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<h2>GRASS GIS 6.3.0 Reference Manual</h2>

<p>
<em>Geographic Resources Analysis Support System</em>, commonly referred to as
<a href="http://grass.osgeo.org">GRASS</a>, 
is a Geographic Information System (GIS) used for geospatial data management
and analysis, image processing, graphics/maps production, spatial modeling,
and visualization. GRASS is currently used in academic and commercial settings
around the world, as well as by many governmental agencies and environmental
consulting companies.</p>

<p>This reference manual details the use of modules distributed with
Geographic Resources Analysis Support System (GRASS), an open source (GNU
GPL'ed), image processing and geographic information system (GIS).</p>

<h3>Quick Introduction</h3>

<!-- the files grass6.html & helptext.html file live in lib/init/ -->
<ul>
<li><a href="grass6.html">GRASS startup manual page</a></li>
<li><a href="helptext.html">How to start with GRASS</a></li>
<li>Introductions
 <ul>
  <li><a href="rasterintro.html">2D raster map processing</a></li>
  <li><a href="raster3dintro.html">3D raster map (voxel) processing</a></li>
  <li><a href="imageryintro.html">Image processing</a></li>
  <li><a href="databaseintro.html">Database management</a></li>
  <li><a href="vectorintro.html">Vector map processing and network analysis</a></li>
  <li><a href="projectionintro.html">Projections and spatial transformations</a></li>
  <li><a href="sql.html">SQL support</a></li>
  <li><a href="displaydrivers.html">Display drivers</a></li>
  <li><a href="variables.html">GRASS variables and environment variables</a></li>
 </ul>
 <li><a href="gem/index.html">The GRASS Extensions Manager (GEM)</a></li>
</ul>
<P>


<b>vector commands:</b>
<table>
<tr><td valign=top><a href="v.buffer.html">v.buffer</a></td> <td>Creates a buffer around features of given type (areas must contain centroid).</td></tr>
<tr><td valign=top><a href="v.build.all.html">v.build.all</a></td> <td>Rebuilds topology on all vector maps in the current mapset.</td></tr>
<tr><td valign=top><a href="v.build.html">v.build</a></td> <td>Creates topology for GRASS vector map.</td></tr>
<tr><td valign=top><a href="v.build.polylines.html">v.build.polylines</a></td> <td>Builds polylines from lines or boundaries.</td></tr>
<tr><td valign=top><a href="v.category.html">v.category</a></td> <td>Attach, delete or report vector categories to map geometry.</td></tr>
<tr><td valign=top><a href="v.centroids.html">v.centroids</a></td> <td>Adds missing centroids to closed boundaries.</td></tr>
<tr><td valign=top><a href="v.clean.html">v.clean</a></td> <td>Toolset for cleaning topology of vector map.</td></tr>
<tr><td valign=top><a href="v.convert.all.html">v.convert.all</a></td> <td>Convert all old GRASS < Ver5.7 vector maps in current mapset to current format</td></tr>
<tr><td valign=top><a href="v.convert.html">v.convert</a></td> <td>Imports older versions of GRASS vector maps.</td></tr>
<tr><td valign=top><a href="v.db.addcol.html">v.db.addcol</a></td> <td>Adds one or more columns to the attribute table connected to a given vector map.</td></tr>
<tr><td valign=top><a href="v.db.addtable.html">v.db.addtable</a></td> <td>Creates and adds a new attribute table to a given layer of an existing vector map.</td></tr>
<tr><td valign=top><a href="v.db.connect.html">v.db.connect</a></td> <td>Prints/sets DB connection for a vector map to attribute table.</td></tr>
<tr><td valign=top><a href="v.db.dropcol.html">v.db.dropcol</a></td> <td>Drops a column from the attribute table connected to a given vector map.</td></tr>
<tr><td valign=top><a href="v.db.droptable.html">v.db.droptable</a></td> <td>Removes existing attribute table of a vector map.</td></tr>
<tr><td valign=top><a href="v.db.join.html">v.db.join</a></td> <td>Allows to join a table to a vector map table.</td></tr>
<tr><td valign=top><a href="v.db.reconnect.all.html">v.db.reconnect.all</a></td> <td>Reconnects vectors to a new database.</td></tr>
<tr><td valign=top><a href="v.db.renamecol.html">v.db.renamecol</a></td> <td>Renames a column in a attribute table connected to a given vector map.</td></tr>
