the relevant item.</p>
<p>The amount of indentation used to indicate levels of hierarchy is controlled by the <a href="QTreeView.html#indentation()">indentation</tt></a> property.</p>
<p>Headers in tree views are constructed using the <a href="QHeaderView.html"><tt>QHeaderView</tt></a> class and can be hidden using <a href="QTreeView.html#header()"><tt>header</tt></a>-&gt;<a href="QWidget.html#hide()"><tt>hide</tt></a>. Note that each header is configured with its stretchLastSection property set to true, ensuring that the view does not waste any of the space assigned to it for its header.</p>
<a name="key-bindings"></a>
<h3>Key Bindings</h3>
<p><a href="QTreeView.html#QTreeView(com.trolltech.qt.gui.QWidget)"><tt>QTreeView</tt></a> supports a set of key bindings that enable the user to navigate in the view and interact with the contents of items:</p>
<p><table align="center" cellpadding="2" cellspacing="1" border="0">
<thead><tr valign="top" class="qt-style"><th>Key</th><th>Action</th></tr></thead>
<tr valign="top" class="odd"><td>UpArrow</td><td>Moves the cursor to the item in the same column on the previous row. If the parent of the current item has no more rows to navigate to, the cursor moves to the relevant item in the last row of the sibling that precedes the parent.</td></tr>
<tr valign="top" class="even"><td>DownArrow</td><td>Moves the cursor to the item in the same column on the next row. If the parent of the current item has no more rows to navigate to, the cursor moves to the relevant item in the first row of the sibling that follows the parent.</td></tr>
<tr valign="top" class="odd"><td>LeftArrow</td><td>Hides the children of the current item (if present) by collapsing a branch.</td></tr>
<tr valign="top" class="even"><td>Minus</td><td>Same as LeftArrow.</td></tr>
<tr valign="top" class="odd"><td>RightArrow</td><td>Reveals the children of the current item (if present) by expanding a branch.</td></tr>
<tr valign="top" class="even"><td>Plus</td><td>Same as RightArrow.</td></tr>
<tr valign="top" class="odd"><td>Asterisk</td><td>Expands all children of the current item (if present).</td></tr>
<tr valign="top" class="even"><td>PageUp</td><td>Moves the cursor up one page.</td></tr>
<tr valign="top" class="odd"><td>PageDown</td><td>Moves the cursor down one page.</td></tr>
<tr valign="top" class="even"><td>Home</td><td>Moves the cursor to an item in the same column of the first row of the first top-level item in the model.</td></tr>
<tr valign="top" class="odd"><td>End</td><td>Moves the cursor to an item in the same column of the last row of the last top-level item in the model.</td></tr>
<tr valign="top" class="even"><td>F2</td><td>In editable models, this opens the current item for editing. The Escape key can be used to cancel the editing process and revert any changes to the data displayed.</td></tr>
</table></p>
<p><table width="100%" align="center" cellpadding="2" cellspacing="1" border="0">
<tr valign="top" class="odd"><td><img src="%2E%2E/images/windowsxp-treeview.png" alt="Screenshot of a Windows XP style tree view" /></td><td><img src="%2E%2E/images/macintosh-treeview.png" alt="Screenshot of a Macintosh style tree view" /></td><td><img src="%2E%2E/images/plastique-treeview.png" alt="Screenshot of a Plastique style tree view" /></td></tr>
<tr valign="top" class="even"><td>A <a href="%2E%2E/gallery-windowsxp.html">Windows XP style</tt></a> tree view.</td><td>A <a href="%2E%2E/gallery-macintosh.html">Macintosh style</tt></a> tree view.</td><td>A <a href="%2E%2E/gallery-plastique.html">Plastique style</tt></a> tree view.</td></tr>
</table></p>
<a name="improving-performance"></a>
<h3>Improving Performance</h3>
<p>It is possible to give the view hints about the data it is handling in order to improve its performance when displaying large numbers of items. One approach that can be taken for views that are intended to display items with equal heights is to set the <a href="QTreeView.html#uniformRowHeights()"><tt>uniformRowHeights</tt></a> property to true.</p>
<P>

<P>
<DL>
<DT><B>See Also:</B><DD><a href="QListView.html"><tt>QListView</tt></a>, 
<a href="QTreeWidget.html"><tt>QTreeWidget</tt></a>, 
<a href="%2E%2E/model-view-view.html">View Classes</tt></a>, 
<a href="%2E%2E/core/QAbstractItemModel.html"><tt>QAbstractItemModel</tt></a>, 
<a href="QAbstractItemView.html#QAbstractItemView(com.trolltech.qt.gui.QWidget)"><tt>QAbstractItemView</tt></a>, 
<CODE>View Example</tt></CODE></DL>
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in QSignalEmitter.Signal7">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">F</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">G</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="class in com.trolltech.qt">QSignalEmitter.Signal8</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">F</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">G</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">H</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="class in com.trolltech.qt">QSignalEmitter.Signal9</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">F</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">G</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">H</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">I</A>&gt;</CODE></TD>
</TR>
</TABLE>
&nbsp;
<!-- =========== FIELD SUMMARY =========== -->

<A NAME="field_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Field Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&gt;</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#collapsed">collapsed</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This signal is emitted when the item specified by <tt>index</tt> is collapsed.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&gt;</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#expanded">expanded</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This signal is emitted when the item specified by <tt>index</tt> is expanded.</TD>
</TR>
</TABLE>
&nbsp;<A NAME="fields_inherited_from_class_com.trolltech.qt.gui.QAbstractItemView"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Fields inherited from class com.trolltech.qt.gui.<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#activated">activated</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#clicked">clicked</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#doubleClicked">doubleClicked</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#entered">entered</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#pressed">pressed</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#viewportEntered">viewportEntered</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="fields_inherited_from_class_com.trolltech.qt.gui.QWidget"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Fields inherited from class com.trolltech.qt.gui.<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#customContextMenuRequested">customContextMenuRequested</A></CODE></TD>
</TR>
</TABLE>
&nbsp;
<!-- ======== CONSTRUCTOR SUMMARY ======== -->

<A NAME="constructor_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Constructor Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#QTreeView()">QTreeView</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Equivalent to <a href="QTreeView.html#QTreeView(com.trolltech.qt.gui.QWidget)"><tt>QTreeView</tt></a>(0).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#QTreeView(com.trolltech.qt.gui.QWidget)">QTreeView</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;parent)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a table view with a <tt>parent</tt> to represent a model's data.</TD>
</TR>
</TABLE>
&nbsp;
<!-- ========== METHOD SUMMARY =========== -->

