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lib64gigi-devel-0.8.0-8.1074.1.x86_64.rpm

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<div class="textblock">Here are the classes, structs, unions and interfaces with brief descriptions:</div><div class="directory">
<div class="levels">[detail level <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span><span onclick="javascript:toggleLevel(3);">3</span><span onclick="javascript:toggleLevel(4);">4</span>]</div><table class="directory">
<tr id="row_0_" class="even"><td class="entry"><img id="arr_0_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('0_')"/><img src="ftv2ns.png" alt="N" width="24" height="22" /><a class="el" href="namespaceGG.html" target="_self">GG</a></td><td class="desc">The namespace that encloses all <a class="el" href="namespaceGG.html" title="The namespace that encloses all GG classes, functions, typedefs, enums, etc.">GG</a> classes, functions, typedefs, enums, etc</td></tr>
<tr id="row_0_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2ns.png" alt="N" width="24" height="22" /><a class="el" href="namespaceGG_1_1detail.html" target="_self">detail</a></td><td class="desc"></td></tr>
<tr id="row_0_1_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2ns.png" alt="N" width="24" height="22" /><a class="el" href="namespaceGG_1_1spin__details.html" target="_self">spin_details</a></td><td class="desc"></td></tr>
<tr id="row_0_2_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structGG_1_1AdamDialogResult.html" target="_self">AdamDialogResult</a></td><td class="desc"></td></tr>
<tr id="row_0_3_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1AdamModalDialog.html" target="_self">AdamModalDialog</a></td><td class="desc"></td></tr>
<tr id="row_0_4_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1BrowseInfoWnd.html" target="_self">BrowseInfoWnd</a></td><td class="desc">The abstract base class for all browse-info display windows</td></tr>
<tr id="row_0_5_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1TextBoxBrowseInfoWnd.html" target="_self">TextBoxBrowseInfoWnd</a></td><td class="desc">A subclass of <a class="el" href="classGG_1_1BrowseInfoWnd.html" title="The abstract base class for all browse-info display windows.">BrowseInfoWnd</a> that displays text in a box, optionally with a border</td></tr>
<tr id="row_0_6_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1Button.html" target="_self">Button</a></td><td class="desc">This is a basic button control</td></tr>
<tr id="row_0_7_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1StateButton.html" target="_self">StateButton</a></td><td class="desc">This is a basic state button control</td></tr>
<tr id="row_0_8_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_0_8_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('0_8_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1RadioButtonGroup.html" target="_self">RadioButtonGroup</a></td><td class="desc">This is a class that encapsulates multiple GG::StateButtons into a single radio-button control</td></tr>
<tr id="row_0_8_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structGG_1_1RadioButtonGroup_1_1ButtonSlot.html" target="_self">ButtonSlot</a></td><td class="desc">Encapsulates all data pertaining ot a single button in a <a class="el" href="classGG_1_1RadioButtonGroup.html" title="This is a class that encapsulates multiple GG::StateButtons into a single radio-button control...">RadioButtonGroup</a></td></tr>
<tr id="row_0_9_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structGG_1_1Clr.html" target="_self">Clr</a></td><td class="desc">A simple 32-bit structure that can act as a packed 32-bit unsigned integer representation of a RGBA color, a vector of the four unsigned bytes that compose an RGBA color, or the individual unsigned bytes "a", "r", "g", and "b"</td></tr>
<tr id="row_0_10_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1Control.html" target="_self">Control</a></td><td class="desc">An abstract base class for all control classes</td></tr>
<tr id="row_0_11_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1Cursor.html" target="_self">Cursor</a></td><td class="desc"><a class="el" href="classGG_1_1Cursor.html" title="Cursor is the base class for GUI-renderable cursors.">Cursor</a> is the base class for GUI-renderable cursors</td></tr>
<tr id="row_0_12_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1TextureCursor.html" target="_self">TextureCursor</a></td><td class="desc"><a class="el" href="classGG_1_1TextureCursor.html" title="TextureCursor is a very simple subclass of Cursor.">TextureCursor</a> is a very simple subclass of <a class="el" href="classGG_1_1Cursor.html" title="Cursor is the base class for GUI-renderable cursors.">Cursor</a></td></tr>
<tr id="row_0_13_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structGG_1_1HSVClr.html" target="_self">HSVClr</a></td><td class="desc">Contains the necessary data to represent a color in HSV space, with an alpha value thrown in to make conversions to and from <a class="el" href="structGG_1_1Clr.html" title="A simple 32-bit structure that can act as a packed 32-bit unsigned integer representation of a RGBA c...">GG::Clr</a> possible</td></tr>
