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GMT-doc-4.5.2-1.fc13.noarch.rpm

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Contents</A>
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<UL>
<LI><A NAME="tex2html2222"
  HREF="node2.html">List of Tables</A>
<LI><A NAME="tex2html2223"
  HREF="node3.html">List of Figures</A>
<LI><A NAME="tex2html2224"
  HREF="node9.html">1. Preface</A>
<UL>
<LI><A NAME="tex2html2225"
  HREF="node10.html">1.1 What is new in GMT 4.x?</A>
<UL>
<LI><A NAME="tex2html2226"
  HREF="node11.html">1.1.1 Overview of GMT 4.5.2 [Jan-15, 2010]</A>
<LI><A NAME="tex2html2227"
  HREF="node12.html">1.1.2 Overview of GMT 4.5.1 [Sept-20, 2009]</A>
<LI><A NAME="tex2html2228"
  HREF="node13.html">1.1.3 Overview of GMT 4.5.0 [July-15, 2009]</A>
<LI><A NAME="tex2html2229"
  HREF="node14.html">1.1.4 Overview of GMT 4.4.0 [Feb-15, 2009]</A>
<LI><A NAME="tex2html2230"
  HREF="node15.html">1.1.5 Overview of GMT 4.3.1 [May-15, 2008]</A>
<LI><A NAME="tex2html2231"
  HREF="node16.html">1.1.6 Overview of GMT 4.3.0 [May-1, 2008]</A>
<LI><A NAME="tex2html2232"
  HREF="node17.html">1.1.7 Overview of GMT 4.2.1 [October-10, 2007]</A>
<LI><A NAME="tex2html2233"
  HREF="node18.html">1.1.8 Overview of GMT 4.2.0 [April-1, 2007]</A>
<LI><A NAME="tex2html2234"
  HREF="node19.html">1.1.9 Overview of GMT 4.1.4 [Nov-1, 2006]</A>
<LI><A NAME="tex2html2235"
  HREF="node20.html">1.1.10 Overview of GMT 4.1.3 [June-1, 2006]</A>
<LI><A NAME="tex2html2236"
  HREF="node21.html">1.1.11 Overview of GMT 4.1.2 [May-15, 2006]</A>
<LI><A NAME="tex2html2237"
  HREF="node22.html">1.1.12 Overview of GMT 4.1.1 [Mar-1, 2006]</A>
<LI><A NAME="tex2html2238"
  HREF="node23.html">1.1.13 Overview of GMT 4.1 [Jan-7, 2006]</A>
<LI><A NAME="tex2html2239"
  HREF="node24.html">1.1.14 Overview of GMT 4.0 [Oct-10, 2004]</A>
</UL>
</UL>
<BR>
<LI><A NAME="tex2html2240"
  HREF="node25.html">2. Introduction</A>
<LI><A NAME="tex2html2241"
  HREF="node27.html">3. GMT overview and quick reference</A>
<UL>
<LI><A NAME="tex2html2242"
  HREF="node28.html">3.1 GMT summary</A>
<LI><A NAME="tex2html2243"
  HREF="node29.html">3.2 GMT quick reference</A>
</UL>
<BR>
<LI><A NAME="tex2html2244"
  HREF="node30.html">4. General features</A>
<UL>
<LI><A NAME="tex2html2245"
  HREF="node31.html">4.1 GMT units</A>
<LI><A NAME="tex2html2246"
  HREF="node32.html">4.2 GMT defaults</A>
<UL>
<LI><A NAME="tex2html2247"
  HREF="node33.html">4.2.1 Overview and the .gmtdefaults4 file</A>
<LI><A NAME="tex2html2248"
  HREF="node34.html">4.2.2 Changing GMT defaults</A>
</UL>
<LI><A NAME="tex2html2249"
  HREF="node35.html">4.3 Command line arguments</A>
<LI><A NAME="tex2html2250"
  HREF="node36.html">4.4 Standardized command line options</A>
<UL>
<LI><A NAME="tex2html2251"
  HREF="node37.html">4.4.1 Data domain or map region: The -R option</A>
<LI><A NAME="tex2html2252"
  HREF="node38.html">4.4.2 Coordinate transformations and map projections: The -J option</A>
<LI><A NAME="tex2html2253"
  HREF="node39.html">4.4.3 Map frame and axes annotations: The -B option</A>
