;Mesh.Thing.MaxSuperlightmapSize = 256 ;Mesh.Thing.MaxSuperlightmapWidth = 256 ;Mesh.Thing.MaxSuperlightmapHeight = 256 ;Mesh.Thing.MaxSuperlightmapWaste = 0.6 Mesh.Thing.LightmapQuality = 3 ;Mesh.Thing.EnableLightmaps = false
;Mesh.Thing.MaxSuperlightmapSize = 256 ;Mesh.Thing.MaxSuperlightmapWidth = 256 ;Mesh.Thing.MaxSuperlightmapHeight = 256 ;Mesh.Thing.MaxSuperlightmapWaste = 0.6 Mesh.Thing.LightmapQuality = 3 ;Mesh.Thing.EnableLightmaps = false