Sophie

Sophie

distrib > Arklinux > devel > i586 > media > main > by-pkgid > 2c46997be5021ee3173c5af9332905d7 > files > 920

blender-manual-2.49a-1ark.i586.rpm

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN">
<HTML
><HEAD
><TITLE
>Building Blender from source </TITLE
><META
NAME="GENERATOR"
CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+
"><LINK
REL="HOME"
TITLE="Blender Documentation Volume I - User Guide"
HREF="book1.html"><LINK
REL="UP"
TITLE="Installation"
HREF="c217.html"><LINK
REL="PREVIOUS"
TITLE="Installation"
HREF="c217.html"><LINK
REL="NEXT"
TITLE="Understanding the interface"
HREF="c627.html"></HEAD
><BODY
CLASS="section"
BGCOLOR="#FFFFFF"
TEXT="#000000"
LINK="#0000FF"
VLINK="#840084"
ALINK="#0000FF"
><DIV
CLASS="NAVHEADER"
><TABLE
SUMMARY="Header navigation table"
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TH
COLSPAN="3"
ALIGN="center"
>Blender Documentation Volume I - User Guide: Last modified April 29 2004 S68</TH
></TR
><TR
><TD
WIDTH="10%"
ALIGN="left"
VALIGN="bottom"
><A
HREF="c217.html"
ACCESSKEY="P"
>&#60;&#60;&#60; Previous</A
></TD
><TD
WIDTH="80%"
ALIGN="center"
VALIGN="bottom"
>Installation</TD
><TD
WIDTH="10%"
ALIGN="right"
VALIGN="bottom"
><A
HREF="c627.html"
ACCESSKEY="N"
>Next &#62;&#62;&#62;</A
></TD
></TR
></TABLE
><HR
ALIGN="LEFT"
WIDTH="100%"></DIV
><DIV
CLASS="section"
><H1
CLASS="section"
><A
NAME="installation_source"
></A
>Building Blender from source</H1
><P
>&#13;      This document describes the tools necessary to build Blender from
      source, either from CVS or from a source package. Building from CVS
      requires the use of more tools. While this may be a bit more
      troublesome than building from a source package, this may be necessary
      for some people. For example, when you want to build Blender for an
      unsupported platform or when you want to implement some new features.
	</P
><P
>&#13;      This is a very early version of this document. This means that it is
      incomplete and that some procedures or concepts might be incorrect for your system. Please
      keep this in mind when reading this. Also keep in mind Blender is a complex product which will
	  require you to create the right environment for.
   </P
><DIV
CLASS="section"
><H2
CLASS="section"
><A
NAME="AEN378"
></A
>Getting the sources</H2
><P
>&#13;         The following paragraphs will describe how and where to get the
         sources needed for building Blender.
      </P
><DIV
CLASS="section"
><H3
CLASS="section"
><A
NAME="AEN381"
></A
>Get the latest stable source package</H3
><P
>&#13;            <I
CLASS="emphasis"
>&#13;				The sources are available on CDROM accompanying this book. You can
               also download it from the website,
               http://www.blender3d.org/Download/?sub=Source
            </I
>
         </P
></DIV
><DIV
CLASS="section"
><H3
CLASS="section"
><A
NAME="AEN385"
></A
>Get the latest sources from CVS</H3
><P
>&#13;            CVS stands for Concurrent Versioning System. It is a software
            configuration tool that keeps the various source files in a
            central repository. CVS enables developers to quickly update to
            the latest state of the repository and commit changes. The tool
            keeps track of the changes between each version of a file. To get
            the current state of the repository, you don't need to have a
            username for accessing the sources. This feature is optional,
            but in an opensource development, it's almost a requirement.
            To commit changes to the repository, however, you need to have
            developer access. Since this document only describes how to get
            the latest state of the sources, the commit procedures are not
            described here.
         </P
><P
>&#13;            To get the latest state of the sources use:
         </P
><P
>&#13;            <B
CLASS="command"
>&#13;               export CVSROOT=:pserver:anonymous@cvs.blender.org:/cvs01
            </B
>
         </P
><P
>&#13;            <B
CLASS="command"
>&#13;               cvs login
            </B
>
         </P
><P
>&#13;            <TT
CLASS="prompt"
>password:</TT
>
            <B
CLASS="keycap"
>Enter</B
>
         </P
><P
>&#13;            <B
CLASS="command"
>&#13;               cvs -z3 co blender
            </B
>
         </P
><P
>&#13;            <I
CLASS="emphasis"
>&#13;               Please do not use a higher level of compression for accessing
               the Blender server.
            </I
>
         </P
><P
>&#13;            If you already have a working set of files obtained from the
            server, you can use the <B
CLASS="command"
>update</B
> command to
            update the sources to the current state of the repository.
            <B
CLASS="command"
>cd</B
> to the blender source tree on your
            system and type in the following command:
         </P
><P
>&#13;            <B
CLASS="command"
>&#13;               cvs -z3 update .
            </B
>
         </P
></DIV
></DIV
><DIV
CLASS="section"
><H2
CLASS="section"
><A
NAME="AEN405"
></A
>External libraries needed</H2
><P
>&#13;         Blender is a package that uses a lot of external packages for
         expanding its functionality. Each of these packages have, just as
         Blender, a history of changes. Newer versions of such a package will
         probably have more features and less known problems. As a developer
         it is exciting to work with the latest features available to get the
         most out of the tool. However, the number of developers out there is
         much lower than the number of end-users who are not interested in the
         latest feature, these users want an application that works. Since
         Blender has to run on multiple platforms, all those platforms have to
         have the same minimum functionality available in the external
         packages.
      </P
><P
>&#13;         The table below displays the packages needed and the minimum version
         of those packages. Over time it is possible that those minimum
         versions are increased as the demand for the newer features is high.