<A NAME="method_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Method Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#allColumnsShowFocus()">allColumnsShowFocus</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns whether items should show keyboard focus using all columns.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#autoExpandDelay()">autoExpandDelay</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns The delay time before items in a tree are opened during a drag and drop operation..</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#collapse(com.trolltech.qt.core.QModelIndex)">collapse</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Collapses the model item specified by the <tt>index</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#collapseAll()">collapseAll</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Collapses all expanded items.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#columnAt(int)">columnAt</A></B>(int&nbsp;x)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the column in the tree view whose header covers the <tt>x</tt> coordinate given.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#columnCountChanged(int, int)">columnCountChanged</A></B>(int&nbsp;oldCount,
                   int&nbsp;newCount)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Informs the tree view that the number of columns in the tree view has changed from <tt>oldCount</tt> to <tt>newCount</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#columnMoved()">columnMoved</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This slot is called whenever a column has been moved.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#columnResized(int, int, int)">columnResized</A></B>(int&nbsp;column,
              int&nbsp;oldSize,
              int&nbsp;newSize)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is called whenever <tt>column</tt>'s size is changed in the header.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#columnViewportPosition(int)">columnViewportPosition</A></B>(int&nbsp;column)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the horizontal position of the <tt>column</tt> in the viewport.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#columnWidth(int)">columnWidth</A></B>(int&nbsp;column)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the width of the <tt>column</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#currentChanged(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.core.QModelIndex)">currentChanged</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;current,
               <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;previous)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#dataChanged(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.core.QModelIndex)">dataChanged</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;topLeft,
            <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;bottomRight)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#doItemsLayout()">doItemsLayout</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#dragMoveEvent(com.trolltech.qt.gui.QDragMoveEvent)">dragMoveEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QDragMoveEvent.html" title="class in com.trolltech.qt.gui">QDragMoveEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#drawBranches(com.trolltech.qt.gui.QPainter, com.trolltech.qt.core.QRect, com.trolltech.qt.core.QModelIndex)">drawBranches</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QPainter.html" title="class in com.trolltech.qt.gui">QPainter</A>&nbsp;painter,
             <A HREF="../../../../com/trolltech/qt/core/QRect.html" title="class in com.trolltech.qt.core">QRect</A>&nbsp;rect,
             <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Draws the branches in the tree view on the same row as the model item <tt>index</tt>, using the <tt>painter</tt> given.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#drawRow(com.trolltech.qt.gui.QPainter, com.trolltech.qt.gui.QStyleOptionViewItem, com.trolltech.qt.core.QModelIndex)">drawRow</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QPainter.html" title="class in com.trolltech.qt.gui">QPainter</A>&nbsp;painter,
        <A HREF="../../../../com/trolltech/qt/gui/QStyleOptionViewItem.html" title="class in com.trolltech.qt.gui">QStyleOptionViewItem</A>&nbsp;options,
        <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Draws the row in the tree view that contains the model item <tt>index</tt>, using the <tt>painter</tt> given.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#drawTree(com.trolltech.qt.gui.QPainter, com.trolltech.qt.gui.QRegion)">drawTree</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QPainter.html" title="class in com.trolltech.qt.gui">QPainter</A>&nbsp;painter,
         <A HREF="../../../../com/trolltech/qt/gui/QRegion.html" title="class in com.trolltech.qt.gui">QRegion</A>&nbsp;region)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Draws the part of the tree intersecting the given <tt>region</tt> using the specified <tt>painter</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#expand(com.trolltech.qt.core.QModelIndex)">expand</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Expands the model item specified by the <tt>index</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#expandAll()">expandAll</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Expands all expandable items.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#expandToDepth(int)">expandToDepth</A></B>(int&nbsp;depth)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Expands all expandable items to the given <tt>depth</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QTreeView.html" title="class in com.trolltech.qt.gui">QTreeView</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#fromNativePointer(com.trolltech.qt.QNativePointer)">fromNativePointer</A></B>(<A HREF="../../../../com/trolltech/qt/QNativePointer.html" title="class in com.trolltech.qt">QNativePointer</A>&nbsp;nativePointer)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function returns the QTreeView instance pointed to by nativePointer</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QHeaderView.html" title="class in com.trolltech.qt.gui">QHeaderView</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#header()">header</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the header for the tree view.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#hideColumn(int)">hideColumn</A></B>(int&nbsp;column)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Hides the <tt>column</tt> given.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#horizontalOffset()">horizontalOffset</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the horizontal offset of the items in the treeview.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#horizontalScrollbarAction(int)">horizontalScrollbarAction</A></B>(int&nbsp;action)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#indentation()">indentation</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns indentation of the items in the tree view..</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#indexAbove(com.trolltech.qt.core.QModelIndex)">indexAbove</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the model index of the item above <tt>index</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#indexAt(com.trolltech.qt.core.QPoint)">indexAt</A></B>(<A HREF="../../../../com/trolltech/qt/core/QPoint.html" title="class in com.trolltech.qt.core">QPoint</A>&nbsp;p)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#indexBelow(com.trolltech.qt.core.QModelIndex)">indexBelow</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the model index of the item below <tt>index</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#indexRowSizeHint(com.trolltech.qt.core.QModelIndex)">indexRowSizeHint</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the size hint for the row indicated by <tt>index</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#isAnimated()">isAnimated</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns whether animations are enabled.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#isColumnHidden(int)">isColumnHidden</A></B>(int&nbsp;column)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns true if the <tt>column</tt> is hidden; otherwise returns false.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#isExpanded(com.trolltech.qt.core.QModelIndex)">isExpanded</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns true if the model item <tt>index</tt> is expanded; otherwise returns false.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#isFirstColumnSpanned(int, com.trolltech.qt.core.QModelIndex)">isFirstColumnSpanned</A></B>(int&nbsp;row,
                     <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;parent)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns true if the item in first column in the given <tt>row</tt> of the <tt>parent</tt> is spanning all the columns; otherwise returns false.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#isIndexHidden(com.trolltech.qt.core.QModelIndex)">isIndexHidden</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#isRowHidden(int, com.trolltech.qt.core.QModelIndex)">isRowHidden</A></B>(int&nbsp;row,
            <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;parent)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns true if the item in the given <tt>row</tt> of the <tt>parent</tt> is hidden; otherwise returns false.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#isSortingEnabled()">isSortingEnabled</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns whether sorting is enabled.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#itemsExpandable()">itemsExpandable</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns whether the items are expandable by the user..</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#keyboardSearch(java.lang.String)">keyboardSearch</A></B>(java.lang.String&nbsp;search)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#keyPressEvent(com.trolltech.qt.gui.QKeyEvent)">keyPressEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QKeyEvent.html" title="class in com.trolltech.qt.gui">QKeyEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#mouseDoubleClickEvent(com.trolltech.qt.gui.QMouseEvent)">mouseDoubleClickEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#mouseMoveEvent(com.trolltech.qt.gui.QMouseEvent)">mouseMoveEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#mousePressEvent(com.trolltech.qt.gui.QMouseEvent)">mousePressEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#mouseReleaseEvent(com.trolltech.qt.gui.QMouseEvent)">mouseReleaseEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#moveCursor(com.trolltech.qt.gui.QAbstractItemView.CursorAction, com.trolltech.qt.core.Qt.KeyboardModifiers)">moveCursor</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.CursorAction.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.CursorAction</A>&nbsp;cursorAction,
           <A HREF="../../../../com/trolltech/qt/core/Qt.KeyboardModifiers.html" title="class in com.trolltech.qt.core">Qt.KeyboardModifiers</A>&nbsp;modifiers)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Move the cursor in the way described by <tt>cursorAction</tt>, using the information provided by the button <tt>modifiers</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#paintEvent(com.trolltech.qt.gui.QPaintEvent)">paintEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QPaintEvent.html" title="class in com.trolltech.qt.gui">QPaintEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#reexpand()">reexpand</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method is used internally by Qt Jambi.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#reset()">reset</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#resizeColumnToContents(int)">resizeColumnToContents</A></B>(int&nbsp;column)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Resizes the <tt>column</tt> given to the size of its contents.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#rootIsDecorated()">rootIsDecorated</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns whether to show controls for expanding and collapsing top-level items.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#rowHeight(com.trolltech.qt.core.QModelIndex)">rowHeight</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the height of the row indicated by the given <tt>index</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#rowsAboutToBeRemoved(com.trolltech.qt.core.QModelIndex, int, int)">rowsAboutToBeRemoved</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;parent,
                     int&nbsp;start,
                     int&nbsp;end)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Informs the view that the rows from the <tt>start</tt> row to the <tt>end</tt> row inclusive are about to removed from the given <tt>parent</tt> model item.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#rowsInserted(com.trolltech.qt.core.QModelIndex, int, int)">rowsInserted</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;parent,
             int&nbsp;start,
             int&nbsp;end)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Informs the view that the rows from the <tt>start</tt> row to the <tt>end</tt> row inclusive have been inserted into the <tt>parent</tt> model item.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#rowsRemoved(com.trolltech.qt.core.QModelIndex, int, int)">rowsRemoved</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;parent,
            int&nbsp;first,
            int&nbsp;last)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Informs the view that the rows from the <tt>first</tt> row to the <tt>last</tt> row inclusive have been removed from the given <tt>parent</tt> model item.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#scrollContentsBy(int, int)">scrollContentsBy</A></B>(int&nbsp;dx,
                 int&nbsp;dy)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Scrolls the contents of the tree view by (<tt>dx</tt>, <tt>dy</tt>).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#scrollTo(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.gui.QAbstractItemView.ScrollHint)">scrollTo</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index,
         <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.ScrollHint.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.ScrollHint</A>&nbsp;hint)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Scroll the contents of the tree view until the given model item <tt>index</tt> is visible.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#selectAll()">selectAll</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Selects all the items in the underlying model.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;java.util.List&lt;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&gt;</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#selectedIndexes()">selectedIndexes</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#selectionChanged(com.trolltech.qt.gui.QItemSelection, com.trolltech.qt.gui.QItemSelection)">selectionChanged</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QItemSelection.html" title="class in com.trolltech.qt.gui">QItemSelection</A>&nbsp;selected,
                 <A HREF="../../../../com/trolltech/qt/gui/QItemSelection.html" title="class in com.trolltech.qt.gui">QItemSelection</A>&nbsp;deselected)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#setAllColumnsShowFocus(boolean)">setAllColumnsShowFocus</A></B>(boolean&nbsp;enable)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets whether items should show keyboard focus using all columns to <tt>enable</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#setAnimated(boolean)">setAnimated</A></B>(boolean&nbsp;enable)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets whether animations are enabled to <tt>enable</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#setAutoExpandDelay(int)">setAutoExpandDelay</A></B>(int&nbsp;delay)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets The delay time before items in a tree are opened during a drag and drop operation.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#setColumnHidden(int, boolean)">setColumnHidden</A></B>(int&nbsp;column,
                boolean&nbsp;hide)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If <tt>hide</tt> is true the <tt>column</tt> is hidden, otherwise the <tt>column</tt> is shown.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#setColumnWidth(int, int)">setColumnWidth</A></B>(int&nbsp;column,
               int&nbsp;width)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the width of the given <tt>column</tt> to the <tt>width</tt> specified.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#setExpanded(com.trolltech.qt.core.QModelIndex, boolean)">setExpanded</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index,
            boolean&nbsp;expand)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the item referred to by <tt>index</tt> to either collapse or expanded, depending on the value of <tt>expand</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#setFirstColumnSpanned(int, com.trolltech.qt.core.QModelIndex, boolean)">setFirstColumnSpanned</A></B>(int&nbsp;row,
                      <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;parent,
                      boolean&nbsp;span)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If <tt>span</tt> is true the item in the first column in the <tt>row</tt> with the given <tt>parent</tt> is set to span all columns, otherwise all items on the <tt>row</tt> are shown.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#setHeader(com.trolltech.qt.gui.QHeaderView)">setHeader</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QHeaderView.html" title="class in com.trolltech.qt.gui">QHeaderView</A>&nbsp;header)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the header for the tree view, to the given <tt>header</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#setIndentation(int)">setIndentation</A></B>(int&nbsp;i)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets indentation of the items in the tree view.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#setItemsExpandable(boolean)">setItemsExpandable</A></B>(boolean&nbsp;enable)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets whether the items are expandable by the user.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#setModel(com.trolltech.qt.core.QAbstractItemModel)">setModel</A></B>(<A HREF="../../../../com/trolltech/qt/core/QAbstractItemModel.html" title="class in com.trolltech.qt.core">QAbstractItemModel</A>&nbsp;model)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#setRootIndex(com.trolltech.qt.core.QModelIndex)">setRootIndex</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#setRootIsDecorated(boolean)">setRootIsDecorated</A></B>(boolean&nbsp;show)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets whether to show controls for expanding and collapsing top-level items to <tt>show</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#setRowHidden(int, com.trolltech.qt.core.QModelIndex, boolean)">setRowHidden</A></B>(int&nbsp;row,
             <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;parent,
             boolean&nbsp;hide)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If <tt>hide</tt> is true the <tt>row</tt> with the given <tt>parent</tt> is hidden, otherwise the <tt>row</tt> is shown.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#setSelection(com.trolltech.qt.core.QRect, com.trolltech.qt.gui.QItemSelectionModel.SelectionFlags)">setSelection</A></B>(<A HREF="../../../../com/trolltech/qt/core/QRect.html" title="class in com.trolltech.qt.core">QRect</A>&nbsp;rect,
             <A HREF="../../../../com/trolltech/qt/gui/QItemSelectionModel.SelectionFlags.html" title="class in com.trolltech.qt.gui">QItemSelectionModel.SelectionFlags</A>&nbsp;command)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Applies the selection <tt>command</tt> to the items in or touched by the rectangle, <tt>rect</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#setSelectionModel(com.trolltech.qt.gui.QItemSelectionModel)">setSelectionModel</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QItemSelectionModel.html" title="class in com.trolltech.qt.gui">QItemSelectionModel</A>&nbsp;selectionModel)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#setSortingEnabled(boolean)">setSortingEnabled</A></B>(boolean&nbsp;enable)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets whether sorting is enabled to <tt>enable</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#setUniformRowHeights(boolean)">setUniformRowHeights</A></B>(boolean&nbsp;uniform)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets whether all items in the treeview have the same height to <tt>uniform</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#setWordWrap(boolean)">setWordWrap</A></B>(boolean&nbsp;on)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the item text word-wrapping policy to <tt>on</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#showColumn(int)">showColumn</A></B>(int&nbsp;column)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Shows the given <tt>column</tt> in the tree view.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#sizeHintForColumn(int)">sizeHintForColumn</A></B>(int&nbsp;column)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the size hint for the <tt>column</tt>'s width or -1 if there is no model.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#sortByColumn(int, com.trolltech.qt.core.Qt.SortOrder)">sortByColumn</A></B>(int&nbsp;column,
             <A HREF="../../../../com/trolltech/qt/core/Qt.SortOrder.html" title="enum in com.trolltech.qt.core">Qt.SortOrder</A>&nbsp;order)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sorts the model by the values in the given <tt>column</tt> in the given <tt>order</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#timerEvent(com.trolltech.qt.core.QTimerEvent)">timerEvent</A></B>(<A HREF="../../../../com/trolltech/qt/core/QTimerEvent.html" title="class in com.trolltech.qt.core">QTimerEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#uniformRowHeights()">uniformRowHeights</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns whether all items in the treeview have the same height.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#updateGeometries()">updateGeometries</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#verticalOffset()">verticalOffset</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the vertical offset of the items in the tree view.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#viewportEvent(com.trolltech.qt.core.QEvent)">viewportEvent</A></B>(<A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/QRect.html" title="class in com.trolltech.qt.core">QRect</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#visualRect(com.trolltech.qt.core.QModelIndex)">visualRect</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the rectangle on the viewport occupied by the item at <tt>index</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;<A HREF="../../../../com/trolltech/qt/gui/QRegion.html" title="class in com.trolltech.qt.gui">QRegion</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#visualRegionForSelection(com.trolltech.qt.gui.QItemSelection)">visualRegionForSelection</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QItemSelection.html" title="class in com.trolltech.qt.gui">QItemSelection</A>&nbsp;selection)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the rectangle from the viewport of the items in the given <tt>selection</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QTreeView.html#wordWrap()">wordWrap</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the item text word-wrapping policy.</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.gui.QAbstractItemView"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.gui.