<tr><td valign=top><a href="v.db.select.html">v.db.select</a></td> <td>Prints vector map attributes.</td></tr>
<tr><td valign=top><a href="v.db.univar.html">v.db.univar</a></td> <td>Calculates univariate statistics on selected table column for a GRASS vector map.</td></tr>
<tr><td valign=top><a href="v.db.update.html">v.db.update</a></td> <td>Allows to update a column in the attribute table connected to a vector map.</td></tr>
<tr><td valign=top><a href="v.delaunay.html">v.delaunay</a></td> <td>Creates a Delaunay triangulation from an input vector map containing points or centroids.</td></tr>
<tr><td valign=top><a href="v.digit.html">v.digit</a></td> <td>Interactive editing and digitization of vector maps.</td></tr>
<tr><td valign=top><a href="v.dissolve.html">v.dissolve</a></td> <td>Dissolves boundaries between adjacent areas sharing a common category number or attribute.</td></tr>
<tr><td valign=top><a href="v.distance.html">v.distance</a></td> <td>Finds the nearest element in vector 'to' for elements in vector 'from'. Various information about this relation may be uploaded to the attribute table of input vector 'from' or printed to stdout.</td></tr>
<tr><td valign=top><a href="v.drape.html">v.drape</a></td> <td>Converts 2D vector to 3D vector by sampling of elevation raster. Default sampling by nearest neighbor.</td></tr>
<tr><td valign=top><a href="v.edit.html">v.edit</a></td> <td>Edits a vector map, allows adding, deleting and modifying selected vector features.</td></tr>
<tr><td valign=top><a href="v.external.html">v.external</a></td> <td>Creates a new vector as a read-only link to OGR layer.<BR></td></tr>
<tr><td valign=top><a href="v.extract.html">v.extract</a></td> <td>Selects vector objects from an existing vector map and creates a new map containing only the selected objects.<BR></td></tr>
<tr><td valign=top><a href="v.extrude.html">v.extrude</a></td> <td>Extrudes flat vector object to 3D with defined height.</td></tr>
<tr><td valign=top><a href="v.generalize.html">v.generalize</a></td> <td>Vector based generalization.</td></tr>
<tr><td valign=top><a href="v.hull.html">v.hull</a></td> <td>Uses a GRASS vector points map to produce a convex hull vector map.</td></tr>
<tr><td valign=top><a href="v.in.ascii.html">v.in.ascii</a></td> <td>Creates a vector map from ASCII points file or ASCII vector file.</td></tr>
<tr><td valign=top><a href="v.in.db.html">v.in.db</a></td> <td>Creates new vector (points) map from database table containing coordinates.</td></tr>
<tr><td valign=top><a href="v.in.dxf.html">v.in.dxf</a></td> <td>Converts files in DXF format to GRASS vector map format.</td></tr>
<tr><td valign=top><a href="v.in.e00.html">v.in.e00</a></td> <td>Import E00 file into a vector map.</td></tr>
<tr><td valign=top><a href="v.in.garmin.html">v.in.garmin</a></td> <td>Download waypoints, routes, and tracks from a Garmin GPS receiver into a vector map.</td></tr>
<tr><td valign=top><a href="v.in.gns.html">v.in.gns</a></td> <td>Imports US-NGA GEOnet Names Server (GNS) country files into a GRASS vector points map.</td></tr>
<tr><td valign=top><a href="v.in.gpsbabel.html">v.in.gpsbabel</a></td> <td>Import waypoints, routes, and tracks from a GPS receiver or GPS download file into a vector map.</td></tr>
<tr><td valign=top><a href="v.in.mapgen.html">v.in.mapgen</a></td> <td>Import Mapgen or Matlab vector maps into GRASS.</td></tr>
<tr><td valign=top><a href="v.in.ogr.html">v.in.ogr</a></td> <td>Convert OGR vector layers to GRASS vector map.</td></tr>
<tr><td valign=top><a href="v.in.region.html">v.in.region</a></td> <td>Create a new vector from the current region.</td></tr>
<tr><td valign=top><a href="v.in.sites.all.html">v.in.sites.all</a></td> <td>Converts all old GRASS < Ver5.7 sites maps in current mapset to vector maps.</td></tr>
<tr><td valign=top><a href="v.in.sites.html">v.in.sites</a></td> <td>Converts a GRASS site_lists file into a vector map.</td></tr>
<tr><td valign=top><a href="v.in.wfs.html">v.in.wfs</a></td> <td>import GetFeature from WFS</td></tr>
<tr><td valign=top><a href="v.info.html">v.info</a></td> <td>Outputs basic information about a user-specified vector map layer.</td></tr>
<tr><td valign=top><a href="v.kcv.html">v.kcv</a></td> <td>Randomly partition points into test/train sets.</td></tr>