      </P
><DIV
CLASS="table"
><A
NAME="AEN409"
></A
><P
><B
>Table 1. Minimum version external libraries</B
></P
><TABLE
BORDER="1"
BGCOLOR="#E0E0E0"
CELLSPACING="0"
CELLPADDING="4"
CLASS="CALSTABLE"
><THEAD
><TR
><TH
WIDTH="50%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>Library</TH
><TH
WIDTH="50%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>Version</TH
></TR
></THEAD
><TBODY
><TR
><TD
WIDTH="50%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>glibc</TD
><TD
WIDTH="50%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>2.2.4</TD
></TR
><TR
><TD
WIDTH="50%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>libjpeg</TD
><TD
WIDTH="50%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>6b</TD
></TR
><TR
><TD
WIDTH="50%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>libpng</TD
><TD
WIDTH="50%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>1.0.14</TD
></TR
><TR
><TD
WIDTH="50%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>libsdl</TD
><TD
WIDTH="50%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>1.0</TD
></TR
><TR
><TD
WIDTH="50%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>libz</TD
><TD
WIDTH="50%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>1.1.4</TD
></TR
><TR
><TD
WIDTH="50%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>mesa</TD
><TD
WIDTH="50%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>3.4.2</TD
></TR
><TR
><TD
WIDTH="50%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>openAL</TD
><TD
WIDTH="50%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>N/A</TD
></TR
><TR
><TD
WIDTH="50%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>openGL</TD
><TD
WIDTH="50%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>1.1 (1.2 for engine)</TD
></TR
><TR
><TD
WIDTH="50%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>python</TD
><TD
WIDTH="50%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>2.2</TD
></TR
></TBODY
></TABLE
></DIV
><P
>&#13;         Not all libraries apply to all platforms. The following table gives
         an overview of the currently supported platforms and the required
         libraries. An 'X' means that it is needed, a '-' means that it is not
         needed and an 'O' means that it is optional.
 