<tr id="row_0_14_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1HueSaturationPicker.html" target="_self">HueSaturationPicker</a></td><td class="desc">A control specifically designed for <a class="el" href="classGG_1_1ColorDlg.html" title="A dialog box used to get a color selection from the user.">ColorDlg</a> that allows the user to select a point in the Hue-Saturation subspace of the HSV color space</td></tr>
<tr id="row_0_15_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1ValuePicker.html" target="_self">ValuePicker</a></td><td class="desc">A control specifically designed for <a class="el" href="classGG_1_1ColorDlg.html" title="A dialog box used to get a color selection from the user.">ColorDlg</a> that allows the user to select a point in the Value subspace of the HSV color space</td></tr>
<tr id="row_0_16_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_0_16_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('0_16_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1ColorDlg.html" target="_self">ColorDlg</a></td><td class="desc">A dialog box used to get a color selection from the user</td></tr>
<tr id="row_0_16_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1ColorDlg_1_1ColorButton.html" target="_self">ColorButton</a></td><td class="desc">The button used to select the custom colors in <a class="el" href="classGG_1_1ColorDlg.html" title="A dialog box used to get a color selection from the user.">ColorDlg</a></td></tr>
<tr id="row_0_16_1_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1ColorDlg_1_1ColorDisplay.html" target="_self">ColorDisplay</a></td><td class="desc">A simple control that only displays a rectangle filled with the given color</td></tr>
<tr id="row_0_17_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1FileDlg.html" target="_self">FileDlg</a></td><td class="desc">The default file open/save dialog box</td></tr>
<tr id="row_0_18_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1ThreeButtonDlg.html" target="_self">ThreeButtonDlg</a></td><td class="desc">A general pop-up message or user input box with one, two, or three buttons</td></tr>
<tr id="row_0_19_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1DropDownList.html" target="_self">DropDownList</a></td><td class="desc">Displays a single choice, and allows the user to select items from a drop-down list</td></tr>
<tr id="row_0_20_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1DynamicGraphic.html" target="_self">DynamicGraphic</a></td><td class="desc">A control that replays images in sequence, forwards or backwards, animated or one frame at a time</td></tr>
<tr id="row_0_21_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1Edit.html" target="_self">Edit</a></td><td class="desc">This is a single-line edit box control</td></tr>
<tr id="row_0_22_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structGG_1_1EnumMapBase.html" target="_self">EnumMapBase</a></td><td class="desc">A base type for all templated <a class="el" href="structGG_1_1EnumMap.html" title="A mapping between the values of an enum and the string representations of the enum&#39;s values...">EnumMap</a> types</td></tr>
<tr id="row_0_23_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structGG_1_1EnumMap.html" target="_self">EnumMap</a></td><td class="desc">A mapping between the values of an enum and the string representations of the enum's values</td></tr>
<tr id="row_0_24_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structGG_1_1ModalDialogResult.html" target="_self">ModalDialogResult</a></td><td class="desc"></td></tr>
<tr id="row_0_25_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structGG_1_1EventPumpState.html" target="_self">EventPumpState</a></td><td class="desc">Encapsulates the state of <a class="el" href="namespaceGG.html" title="The namespace that encloses all GG classes, functions, typedefs, enums, etc.">GG</a> event pumping</td></tr>
<tr id="row_0_26_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1EventPumpBase.html" target="_self">EventPumpBase</a></td><td class="desc">The base type for all <a class="el" href="classGG_1_1EventPump.html" title="Encapsulates the GG event-pumping mechanism.">EventPump</a> types</td></tr>
<tr id="row_0_27_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1EventPump.html" target="_self">EventPump</a></td><td class="desc">Encapsulates the <a class="el" href="namespaceGG.html" title="The namespace that encloses all GG classes, functions, typedefs, enums, etc.">GG</a> event-pumping mechanism</td></tr>
<tr id="row_0_28_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1ModalEventPump.html" target="_self">ModalEventPump</a></td><td class="desc">An <a class="el" href="classGG_1_1EventPump.html" title="Encapsulates the GG event-pumping mechanism.">EventPump</a> that terminates when the bool reference <em>done</em> supplied to the constructor is true</td></tr>
<tr id="row_0_29_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1ExceptionBase.html" target="_self">ExceptionBase</a></td><td class="desc">The base class for all <a class="el" href="namespaceGG.html" title="The namespace that encloses all GG classes, functions, typedefs, enums, etc.">GG</a> exceptions</td></tr>