<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#alternatingRowColors()">alternatingRowColors</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#clearSelection()">clearSelection</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#closeEditor(com.trolltech.qt.gui.QWidget, com.trolltech.qt.gui.QAbstractItemDelegate.EndEditHint)">closeEditor</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#closePersistentEditor(com.trolltech.qt.core.QModelIndex)">closePersistentEditor</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#commitData(com.trolltech.qt.gui.QWidget)">commitData</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#currentIndex()">currentIndex</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#dirtyRegionOffset()">dirtyRegionOffset</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#doAutoScroll()">doAutoScroll</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#dragDropMode()">dragDropMode</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#dragDropOverwriteMode()">dragDropOverwriteMode</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#dragEnabled()">dragEnabled</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#dragEnterEvent(com.trolltech.qt.gui.QDragEnterEvent)">dragEnterEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#dragLeaveEvent(com.trolltech.qt.gui.QDragLeaveEvent)">dragLeaveEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#dropEvent(com.trolltech.qt.gui.QDropEvent)">dropEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#dropIndicatorPosition()">dropIndicatorPosition</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#edit(com.trolltech.qt.core.QModelIndex)">edit</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#edit(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.gui.QAbstractItemView.EditTrigger, com.trolltech.qt.core.QEvent)">edit</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#editorDestroyed(com.trolltech.qt.core.QObject)">editorDestroyed</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#editTriggers()">editTriggers</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#event(com.trolltech.qt.core.QEvent)">event</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#executeDelayedItemsLayout()">executeDelayedItemsLayout</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#focusInEvent(com.trolltech.qt.gui.QFocusEvent)">focusInEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#focusNextPrevChild(boolean)">focusNextPrevChild</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#focusOutEvent(com.trolltech.qt.gui.QFocusEvent)">focusOutEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#hasAutoScroll()">hasAutoScroll</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#horizontalScrollbarValueChanged(int)">horizontalScrollbarValueChanged</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#horizontalScrollMode()">horizontalScrollMode</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#iconSize()">iconSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#indexWidget(com.trolltech.qt.core.QModelIndex)">indexWidget</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#inputMethodEvent(com.trolltech.qt.gui.QInputMethodEvent)">inputMethodEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#inputMethodQuery(com.trolltech.qt.core.Qt.InputMethodQuery)">inputMethodQuery</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#itemDelegate()">itemDelegate</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#itemDelegate(com.trolltech.qt.core.QModelIndex)">itemDelegate</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#itemDelegateForColumn(int)">itemDelegateForColumn</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#itemDelegateForRow(int)">itemDelegateForRow</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#model()">model</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#openPersistentEditor(com.trolltech.qt.core.QModelIndex)">openPersistentEditor</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#resizeEvent(com.trolltech.qt.gui.QResizeEvent)">resizeEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#rootIndex()">rootIndex</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#scheduleDelayedItemsLayout()">scheduleDelayedItemsLayout</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#scrollDirtyRegion(int, int)">scrollDirtyRegion</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#scrollTo(com.trolltech.qt.core.QModelIndex)">scrollTo</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#scrollToBottom()">scrollToBottom</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#scrollToTop()">scrollToTop</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#selectionBehavior()">selectionBehavior</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#selectionCommand(com.trolltech.qt.core.QModelIndex)">selectionCommand</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#selectionCommand(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.core.QEvent)">selectionCommand</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#selectionMode()">selectionMode</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#selectionModel()">selectionModel</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setAlternatingRowColors(boolean)">setAlternatingRowColors</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setAutoScroll(boolean)">setAutoScroll</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setCurrentIndex(com.trolltech.qt.core.QModelIndex)">setCurrentIndex</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setDirtyRegion(com.trolltech.qt.gui.QRegion)">setDirtyRegion</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setDragDropMode(com.trolltech.qt.gui.QAbstractItemView.DragDropMode)">setDragDropMode</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setDragDropOverwriteMode(boolean)">setDragDropOverwriteMode</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setDragEnabled(boolean)">setDragEnabled</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setDropIndicatorShown(boolean)">setDropIndicatorShown</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setEditTriggers(com.trolltech.qt.gui.QAbstractItemView.EditTrigger...)">setEditTriggers</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setEditTriggers(com.trolltech.qt.gui.QAbstractItemView.EditTriggers)">setEditTriggers</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setHorizontalScrollMode(com.trolltech.qt.gui.QAbstractItemView.ScrollMode)">setHorizontalScrollMode</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setIconSize(com.trolltech.qt.core.QSize)">setIconSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setIndexWidget(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.gui.QWidget)">setIndexWidget</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setItemDelegate(com.trolltech.qt.gui.QAbstractItemDelegate)">setItemDelegate</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setItemDelegateForColumn(int, com.trolltech.qt.gui.QAbstractItemDelegate)">setItemDelegateForColumn</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setItemDelegateForRow(int, com.trolltech.qt.gui.QAbstractItemDelegate)">setItemDelegateForRow</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setSelectionBehavior(com.trolltech.qt.gui.QAbstractItemView.SelectionBehavior)">setSelectionBehavior</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setSelectionMode(com.trolltech.qt.gui.QAbstractItemView.SelectionMode)">setSelectionMode</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setState(com.trolltech.qt.gui.QAbstractItemView.State)">setState</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setTabKeyNavigation(boolean)">setTabKeyNavigation</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setTextElideMode(com.trolltech.qt.core.Qt.TextElideMode)">setTextElideMode</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setVerticalScrollMode(com.trolltech.qt.gui.QAbstractItemView.ScrollMode)">setVerticalScrollMode</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#showDropIndicator()">showDropIndicator</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#sizeHintForIndex(com.trolltech.qt.core.QModelIndex)">sizeHintForIndex</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#sizeHintForRow(int)">sizeHintForRow</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#startAutoScroll()">startAutoScroll</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#startDrag(com.trolltech.qt.core.Qt.DropAction...)">startDrag</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#startDrag(com.trolltech.qt.core.Qt.DropActions)">startDrag</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#state()">state</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#stopAutoScroll()">stopAutoScroll</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#tabKeyNavigation()">tabKeyNavigation</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#textElideMode()">textElideMode</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#update(com.trolltech.qt.core.QModelIndex)">update</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#updateEditorData()">updateEditorData</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#updateEditorGeometries()">updateEditorGeometries</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#verticalScrollbarAction(int)">verticalScrollbarAction</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#verticalScrollbarValueChanged(int)">verticalScrollbarValueChanged</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#verticalScrollMode()">verticalScrollMode</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#viewOptions()">viewOptions</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.gui.QAbstractScrollArea"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.gui.<A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#addScrollBarWidget(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.Alignment)">addScrollBarWidget</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#addScrollBarWidget(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.AlignmentFlag...)">addScrollBarWidget</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#contextMenuEvent(com.trolltech.qt.gui.QContextMenuEvent)">contextMenuEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#cornerWidget()">cornerWidget</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#horizontalScrollBar()">horizontalScrollBar</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#horizontalScrollBarPolicy()">horizontalScrollBarPolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#maximumViewportSize()">maximumViewportSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#minimumSizeHint()">minimumSizeHint</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#paintEngine()">paintEngine</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#scrollBarWidgets(com.trolltech.qt.core.Qt.Alignment)">scrollBarWidgets</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#scrollBarWidgets(com.trolltech.qt.core.Qt.AlignmentFlag...)">scrollBarWidgets</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#setCornerWidget(com.trolltech.qt.gui.QWidget)">setCornerWidget</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#setHorizontalScrollBar(com.trolltech.qt.gui.QScrollBar)">setHorizontalScrollBar</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#setHorizontalScrollBarPolicy(com.trolltech.qt.core.Qt.ScrollBarPolicy)">setHorizontalScrollBarPolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#setupViewport(com.trolltech.qt.gui.QWidget)">setupViewport</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#setVerticalScrollBar(com.trolltech.qt.gui.QScrollBar)">setVerticalScrollBar</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#setVerticalScrollBarPolicy(com.trolltech.qt.core.Qt.ScrollBarPolicy)">setVerticalScrollBarPolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#setViewport(com.trolltech.qt.gui.QWidget)">setViewport</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#setViewportMargins(int, int, int, int)">setViewportMargins</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#sizeHint()">sizeHint</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#verticalScrollBar()">verticalScrollBar</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#verticalScrollBarPolicy()">verticalScrollBarPolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#viewport()">viewport</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#wheelEvent(com.trolltech.qt.gui.QWheelEvent)">wheelEvent</A></CODE></TD>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.gui.<A HREF="../../../../com/trolltech/qt/gui/QFrame.html" title="class in com.trolltech.qt.gui">QFrame</A></B></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/gui/QFrame.html#changeEvent(com.trolltech.qt.core.QEvent)">changeEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#drawFrame(com.trolltech.qt.gui.QPainter)">drawFrame</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#frameRect()">frameRect</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#frameShadow()">frameShadow</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#frameShape()">frameShape</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#frameStyle()">frameStyle</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#frameWidth()">frameWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#lineWidth()">lineWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#midLineWidth()">midLineWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#setFrameRect(com.trolltech.qt.core.QRect)">setFrameRect</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#setFrameShadow(com.trolltech.qt.gui.QFrame.Shadow)">setFrameShadow</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#setFrameShape(com.trolltech.qt.gui.QFrame.Shape)">setFrameShape</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#setFrameStyle(int)">setFrameStyle</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#setLineWidth(int)">setLineWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#setMidLineWidth(int)">setMidLineWidth</A></CODE></TD>
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&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.gui.QWidget"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.gui.<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></B></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#acceptDrops()">acceptDrops</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#accessibleDescription()">accessibleDescription</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#accessibleName()">accessibleName</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#actionEvent(com.trolltech.qt.gui.QActionEvent)">actionEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#actions()">actions</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#activateWindow()">activateWindow</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#addAction(com.trolltech.qt.gui.QAction)">addAction</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#addActions(java.util.List)">addActions</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#adjustSize()">adjustSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#autoFillBackground()">autoFillBackground</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#backgroundRole()">backgroundRole</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#baseSize()">baseSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#childAt(int, int)">childAt</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#childAt(com.trolltech.qt.core.QPoint)">childAt</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#childrenRect()">childrenRect</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#childrenRegion()">childrenRegion</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#clearFocus()">clearFocus</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#clearMask()">clearMask</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#close()">close</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#closeEvent(com.trolltech.qt.gui.QCloseEvent)">closeEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#contentsRect()">contentsRect</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#contextMenuPolicy()">contextMenuPolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#createWinId()">createWinId</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#cursor()">cursor</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#depth()">depth</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#destroy()">destroy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#destroy(boolean)">destroy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#destroy(boolean, boolean)">destroy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#devType()">devType</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#ensurePolished()">ensurePolished</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#enterEvent(com.trolltech.qt.core.QEvent)">enterEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#focusNextChild()">focusNextChild</A>, <A 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HREF="../../../../com/trolltech/qt/gui/QWidget.html#getContentsMargins()">getContentsMargins</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#grabKeyboard()">grabKeyboard</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#grabMouse()">grabMouse</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#grabMouse(com.trolltech.qt.gui.QCursor)">grabMouse</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#grabShortcut(com.trolltech.qt.gui.QKeySequence)">grabShortcut</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#grabShortcut(com.trolltech.qt.gui.QKeySequence, com.trolltech.qt.core.Qt.ShortcutContext)">grabShortcut</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#hasFocus()">hasFocus</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#hasMouseTracking()">hasMouseTracking</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#height()">height</A>, <A 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HREF="../../../../com/trolltech/qt/gui/QWidget.html#isEnabled()">isEnabled</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isEnabledTo(com.trolltech.qt.gui.QWidget)">isEnabledTo</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isFullScreen()">isFullScreen</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isHidden()">isHidden</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isLeftToRight()">isLeftToRight</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isMaximized()">isMaximized</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isMinimized()">isMinimized</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isModal()">isModal</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isRightToLeft()">isRightToLeft</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isVisible()">isVisible</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isVisibleTo(com.trolltech.qt.gui.QWidget)">isVisibleTo</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isWindow()">isWindow</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isWindowModified()">isWindowModified</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#keyboardGrabber()">keyboardGrabber</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#keyReleaseEvent(com.trolltech.qt.gui.QKeyEvent)">keyReleaseEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#layout()">layout</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#layoutDirection()">layoutDirection</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#leaveEvent(com.trolltech.qt.core.QEvent)">leaveEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#locale()">locale</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#logicalDpiX()">logicalDpiX</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#logicalDpiY()">logicalDpiY</A>, <A 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HREF="../../../../com/trolltech/qt/gui/QWidget.html#maximumSize()">maximumSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#maximumWidth()">maximumWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#metric(com.trolltech.qt.gui.QPaintDevice.PaintDeviceMetric)">metric</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#minimumHeight()">minimumHeight</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#minimumSize()">minimumSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#minimumWidth()">minimumWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#mouseGrabber()">mouseGrabber</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#move(int, int)">move</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#move(com.trolltech.qt.core.QPoint)">move</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#moveEvent(com.trolltech.qt.gui.QMoveEvent)">moveEvent</A>, <A 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HREF="../../../../com/trolltech/qt/gui/QWidget.html#palette()">palette</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#parentWidget()">parentWidget</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#physicalDpiX()">physicalDpiX</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#physicalDpiY()">physicalDpiY</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#pos()">pos</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#raise()">raise</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#rect()">rect</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#releaseKeyboard()">releaseKeyboard</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#releaseMouse()">releaseMouse</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#releaseShortcut(int)">releaseShortcut</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#removeAction(com.trolltech.qt.gui.QAction)">removeAction</A>, <A 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int)">setFixedSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setFixedSize(com.trolltech.qt.core.QSize)">setFixedSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setFixedWidth(int)">setFixedWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setFocus()">setFocus</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setFocus(com.trolltech.qt.core.Qt.FocusReason)">setFocus</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setFocusPolicy(com.trolltech.qt.core.Qt.FocusPolicy)">setFocusPolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setFocusProxy(com.trolltech.qt.gui.QWidget)">setFocusProxy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setFont(com.trolltech.qt.gui.QFont)">setFont</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setForegroundRole(com.trolltech.qt.gui.QPalette.ColorRole)">setForegroundRole</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setGeometry(int, int, 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HREF="../../../../com/trolltech/qt/gui/QWidget.html#showEvent(com.trolltech.qt.gui.QShowEvent)">showEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#showFullScreen()">showFullScreen</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#showMaximized()">showMaximized</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#showMinimized()">showMinimized</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#showNormal()">showNormal</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#size()">size</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#sizeIncrement()">sizeIncrement</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#sizePolicy()">sizePolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#stackUnder(com.trolltech.qt.gui.QWidget)">stackUnder</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#statusTip()">statusTip</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#style()">style</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#styleSheet()">styleSheet</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#tabletEvent(com.trolltech.qt.gui.QTabletEvent)">tabletEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#testAttribute(com.trolltech.qt.core.Qt.WidgetAttribute)">testAttribute</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#toolTip()">toolTip</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#underMouse()">underMouse</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#unsetCursor()">unsetCursor</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#unsetLayoutDirection()">unsetLayoutDirection</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#unsetLocale()">unsetLocale</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#update()">update</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#update(int, int, int, int)">update</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#update(com.trolltech.qt.core.QRect)">update</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#update(com.trolltech.qt.gui.QRegion)">update</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#updateGeometry()">updateGeometry</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#updateMicroFocus()">updateMicroFocus</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#updatesEnabled()">updatesEnabled</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#visibleRegion()">visibleRegion</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#whatsThis()">whatsThis</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#width()">width</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#widthMM()">widthMM</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#window()">window</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowFlags()">windowFlags</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowIcon()">windowIcon</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowIconText()">windowIconText</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowModality()">windowModality</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowOpacity()">windowOpacity</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowRole()">windowRole</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowState()">windowState</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowTitle()">windowTitle</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowType()">windowType</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#winId()">winId</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#x()">x</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#y()">y</A></CODE></TD>
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</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.core.QObject"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.core.<A HREF="../../../../com/trolltech/qt/core/QObject.html" title="class in com.trolltech.qt.core">QObject</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/core/QObject.html#blockSignals(boolean)">blockSignals</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#childEvent(com.trolltech.qt.core.QChildEvent)">childEvent</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#children()">children</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#connectSlotsByName()">connectSlotsByName</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#customEvent(com.trolltech.qt.core.QEvent)">customEvent</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#disposeLater()">disposeLater</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#dumpObjectInfo()">dumpObjectInfo</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#dumpObjectTree()">dumpObjectTree</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#dynamicPropertyNames()">dynamicPropertyNames</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#eventFilter(com.trolltech.qt.core.QObject, com.trolltech.qt.core.QEvent)">eventFilter</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChild()">findChild</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChild(java.lang.Class)">findChild</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChild(java.lang.Class, java.lang.String)">findChild</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChildren()">findChildren</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChildren(java.lang.Class)">findChildren</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChildren(java.lang.Class, com.trolltech.qt.core.QRegExp)">findChildren</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChildren(java.lang.Class, java.lang.String)">findChildren</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#installEventFilter(com.trolltech.qt.core.QObject)">installEventFilter</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#isWidgetType()">isWidgetType</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#killTimer(int)">killTimer</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#moveToThread(java.lang.Thread)">moveToThread</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#objectName()">objectName</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#parent()">parent</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#property(java.lang.String)">property</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#removeEventFilter(com.trolltech.qt.core.QObject)">removeEventFilter</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#setObjectName(java.lang.String)">setObjectName</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#setParent(com.trolltech.qt.core.QObject)">setParent</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#setProperty(java.lang.String, java.lang.Object)">setProperty</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#signalsBlocked()">signalsBlocked</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#startTimer(int)">startTimer</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#thread()">thread</A></CODE></TD>
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&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.QtJambiObject"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QtJambiObject.html" title="class in com.trolltech.qt">QtJambiObject</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QtJambiObject.html#dispose()">dispose</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#disposed()">disposed</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#finalize()">finalize</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#reassignNativeResources(com.trolltech.qt.QtJambiObject, java.lang.Class)">reassignNativeResources</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String)">tr</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String, java.lang.String)">tr</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String, java.lang.String, int)">tr</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.QSignalEmitter"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QSignalEmitter.html" title="class in com.trolltech.qt">QSignalEmitter</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#disconnect()">disconnect</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#disconnect(java.lang.Object)">disconnect</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#signalSender()">signalSender</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.QtJambiInterface"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from interface com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QtJambiInterface.html" title="interface in com.trolltech.qt">QtJambiInterface</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#disableGarbageCollection()">disableGarbageCollection</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#nativeId()">nativeId</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#nativePointer()">nativePointer</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#reenableGarbageCollection()">reenableGarbageCollection</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#setJavaOwnership()">setJavaOwnership</A></CODE></TD>
</TR>
</TABLE>
&nbsp;
<P>

