Sophie

Sophie

distrib > * > cooker > x86_64 > by-pkgid > 5674b83e4098065ec8ee4138eac12e58 > files > 562

lib64gigi-devel-0.8.0-8.1074.1.x86_64.rpm

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<title>GG: Member List</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
 <tbody>
 <tr style="height: 56px;">
  <td style="padding-left: 0.5em;">
   <div id="projectname">GG
   </div>
  </td>
 </tr>
 </tbody>
</table>
</div>
<!-- end header part -->
<!-- Generated by Doxygen 1.8.1 -->
  <div id="navrow1" class="tabs">
    <ul class="tablist">
      <li><a href="index.html"><span>Main&#160;Page</span></a></li>
      <li><a href="pages.html"><span>Related&#160;Pages</span></a></li>
      <li><a href="namespaces.html"><span>Namespaces</span></a></li>
      <li class="current"><a href="annotated.html"><span>Classes</span></a></li>
      <li><a href="files.html"><span>Files</span></a></li>
    </ul>
  </div>
  <div id="navrow2" class="tabs2">
    <ul class="tablist">
      <li><a href="annotated.html"><span>Class&#160;List</span></a></li>
      <li><a href="classes.html"><span>Class&#160;Index</span></a></li>
      <li><a href="hierarchy.html"><span>Class&#160;Hierarchy</span></a></li>
      <li><a href="functions.html"><span>Class&#160;Members</span></a></li>
    </ul>
  </div>
<div id="nav-path" class="navpath">
  <ul>
<li class="navelem"><a class="el" href="namespaceGG.html">GG</a></li><li class="navelem"><a class="el" href="classGG_1_1SDLGUI.html">SDLGUI</a></li>  </ul>
</div>
</div><!-- top -->
<div class="header">
  <div class="headertitle">
<div class="title">GG::SDLGUI Member List</div>  </div>
</div><!--header-->
<div class="contents">

<p>This is the complete list of members for <a class="el" href="classGG_1_1SDLGUI.html">GG::SDLGUI</a>, including all inherited members.</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#a72c8e0aa065d3263731a5d27acb235c4">accel_begin</a>() const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#a931ca984ef3ce490be2a1f91b0aa0b43">accel_begin</a>()</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#a18aac1dea323d76ea2de3151d38d3955">accel_end</a>() const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#af4a7a229bb59896e376db5c92448e558">accel_end</a>()</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#ab4d243267fd4c96b39455ce7bc25222f">accel_iterator</a> typedef</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#ae6848be68034af7e4f4e206be814e6e2">AcceleratorSignal</a>(Key key, Flags&lt; ModKey &gt; mod_keys=MOD_KEY_NONE) const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#a9d4f5744d850168a3e113be1e5fb64cf">AcceleratorSignalType</a> typedef</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#addb2602c70d007ee90d40db4839c86c7">AcceptedDragDropWnd</a>(const Wnd *wnd) const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html#ad8008f226b42b7f4b551828e8ed1bd8d">AppHeight</a>() const </td><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html">GG::SDLGUI</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#ac2f4f33fd0b5e5a6ea61edf018e0b43b">AppName</a>() const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html#a193bd0d7ea14f2ed6c7e8f9ed18cbcfd">AppWidth</a>() const </td><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html">GG::SDLGUI</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#a1bdff023894253d312f5588d871d3d03">ButtonDownRepeatDelay</a>() const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#a657e6849173970aa21a44fe471ea1ce2">ButtonDownRepeatInterval</a>() const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#a6f11ae90385ede86029f3158e9ff023d">CancelDragDrop</a>()</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#a81601dcee437e4e27eba81c7728271c6">const_accel_iterator</a> typedef</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#a094b0e7a718eb95e246630a34c318c00">CreateModalEventPump</a>(bool &amp;done)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#a3fd25c3594ed2a6421fa854d954a9216">DeltaT</a>() const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#aba9a4a1e0710adcaa03708c0f4c911a3">DoubleClickInterval</a>() const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#addff796282445b5f7bda313ab0c67623">DragDropWnd</a>(const Wnd *wnd) const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#a193914614ae003da3cdd15eacdc5849a">EnableFPS</a>(bool b=true)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#abf73a805fa74c14aa388508a6998efc6">EnableMouseButtonDownRepeat</a>(unsigned int delay, unsigned int