	  </P
><DIV
CLASS="table"
><A
NAME="AEN447"
></A
><P
><B
>Table 2. Platform dependent library requirements</B
></P
><TABLE
BORDER="1"
BGCOLOR="#E0E0E0"
CELLSPACING="0"
CELLPADDING="4"
CLASS="CALSTABLE"
><THEAD
><TR
><TH
WIDTH="17%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>Library</TH
><TH
WIDTH="17%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>Linux</TH
><TH
WIDTH="17%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>Windows</TH
><TH
WIDTH="17%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>FreeBSD</TH
><TH
WIDTH="17%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>IRIX</TH
><TH
WIDTH="17%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>MacOS X</TH
></TR
></THEAD
><TBODY
><TR
><TD
WIDTH="17%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>glibc</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>-</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
></TR
><TR
><TD
WIDTH="17%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>libjpeg</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
></TR
><TR
><TD
WIDTH="17%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>libpng</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
></TR
><TR
><TD
WIDTH="17%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>libsdl</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>O</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>O</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>O</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>O</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>O</TD
></TR
><TR
><TD
WIDTH="17%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>libz</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
></TR
><TR
><TD
WIDTH="17%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>mesa</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>-</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>-</TD
></TR
><TR
><TD
WIDTH="17%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>openAL</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
></TR
><TR
><TD
WIDTH="17%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>openGL</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>-</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>-</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>-</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
></TR
><TR
><TD
WIDTH="17%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>python</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
WIDTH="17%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
></TR
></TBODY
></TABLE
></DIV
></DIV
><DIV
CLASS="section"
><H2
CLASS="section"
><A
NAME="AEN528"
></A
>Tools needed</H2
><P
>&#13;         Having the necessary libraries installed and the Blender sources
         downloaded to your system means that you're now able to build
         Blender. The entire build process requires some tools to be
         available on your system. In the table below, the list of tools
         along with the minimum version is shown. The third column shows if
         the tool is required for CVS only ('X'). If the tool is not required
         for a source package build, a '-' is shown.