<LI><A NAME="tex2html2254"
  HREF="node45.html">4.4.4 Header data records: The -H option</A>
<LI><A NAME="tex2html2255"
  HREF="node46.html">4.4.5 Portrait plot orientation: The -P option</A>
<LI><A NAME="tex2html2256"
  HREF="node47.html">4.4.6 Plot overlays: The -K -O options</A>
<LI><A NAME="tex2html2257"
  HREF="node48.html">4.4.7 Timestamps on plots: The -U option</A>
<LI><A NAME="tex2html2258"
  HREF="node49.html">4.4.8 Verbose feedback: The -V option</A>
<LI><A NAME="tex2html2259"
  HREF="node50.html">4.4.9 Plot positioning and layout: The -X -Y options</A>
<LI><A NAME="tex2html2260"
  HREF="node51.html">4.4.10 Binary table i/o: The -b option</A>
<LI><A NAME="tex2html2261"
  HREF="node52.html">4.4.11 Number of Copies: The -c option</A>
<LI><A NAME="tex2html2262"
  HREF="node53.html">4.4.12 Data type selection: The -f option</A>
<LI><A NAME="tex2html2263"
  HREF="node54.html">4.4.13 Data gap detection: The -g option</A>
<LI><A NAME="tex2html2264"
  HREF="node55.html">4.4.14 Multiple segment data: The -m option</A>
<LI><A NAME="tex2html2265"
  HREF="node56.html">4.4.15 Lat/Lon or Lon/Lat?: The -: option</A>
</UL>
<LI><A NAME="tex2html2266"
  HREF="node57.html">4.5 Command line history</A>
<LI><A NAME="tex2html2267"
  HREF="node58.html">4.6 Usage messages, syntax- and general error messages</A>
<LI><A NAME="tex2html2268"
  HREF="node59.html">4.7 Standard input or file, header records</A>
<LI><A NAME="tex2html2269"
  HREF="node60.html">4.8 Verbose operation</A>
<LI><A NAME="tex2html2270"
  HREF="node61.html">4.9 Program output</A>
<LI><A NAME="tex2html2271"
  HREF="node62.html">4.10 Input data formats</A>
<LI><A NAME="tex2html2272"
  HREF="node63.html">4.11 Output data formats</A>
<LI><A NAME="tex2html2273"
  HREF="node64.html">4.12 PostScript features</A>
<LI><A NAME="tex2html2274"
  HREF="node65.html">4.13 Specifying pen attributes</A>
<LI><A NAME="tex2html2275"
  HREF="node66.html">4.14 Specifying area fill attributes</A>
<LI><A NAME="tex2html2276"
  HREF="node67.html">4.15 Color palette tables</A>
<UL>
<LI><A NAME="tex2html2277"
  HREF="node68.html">4.15.1 Categorical CPT files</A>
<LI><A NAME="tex2html2278"
  HREF="node69.html">4.15.2 Regular CPT files</A>
</UL>
<LI><A NAME="tex2html2279"
  HREF="node70.html">4.16 Character escape sequences</A>
<LI><A NAME="tex2html2280"
  HREF="node71.html">4.17 Grid file format specifications</A>
<LI><A NAME="tex2html2281"
  HREF="node72.html">4.18 Options for COARDS-compliant netCDF files</A>
<LI><A NAME="tex2html2282"
  HREF="node73.html">4.19 The NaN data value</A>
<LI><A NAME="tex2html2283"
  HREF="node74.html">4.20 GMT environment parameters</A>
</UL>
<BR>
<LI><A NAME="tex2html2284"
  HREF="node75.html">5. GMT Coordinate Transformations</A>
<UL>
<LI><A NAME="tex2html2285"
  HREF="node76.html">5.1 Cartesian transformations</A>
<UL>
<LI><A NAME="tex2html2286"
  HREF="node77.html">5.1.1 Cartesian linear transformation (-Jx -JX)</A>
<LI><A NAME="tex2html2287"
  HREF="node81.html">5.1.2 Cartesian logarithmic projection</A>