<tr id="row_0_30_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structGG_1_1is__flag__type.html" target="_self">is_flag_type</a></td><td class="desc">Metafunction predicate that evaluates as true iff <em>T</em> is a <a class="el" href="namespaceGG.html" title="The namespace that encloses all GG classes, functions, typedefs, enums, etc.">GG</a> flag type, declared by using GG_FLAG_TYPE</td></tr>
<tr id="row_0_31_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1FlagSpec.html" target="_self">FlagSpec</a></td><td class="desc">A singleton that encapsulates the set of known flags of type <em>FlagType</em> </td></tr>
<tr id="row_0_32_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1Flags.html" target="_self">Flags</a></td><td class="desc">A set of flags of the same type</td></tr>
<tr id="row_0_33_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_0_33_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('0_33_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1Font.html" target="_self">Font</a></td><td class="desc">A bitmapped font rendering class</td></tr>
<tr id="row_0_33_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structGG_1_1Font_1_1FormattingTag.html" target="_self">FormattingTag</a></td><td class="desc">The type of <a class="el" href="structGG_1_1Font_1_1TextElement.html" title="Used to encapsulate a token-like piece of text to be rendered using GG::Font.">TextElement</a> that represents a text formatting tag</td></tr>
<tr id="row_0_33_1_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_0_33_1_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('0_33_1_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structGG_1_1Font_1_1LineData.html" target="_self">LineData</a></td><td class="desc">Holds the essential data on each line that a string occupies when rendered with given format flags</td></tr>
<tr id="row_0_33_1_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structGG_1_1Font_1_1LineData_1_1CharData.html" target="_self">CharData</a></td><td class="desc">Contains the extent, the index into the original string, and the text formatting tags that should be applied before rendering of a visible glyph</td></tr>
<tr id="row_0_33_2_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structGG_1_1Font_1_1RenderState.html" target="_self">RenderState</a></td><td class="desc">Holds the state of tags during rendering of text</td></tr>
<tr id="row_0_33_3_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1Font_1_1Substring.html" target="_self">Substring</a></td><td class="desc">A range of iterators into a std::string that defines a substring found in a string being rendered by <a class="el" href="classGG_1_1Font.html" title="A bitmapped font rendering class.">Font</a></td></tr>
<tr id="row_0_33_4_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structGG_1_1Font_1_1TextElement.html" target="_self">TextElement</a></td><td class="desc">Used to encapsulate a token-like piece of text to be rendered using <a class="el" href="classGG_1_1Font.html" title="A bitmapped font rendering class.">GG::Font</a></td></tr>
<tr id="row_0_34_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1FontManager.html" target="_self">FontManager</a></td><td class="desc">A singleton that loads and stores fonts for use by <a class="el" href="namespaceGG.html" title="The namespace that encloses all GG classes, functions, typedefs, enums, etc.">GG</a></td></tr>
<tr id="row_0_35_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1GroupBox.html" target="_self">GroupBox</a></td><td class="desc">This is a noninteractive box with an optional label</td></tr>
<tr id="row_0_36_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1GUI.html" target="_self">GUI</a></td><td class="desc">An abstract base for an <a class="el" href="classGG_1_1GUI.html" title="An abstract base for an GUI framework class to drive the GG GUI.">GUI</a> framework class to drive the <a class="el" href="namespaceGG.html" title="The namespace that encloses all GG classes, functions, typedefs, enums, etc.">GG</a> <a class="el" href="classGG_1_1GUI.html" title="An abstract base for an GUI framework class to drive the GG GUI.">GUI</a></td></tr>
<tr id="row_0_37_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1Layout.html" target="_self">Layout</a></td><td class="desc">An invisible <a class="el" href="classGG_1_1Wnd.html" title="This is the basic GG window class.">Wnd</a> subclass that arranges its child Wnds</td></tr>
<tr id="row_0_38_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_0_38_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('0_38_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1ListBox.html" target="_self">ListBox</a></td><td class="desc">A flexible control that can contain rows and columns of other controls, even other ListBoxes</td></tr>
<tr id="row_0_38_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structGG_1_1ListBox_1_1DefaultRowCmp.html" target="_self">DefaultRowCmp</a></td><td class="desc">Sorts two Rows of a <a class="el" href="classGG_1_1ListBox.html" title="A flexible control that can contain rows and columns of other controls, even other ListBoxes...">ListBox</a> using <a class="el" href="namespaceGG.html#ae5ba9d1900bd354ff602e8d85d4ccb52" title="returns true if lhs.x and lhs.y are both less than the corresponding components of rhs ...">operator&lt;()</a> on the <a class="el" href="structGG_1_1ListBox_1_1Row.html#a42d28340b662a4bcc6ec07ef81fc2286">Row::SortKeyType</a> provided by the rows' SortKey() methods</td></tr>