interval)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html#adc3ad274564471d0585277cc37a67fd5">Enter2DMode</a>()=0</td><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html">GG::SDLGUI</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#ac597d51eefd474f094b9bc447ad90ab5">EventType</a> enum name</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html#a69599d00c2e1a5a901514686cac64b2f">Exit</a>(int code)</td><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html">GG::SDLGUI</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html#a6b8b437d6d5f15e8f872aa9870fcf357">Exit2DMode</a>()=0</td><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html">GG::SDLGUI</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html#a507e2ad9a1f4ba59ab8f94bb50c4d9ae">FinalCleanup</a>()</td><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html">GG::SDLGUI</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#af7f2b61f0ddf9ccc92601dc1892ad9f6">FindWords</a>(const std::string &amp;str) const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#acd90d35bf076b66dcf9262d43fa1188e">FocusWnd</a>() const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#a136b47ae6d7a7395b472aa05692e02d2">FPS</a>() const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#aeb4aeee25f71e4d14834842871671a03">FPSEnabled</a>() const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#a0e22609d8a5185083f20a834faffc2a1">FPSString</a>() const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#ad870718a6aeea7bbdb7a01154fdb366e">FreeFont</a>(const std::string &amp;font_filename, unsigned int pts)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#ac5e045aed6bd760d21254a1db4e48896">FreeTexture</a>(const std::string &amp;name)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#ae94510bec981f0be1193345520cdf102">GetCursor</a>() const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#a29220b815e35fe56439f5709406ae87e">GetFont</a>(const std::string &amp;font_filename, unsigned int pts)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#a8f004542e80dacdde859af267bc7a73b">GetFont</a>(const std::string &amp;font_filename, unsigned int pts, const std::vector&lt; unsigned char &gt; &amp;file_contents)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#a71423a813e09e7199a0dc8fbefc93107">GetFont</a>(const std::string &amp;font_filename, unsigned int pts, CharSetIter first, CharSetIter last)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#a38e0f85264a97d4e706a53a5d1d98a56">GetFont</a>(const std::string &amp;font_filename, unsigned int pts, const std::vector&lt; unsigned char &gt; &amp;file_contents, CharSetIter first, CharSetIter last)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#a5858d408a4f66d2f9678a8e3a3421d55">GetFont</a>(const boost::shared_ptr&lt; Font &gt; &amp;font, unsigned int pts)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html#a69ab434afc61d07f36dfea1b5dcc7739">GetGUI</a>()</td><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html">GG::SDLGUI</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#a4e8c9851c081f4b06835fbc725003b63">GetStyleFactory</a>() const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#a576fc1f3d63c825091786e069cc0127c">GetTexture</a>(const std::string &amp;name, bool mipmap=false)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#afaa076eebf4d2c8381c58ad7eb9a03fb">GetWindowUnder</a>(const Pt &amp;pt) const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#a3b9abc124cbce39f0a24d035f18b9b8f">GG_ABSTRACT_EXCEPTION</a>(Exception)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#a469c3e9cfcdf4fa28ed7fc7fa5ba5a23">GG_CONCRETE_EXCEPTION</a>(BadFunctionPointer, GG::GUI, Exception)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html#a8fbd791151170e38039319a8a5754038">GGKeyFromSDLKey</a>(const SDL_keysym &amp;key)</td><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html">GG::SDLGUI</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html#a2ca2001204d45f00a495dba168538170">GLInit</a>()</td><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html">GG::SDLGUI</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#ac3018cc57d4aac82b63208198e5afc37">GUI</a>(const std::string &amp;app_name)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#a427c1b041d81d7091a2aed1b0d42c22a">HandleGGEvent</a>(EventType event, Key key, boost::uint32_t key_code_point, Flags&lt; ModKey &gt; mod_keys, const Pt &amp;pos, const Pt &amp;rel)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html#ae3de20e7a981dcaa32ccef08db74c7a2">HandleNonGGEvent</a>(const