<LI><A NAME="tex2html2288"
  HREF="node82.html">5.1.3 Cartesian power projection</A>
</UL>
<LI><A NAME="tex2html2289"
  HREF="node83.html">5.2 Linear projection with polar (<IMG
 WIDTH="27" HEIGHT="29" ALIGN="MIDDLE" BORDER="0"
 SRC="img5.png"
 ALT="$\theta , r$">) coordinates (<B>-Jp </B> <B>-JP</B>)</A>
</UL>
<BR>
<LI><A NAME="tex2html2290"
  HREF="node84.html">6. GMT Map Projections</A>
<UL>
<LI><A NAME="tex2html2291"
  HREF="node85.html">6.1 Conic projections</A>
<UL>
<LI><A NAME="tex2html2292"
  HREF="node86.html">6.1.1 Albers conic equal-area projection (-Jb -JB)</A>
<LI><A NAME="tex2html2293"
  HREF="node87.html">6.1.2 Equidistant conic projection (-Jd -JD)</A>
<LI><A NAME="tex2html2294"
  HREF="node88.html">6.1.3 Lambert conic conformal projection (-Jl -JL)</A>
<LI><A NAME="tex2html2295"
  HREF="node89.html">6.1.4 (American) polyconic projection (-Jpoly -JPoly</A>
</UL>
<LI><A NAME="tex2html2296"
  HREF="node90.html">6.2 Azimuthal projections</A>
<UL>
<LI><A NAME="tex2html2297"
  HREF="node91.html">6.2.1 Lambert Azimuthal Equal-Area (-Ja -JA)</A>
<LI><A NAME="tex2html2298"
  HREF="node94.html">6.2.2 Stereographic Equal-Angle projection (-Js -JS)</A>
<LI><A NAME="tex2html2299"
  HREF="node98.html">6.2.3 Perspective projection (-Jg -JG)</A>
<LI><A NAME="tex2html2300"
  HREF="node99.html">6.2.4 Orthographic projection (-Jg -JG)</A>
<LI><A NAME="tex2html2301"
  HREF="node100.html">6.2.5 Azimuthal Equidistant projection (-Je -JE)</A>
<LI><A NAME="tex2html2302"
  HREF="node101.html">6.2.6 Gnomonic projection (-Jf -JF)</A>
</UL>
<LI><A NAME="tex2html2303"
  HREF="node102.html">6.3 Cylindrical projections</A>
<UL>
<LI><A NAME="tex2html2304"
  HREF="node103.html">6.3.1 Mercator projection (-Jm -JM)</A>
<LI><A NAME="tex2html2305"
  HREF="node104.html">6.3.2 Transverse Mercator projection (-Jt -JT)</A>
<LI><A NAME="tex2html2306"
  HREF="node105.html">6.3.3 Universal Transverse Mercator (UTM) projection (-Ju -JU)</A>
<LI><A NAME="tex2html2307"
  HREF="node106.html">6.3.4 Oblique Mercator projection (-Jo -JO)</A>
<LI><A NAME="tex2html2308"
  HREF="node107.html">6.3.5 Cassini cylindrical projection (-Jc -JC)</A>
<LI><A NAME="tex2html2309"
  HREF="node108.html">6.3.6 Cylindrical equidistant projection (-Jq -JQ)</A>
<LI><A NAME="tex2html2310"
  HREF="node109.html">6.3.7 Cylindrical equal-area projections (-Jy -JY)</A>
<LI><A NAME="tex2html2311"
  HREF="node110.html">6.3.8 Miller Cylindrical projection (-Jj -JJ)</A>
<LI><A NAME="tex2html2312"
  HREF="node111.html">6.3.9 Cylindrical stereographic projections (-Jcyl_stere -JCyl_stere)</A>
</UL>
<LI><A NAME="tex2html2313"
  HREF="node112.html">6.4 Miscellaneous projections</A>
<UL>
<LI><A NAME="tex2html2314"
  HREF="node113.html">6.4.1 Hammer projection (-Jh -JH)</A>
<LI><A NAME="tex2html2315"
  HREF="node114.html">6.4.2 Mollweide projection (-Jw -JW)</A>
<LI><A NAME="tex2html2316"
  HREF="node115.html">6.4.3 Winkel Tripel projection (-Jr -JR)</A>
<LI><A NAME="tex2html2317"
  HREF="node116.html">6.4.4 Robinson projection (-Jn -JN)</A>