<!-- ============ FIELD DETAIL =========== -->

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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Field Detail</B></FONT></TH>
</TR>
</TABLE>

<A NAME="collapsed"><!-- --></A><H3>
collapsed</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&gt; <B>collapsed</B></PRE>
<DL>
<DD><p>This signal is emitted when the item specified by <tt>index</tt> is collapsed.</p>
<dl>
<dt><b>Compatible Slot Signatures:</b></dt>
<dd><tt>void mySlot(com.trolltech.qt.core.QModelIndex index)</tt></dd>
<dd><tt>void mySlot()</tt></dd>
</dl>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="expanded"><!-- --></A><H3>
expanded</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&gt; <B>expanded</B></PRE>
<DL>
<DD><p>This signal is emitted when the item specified by <tt>index</tt> is expanded.</p>
<dl>
<dt><b>Compatible Slot Signatures:</b></dt>
<dd><tt>void mySlot(com.trolltech.qt.core.QModelIndex index)</tt></dd>
<dd><tt>void mySlot()</tt></dd>
</dl>
<dl>
<dt><b>See Also:</b></dt>
<dd><a href="QTreeView.html#setExpanded(com.trolltech.qt.core.QModelIndex, boolean)"><tt>setExpanded</tt></a></dd>
</dl>
<P>
<DL>
</DL>
</DL>

<!-- ========= CONSTRUCTOR DETAIL ======== -->

<A NAME="constructor_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Constructor Detail</B></FONT></TH>
</TR>
</TABLE>

<A NAME="QTreeView()"><!-- --></A><H3>
QTreeView</H3>
<PRE>
public <B>QTreeView</B>()</PRE>
<DL>
<DD><p>Equivalent to <a href="QTreeView.html#QTreeView(com.trolltech.qt.gui.QWidget)"><tt>QTreeView</tt></a>(0).
<P>
</DL>
<HR>

<A NAME="QTreeView(com.trolltech.qt.gui.QWidget)"><!-- --></A><H3>
QTreeView</H3>
<PRE>
public <B>QTreeView</B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;parent)</PRE>
<DL>
<DD><p>Constructs a table view with a <tt>parent</tt> to represent a model's data. Use <a href="QTreeView.html#setModel(com.trolltech.qt.core.QAbstractItemModel)"><tt>setModel</tt></a> to set the model.</p>
<P>
<DL>
<DT><B>See Also:</B><DD><a href="%2E%2E/core/QAbstractItemModel.html"><tt>QAbstractItemModel</tt></a></DL>
</DL>

