<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="7.10" Name="cgfx_bumpdemo" ProjectGUID="{F78FBF98-8785-4297-B82C-46B27C34ABC4}" SccProjectName="Perforce Project" SccAuxPath="" SccLocalPath="." SccProvider="MSSCCI:Perforce SCM"> <Platforms> <Platform Name="Win32"/> </Platforms> <Configurations> <Configuration Name="Release|Win32" OutputDirectory=".\Release" IntermediateDirectory=".\Release" ConfigurationType="1" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" CharacterSet="1"> <Tool Name="VCCLCompilerTool" Optimization="2" InlineFunctionExpansion="1" AdditionalIncludeDirectories="$(CG_INC_PATH);..\..\miniDXUT,$(DXSDK_DIR)\Include;c:\Program Files\NVIDIA Corporation\Cg\include" PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE" StringPooling="TRUE" RuntimeLibrary="4" EnableFunctionLevelLinking="TRUE" PrecompiledHeaderFile=".\Release/cgfx_bumpdemo.pch" AssemblerListingLocation=".\Release/" ObjectFile=".\Release/" ProgramDataBaseFileName=".\Release/" WarningLevel="3" SuppressStartupBanner="TRUE" Detect64BitPortabilityProblems="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" AdditionalDependencies="odbc32.lib odbccp32.lib cgD3D9.lib cg.lib" OutputFile=".\Release/cgfx_bumpdemo.exe" SuppressStartupBanner="TRUE" AdditionalLibraryDirectories="$(CG_LIB_PATH);$(DXSDK_DIR)\Lib\x86;c:\Program Files\NVIDIA Corporation\Cg\lib" ProgramDatabaseFile=".\Release/cgfx_bumpdemo.pdb" SubSystem="1" TargetMachine="1"/> <Tool Name="VCMIDLTool" TypeLibraryName=".\Release/cgfx_bumpdemo.tlb" HeaderFileName=""/> <Tool Name="VCPostBuildEventTool"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool Name="VCXMLDataGeneratorTool"/> <Tool Name="VCWebDeploymentTool"/> <Tool Name="VCManagedWrapperGeneratorTool"/> <Tool Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration Name="Debug|Win32" OutputDirectory=".\Debug" IntermediateDirectory=".\Debug" ConfigurationType="1" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" CharacterSet="1"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="$(CG_INC_PATH);..\..\miniDXUT,$(DXSDK_DIR)\Include;c:\Program Files\NVIDIA Corporation\Cg\include" PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" BasicRuntimeChecks="3" RuntimeLibrary="5" PrecompiledHeaderFile=".\Debug/cgfx_bumpdemo.pch" AssemblerListingLocation=".\Debug/" ObjectFile=".\Debug/" ProgramDataBaseFileName=".\Debug/" BrowseInformation="1" WarningLevel="3" SuppressStartupBanner="TRUE" Detect64BitPortabilityProblems="TRUE" DebugInformationFormat="4" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" AdditionalDependencies="odbc32.lib odbccp32.lib cgD3D9.lib cg.lib" OutputFile=".\Debug/cgfx_bumpdemo.exe" SuppressStartupBanner="TRUE" AdditionalLibraryDirectories="$(CG_LIB_PATH);$(DXSDK_DIR)\Lib\x86;c:\Program Files\NVIDIA Corporation\Cg\lib" GenerateDebugInformation="TRUE" ProgramDatabaseFile=".\Debug/cgfx_bumpdemo.pdb" SubSystem="1" TargetMachine="1"/> <Tool Name="VCMIDLTool" TypeLibraryName=".\Debug/cgfx_bumpdemo.tlb" HeaderFileName=""/> <Tool Name="VCPostBuildEventTool"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="_DEBUG" Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool Name="VCXMLDataGeneratorTool"/> <Tool Name="VCWebDeploymentTool"/> <Tool Name="VCManagedWrapperGeneratorTool"/> <Tool Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> <File RelativePath=".\cgfx_bumpdemo.cpp"> </File> </Filter> <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl"> <File RelativePath="brick_image.h"> </File> <File RelativePath="normcm_image.h"> </File> </Filter> <Filter Name="CgFX Files" Filter=""> <File RelativePath="bumpdemo.cgfx"> </File> </Filter> <Filter Name="Cg Files" Filter=""> <File RelativePath=".\C8E4f_specSurf.cg"> </File> <File RelativePath=".\C8E6v_torus.cg"> </File> </Filter> <Filter Name="Resource Files" Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"> </Filter> <File RelativePath="..\..\miniDXUT\miniDXUT_2003.vcproj"> </File> <File RelativePath="ReadMe.txt"> </File> </Files> <Globals> </Globals> </VisualStudioProject>