<LI><A NAME="tex2html2318"
  HREF="node117.html">6.4.5 Eckert IV and VI projection (-Jk -JK)</A>
<LI><A NAME="tex2html2319"
  HREF="node118.html">6.4.6 Sinusoidal projection (-Ji -JI)</A>
<LI><A NAME="tex2html2320"
  HREF="node119.html">6.4.7 Van der Grinten projection (-Jv -JV)</A>
</UL>
</UL>
<BR>
<LI><A NAME="tex2html2321"
  HREF="node120.html">7. Creating GMT Graphics</A>
<UL>
<LI><A NAME="tex2html2322"
  HREF="node121.html">7.1 The making of contour maps</A>
<LI><A NAME="tex2html2323"
  HREF="node122.html">7.2 Image presentations</A>
<LI><A NAME="tex2html2324"
  HREF="node123.html">7.3 Spectral estimation and xy-plots</A>
<LI><A NAME="tex2html2325"
  HREF="node124.html">7.4 A 3-D perspective mesh plot</A>
<LI><A NAME="tex2html2326"
  HREF="node125.html">7.5 A 3-D illuminated surface in black and white</A>
<LI><A NAME="tex2html2327"
  HREF="node126.html">7.6 Plotting of histograms</A>
<LI><A NAME="tex2html2328"
  HREF="node127.html">7.7 A simple location map</A>
<LI><A NAME="tex2html2329"
  HREF="node128.html">7.8 A 3-D histogram</A>
<LI><A NAME="tex2html2330"
  HREF="node129.html">7.9 Plotting time-series along tracks</A>
<LI><A NAME="tex2html2331"
  HREF="node130.html">7.10 A geographical bar graph plot</A>
<LI><A NAME="tex2html2332"
  HREF="node131.html">7.11 Making a 3-D RGB color cube</A>
<LI><A NAME="tex2html2333"
  HREF="node132.html">7.12 Optimal triangulation of data</A>
<LI><A NAME="tex2html2334"
  HREF="node133.html">7.13 Plotting of vector fields</A>
<LI><A NAME="tex2html2335"
  HREF="node134.html">7.14 Gridding of data and trend surfaces</A>
<LI><A NAME="tex2html2336"
  HREF="node135.html">7.15 Gridding, contouring, and masking of unconstrained areas</A>
<LI><A NAME="tex2html2337"
  HREF="node136.html">7.16 Gridding of data, continued</A>
<LI><A NAME="tex2html2338"
  HREF="node137.html">7.17 Images clipped by coastlines</A>
<LI><A NAME="tex2html2339"
  HREF="node138.html">7.18 Volumes and Spatial Selections</A>
<LI><A NAME="tex2html2340"
  HREF="node139.html">7.19 Color patterns on maps</A>
<LI><A NAME="tex2html2341"
  HREF="node140.html">7.20 Custom plot symbols</A>
<LI><A NAME="tex2html2342"
  HREF="node141.html">7.21 Time-series of RedHat stock price</A>
<LI><A NAME="tex2html2343"
  HREF="node142.html">7.22 World-wide seismicity the last 7 days</A>
<LI><A NAME="tex2html2344"
  HREF="node143.html">7.23 All great-circle paths lead to Rome</A>
<LI><A NAME="tex2html2345"
  HREF="node144.html">7.24 Data selection based on geospatial criteria</A>
<LI><A NAME="tex2html2346"
  HREF="node145.html">7.25 Global distribution of antipodes</A>
<LI><A NAME="tex2html2347"
  HREF="node146.html">7.26 General vertical perspective projection</A>
<LI><A NAME="tex2html2348"
  HREF="node147.html">7.27 Plotting Sandwell/Smith Mercator img grids</A>
<LI><A NAME="tex2html2349"
  HREF="node148.html">7.28 Mixing UTM and geographic data sets</A>
<LI><A NAME="tex2html2350"
  HREF="node149.html">7.29 Gridding spherical surface data using splines</A>
<LI><A NAME="tex2html2351"