<!-- ============ METHOD DETAIL ========== -->

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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Method Detail</B></FONT></TH>
</TR>
</TABLE>

<A NAME="allColumnsShowFocus()"><!-- --></A><H3>
allColumnsShowFocus</H3>
<PRE>
public final boolean <B>allColumnsShowFocus</B>()</PRE>
<DL>
<DD><p>Returns whether items should show keyboard focus using all columns.</p>
<p>If this property is true all columns will show focus and selection states, otherwise only one column will show focus.</p>
<p>The default is false.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#setAllColumnsShowFocus(boolean)"><tt>setAllColumnsShowFocus</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="autoExpandDelay()"><!-- --></A><H3>
autoExpandDelay</H3>
<PRE>
public final int <B>autoExpandDelay</B>()</PRE>
<DL>
<DD><p>Returns The delay time before items in a tree are opened during a drag and drop operation..</p>
<p>This property holds the amount of time in milliseconds that the user must wait over a node before that node will automatically open or close. If the time is set to less then 0 then it will not be activated.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#setAutoExpandDelay(int)"><tt>setAutoExpandDelay</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="collapse(com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
collapse</H3>
<PRE>
public final void <B>collapse</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</PRE>
<DL>
<DD><p>Collapses the model item specified by the <tt>index</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#collapsed(com.trolltech.qt.core.QModelIndex)"><tt>collapsed</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="collapseAll()"><!-- --></A><H3>
collapseAll</H3>
<PRE>
public final void <B>collapseAll</B>()</PRE>
<DL>
<DD><p>Collapses all expanded items.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#expandAll()"><tt>expandAll</tt></a>, 
<a href="QTreeView.html#expand(com.trolltech.qt.core.QModelIndex)"><tt>expand</tt></a>, 
<a href="QTreeView.html#collapse(com.trolltech.qt.core.QModelIndex)"><tt>collapse</tt></a>, 
<a href="QTreeView.html#setExpanded(com.trolltech.qt.core.QModelIndex, boolean)"><tt>setExpanded</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="columnAt(int)"><!-- --></A><H3>
columnAt</H3>
<PRE>
public final int <B>columnAt</B>(int&nbsp;x)</PRE>
<DL>
<DD><p>Returns the column in the tree view whose header covers the <tt>x</tt> coordinate given.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="columnCountChanged(int, int)"><!-- --></A><H3>
columnCountChanged</H3>
<PRE>
protected final void <B>columnCountChanged</B>(int&nbsp;oldCount,
                                        int&nbsp;newCount)</PRE>
<DL>
<DD><p>Informs the tree view that the number of columns in the tree view has changed from <tt>oldCount</tt> to <tt>newCount</tt>.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="columnMoved()"><!-- --></A><H3>
columnMoved</H3>
<PRE>
protected final void <B>columnMoved</B>()</PRE>
<DL>
<DD><p>This slot is called whenever a column has been moved.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="columnResized(int, int, int)"><!-- --></A><H3>
columnResized</H3>
<PRE>
protected final void <B>columnResized</B>(int&nbsp;column,
                                   int&nbsp;oldSize,
                                   int&nbsp;newSize)</PRE>
<DL>
<DD><p>This function is called whenever <tt>column</tt>'s size is changed in the header. <tt>oldSize</tt> and <tt>newSize</tt> give the previous size and the new size in pixels.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#setColumnWidth(int, int)"><tt>setColumnWidth</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="columnViewportPosition(int)"><!-- --></A><H3>
columnViewportPosition</H3>
<PRE>
public final int <B>columnViewportPosition</B>(int&nbsp;column)</PRE>
<DL>
<DD><p>Returns the horizontal position of the <tt>column</tt> in the viewport.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="columnWidth(int)"><!-- --></A><H3>
columnWidth</H3>
<PRE>
public final int <B>columnWidth</B>(int&nbsp;column)</PRE>
<DL>
<DD><p>Returns the width of the <tt>column</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#resizeColumnToContents(int)"><tt>resizeColumnToContents</tt></a>, 
<a href="QTreeView.html#setColumnWidth(int, int)"><tt>setColumnWidth</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="drawTree(com.trolltech.qt.gui.QPainter, com.trolltech.qt.gui.QRegion)"><!-- --></A><H3>
drawTree</H3>
<PRE>
protected final void <B>drawTree</B>(<A HREF="../../../../com/trolltech/qt/gui/QPainter.html" title="class in com.trolltech.qt.gui">QPainter</A>&nbsp;painter,
                              <A HREF="../../../../com/trolltech/qt/gui/QRegion.html" title="class in com.trolltech.qt.gui">QRegion</A>&nbsp;region)</PRE>
<DL>
<DD><p>Draws the part of the tree intersecting the given <tt>region</tt> using the specified <tt>painter</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#paintEvent(com.trolltech.qt.gui.QPaintEvent)"><tt>paintEvent</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="expand(com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
expand</H3>
<PRE>
public final void <B>expand</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</PRE>
<DL>
<DD><p>Expands the model item specified by the <tt>index</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#expanded(com.trolltech.qt.core.QModelIndex)"><tt>expanded</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="expandAll()"><!-- --></A><H3>
expandAll</H3>
<PRE>
public final void <B>expandAll</B>()</PRE>
<DL>
<DD><p>Expands all expandable items.</p>
<p>Warning: if the model contains a large number of items, this function will be take time to execute.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#collapseAll()"><tt>collapseAll</tt></a>, 
<a href="QTreeView.html#expand(com.trolltech.qt.core.QModelIndex)"><tt>expand</tt></a>, 
<a href="QTreeView.html#collapse(com.trolltech.qt.core.QModelIndex)"><tt>collapse</tt></a>, 
<a href="QTreeView.html#setExpanded(com.trolltech.qt.core.QModelIndex, boolean)"><tt>setExpanded</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="expandToDepth(int)"><!-- --></A><H3>
expandToDepth</H3>
<PRE>
public final void <B>expandToDepth</B>(int&nbsp;depth)</PRE>
<DL>
<DD><p>Expands all expandable items to the given <tt>depth</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#expandAll()"><tt>expandAll</tt></a>, 
<a href="QTreeView.html#collapseAll()"><tt>collapseAll</tt></a>, 
<a href="QTreeView.html#expand(com.trolltech.qt.core.QModelIndex)"><tt>expand</tt></a>, 
<a href="QTreeView.html#collapse(com.trolltech.qt.core.QModelIndex)"><tt>collapse</tt></a>, 
<a href="QTreeView.html#setExpanded(com.trolltech.qt.core.QModelIndex, boolean)"><tt>setExpanded</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="header()"><!-- --></A><H3>
header</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QHeaderView.html" title="class in com.trolltech.qt.gui">QHeaderView</A> <B>header</B>()</PRE>
<DL>
<DD><p>Returns the header for the tree view.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#setHeader(com.trolltech.qt.gui.QHeaderView)"><tt>setHeader</tt></a>, 
<tt>QAbstractItemModel::headerData</tt></DL>
</DD>
</DL>
<HR>