      </P
><DIV
CLASS="table"
><A
NAME="AEN531"
></A
><P
><B
>Table 3. Minimum version tools</B
></P
><TABLE
BORDER="1"
BGCOLOR="#E0E0E0"
CELLSPACING="0"
CELLPADDING="4"
CLASS="CALSTABLE"
><THEAD
><TR
><TH
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>Tool</TH
><TH
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>Version</TH
><TH
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>CVS</TH
><TH
ALIGN="LEFT"
VALIGN="MIDDLE"
>Note</TH
></TR
></THEAD
><TBODY
><TR
><TD
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>autoconf</TD
><TD
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>2.53</TD
><TD
WIDTH="33%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
>&nbsp;</TD
></TR
><TR
><TD
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>automake</TD
><TD
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>1.6.2</TD
><TD
WIDTH="33%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
>&nbsp;</TD
></TR
><TR
><TD
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>cvs</TD
><TD
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>1.11.1p1</TD
><TD
WIDTH="33%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
>&nbsp;</TD
></TR
><TR
><TD
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>docbook</TD
><TD
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>3.1</TD
><TD
WIDTH="33%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>O</TD
><TD
>&nbsp;</TD
></TR
><TR
><TD
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>doxygen</TD
><TD
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>N/A</TD
><TD
WIDTH="33%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>O</TD
><TD
>&nbsp;</TD
></TR
><TR
><TD
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>gawk</TD
><TD
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>3.1.0</TD
><TD
WIDTH="33%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
>&nbsp;</TD
></TR
><TR
><TD
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>gcc</TD
><TD
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>2.96</TD
><TD
WIDTH="33%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>-</TD
><TD
>&nbsp;</TD
></TR
><TR
><TD
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>gettext</TD
><TD
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>0.11</TD
><TD
WIDTH="33%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>-</TD
><TD
>&nbsp;</TD
></TR
><TR
><TD
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>gmake</TD
><TD
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>3.79.1</TD
><TD
WIDTH="33%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>-</TD
><TD
>&nbsp;</TD
></TR
><TR
><TD
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>m4</TD
><TD
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>1.4</TD
><TD
WIDTH="33%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
>&nbsp;</TD
></TR
><TR
><TD
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>sed</TD
><TD
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>3.02</TD
><TD
WIDTH="33%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>X</TD
><TD
>&nbsp;</TD
></TR
><TR
><TD
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>sh</TD
><TD
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>2.05.1</TD
><TD
WIDTH="33%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>-</TD
><TD
>&nbsp;</TD
></TR
><TR
><TD
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>Visual C++</TD
><TD
WIDTH="33%"
ALIGN="LEFT"
VALIGN="MIDDLE"
>6.0 SP5</TD
><TD
WIDTH="33%"
ALIGN="CENTER"
VALIGN="MIDDLE"
>-</TD
><TD
ALIGN="LEFT"
VALIGN="MIDDLE"
>Windows only</TD
></TR
></TBODY
></TABLE
></DIV
><DIV
CLASS="tip"
><P
></P
><TABLE
CLASS="tip"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="./stylesheet-images/tip.gif"
HSPACE="5"
ALT="Tip"></TD
><TH
ALIGN="LEFT"
VALIGN="CENTER"
><B
>Python</B
></TH
></TR
><TR
><TD
>&nbsp;</TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;         Python is not included in this table although it is used to build
         Blender. The reason that it is not included is because Python is also
         needed as an external library and thus has to be installed already as
         has been written in the previous section.
         </P
></TD
></TR
></TABLE
></DIV
></DIV
><DIV
CLASS="section"
><H2
CLASS="section"
><A
NAME="AEN600"
></A
>Building Blender</H2
><P
>&#13;		There are two build systems for using gcc or cc compilers; regular Makefiles, 
		which stem from the period Blender was developed in the company NaN,
		and the automake/autoconf "configure" style one. Using "configure" can write over the 
		NaN Makefiles, so you have to choose either one.
	  </P
><P
>&#13;	    For Windows MSVC, Blender supports usage of project files and workspaces.
	  </P
><P
>&#13;	    The files describing detailed build information are located in the blender root directory:
	  </P
><P
></P
><UL
><LI
><P
>INSTALL: general information, download links for libraries</P
></LI
><LI
><P
>INSTALL.AUTO: using autoconf and configure scripts</P
></LI
><LI
><P
>INSTALL.MAKE: using regular makefiles</P
></LI
><LI
><P
>INSTALL.MSVC: using Microsoft Visual C project files</P
></LI
></UL
></DIV
><DIV
CLASS="section"
><H2
CLASS="section"
><A
NAME="AEN614"
></A
>Technical support</H2
><P
></P
><UL
><LI
><P
>portal: http://www.blender.org</P
></LI
><LI
><P
>overview: http://www.blender.org/docs/get_involved.html</P
></LI
><LI
><P
>mailinglist: http://www.blender.org/mailman/listinfo/bf-committers/</P
></LI
><LI
><P
>bug tracker: http://projects.blender.org/tracker/?group_id=9</P
></LI
><LI
><P
>IRC: irc.freenode.net, #blendercoders</P
></LI
></UL
></DIV
></DIV
><DIV
CLASS="NAVFOOTER"
><HR
ALIGN="LEFT"
WIDTH="100%"><TABLE
SUMMARY="Footer navigation table"
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TD
WIDTH="33%"
ALIGN="left"
VALIGN="top"
><A
HREF="c217.html"
ACCESSKEY="P"
>&#60;&#60;&#60; Previous</A
></TD
><TD
WIDTH="34%"
ALIGN="center"
VALIGN="top"
><A
HREF="book1.html"
ACCESSKEY="H"
>Home</A
></TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
><A
HREF="c627.html"
ACCESSKEY="N"
>Next &#62;&#62;&#62;</A
></TD
></TR
><TR
><TD
WIDTH="33%"
ALIGN="left"
VALIGN="top"
>Installation</TD
><TD
WIDTH="34%"
ALIGN="center"
VALIGN="top"
><A
HREF="c217.html"
ACCESSKEY="U"
>Up</A
></TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
>Understanding the interface</TD
></TR
></TABLE
></DIV
></BODY
></HTML
>