SDL_Event &amp;event)</td><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html">GG::SDLGUI</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html#a5cb60dccce63fa9dd0d9b7d341fd3fba">HandleSystemEvents</a>()</td><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html">GG::SDLGUI</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#ac597d51eefd474f094b9bc447ad90ab5af66333426425f3cf54b19679a546cfcf">IDLE</a> enum value</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html#a6ce988b77d2cbd5eddc75a9a925061f3">Initialize</a>()=0</td><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html">GG::SDLGUI</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">pure virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#ac597d51eefd474f094b9bc447ad90ab5a0c702b47712982538d6bf2bcabd9aeca">KEYPRESS</a> enum value</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#ac597d51eefd474f094b9bc447ad90ab5add8e071841bdafb9cd1e1053d78abbb6">KEYRELEASE</a> enum value</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#ac597d51eefd474f094b9bc447ad90ab5a3cdd05ba319f6c889b8f752f05949e11">LPRESS</a> enum value</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#ac597d51eefd474f094b9bc447ad90ab5a00b1889bfce062ce19769d52787c6815">LRELEASE</a> enum value</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#a24c091305b44888298ed2b5fb8ae04b0">MaxFPS</a>() const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#adcc22d184458a55a86cf71a7fe1d9d03">MinDragDistance</a>() const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#a053cc7fe44eff71f22d2c7f55ea1d867">MinDragTime</a>() const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#af2b4759d0d1f7cd10181de77e854cad9">ModKeys</a>() const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#a7aaa15d48be83d3ed58425850902fb8e">MouseButtonDown</a>(unsigned int bn) const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#ac597d51eefd474f094b9bc447ad90ab5a703b7c9ebf388af84a089a8320a8f122">MOUSEMOVE</a> enum value</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#af95a1d04133960d7540600b41886a6dd">MouseMovement</a>() const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#aff1e5519f87ac9b88298b9f2baacb600">MousePosition</a>() const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#ac597d51eefd474f094b9bc447ad90ab5a08e1a62c7d188952e27fba36bfe76709">MOUSEWHEEL</a> enum value</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#a9a6fe62e0d5f205c3ea2ce93403d41e0">MoveDown</a>(Wnd *wnd)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#a7b84ed24de1c7506a7f67e0cd2444611">MoveUp</a>(Wnd *wnd)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#ac597d51eefd474f094b9bc447ad90ab5ad836367b9e73834dbd173ffff2c9aa08">MPRESS</a> enum value</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#ac597d51eefd474f094b9bc447ad90ab5ac2413434e489c7cbcb5f933dc74238de">MRELEASE</a> enum value</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html#a123cbf1a3ed1c82a91049e4fbd1a6bfa">operator()</a>()</td><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html">GG::SDLGUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#a8b30407085c5855ad78109fb23899f35">ProcessBrowseInfo</a>()</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#a905c178d85261ce6f132262955067c80">Register</a>(Wnd *wnd)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#aa0948693c8202947eee181e6b0a93e35">RegisterDragDropWnd</a>(Wnd *wnd, const Pt &amp;offset, Wnd *originating_wnd)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#ad969074b6c601d30f54171de55c00ff6">RegisterModal</a>(Wnd *wnd)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#a49c6b0e74876b0c7ab8df521e9205987">RegisterTimer</a>(Timer &amp;timer)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#ac451088af5f0cc9bf67252aa8e85523b">Remove</a>(Wnd *wnd)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#a1edfb178603c07803593ffad2ca28024">RemoveAccelerator</a>(Key key, Flags&lt; ModKey &gt; mod_keys=MOD_KEY_NONE)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#a4229ca842fefa62a2e8903fc4c6226ec">RemoveAccelerator</a>(accel_iterator it)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#a4c9dfab0de5668305852e9cc69d3963a">RemoveTimer</a>(Timer &amp;timer)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#abaff91b0f22e0eaffed6a10c60268061">Render</a>()</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html#a0ad10eb210c2985e28c7be9fae59ce06">RenderBegin</a>()</td><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html">GG::SDLGUI</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#ae07a5306423825c3d24d8fc0a93b46b7">RenderCursor</a>() const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#ac77796ad1ad273b096dd2913e6f9e759">RenderCursor</a>(bool