<A NAME="hideColumn(int)"><!-- --></A><H3>
hideColumn</H3>
<PRE>
public final void <B>hideColumn</B>(int&nbsp;column)</PRE>
<DL>
<DD><p>Hides the <tt>column</tt> given.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#showColumn(int)"><tt>showColumn</tt></a>, 
<a href="QTreeView.html#setColumnHidden(int, boolean)"><tt>setColumnHidden</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="indentation()"><!-- --></A><H3>
indentation</H3>
<PRE>
public final int <B>indentation</B>()</PRE>
<DL>
<DD><p>Returns indentation of the items in the tree view..</p>
<p>This property holds the indentation measured in pixels of the items for each level in the tree view. For top-level items, the indentation specifies the horizontal distance from the viewport edge to the items in the first column; for child items, it specifies their indentation from their parent items.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#setIndentation(int)"><tt>setIndentation</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="indexAbove(com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
indexAbove</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A> <B>indexAbove</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</PRE>
<DL>
<DD><p>Returns the model index of the item above <tt>index</tt>.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="indexBelow(com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
indexBelow</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A> <B>indexBelow</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</PRE>
<DL>
<DD><p>Returns the model index of the item below <tt>index</tt>.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="indexRowSizeHint(com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
indexRowSizeHint</H3>
<PRE>
protected final int <B>indexRowSizeHint</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</PRE>
<DL>
<DD><p>Returns the size hint for the row indicated by <tt>index</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#sizeHintForColumn(int)"><tt>sizeHintForColumn</tt></a>, 
<a href="QTreeView.html#uniformRowHeights()"><tt>uniformRowHeights</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="isAnimated()"><!-- --></A><H3>
isAnimated</H3>
<PRE>
public final boolean <B>isAnimated</B>()</PRE>
<DL>
<DD><p>Returns whether animations are enabled.</p>
<p>If this property is true the treeview will animate expandsion and collasping of branches. If this property is false, the treeview will expand or collapse branches immediately without showing the animation.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="isColumnHidden(int)"><!-- --></A><H3>
isColumnHidden</H3>
<PRE>
public final boolean <B>isColumnHidden</B>(int&nbsp;column)</PRE>
<DL>
<DD><p>Returns true if the <tt>column</tt> is hidden; otherwise returns false.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#hideColumn(int)"><tt>hideColumn</tt></a>, 
<a href="QTreeView.html#isRowHidden(int, com.trolltech.qt.core.QModelIndex)"><tt>isRowHidden</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="isExpanded(com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
isExpanded</H3>
<PRE>
public final boolean <B>isExpanded</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</PRE>
<DL>
<DD><p>Returns true if the model item <tt>index</tt> is expanded; otherwise returns false.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#expand(com.trolltech.qt.core.QModelIndex)"><tt>expand</tt></a>, 
<a href="QTreeView.html#expanded(com.trolltech.qt.core.QModelIndex)"><tt>expanded</tt></a>, 
<a href="QTreeView.html#setExpanded(com.trolltech.qt.core.QModelIndex, boolean)"><tt>setExpanded</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="isFirstColumnSpanned(int, com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
isFirstColumnSpanned</H3>
<PRE>
public final boolean <B>isFirstColumnSpanned</B>(int&nbsp;row,
                                          <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;parent)</PRE>
<DL>
<DD><p>Returns true if the item in first column in the given <tt>row</tt> of the <tt>parent</tt> is spanning all the columns; otherwise returns false.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#setFirstColumnSpanned(int, com.trolltech.qt.core.QModelIndex, boolean)"><tt>setFirstColumnSpanned</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="isRowHidden(int, com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
isRowHidden</H3>
<PRE>
public final boolean <B>isRowHidden</B>(int&nbsp;row,
                                 <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;parent)</PRE>
<DL>
<DD><p>Returns true if the item in the given <tt>row</tt> of the <tt>parent</tt> is hidden; otherwise returns false.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#setRowHidden(int, com.trolltech.qt.core.QModelIndex, boolean)"><tt>setRowHidden</tt></a>, 
<a href="QTreeView.html#isColumnHidden(int)"><tt>isColumnHidden</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="isSortingEnabled()"><!-- --></A><H3>
isSortingEnabled</H3>
<PRE>
public final boolean <B>isSortingEnabled</B>()</PRE>
<DL>
<DD><p>Returns whether sorting is enabled.</p>
<p>If this property is true, sorting is enabled for the tree; if the property is false, sorting is not enabled. The default value is false.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#sortByColumn(int, com.trolltech.qt.core.Qt.SortOrder)"><tt>sortByColumn</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="itemsExpandable()"><!-- --></A><H3>
itemsExpandable</H3>
<PRE>
public final boolean <B>itemsExpandable</B>()</PRE>
<DL>
<DD><p>Returns whether the items are expandable by the user..</p>
<p>This property holds whether the user can expand and collapse items interactively.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#setItemsExpandable(boolean)"><tt>setItemsExpandable</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="reexpand()"><!-- --></A><H3>
reexpand</H3>
<PRE>
protected final void <B>reexpand</B>()</PRE>
<DL>
<DD><p>This method is used internally by Qt Jambi.
Do not use it in your applications.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="resizeColumnToContents(int)"><!-- --></A><H3>
resizeColumnToContents</H3>
<PRE>
public final void <B>resizeColumnToContents</B>(int&nbsp;column)</PRE>
<DL>
<DD><p>Resizes the <tt>column</tt> given to the size of its contents.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#columnWidth(int)"><tt>columnWidth</tt></a>, 
<a href="QTreeView.html#setColumnWidth(int, int)"><tt>setColumnWidth</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="rootIsDecorated()"><!-- --></A><H3>
rootIsDecorated</H3>
<PRE>
public final boolean <B>rootIsDecorated</B>()</PRE>
<DL>
<DD><p>Returns whether to show controls for expanding and collapsing top-level items.</p>
<p>Items with children are typically shown with controls to expand and collapse them, allowing their children to be shown or hidden. If this property is false, these controls are not shown for top-level items. This can be used to make a single level tree structure appear like a simple list of items.</p>
<p>By default, this property is true.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#setRootIsDecorated(boolean)"><tt>setRootIsDecorated</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="rowHeight(com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
rowHeight</H3>
<PRE>
protected final int <B>rowHeight</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</PRE>
<DL>
<DD><p>Returns the height of the row indicated by the given <tt>index</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#indexRowSizeHint(com.trolltech.qt.core.QModelIndex)"><tt>indexRowSizeHint</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="rowsRemoved(com.trolltech.qt.core.QModelIndex, int, int)"><!-- --></A><H3>
rowsRemoved</H3>
<PRE>
protected final void <B>rowsRemoved</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;parent,
                                 int&nbsp;first,
                                 int&nbsp;last)</PRE>
<DL>
<DD><p>Informs the view that the rows from the <tt>first</tt> row to the <tt>last</tt> row inclusive have been removed from the given <tt>parent</tt> model item.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="setAllColumnsShowFocus(boolean)"><!-- --></A><H3>
setAllColumnsShowFocus</H3>
<PRE>
public final void <B>setAllColumnsShowFocus</B>(boolean&nbsp;enable)</PRE>
<DL>
<DD><p>Sets whether items should show keyboard focus using all columns to <tt>enable</tt>.</p>
<p>If this property is true all columns will show focus and selection states, otherwise only one column will show focus.</p>
<p>The default is false.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#allColumnsShowFocus()"><tt>allColumnsShowFocus</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setAnimated(boolean)"><!-- --></A><H3>
setAnimated</H3>
<PRE>
public final void <B>setAnimated</B>(boolean&nbsp;enable)</PRE>
<DL>
<DD><p>Sets whether animations are enabled to <tt>enable</tt>.</p>
<p>If this property is true the treeview will animate expandsion and collasping of branches. If this property is false, the treeview will expand or collapse branches immediately without showing the animation.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#isAnimated()"><tt>isAnimated</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setAutoExpandDelay(int)"><!-- --></A><H3>
setAutoExpandDelay</H3>
<PRE>
public final void <B>setAutoExpandDelay</B>(int&nbsp;delay)</PRE>
<DL>
<DD><p>Sets The delay time before items in a tree are opened during a drag and drop operation. to <tt>delay</tt>.</p>
<p>This property holds the amount of time in milliseconds that the user must wait over a node before that node will automatically open or close. If the time is set to less then 0 then it will not be activated.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#autoExpandDelay()"><tt>autoExpandDelay</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setColumnHidden(int, boolean)"><!-- --></A><H3>
setColumnHidden</H3>
<PRE>
public final void <B>setColumnHidden</B>(int&nbsp;column,
                                  boolean&nbsp;hide)</PRE>
<DL>
<DD><p>If <tt>hide</tt> is true the <tt>column</tt> is hidden, otherwise the <tt>column</tt> is shown.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#isColumnHidden(int)"><tt>isColumnHidden</tt></a>, 
<a href="QTreeView.html#hideColumn(int)"><tt>hideColumn</tt></a>, 
<a href="QTreeView.html#setRowHidden(int, com.trolltech.qt.core.QModelIndex, boolean)"><tt>setRowHidden</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setColumnWidth(int, int)"><!-- --></A><H3>
setColumnWidth</H3>
<PRE>
public final void <B>setColumnWidth</B>(int&nbsp;column,
                                 int&nbsp;width)</PRE>
<DL>
<DD><p>Sets the width of the given <tt>column</tt> to the <tt>width</tt> specified.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#columnWidth(int)"><tt>columnWidth</tt></a>, 
<a href="QTreeView.html#resizeColumnToContents(int)"><tt>resizeColumnToContents</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setExpanded(com.trolltech.qt.core.QModelIndex, boolean)"><!-- --></A><H3>
setExpanded</H3>
<PRE>
public final void <B>setExpanded</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index,
                              boolean&nbsp;expand)</PRE>
<DL>
<DD><p>Sets the item referred to by <tt>index</tt> to either collapse or expanded, depending on the value of <tt>expand</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#expanded(com.trolltech.qt.core.QModelIndex)"><tt>expanded</tt></a>, 
<a href="QTreeView.html#expand(com.trolltech.qt.core.QModelIndex)"><tt>expand</tt></a>, 
<a href="QTreeView.html#isExpanded(com.trolltech.qt.core.QModelIndex)"><tt>isExpanded</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setFirstColumnSpanned(int, com.trolltech.qt.core.QModelIndex, boolean)"><!-- --></A><H3>
setFirstColumnSpanned</H3>
<PRE>
public final void <B>setFirstColumnSpanned</B>(int&nbsp;row,
                                        <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;parent,
                                        boolean&nbsp;span)</PRE>
<DL>
<DD><p>If <tt>span</tt> is true the item in the first column in the <tt>row</tt> with the given <tt>parent</tt> is set to span all columns, otherwise all items on the <tt>row</tt> are shown.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#isFirstColumnSpanned(int, com.trolltech.qt.core.QModelIndex)"><tt>isFirstColumnSpanned</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setHeader(com.trolltech.qt.gui.QHeaderView)"><!-- --></A><H3>
setHeader</H3>
<PRE>
public final void <B>setHeader</B>(<A HREF="../../../../com/trolltech/qt/gui/QHeaderView.html" title="class in com.trolltech.qt.gui">QHeaderView</A>&nbsp;header)</PRE>
<DL>
<DD><p>Sets the header for the tree view, to the given <tt>header</tt>.</p>
<p>The view takes ownership over the given <tt>header</tt> and deletes it when a new header is set.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QAbstractItemModel::headerData</tt></DL>
</DD>
</DL>
<HR>

<A NAME="setIndentation(int)"><!-- --></A><H3>
setIndentation</H3>
<PRE>
public final void <B>setIndentation</B>(int&nbsp;i)</PRE>
<DL>
<DD><p>Sets indentation of the items in the tree view. to <tt>i</tt>.</p>
<p>This property holds the indentation measured in pixels of the items for each level in the tree view. For top-level items, the indentation specifies the horizontal distance from the viewport edge to the items in the first column; for child items, it specifies their indentation from their parent items.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#indentation()"><tt>indentation</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setItemsExpandable(boolean)"><!-- --></A><H3>
setItemsExpandable</H3>
<PRE>
public final void <B>setItemsExpandable</B>(boolean&nbsp;enable)</PRE>
<DL>
<DD><p>Sets whether the items are expandable by the user. to <tt>enable</tt>.</p>
<p>This property holds whether the user can expand and collapse items interactively.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#itemsExpandable()"><tt>itemsExpandable</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setRootIsDecorated(boolean)"><!-- --></A><H3>
setRootIsDecorated</H3>
<PRE>
public final void <B>setRootIsDecorated</B>(boolean&nbsp;show)</PRE>
<DL>
<DD><p>Sets whether to show controls for expanding and collapsing top-level items to <tt>show</tt>.</p>
<p>Items with children are typically shown with controls to expand and collapse them, allowing their children to be shown or hidden. If this property is false, these controls are not shown for top-level items. This can be used to make a single level tree structure appear like a simple list of items.</p>
<p>By default, this property is true.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#rootIsDecorated()"><tt>rootIsDecorated</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setRowHidden(int, com.trolltech.qt.core.QModelIndex, boolean)"><!-- --></A><H3>
setRowHidden</H3>
<PRE>
public final void <B>setRowHidden</B>(int&nbsp;row,
                               <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;parent,
                               boolean&nbsp;hide)</PRE>
<DL>
<DD><p>If <tt>hide</tt> is true the <tt>row</tt> with the given <tt>parent</tt> is hidden, otherwise the <tt>row</tt> is shown.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#isRowHidden(int, com.trolltech.qt.core.QModelIndex)"><tt>isRowHidden</tt></a>, 
<a href="QTreeView.html#setColumnHidden(int, boolean)"><tt>setColumnHidden</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setSortingEnabled(boolean)"><!-- --></A><H3>
setSortingEnabled</H3>
<PRE>
public final void <B>setSortingEnabled</B>(boolean&nbsp;enable)</PRE>
<DL>
<DD><p>Sets whether sorting is enabled to <tt>enable</tt>.</p>
<p>If this property is true, sorting is enabled for the tree; if the property is false, sorting is not enabled. The default value is false.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#isSortingEnabled()"><tt>isSortingEnabled</tt></a>, 
<a href="QTreeView.html#sortByColumn(int, com.trolltech.qt.core.Qt.SortOrder)"><tt>sortByColumn</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setUniformRowHeights(boolean)"><!-- --></A><H3>
setUniformRowHeights</H3>
<PRE>
public final void <B>setUniformRowHeights</B>(boolean&nbsp;uniform)</PRE>
<DL>
<DD><p>Sets whether all items in the treeview have the same height to <tt>uniform</tt>.</p>
<p>This property should only be set to true if it is guaranteed that all items in the view has the same height. This enables the view to do some optimizations.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#uniformRowHeights()"><tt>uniformRowHeights</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setWordWrap(boolean)"><!-- --></A><H3>
setWordWrap</H3>
<PRE>
public final void <B>setWordWrap</B>(boolean&nbsp;on)</PRE>
<DL>
<DD><p>Sets the item text word-wrapping policy to <tt>on</tt>.</p>
<p>If this property is true then item text text is wrapped where necessary at word-breaks; otherwise it is not wrapped at all. This property is false by default.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#wordWrap()"><tt>wordWrap</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="showColumn(int)"><!-- --></A><H3>
showColumn</H3>
<PRE>
public final void <B>showColumn</B>(int&nbsp;column)</PRE>
<DL>
<DD><p>Shows the given <tt>column</tt> in the tree view.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#hideColumn(int)"><tt>hideColumn</tt></a>, 
<a href="QTreeView.html#setColumnHidden(int, boolean)"><tt>setColumnHidden</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="sortByColumn(int, com.trolltech.qt.core.Qt.SortOrder)"><!-- --></A><H3>
sortByColumn</H3>
<PRE>
public final void <B>sortByColumn</B>(int&nbsp;column,
                               <A HREF="../../../../com/trolltech/qt/core/Qt.SortOrder.html" title="enum in com.trolltech.qt.core">Qt.SortOrder</A>&nbsp;order)</PRE>
<DL>
<DD><p>Sorts the model by the values in the given <tt>column</tt> in the given <tt>order</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><tt>sortingEnabled</tt></DL>
</DD>
</DL>
<HR>