<tr><td valign=top><a href="v.kernel.html">v.kernel</a></td> <td>Generates a raster density map from vector points data using a moving 2D isotropic Gaussian kernel or optionally generates a vector density map on vector network with a 1D kernel.</td></tr>
<tr><td valign=top><a href="v.label.html">v.label</a></td> <td>Creates paint labels for a vector map from attached attributes.</td></tr>
<tr><td valign=top><a href="v.lidar.correction.html">v.lidar.correction</a></td> <td>Correction of the v.lidar.growing output. It is the last of the three algorithms for LIDAR filtering.</td></tr>
<tr><td valign=top><a href="v.lidar.edgedetection.html">v.lidar.edgedetection</a></td> <td>Detects the object's edges from a LIDAR data set.</td></tr>
<tr><td valign=top><a href="v.lidar.growing.html">v.lidar.growing</a></td> <td>Building contour determination and Region Growing algorithm for determining the building inside</td></tr>
<tr><td valign=top><a href="v.lrs.create.html">v.lrs.create</a></td> <td>Create Linear Reference System</td></tr>
<tr><td valign=top><a href="v.lrs.label.html">v.lrs.label</a></td> <td>Create stationing from input lines, and linear reference system</td></tr>
<tr><td valign=top><a href="v.lrs.segment.html">v.lrs.segment</a></td> <td>Creates points/segments from input lines, linear reference system and positions read from stdin or a file.</td></tr>
<tr><td valign=top><a href="v.lrs.where.html">v.lrs.where</a></td> <td>Finds line id and real km+offset for given points in vector map using linear reference system.</td></tr>
<tr><td valign=top><a href="v.mkgrid.html">v.mkgrid</a></td> <td>Creates a GRASS vector map of a user-defined grid.</td></tr>
<tr><td valign=top><a href="v.neighbors.html">v.neighbors</a></td> <td>Makes each cell value a function of the attribute values assigned to the vector points or centroids around it, and stores new cell values in an output raster map layer.</td></tr>
<tr><td valign=top><a href="v.net.alloc.html">v.net.alloc</a></td> <td>Allocate subnets for nearest centres (direction from centre).<BR></td></tr>
<tr><td valign=top><a href="v.net.html">v.net</a></td> <td>Network maintenance.</td></tr>
<tr><td valign=top><a href="v.net.iso.html">v.net.iso</a></td> <td>Split net by cost isolines<BR></td></tr>
<tr><td valign=top><a href="v.net.path.html">v.net.path</a></td> <td>Finds shortest path on vector network.</td></tr>
<tr><td valign=top><a href="v.net.salesman.html">v.net.salesman</a></td> <td>Creates a cycle connecting given nodes (Traveling salesman problem).<BR></td></tr>
<tr><td valign=top><a href="v.net.steiner.html">v.net.steiner</a></td> <td>Create Steiner tree for the network and given terminals<BR></td></tr>
<tr><td valign=top><a href="v.net.visibility.html">v.net.visibility</a></td> <td>Visibility graph construction.</td></tr>
<tr><td valign=top><a href="v.normal.html">v.normal</a></td> <td>Tests for normality for points.</td></tr>
<tr><td valign=top><a href="v.out.ascii.html">v.out.ascii</a></td> <td>Converts a GRASS binary vector map to a GRASS ASCII vector map.</td></tr>
<tr><td valign=top><a href="v.out.dxf.html">v.out.dxf</a></td> <td>Exports GRASS vector map layers to DXF file format.</td></tr>
<tr><td valign=top><a href="v.out.ogr.html">v.out.ogr</a></td> <td>Converts to one of the supported OGR vector formats.</td></tr>
<tr><td valign=top><a href="v.out.pov.html">v.out.pov</a></td> <td>Convert to POV-Ray format, GRASS x,y,z -> POV-Ray x,z,y</td></tr>
<tr><td valign=top><a href="v.out.svg.html">v.out.svg</a></td> <td>Exports a GRASS vector map to SVG.</td></tr>
<tr><td valign=top><a href="v.out.vtk.html">v.out.vtk</a></td> <td>Converts a GRASS binary vector map to VTK ASCII output.</td></tr>
<tr><td valign=top><a href="v.outlier.html">v.outlier</a></td> <td>Removes outliers from vector point data.</td></tr>
<tr><td valign=top><a href="v.overlay.html">v.overlay</a></td> <td>Overlays two vector maps.</td></tr>
<tr><td valign=top><a href="v.parallel.html">v.parallel</a></td> <td>Create parallel line to input lines</td></tr>
<tr><td valign=top><a href="v.patch.html">v.patch</a></td> <td>Create a new vector map layer by combining other vector map layers.</td></tr>