<tr id="row_0_38_1_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structGG_1_1ListBox_1_1Row.html" target="_self">Row</a></td><td class="desc">A single item in a listbox</td></tr>
<tr id="row_0_38_2_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structGG_1_1ListBox_1_1RowPtrIteratorLess.html" target="_self">RowPtrIteratorLess</a></td><td class="desc">Sorts iterators to <a class="el" href="structGG_1_1ListBox_1_1Row.html" title="A single item in a listbox.">ListBox::Row</a>*s from a container of <a class="el" href="structGG_1_1ListBox_1_1Row.html" title="A single item in a listbox.">ListBox::Row</a>*s</td></tr>
<tr id="row_0_39_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structGG_1_1MenuItem.html" target="_self">MenuItem</a></td><td class="desc">Serves as a single menu entry in a <a class="el" href="classGG_1_1MenuBar.html" title="A menu bar control providing &quot;browse&quot; updates to user navigation of the menu.">GG::MenuBar</a> or <a class="el" href="classGG_1_1PopupMenu.html" title="A modal pop-up menu.">GG::PopupMenu</a></td></tr>
<tr id="row_0_40_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1MenuBar.html" target="_self">MenuBar</a></td><td class="desc">A menu bar control providing "browse" updates to user navigation of the menu</td></tr>
<tr id="row_0_41_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1PopupMenu.html" target="_self">PopupMenu</a></td><td class="desc">A modal pop-up menu</td></tr>
<tr id="row_0_42_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1MultiEdit.html" target="_self">MultiEdit</a></td><td class="desc">This is a multi-line text input and display control</td></tr>
<tr id="row_0_43_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1OgreGUI.html" target="_self">OgreGUI</a></td><td class="desc">This is an abstract singleton class that represents the <a class="el" href="classGG_1_1GUI.html" title="An abstract base for an GUI framework class to drive the GG GUI.">GUI</a> framework of an Ogre OpenGL application</td></tr>
<tr id="row_0_44_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1OgreGUIInputPlugin.html" target="_self">OgreGUIInputPlugin</a></td><td class="desc">The base class for Ogre plugins that provides input functionality to <a class="el" href="classGG_1_1OgreGUI.html" title="This is an abstract singleton class that represents the GUI framework of an Ogre OpenGL application...">OgreGUI</a></td></tr>
<tr id="row_0_45_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1PluginInterface.html" target="_self">PluginInterface</a></td><td class="desc">The interface to custom-control plugins</td></tr>
<tr id="row_0_46_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1PluginManager.html" target="_self">PluginManager</a></td><td class="desc">A singleton that loads and stores textures for use by <a class="el" href="namespaceGG.html" title="The namespace that encloses all GG classes, functions, typedefs, enums, etc.">GG</a></td></tr>
<tr id="row_0_47_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structGG_1_1Pt.html" target="_self">Pt</a></td><td class="desc">A <a class="el" href="namespaceGG.html" title="The namespace that encloses all GG classes, functions, typedefs, enums, etc.">GG</a> screen coordinate class</td></tr>
<tr id="row_0_48_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structGG_1_1Rect.html" target="_self">Rect</a></td><td class="desc">A <a class="el" href="namespaceGG.html" title="The namespace that encloses all GG classes, functions, typedefs, enums, etc.">GG</a> rectangle class</td></tr>
<tr id="row_0_49_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1Scroll.html" target="_self">Scroll</a></td><td class="desc">This is a basic scrollbar control</td></tr>
<tr id="row_0_50_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1SDLGUI.html" target="_self">SDLGUI</a></td><td class="desc">This is an abstract singleton class that represents the <a class="el" href="classGG_1_1GUI.html" title="An abstract base for an GUI framework class to drive the GG GUI.">GUI</a> framework of an SDL OpenGL application</td></tr>
<tr id="row_0_51_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1Slider.html" target="_self">Slider</a></td><td class="desc">A slider control</td></tr>
<tr id="row_0_52_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1Spin.html" target="_self">Spin</a></td><td class="desc">A spin box control</td></tr>
<tr id="row_0_53_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1StaticGraphic.html" target="_self">StaticGraphic</a></td><td class="desc">A simple, non-interactive window that displays a <a class="el" href="classGG_1_1SubTexture.html" title="This class is a convenient way to store the info needed to use a portion of an OpenGL texture...">GG::SubTexture</a></td></tr>
<tr id="row_0_54_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1StyleFactory.html" target="_self">StyleFactory</a></td><td class="desc">Creates new dialogs and Controls</td></tr>