  HREF="node150.html">7.30 Trigonometric functions plotted in graph mode</A>
</UL>
<BR>
<LI><A NAME="tex2html2352"
  HREF="node151.html">8. Creating GMT Animations</A>
<UL>
<LI><A NAME="tex2html2353"
  HREF="node152.html">8.1 Animation of the sine function</A>
<LI><A NAME="tex2html2354"
  HREF="node153.html">8.2 Examining DEMs using variable illumination</A>
<LI><A NAME="tex2html2355"
  HREF="node154.html">8.3 Orbiting a static map</A>
<LI><A NAME="tex2html2356"
  HREF="node155.html">8.4 Flying over topography</A>
</UL>
<BR>
<LI><A NAME="tex2html2357"
  HREF="node156.html">9. Mailing lists, updates, and bug reports</A>
<LI><A NAME="tex2html2358"
  HREF="node157.html">A. GMT supplemental packages</A>
<UL>
<LI><A NAME="tex2html2359"
  HREF="node158.html">A.1 dbase: gridded data extractor</A>
<LI><A NAME="tex2html2360"
  HREF="node159.html">A.2 gshhs: GSHHS data extractor</A>
<LI><A NAME="tex2html2361"
  HREF="node160.html">A.3 imgsrc: gridded altimetry extractor</A>
<LI><A NAME="tex2html2362"
  HREF="node161.html">A.4 meca: seismology and geodesy symbols</A>
<LI><A NAME="tex2html2363"
  HREF="node162.html">A.5 mex: Matlab/Octave-GMT interface</A>
<LI><A NAME="tex2html2364"
  HREF="node163.html">A.6 mgd77: MGD77 extractor and plotting tools</A>
<LI><A NAME="tex2html2365"
  HREF="node164.html">A.7 mgg: GMT-MGD77 extractor and plotting tools</A>
<LI><A NAME="tex2html2366"
  HREF="node165.html">A.8 misc: Miscellaneous tools</A>
<LI><A NAME="tex2html2367"
  HREF="node166.html">A.9 segyprogs: plotting SEGY seismic data</A>
<LI><A NAME="tex2html2368"
  HREF="node167.html">A.10 sph: spherical triangulation and gridding</A>
<LI><A NAME="tex2html2369"
  HREF="node168.html">A.11 spotter: backtracking and hotspotting</A>
<LI><A NAME="tex2html2370"
  HREF="node169.html">A.12 x2sys: track crossover error estimation</A>
<LI><A NAME="tex2html2371"
  HREF="node170.html">A.13 x_system: track crossover error estimation</A>
<LI><A NAME="tex2html2372"
  HREF="node171.html">A.14 xgrid: visual editor for grid files</A>
</UL>
<BR>
<LI><A NAME="tex2html2373"
  HREF="node172.html">B. GMT file formats</A>
<UL>
<LI><A NAME="tex2html2374"
  HREF="node173.html">B.1 Table data</A>
<UL>
<LI><A NAME="tex2html2375"
  HREF="node174.html">B.1.1 ASCII tables</A>
<LI><A NAME="tex2html2376"
  HREF="node177.html">B.1.2 Binary tables</A>
<LI><A NAME="tex2html2377"
  HREF="node178.html">B.1.3 NetCDF tables</A>
</UL>
<LI><A NAME="tex2html2378"
  HREF="node179.html">B.2 Grid files</A>
<UL>
<LI><A NAME="tex2html2379"
  HREF="node180.html">B.2.1 NetCDF files</A>
<LI><A NAME="tex2html2380"
  HREF="node181.html">B.2.2 Gridline and Pixel node registration</A>
<LI><A NAME="tex2html2381"
  HREF="node184.html">B.2.3 Boundary Conditions for operations on grids</A>
<LI><A NAME="tex2html2382"
  HREF="node185.html">B.2.4 Native binary grid files</A>
</UL>
<LI><A NAME="tex2html2383"
  HREF="node186.html">B.3 Sun raster files</A>
</UL>
<BR>
<LI><A NAME="tex2html2384"
  HREF="node187.html">C. Including GMT graphics into your documents</A>