<A NAME="uniformRowHeights()"><!-- --></A><H3>
uniformRowHeights</H3>
<PRE>
public final boolean <B>uniformRowHeights</B>()</PRE>
<DL>
<DD><p>Returns whether all items in the treeview have the same height.</p>
<p>This property should only be set to true if it is guaranteed that all items in the view has the same height. This enables the view to do some optimizations.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#setUniformRowHeights(boolean)"><tt>setUniformRowHeights</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="wordWrap()"><!-- --></A><H3>
wordWrap</H3>
<PRE>
public final boolean <B>wordWrap</B>()</PRE>
<DL>
<DD><p>Returns the item text word-wrapping policy.</p>
<p>If this property is true then item text text is wrapped where necessary at word-breaks; otherwise it is not wrapped at all. This property is false by default.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#setWordWrap(boolean)"><tt>setWordWrap</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="currentChanged(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
currentChanged</H3>
<PRE>
protected void <B>currentChanged</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;current,
                              <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;previous)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#currentChanged(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.core.QModelIndex)">currentChanged</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="dataChanged(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
dataChanged</H3>
<PRE>
protected void <B>dataChanged</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;topLeft,
                           <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;bottomRight)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#dataChanged(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.core.QModelIndex)">dataChanged</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="doItemsLayout()"><!-- --></A><H3>
doItemsLayout</H3>
<PRE>
public void <B>doItemsLayout</B>()</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#doItemsLayout()">doItemsLayout</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="dragMoveEvent(com.trolltech.qt.gui.QDragMoveEvent)"><!-- --></A><H3>
dragMoveEvent</H3>
<PRE>
protected void <B>dragMoveEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QDragMoveEvent.html" title="class in com.trolltech.qt.gui">QDragMoveEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#dragMoveEvent(com.trolltech.qt.gui.QDragMoveEvent)">dragMoveEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#dropEvent(com.trolltech.qt.gui.QDropEvent)"><tt>dropEvent</tt></a>, 
<a href="QAbstractItemView.html#startDrag(com.trolltech.qt.core.Qt.DropActions)"><tt>startDrag</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="drawBranches(com.trolltech.qt.gui.QPainter, com.trolltech.qt.core.QRect, com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
drawBranches</H3>
<PRE>
protected void <B>drawBranches</B>(<A HREF="../../../../com/trolltech/qt/gui/QPainter.html" title="class in com.trolltech.qt.gui">QPainter</A>&nbsp;painter,
                            <A HREF="../../../../com/trolltech/qt/core/QRect.html" title="class in com.trolltech.qt.core">QRect</A>&nbsp;rect,
                            <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</PRE>
<DL>
<DD><p>Draws the branches in the tree view on the same row as the model item <tt>index</tt>, using the <tt>painter</tt> given. The branches are drawn in the rectangle specified by <tt>rect</tt>.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="drawRow(com.trolltech.qt.gui.QPainter, com.trolltech.qt.gui.QStyleOptionViewItem, com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
drawRow</H3>
<PRE>
protected void <B>drawRow</B>(<A HREF="../../../../com/trolltech/qt/gui/QPainter.html" title="class in com.trolltech.qt.gui">QPainter</A>&nbsp;painter,
                       <A HREF="../../../../com/trolltech/qt/gui/QStyleOptionViewItem.html" title="class in com.trolltech.qt.gui">QStyleOptionViewItem</A>&nbsp;options,
                       <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</PRE>
<DL>
<DD><p>Draws the row in the tree view that contains the model item <tt>index</tt>, using the <tt>painter</tt> given. The <tt>options</tt> control how the item is displayed.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setAlternatingRowColors(boolean)"><tt>setAlternatingRowColors</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="horizontalOffset()"><!-- --></A><H3>
horizontalOffset</H3>
<PRE>
protected int <B>horizontalOffset</B>()</PRE>
<DL>
<DD><p>Returns the horizontal offset of the items in the treeview.</p>
<p>Note that the tree view uses the horizontal header section positions to determine the positions of columns in the view.</p>
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#horizontalOffset()">horizontalOffset</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#verticalOffset()"><tt>verticalOffset</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="horizontalScrollbarAction(int)"><!-- --></A><H3>
horizontalScrollbarAction</H3>
<PRE>
protected void <B>horizontalScrollbarAction</B>(int&nbsp;action)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#horizontalScrollbarAction(int)">horizontalScrollbarAction</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="indexAt(com.trolltech.qt.core.QPoint)"><!-- --></A><H3>
indexAt</H3>
<PRE>
public <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A> <B>indexAt</B>(<A HREF="../../../../com/trolltech/qt/core/QPoint.html" title="class in com.trolltech.qt.core">QPoint</A>&nbsp;p)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#indexAt(com.trolltech.qt.core.QPoint)">indexAt</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#visualRect(com.trolltech.qt.core.QModelIndex)"><tt>visualRect</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="isIndexHidden(com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
isIndexHidden</H3>
<PRE>
protected boolean <B>isIndexHidden</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#isIndexHidden(com.trolltech.qt.core.QModelIndex)">isIndexHidden</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="keyPressEvent(com.trolltech.qt.gui.QKeyEvent)"><!-- --></A><H3>
keyPressEvent</H3>
<PRE>
protected void <B>keyPressEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QKeyEvent.html" title="class in com.trolltech.qt.gui">QKeyEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#keyPressEvent(com.trolltech.qt.gui.QKeyEvent)">keyPressEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#edit(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.gui.QAbstractItemView.EditTrigger, com.trolltech.qt.core.QEvent)"><tt>edit</tt></a>, 
<a href="QAbstractItemView.html#moveCursor(com.trolltech.qt.gui.QAbstractItemView.CursorAction, com.trolltech.qt.core.Qt.KeyboardModifiers)"><tt>moveCursor</tt></a>, 
<a href="QAbstractItemView.html#keyboardSearch(java.lang.String)"><tt>keyboardSearch</tt></a>, 
<a href="QAbstractItemView.html#tabKeyNavigation()"><tt>tabKeyNavigation</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="keyboardSearch(java.lang.String)"><!-- --></A><H3>
keyboardSearch</H3>
<PRE>
public void <B>keyboardSearch</B>(java.lang.String&nbsp;search)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#keyboardSearch(java.lang.String)">keyboardSearch</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="mouseDoubleClickEvent(com.trolltech.qt.gui.QMouseEvent)"><!-- --></A><H3>
mouseDoubleClickEvent</H3>
<PRE>
protected void <B>mouseDoubleClickEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#mouseDoubleClickEvent(com.trolltech.qt.gui.QMouseEvent)">mouseDoubleClickEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QWidget::mouseDoubleClickEvent</tt></DL>
</DD>
</DL>
<HR>

<A NAME="mouseMoveEvent(com.trolltech.qt.gui.QMouseEvent)"><!-- --></A><H3>
mouseMoveEvent</H3>
<PRE>
protected void <B>mouseMoveEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#mouseMoveEvent(com.trolltech.qt.gui.QMouseEvent)">mouseMoveEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QWidget::mouseMoveEvent</tt></DL>
</DD>
</DL>
<HR>

<A NAME="mousePressEvent(com.trolltech.qt.gui.QMouseEvent)"><!-- --></A><H3>
mousePressEvent</H3>
<PRE>
protected void <B>mousePressEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#mousePressEvent(com.trolltech.qt.gui.QMouseEvent)">mousePressEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QWidget::mousePressEvent</tt></DL>
</DD>
</DL>
<HR>

<A NAME="mouseReleaseEvent(com.trolltech.qt.gui.QMouseEvent)"><!-- --></A><H3>
mouseReleaseEvent</H3>
<PRE>
protected void <B>mouseReleaseEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#mouseReleaseEvent(com.trolltech.qt.gui.QMouseEvent)">mouseReleaseEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QWidget::mouseReleaseEvent</tt></DL>
</DD>
</DL>
<HR>

<A NAME="moveCursor(com.trolltech.qt.gui.QAbstractItemView.CursorAction, com.trolltech.qt.core.Qt.KeyboardModifiers)"><!-- --></A><H3>
moveCursor</H3>
<PRE>
protected <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A> <B>moveCursor</B>(<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.CursorAction.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.CursorAction</A>&nbsp;cursorAction,
                                 <A HREF="../../../../com/trolltech/qt/core/Qt.KeyboardModifiers.html" title="class in com.trolltech.qt.core">Qt.KeyboardModifiers</A>&nbsp;modifiers)</PRE>
<DL>
<DD><p>Move the cursor in the way described by <tt>cursorAction</tt>, using the information provided by the button <tt>modifiers</tt>.</p>
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#moveCursor(com.trolltech.qt.gui.QAbstractItemView.CursorAction, com.trolltech.qt.core.Qt.KeyboardModifiers)">moveCursor</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="paintEvent(com.trolltech.qt.gui.QPaintEvent)"><!-- --></A><H3>
paintEvent</H3>
<PRE>
protected void <B>paintEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QPaintEvent.html" title="class in com.trolltech.qt.gui">QPaintEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#paintEvent(com.trolltech.qt.gui.QPaintEvent)">paintEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QWidget::paintEvent</tt></DL>
</DD>
</DL>
<HR>

