<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"> <HTML ><HEAD ><TITLE >Special modelling techniques</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="Blender Documentation Volume I - User Guide" HREF="book1.html"><LINK REL="UP" TITLE="Advanced Tools" HREF="p8624.html"><LINK REL="PREVIOUS" TITLE="Wave Effect" HREF="x9097.html"><LINK REL="NEXT" TITLE="DupliVerts" HREF="x9177.html"></HEAD ><BODY CLASS="chapter" BGCOLOR="#FFFFFF" TEXT="#000000" LINK="#0000FF" VLINK="#840084" ALINK="#0000FF" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >Blender Documentation Volume I - User Guide: Last modified April 29 2004 S68</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="x9097.html" ACCESSKEY="P" ><<< Previous</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="x9177.html" ACCESSKEY="N" >Next >>></A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><DIV CLASS="chapter" ><H1 ><A NAME="special_modelling" ></A >Special modelling techniques</H1 ><P ><I CLASS="emphasis" >Claudio "malefico" Andaur</I ></P ><DIV CLASS="section" ><H1 CLASS="section" ><A NAME="special_modelling_introduction" ></A >Introduction</H1 ><P > Once we have overcome the <SPAN CLASS="QUOTE" >"extrusion modelling fever"</SPAN > and started to look at more challenging modelling targets, we might start the quest for alternative methods to do the job. There are a group of modelling techniques in Blender which not only make our modelling job easier but sometimes make it <I CLASS="emphasis" >possible</I >. </P ><P > These so called <SPAN CLASS="QUOTE" >"special"</SPAN > modelling techniques involve not only some vertex manipulation but the use of non-intuitive procedures which require a deeper knowledge or experience from the user than the average beginner. </P ><P > In this chapter we will describe these techniques in detail and explain their utility in several modelling applications which could not have been solved any other way. </P ></DIV ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="x9097.html" ACCESSKEY="P" ><<< Previous</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="book1.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="x9177.html" ACCESSKEY="N" >Next >>></A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >Wave Effect</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="p8624.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >DupliVerts</TD ></TR ></TABLE ></DIV ></BODY ></HTML >