<tr id="row_0_55_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1OverlayWnd.html" target="_self">OverlayWnd</a></td><td class="desc">Contains several Wnds, and only displays the <a class="el" href="classGG_1_1Wnd.html" title="This is the basic GG window class.">Wnd</a> currently specified</td></tr>
<tr id="row_0_56_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1TabWnd.html" target="_self">TabWnd</a></td><td class="desc">Contains several Wnds and a <a class="el" href="classGG_1_1TabBar.html" title="Contains a sequence of buttons (hereafter &quot;tabs&quot;) that act together in a RadioButtonGroup.">TabBar</a>, and only displays the <a class="el" href="classGG_1_1Wnd.html" title="This is the basic GG window class.">Wnd</a> currently selected in the <a class="el" href="classGG_1_1TabBar.html" title="Contains a sequence of buttons (hereafter &quot;tabs&quot;) that act together in a RadioButtonGroup.">TabBar</a></td></tr>
<tr id="row_0_57_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1TabBar.html" target="_self">TabBar</a></td><td class="desc">Contains a sequence of buttons (hereafter "tabs") that act together in a <a class="el" href="classGG_1_1RadioButtonGroup.html" title="This is a class that encapsulates multiple GG::StateButtons into a single radio-button control...">RadioButtonGroup</a></td></tr>
<tr id="row_0_58_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1TextControl.html" target="_self">TextControl</a></td><td class="desc">Displays a piece of text</td></tr>
<tr id="row_0_59_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1Texture.html" target="_self">Texture</a></td><td class="desc">This class encapsulates an OpenGL texture object</td></tr>
<tr id="row_0_60_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1SubTexture.html" target="_self">SubTexture</a></td><td class="desc">This class is a convenient way to store the info needed to use a portion of an OpenGL texture</td></tr>
<tr id="row_0_61_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1TextureManager.html" target="_self">TextureManager</a></td><td class="desc">A singleton that loads and stores textures for use by <a class="el" href="namespaceGG.html" title="The namespace that encloses all GG classes, functions, typedefs, enums, etc.">GG</a></td></tr>
<tr id="row_0_62_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1Timer.html" target="_self">Timer</a></td><td class="desc"><a class="el" href="classGG_1_1Timer.html" title="Timer provides a means for one or more Wnds to receive periodic notifications of the passage of time...">Timer</a> provides a means for one or more Wnds to receive periodic notifications of the passage of time</td></tr>
<tr id="row_0_63_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structGG_1_1UnicodeCharset.html" target="_self">UnicodeCharset</a></td><td class="desc">Represents the name and character range of a set of Unicode characters</td></tr>
<tr id="row_0_64_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_0_64_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('0_64_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1Wnd.html" target="_self">Wnd</a></td><td class="desc">This is the basic <a class="el" href="namespaceGG.html" title="The namespace that encloses all GG classes, functions, typedefs, enums, etc.">GG</a> window class</td></tr>
<tr id="row_0_64_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structGG_1_1Wnd_1_1BrowseInfoMode.html" target="_self">BrowseInfoMode</a></td><td class="desc">The data necessary to represent a browse info mode</td></tr>
<tr id="row_0_65_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1WndEvent.html" target="_self">WndEvent</a></td><td class="desc">Encapsulates a <a class="el" href="classGG_1_1Wnd.html" title="This is the basic GG window class.">Wnd</a> event that is passed from the singleton <a class="el" href="classGG_1_1GUI.html" title="An abstract base for an GUI framework class to drive the GG GUI.">GUI</a> to a <a class="el" href="classGG_1_1Wnd.html" title="This is the basic GG window class.">Wnd</a></td></tr>
<tr id="row_0_66_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1ZList.html" target="_self">ZList</a></td><td class="desc">A Z-ordering (depth-ordering) of the windows in the <a class="el" href="classGG_1_1GUI.html" title="An abstract base for an GUI framework class to drive the GG GUI.">GUI</a></td></tr>
<tr id="row_0_67_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1StrSize.html" target="_self">StrSize</a></td><td class="desc">The string size and index value type</td></tr>
<tr id="row_0_68_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1CPSize.html" target="_self">CPSize</a></td><td class="desc">The code point size and index value type</td></tr>
<tr id="row_0_69_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1X.html" target="_self">X</a></td><td class="desc">The x-coordinate value type</td></tr>
<tr id="row_0_70_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classGG_1_1Y.html" target="_self">Y</a></td><td class="desc">The y-coordinate value type</td></tr>
<tr id="row_1_"><td class="entry"><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classOISInput.html" target="_self">OISInput</a></td><td class="desc">An Ogre plugin that provides input functionality to OgreGUI using OIS</td></tr>
</table>
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