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libQGLViewer-doc-2.3.1-10.fc12.noarch.rpm

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<h1>Class List</h1>Here are the classes, structs, unions and interfaces with brief descriptions:<table>
  <tr><td class="indexkey"><a class="el" href="classqglviewer_1_1AxisPlaneConstraint.html">AxisPlaneConstraint</a></td><td class="indexvalue">An abstract class for <a class="el" href="classqglviewer_1_1Frame.html" title="The Frame class represents a coordinate system, defined by a position and an orientation...">Frame</a> Constraints defined by an axis or a plane </td></tr>
  <tr><td class="indexkey"><a class="el" href="classqglviewer_1_1Camera.html">Camera</a></td><td class="indexvalue">A perspective or orthographic camera </td></tr>
  <tr><td class="indexkey"><a class="el" href="classqglviewer_1_1CameraConstraint.html">CameraConstraint</a></td><td class="indexvalue">An <a class="el" href="classqglviewer_1_1AxisPlaneConstraint.html" title="An abstract class for Frame Constraints defined by an axis or a plane.">AxisPlaneConstraint</a> defined in the camera coordinate system </td></tr>
  <tr><td class="indexkey"><a class="el" href="classqglviewer_1_1Constraint.html">Constraint</a></td><td class="indexvalue">An interface class for <a class="el" href="classqglviewer_1_1Frame.html" title="The Frame class represents a coordinate system, defined by a position and an orientation...">Frame</a> constraints </td></tr>
  <tr><td class="indexkey"><a class="el" href="classqglviewer_1_1Frame.html">Frame</a></td><td class="indexvalue">Coordinate system, defined by a position and an orientation </td></tr>
  <tr><td class="indexkey"><a class="el" href="classqglviewer_1_1KeyFrameInterpolator.html">KeyFrameInterpolator</a></td><td class="indexvalue">A keyFrame Catmull-Rom <a class="el" href="classqglviewer_1_1Frame.html" title="The Frame class represents a coordinate system, defined by a position and an orientation...">Frame</a> interpolator </td></tr>
  <tr><td class="indexkey"><a class="el" href="classqglviewer_1_1LocalConstraint.html">LocalConstraint</a></td><td class="indexvalue">An <a class="el" href="classqglviewer_1_1AxisPlaneConstraint.html" title="An abstract class for Frame Constraints defined by an axis or a plane.">AxisPlaneConstraint</a> defined in the <a class="el" href="classqglviewer_1_1Frame.html" title="The Frame class represents a coordinate system, defined by a position and an orientation...">Frame</a> local coordinate system </td></tr>
  <tr><td class="indexkey"><a class="el" href="classqglviewer_1_1ManipulatedCameraFrame.html">ManipulatedCameraFrame</a></td><td class="indexvalue"><a class="el" href="classqglviewer_1_1ManipulatedFrame.html" title="A ManipulatedFrame is a Frame that can be rotated and translated using the mouse...">ManipulatedFrame</a> with <a class="el" href="classqglviewer_1_1Camera.html" title="A perspective or orthographic camera.">Camera</a> specific mouse bindings </td></tr>
  <tr><td class="indexkey"><a class="el" href="classqglviewer_1_1ManipulatedFrame.html">ManipulatedFrame</a></td><td class="indexvalue">A <a class="el" href="classqglviewer_1_1ManipulatedFrame.html" title="A ManipulatedFrame is a Frame that can be rotated and translated using the mouse...">ManipulatedFrame</a> is a <a class="el" href="classqglviewer_1_1Frame.html" title="The Frame class represents a coordinate system, defined by a position and an orientation...">Frame</a> that can be rotated and translated using the mouse </td></tr>
  <tr><td class="indexkey"><a class="el" href="classqglviewer_1_1MouseGrabber.html">MouseGrabber</a></td><td class="indexvalue">Abstract class for objects that grab mouse focus in a <a class="el" href="classQGLViewer.html" title="A versatile 3D OpenGL viewer based on QGLWidget.">QGLViewer</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classQGLViewer.html">QGLViewer</a></td><td class="indexvalue">A versatile 3D OpenGL viewer based on QGLWidget </td></tr>
  <tr><td class="indexkey"><a class="el" href="classqglviewer_1_1Quaternion.html">Quaternion</a></td><td class="indexvalue">3D rotations and orientations </td></tr>
  <tr><td class="indexkey"><a class="el" href="classqglviewer_1_1Vec.html">Vec</a></td><td class="indexvalue">3D positions and 3D vectors </td></tr>
  <tr><td class="indexkey"><a class="el" href="classqglviewer_1_1WorldConstraint.html">WorldConstraint</a></td><td class="indexvalue">An <a class="el" href="classqglviewer_1_1AxisPlaneConstraint.html" title="An abstract class for Frame Constraints defined by an axis or a plane.">AxisPlaneConstraint</a> defined in the world coordinate system </td></tr>
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