render)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html#a70aa1ec3bedc2d4af280466151daf0c4">RenderEnd</a>()</td><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html">GG::SDLGUI</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#a46552c70ba459d88e96ad519031c8e69">RenderingDragDropWnds</a>() const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#a0812ed4575dbd0682fac3c3076423fc7">RenderWindow</a>(Wnd *wnd)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#ac597d51eefd474f094b9bc447ad90ab5a49260ba5f48ba94b6b2eaa90cd92e8cb">RPRESS</a> enum value</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#ac597d51eefd474f094b9bc447ad90ab5a97e73072b24c75121f177617f82e0e78">RRELEASE</a> enum value</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html#a69d800c997a3b349d5ca4d5913e3c943">Run</a>()</td><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html">GG::SDLGUI</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#a05f18cddab247396bcf52442dad72780">SaveWndAsPNG</a>(const Wnd *wnd, const std::string &amp;filename) const </td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html#a91dddd065c9b32f23159c68f4fd26032">SDLGUI</a>(int w=1024, int h=768, bool calc_FPS=false, const std::string &amp;app_name=&quot;GG&quot;)</td><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html">GG::SDLGUI</a></td><td class="entry"><span class="mlabel">explicit</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html#acf081774c86b9f8ba0dc04b4429ea825">SDLInit</a>()</td><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html">GG::SDLGUI</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html#a2eebdc465379ee40df757a2442f910bd">SDLQuit</a>()</td><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html">GG::SDLGUI</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#a506d2b7d92e14a88b81f0db438627ea8">SetAccelerator</a>(Key key, Flags&lt; ModKey &gt; mod_keys=MOD_KEY_NONE)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#a71035f9082f7a8b12f6158ccfb88f11c">SetCursor</a>(const boost::shared_ptr&lt; Cursor &gt; &amp;cursor)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#a62a734b4d11a0053f8b3d39f4ef83fe5">SetDeltaT</a>(unsigned int delta_t)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#a12e1824611d2fe2fd3bd20b4ea490370">SetDoubleClickInterval</a>(unsigned int interval)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#a8a0cbda0d92eef0348a254ef19430bc5">SetFocusWnd</a>(Wnd *wnd)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#a44a51607ec8a931d5634aec1954ee6b7">SetFPS</a>(double FPS)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#a027683dbe87836cb5eabcf7ddd0fbf63">SetMaxFPS</a>(double max)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#a0ed8992a9c739c16c27e57aa2fbb4990">SetMinDragDistance</a>(unsigned int distance)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#ab4c35c8559ef765a99d241f0e8e965f1">SetMinDragTime</a>(unsigned int time)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#a6f96c72b5d49e3b0a7e95897552a4943">SetStyleFactory</a>(const boost::shared_ptr&lt; StyleFactory &gt; &amp;factory)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#afe0c77f1b930e9293ce286a8104b05a9">StoreTexture</a>(Texture *texture, const std::string &amp;texture_name)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#a1a6ad17e08b17704c554ceb8ac868a2a">StoreTexture</a>(const boost::shared_ptr&lt; Texture &gt; &amp;texture, const std::string &amp;texture_name)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html#a784209e119b14533d0f2962a9e26bef8">Ticks</a>() const </td><td class="entry"><a class="el" href="classGG_1_1SDLGUI.html">GG::SDLGUI</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#a0ef8c2b3ac1023db9fab84bd5660de58">Wait</a>(unsigned int ms)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classGG_1_1GUI.html#a469b4dc7ec2f54d61e36a6fbaed35e27">WndDying</a>(Wnd *wnd)</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classGG_1_1GUI.html#a0c015d72c467420f01061fba98e013ba">~GUI</a>()</td><td class="entry"><a class="el" href="classGG_1_1GUI.html">GG::GUI</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
</table></div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
Generated on Fri Jun 15 2012 15:13:31 for GG by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.1
</small></address>
</body>
</html>