<A NAME="reset()"><!-- --></A><H3>
reset</H3>
<PRE>
public void <B>reset</B>()</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#reset()">reset</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="rowsAboutToBeRemoved(com.trolltech.qt.core.QModelIndex, int, int)"><!-- --></A><H3>
rowsAboutToBeRemoved</H3>
<PRE>
protected void <B>rowsAboutToBeRemoved</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;parent,
                                    int&nbsp;start,
                                    int&nbsp;end)</PRE>
<DL>
<DD><p>Informs the view that the rows from the <tt>start</tt> row to the <tt>end</tt> row inclusive are about to removed from the given <tt>parent</tt> model item.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#rowsAboutToBeRemoved(com.trolltech.qt.core.QModelIndex, int, int)">rowsAboutToBeRemoved</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#rowsInserted(com.trolltech.qt.core.QModelIndex, int, int)"><tt>rowsInserted</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="rowsInserted(com.trolltech.qt.core.QModelIndex, int, int)"><!-- --></A><H3>
rowsInserted</H3>
<PRE>
protected void <B>rowsInserted</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;parent,
                            int&nbsp;start,
                            int&nbsp;end)</PRE>
<DL>
<DD><p>Informs the view that the rows from the <tt>start</tt> row to the <tt>end</tt> row inclusive have been inserted into the <tt>parent</tt> model item.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#rowsInserted(com.trolltech.qt.core.QModelIndex, int, int)">rowsInserted</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#rowsAboutToBeRemoved(com.trolltech.qt.core.QModelIndex, int, int)"><tt>rowsAboutToBeRemoved</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="scrollContentsBy(int, int)"><!-- --></A><H3>
scrollContentsBy</H3>
<PRE>
protected void <B>scrollContentsBy</B>(int&nbsp;dx,
                                int&nbsp;dy)</PRE>
<DL>
<DD><p>Scrolls the contents of the tree view by (<tt>dx</tt>, <tt>dy</tt>).</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#scrollContentsBy(int, int)">scrollContentsBy</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="scrollTo(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.gui.QAbstractItemView.ScrollHint)"><!-- --></A><H3>
scrollTo</H3>
<PRE>
public void <B>scrollTo</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index,
                     <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.ScrollHint.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.ScrollHint</A>&nbsp;hint)</PRE>
<DL>
<DD><p>Scroll the contents of the tree view until the given model item <tt>index</tt> is visible. The <tt>hint</tt> parameter specifies more precisely where the item should be located after the operation. If any of the parents of the model item are collapsed, they will be expanded to ensure that the model item is visible.</p>
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#scrollTo(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.gui.QAbstractItemView.ScrollHint)">scrollTo</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="selectAll()"><!-- --></A><H3>
selectAll</H3>
<PRE>
public void <B>selectAll</B>()</PRE>
<DL>
<DD><p>Selects all the items in the underlying model.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#selectAll()">selectAll</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setSelection(com.trolltech.qt.core.QRect, com.trolltech.qt.gui.QItemSelectionModel.SelectionFlags)"><tt>setSelection</tt></a>, 
<a href="QAbstractItemView.html#selectedIndexes()"><tt>selectedIndexes</tt></a>, 
<a href="QAbstractItemView.html#clearSelection()"><tt>clearSelection</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="selectedIndexes()"><!-- --></A><H3>
selectedIndexes</H3>
<PRE>
protected java.util.List&lt;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&gt; <B>selectedIndexes</B>()</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#selectedIndexes()">selectedIndexes</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QItemSelectionModel::selectedIndexes</tt></DL>
</DD>
</DL>
<HR>

<A NAME="selectionChanged(com.trolltech.qt.gui.QItemSelection, com.trolltech.qt.gui.QItemSelection)"><!-- --></A><H3>
selectionChanged</H3>
<PRE>
protected void <B>selectionChanged</B>(<A HREF="../../../../com/trolltech/qt/gui/QItemSelection.html" title="class in com.trolltech.qt.gui">QItemSelection</A>&nbsp;selected,
                                <A HREF="../../../../com/trolltech/qt/gui/QItemSelection.html" title="class in com.trolltech.qt.gui">QItemSelection</A>&nbsp;deselected)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#selectionChanged(com.trolltech.qt.gui.QItemSelection, com.trolltech.qt.gui.QItemSelection)">selectionChanged</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setSelection(com.trolltech.qt.core.QRect, com.trolltech.qt.gui.QItemSelectionModel.SelectionFlags)"><tt>setSelection</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setModel(com.trolltech.qt.core.QAbstractItemModel)"><!-- --></A><H3>
setModel</H3>
<PRE>
public void <B>setModel</B>(<A HREF="../../../../com/trolltech/qt/core/QAbstractItemModel.html" title="class in com.trolltech.qt.core">QAbstractItemModel</A>&nbsp;model)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setModel(com.trolltech.qt.core.QAbstractItemModel)">setModel</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#model()"><tt>model</tt></a>, 
<a href="QAbstractItemView.html#selectionModel()"><tt>selectionModel</tt></a>, 
<a href="QAbstractItemView.html#setSelectionModel(com.trolltech.qt.gui.QItemSelectionModel)"><tt>setSelectionModel</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setRootIndex(com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
setRootIndex</H3>
<PRE>
public void <B>setRootIndex</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setRootIndex(com.trolltech.qt.core.QModelIndex)">setRootIndex</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#rootIndex()"><tt>rootIndex</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setSelection(com.trolltech.qt.core.QRect, com.trolltech.qt.gui.QItemSelectionModel.SelectionFlags)"><!-- --></A><H3>
setSelection</H3>
<PRE>
protected void <B>setSelection</B>(<A HREF="../../../../com/trolltech/qt/core/QRect.html" title="class in com.trolltech.qt.core">QRect</A>&nbsp;rect,
                            <A HREF="../../../../com/trolltech/qt/gui/QItemSelectionModel.SelectionFlags.html" title="class in com.trolltech.qt.gui">QItemSelectionModel.SelectionFlags</A>&nbsp;command)</PRE>
<DL>
<DD><p>Applies the selection <tt>command</tt> to the items in or touched by the rectangle, <tt>rect</tt>.</p>
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setSelection(com.trolltech.qt.core.QRect, com.trolltech.qt.gui.QItemSelectionModel.SelectionFlags)">setSelection</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#selectionCommand(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.core.QEvent)"><tt>selectionCommand</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setSelectionModel(com.trolltech.qt.gui.QItemSelectionModel)"><!-- --></A><H3>
setSelectionModel</H3>
<PRE>
public void <B>setSelectionModel</B>(<A HREF="../../../../com/trolltech/qt/gui/QItemSelectionModel.html" title="class in com.trolltech.qt.gui">QItemSelectionModel</A>&nbsp;selectionModel)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setSelectionModel(com.trolltech.qt.gui.QItemSelectionModel)">setSelectionModel</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#selectionModel()"><tt>selectionModel</tt></a>, 
<a href="QAbstractItemView.html#setModel(com.trolltech.qt.core.QAbstractItemModel)"><tt>setModel</tt></a>, 
<a href="QAbstractItemView.html#clearSelection()"><tt>clearSelection</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="sizeHintForColumn(int)"><!-- --></A><H3>
sizeHintForColumn</H3>
<PRE>
public int <B>sizeHintForColumn</B>(int&nbsp;column)</PRE>
<DL>
<DD><p>Returns the size hint for the <tt>column</tt>'s width or -1 if there is no model.</p>
<p>If you need to set the width of a given column to a fixed value, call QHeaderView::resizeSection() on the view's header.</p>
<p>If you reimplement this function in a subclass, note that the value you return is only used when <a href="QTreeView.html#resizeColumnToContents(int)"><tt>resizeColumnToContents</tt></a> is called. In that case, if a larger column width is required by either the view's header or the item delegate, that width will be used instead.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#sizeHintForColumn(int)">sizeHintForColumn</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QWidget::sizeHint</tt>, 
<a href="QTreeView.html#header()"><tt>header</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="timerEvent(com.trolltech.qt.core.QTimerEvent)"><!-- --></A><H3>
timerEvent</H3>
<PRE>
protected void <B>timerEvent</B>(<A HREF="../../../../com/trolltech/qt/core/QTimerEvent.html" title="class in com.trolltech.qt.core">QTimerEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#timerEvent(com.trolltech.qt.core.QTimerEvent)">timerEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QObject::timerEvent</tt></DL>
</DD>
</DL>
<HR>

<A NAME="updateGeometries()"><!-- --></A><H3>
updateGeometries</H3>
<PRE>
protected void <B>updateGeometries</B>()</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#updateGeometries()">updateGeometries</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="verticalOffset()"><!-- --></A><H3>
verticalOffset</H3>
<PRE>
protected int <B>verticalOffset</B>()</PRE>
<DL>
<DD><p>Returns the vertical offset of the items in the tree view.</p>
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#verticalOffset()">verticalOffset</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QTreeView.html#horizontalOffset()"><tt>horizontalOffset</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="viewportEvent(com.trolltech.qt.core.QEvent)"><!-- --></A><H3>
viewportEvent</H3>
<PRE>
protected boolean <B>viewportEvent</B>(<A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#viewportEvent(com.trolltech.qt.core.QEvent)">viewportEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="visualRect(com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
visualRect</H3>
<PRE>
public <A HREF="../../../../com/trolltech/qt/core/QRect.html" title="class in com.trolltech.qt.core">QRect</A> <B>visualRect</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</PRE>
<DL>
<DD><p>Returns the rectangle on the viewport occupied by the item at <tt>index</tt>. If the index is not visible or explicitly hidden, the returned rectangle is invalid.</p>
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#visualRect(com.trolltech.qt.core.QModelIndex)">visualRect</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#indexAt(com.trolltech.qt.core.QPoint)"><tt>indexAt</tt></a>, 
<a href="QAbstractItemView.html#visualRegionForSelection(com.trolltech.qt.gui.QItemSelection)"><tt>visualRegionForSelection</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="visualRegionForSelection(com.trolltech.qt.gui.QItemSelection)"><!-- --></A><H3>
visualRegionForSelection</H3>
<PRE>
protected <A HREF="../../../../com/trolltech/qt/gui/QRegion.html" title="class in com.trolltech.qt.gui">QRegion</A> <B>visualRegionForSelection</B>(<A HREF="../../../../com/trolltech/qt/gui/QItemSelection.html" title="class in com.trolltech.qt.gui">QItemSelection</A>&nbsp;selection)</PRE>
<DL>
<DD><p>Returns the rectangle from the viewport of the items in the given <tt>selection</tt>.</p>
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#visualRegionForSelection(com.trolltech.qt.gui.QItemSelection)">visualRegionForSelection</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#visualRect(com.trolltech.qt.core.QModelIndex)"><tt>visualRect</tt></a>, 
<a href="QAbstractItemView.html#selectedIndexes()"><tt>selectedIndexes</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="fromNativePointer(com.trolltech.qt.QNativePointer)"><!-- --></A><H3>
fromNativePointer</H3>
<PRE>
public static <A HREF="../../../../com/trolltech/qt/gui/QTreeView.html" title="class in com.trolltech.qt.gui">QTreeView</A> <B>fromNativePointer</B>(<A HREF="../../../../com/trolltech/qt/QNativePointer.html" title="class in com.trolltech.qt">QNativePointer</A>&nbsp;nativePointer)</PRE>
<DL>
<DD>This function returns the QTreeView instance pointed to by nativePointer
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>nativePointer</CODE> - the QNativePointer of which object should be returned.</DL>
</DD>
</DL>
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