<UL>
<LI><A NAME="tex2html2385"
  HREF="node188.html">C.1 Making GMT Encapsulated PostScript Files</A>
<LI><A NAME="tex2html2386"
  HREF="node189.html">C.2 Converting GMT PostScript to PDF or raster images</A>
<UL>
<LI><A NAME="tex2html2387"
  HREF="node190.html">C.2.1 When converting or viewing PostScript goes awry</A>
<LI><A NAME="tex2html2388"
  HREF="node191.html">C.2.2 Using ps2raster</A>
</UL>
<LI><A NAME="tex2html2389"
  HREF="node192.html">C.3 Examples</A>
<UL>
<LI><A NAME="tex2html2390"
  HREF="node193.html">C.3.1 GMT graphics in L<SUP>A</SUP>TEX</A>
<LI><A NAME="tex2html2391"
  HREF="node194.html">C.3.2 GMT graphics in PowerPoint</A>
</UL>
<LI><A NAME="tex2html2392"
  HREF="node195.html">C.4 Concluding remarks</A>
</UL>
<BR>
<LI><A NAME="tex2html2393"
  HREF="node196.html">D. Availability of GMT and related code</A>
<UL>
<LI><A NAME="tex2html2394"
  HREF="node197.html">D.1 Source distribution</A>
<LI><A NAME="tex2html2395"
  HREF="node198.html">D.2 Pre-compiled Executables</A>
</UL>
<BR>
<LI><A NAME="tex2html2396"
  HREF="node199.html">E. Predefined bit and hachure patterns in GMT</A>
<LI><A NAME="tex2html2397"
  HREF="node200.html">F. Chart of octal codes for characters</A>
<LI><A NAME="tex2html2398"
  HREF="node201.html">G. PostScript fonts used by GMT</A>
<LI><A NAME="tex2html2399"
  HREF="node202.html">H. Problems with display of GMT PostScript</A>
<UL>
<LI><A NAME="tex2html2400"
  HREF="node203.html">H.1 PostScript driver bugs</A>
<LI><A NAME="tex2html2401"
  HREF="node204.html">H.2 Resolution and dots per inch</A>
<LI><A NAME="tex2html2402"
  HREF="node205.html">H.3 European characters</A>
<LI><A NAME="tex2html2403"
  HREF="node206.html">H.4 Hints</A>
</UL>
<BR>
<LI><A NAME="tex2html2404"
  HREF="node207.html">I. Color Space: The final frontier</A>
<UL>
<LI><A NAME="tex2html2405"
  HREF="node208.html">I.1 RGB color system</A>
<LI><A NAME="tex2html2406"
  HREF="node209.html">I.2 HSV color system</A>
<LI><A NAME="tex2html2407"
  HREF="node210.html">I.3 The color cube</A>
<LI><A NAME="tex2html2408"
  HREF="node211.html">I.4 Color interpolation</A>
<LI><A NAME="tex2html2409"
  HREF="node212.html">I.5 Artificial illumination</A>
<LI><A NAME="tex2html2410"
  HREF="node213.html">I.6 Thinking in RGB or HSV</A>
<LI><A NAME="tex2html2411"
  HREF="node214.html">I.7 CMYK color system</A>
</UL>
<BR>
<LI><A NAME="tex2html2412"
  HREF="node215.html">J. Filtering of data in GMT</A>
<LI><A NAME="tex2html2413"
  HREF="node216.html">K. The GMT High-Resolution Coastline Data</A>
<UL>
<LI><A NAME="tex2html2414"
  HREF="node217.html">K.1 Selecting the right data</A>
<LI><A NAME="tex2html2415"
  HREF="node218.html">K.2 Format required by GMT</A>
<LI><A NAME="tex2html2416"
  HREF="node219.html">K.3 The long and winding road</A>
<LI><A NAME="tex2html2417"
  HREF="node220.html">K.4 The Five Resolutions</A>
<UL>
<LI><A NAME="tex2html2418"
  HREF="node221.html">K.4.1 The crude resolution (-Dc)</A>
<LI><A NAME="tex2html2419"
  HREF="node222.html">K.4.2 The low resolution (-Dl)</A>