<tr><td valign=top><a href="v.perturb.html">v.perturb</a></td> <td>Random location perturbations of GRASS vector points</td></tr>
<tr><td valign=top><a href="v.proj.html">v.proj</a></td> <td>Allows projection conversion of vector maps.</td></tr>
<tr><td valign=top><a href="v.qcount.html">v.qcount</a></td> <td>Indices for quadrat counts of sites lists</td></tr>
<tr><td valign=top><a href="v.random.html">v.random</a></td> <td>Randomly generate a 2D/3D GRASS vector points map.</td></tr>
<tr><td valign=top><a href="v.rast.stats.html">v.rast.stats</a></td> <td>Calculates univariate statistics from a GRASS raster map based on vector polygons and uploads statistics to new attribute columns.</td></tr>
<tr><td valign=top><a href="v.reclass.html">v.reclass</a></td> <td>Changes vector category values for an existing vector map according to results of SQL queries or a value in attribute table column.</td></tr>
<tr><td valign=top><a href="v.report.html">v.report</a></td> <td>Reports geometry statistics for vectors.</td></tr>
<tr><td valign=top><a href="v.sample.html">v.sample</a></td> <td>Samples a raster map at vector point locations.</td></tr>
<tr><td valign=top><a href="v.segment.html">v.segment</a></td> <td>Creates points/segments from input vector lines and positions.</td></tr>
<tr><td valign=top><a href="v.select.html">v.select</a></td> <td>Select features from ainput by features from binput</td></tr>
<tr><td valign=top><a href="v.split.html">v.split</a></td> <td>Split lines to shorter segments.</td></tr>
<tr><td valign=top><a href="v.support.html">v.support</a></td> <td>Updates vector map metadata.</td></tr>
<tr><td valign=top><a href="v.surf.bspline.html">v.surf.bspline</a></td> <td>Bicubic or bilinear spline interpolation with Tykhonov regularization.</td></tr>
<tr><td valign=top><a href="v.surf.idw.html">v.surf.idw</a></td> <td>Surface interpolation from vector point data by Inverse Distance Squared Weighting.</td></tr>
<tr><td valign=top><a href="v.surf.rst.html">v.surf.rst</a></td> <td>Spatial approximation and topographic analysis from given point or isoline data in vector format to floating point raster format using regularized spline with tension.</td></tr>
<tr><td valign=top><a href="v.to.db.html">v.to.db</a></td> <td>Populate database values from vector features.<BR></td></tr>
<tr><td valign=top><a href="v.to.points.html">v.to.points</a></td> <td>Create points along input lines in new vector with 2 layers.</td></tr>
<tr><td valign=top><a href="v.to.rast.html">v.to.rast</a></td> <td>Converts a binary GRASS vector map layer into a GRASS raster map layer.</td></tr>
<tr><td valign=top><a href="v.to.rast3.html">v.to.rast3</a></td> <td>Converts a binary GRASS vector map (only points) layer into a 3D GRASS raster map layer.</td></tr>
<tr><td valign=top><a href="v.transform.html">v.transform</a></td> <td>Performs an affine transformation (shift, scale and rotate, or GPCs) on vector map.</td></tr>
<tr><td valign=top><a href="v.type.html">v.type</a></td> <td>Change the type of geometry elements.</td></tr>
<tr><td valign=top><a href="v.univar.html">v.univar</a></td> <td>Calculates univariate statistics for attribute. Variance and standard deviation is calculated only for points if specified.</td></tr>
<tr><td valign=top><a href="v.univar.sh.html">v.univar.sh</a></td> <td>Calculates univariate statistics on selected table column for a GRASS vector map.</td></tr>
<tr><td valign=top><a href="v.vol.rst.html">v.vol.rst</a></td> <td>Interpolates point data to a G3D grid volume using regularized spline with tension (RST) algorithm.</td></tr>
<tr><td valign=top><a href="v.voronoi.html">v.voronoi</a></td> <td>Creates a Voronoi diagram from an input vector map containing points or centroids.</td></tr>
<tr><td valign=top><a href="v.what.html">v.what</a></td> <td>Queries a vector map layer at given locations.</td></tr>
<tr><td valign=top><a href="v.what.rast.html">v.what.rast</a></td> <td>Uploads raster values at positions of vector points to the table.</td></tr>
<tr><td valign=top><a href="v.what.vect.html">v.what.vect</a></td> <td>Uploads vector values at positions of vector points to the table.</td></tr>
</table>
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