Sophie

Sophie

distrib > Fedora > 13 > i386 > by-pkgid > 5c0004e46a853d76119e48eec4172c53 > files > 3

lsnipes-0.9.4-6.fc13.i686.rpm

0.9.4   Oct 11, 2000

  - Keyboard mapping for raw keyboard mode is now determined by calling
    dumpkeys(1).  This is a fix for Debian bug #37662.  Note that it
    will not give optimal results with Dvorak key mappings, for
    example.  Also, it means that dumpkeys(1) is required for raw
    keyboard mode to work, but I assume that dumpkeys(1) is provided
    with most linux distributions.  Finally, this is untested on
    any machine other than my personal intel box.

0.9.3   Oct 11, 2000

  - Got rid of useless README file header.

  - Fixed safe keyboard mode.

  - Replaced timer thread with interval timer.  This was the last
    use of threads, so all references to threads were removed
    and we no longer link with the pthreads library.

0.9.2   Jul 23, 1999

  - Improved enemy AI.

  - Fixed a bug in the initialization sequence that caused the
    keyboard mode to be set improperly and restored incorrectly
    when snipes exited.

  - Added man page.

0.9.1   Apr 23, 1999

  - Corrected usage message.

  - Added ioctl() calls to set sound format.

  - Fixed buglet when the user specifies a new level.

  - Fixes for compiling without CURSES and on non-Linux machines.

  - Compilation fixes for DOUBLEWIDE_FONT_HACK.

  - Includes all necessary files to use DOUBLEWIDE_FONT_HACK.

0.9.0   Apr 20, 1999

  - Isolated the curses stuff and significantly revised the
    screen and keyboard modules so that supporting other display
    targets is easier.  Removed the keyboard thread.

  - Added a slow but functional Xwindow(s) version.

  - Added a console font hack to support an emulated "40x25 mode",
    although not all of the files for this are distributed yet.

0.8.9   Mar 31, 1999

  - Added a first version of /dev/audio sound support.

  - Changed the characteristics of the different levels.

  - Fixed a bug introduced with the spacebar movement acceleration
    which caused the keyboard to quit working when Ctrl-C was pressed.

  - Ask the user for a new level when they start a new game.

0.8.8   Mar 29, 1999

  - Changed the criterion for when snipes change to ghosts.  Rather
    than deciding randomly, the game now follows the DOS version(s) in
    changing a snipe to a ghost when the weapon hits the snipe in its
    weapon (as opposed to hitting it in the face, in which case the
    snipe dies).

  - Added spacebar movement acceleration support.

  - Improved the level support.  Now the maximum number of enemies
    depends on the level and there are tables for that and the
    initial number of hives in each level.

  - Enemy fire kills enemies (and hives).  Friendly fire kills you.

  - Clarified the usage message.