<LI><A NAME="tex2html2420"
  HREF="node223.html">K.4.3 The intermediate resolution (-Di)</A>
<LI><A NAME="tex2html2421"
  HREF="node224.html">K.4.4 The high resolution (-Dh)</A>
<LI><A NAME="tex2html2422"
  HREF="node225.html">K.4.5 The full resolution (-Df)</A>
</UL>
</UL>
<BR>
<LI><A NAME="tex2html2423"
  HREF="node226.html">L. GMT on non-UNIX platforms</A>
<UL>
<LI><A NAME="tex2html2424"
  HREF="node227.html">L.1 Introduction</A>
<LI><A NAME="tex2html2425"
  HREF="node228.html">L.2 Cygwin and GMT</A>
<LI><A NAME="tex2html2426"
  HREF="node229.html">L.3 SFU and GMT</A>
<LI><A NAME="tex2html2427"
  HREF="node230.html">L.4 DJGPP and GMT</A>
<LI><A NAME="tex2html2428"
  HREF="node231.html">L.5 WIN32 and GMT</A>
<LI><A NAME="tex2html2429"
  HREF="node232.html">L.6 OS/2 and GMT</A>
<LI><A NAME="tex2html2430"
  HREF="node233.html">L.7 Mac OS and GMT</A>
</UL>
<BR>
<LI><A NAME="tex2html2431"
  HREF="node234.html">M. Of colors and color legends</A>
<UL>
<LI><A NAME="tex2html2432"
  HREF="node235.html">M.1 Built-in color palette tables</A>
<LI><A NAME="tex2html2433"
  HREF="node236.html">M.2 Labeled and non-equidistant color legends</A>
</UL>
<BR>
<LI><A NAME="tex2html2434"
  HREF="node237.html">N. Custom Plot Symbols</A>
<LI><A NAME="tex2html2435"
  HREF="node238.html">O. Annotation of Contours and ``Quoted Lines''</A>
<UL>
<LI><A NAME="tex2html2436"
  HREF="node239.html">O.1 Label Placement</A>
<LI><A NAME="tex2html2437"
  HREF="node240.html">O.2 Label Attributes</A>
<LI><A NAME="tex2html2438"
  HREF="node241.html">O.3 Examples of Contour Label Placement</A>
<UL>
<LI><A NAME="tex2html2439"
  HREF="node242.html">O.3.1 Equidistant labels</A>
<LI><A NAME="tex2html2440"
  HREF="node243.html">O.3.2 Fixed number of labels</A>
<LI><A NAME="tex2html2441"
  HREF="node244.html">O.3.3 Prescribed label placements</A>
<LI><A NAME="tex2html2442"
  HREF="node245.html">O.3.4 Label placement at simple line intersections</A>
<LI><A NAME="tex2html2443"
  HREF="node246.html">O.3.5 Label placement at general line intersections</A>
</UL>
<LI><A NAME="tex2html2444"
  HREF="node247.html">O.4 Examples of Label Attributes</A>
<UL>
<LI><A NAME="tex2html2445"
  HREF="node248.html">O.4.1 Label placement by along-track distances, 1</A>
<LI><A NAME="tex2html2446"
  HREF="node249.html">O.4.2 Label placement by along-track distances, 2</A>
<LI><A NAME="tex2html2447"
  HREF="node250.html">O.4.3 Using a different data set for labels</A>
</UL>
<LI><A NAME="tex2html2448"
  HREF="node251.html">O.5 Putting it all together</A>
</UL>
<BR>
<LI><A NAME="tex2html2449"
  HREF="node252.html">P. Special Operations</A>
<UL>
<LI><A NAME="tex2html2450"
  HREF="node253.html">P.1 Running GMT in isolation mode</A>
<LI><A NAME="tex2html2451"
  HREF="node254.html">P.2 Using both GMT 3 and 4</A>
</UL>
<BR>
<LI><A NAME="tex2html2452"
  HREF="node255.html">Index</A>
</UL>
<!--End of Table of Contents-->
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<ADDRESS>
Paul Wessel
2010-01-14
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