/* This file contains prototypes for the functions in callbacks.c. It is * included by main.c so that when you create a new widget, you can tie * its callback function to something that has been defined (otherwise the * compiler will give you and error. * * If you add any functions to callbacks.c, you should put a corresponding * function prototype in here. */ /* callback protos */ void quit(Widget w, void *data); void load(Widget w, void *data); void save(Widget w, void *data); void list_callback(Widget w, char *str, int index, void *arg); void string_func(Widget w, char *txt, void *arg); void scroll_func(Widget w, float val, void *arg); void color(Widget w, void *data); void do_stuff(Widget w, void *data); void more_stuff(Widget w, void *data); void check_me(Widget w, void *data); void toggle1(Widget w, void *data); void toggle2(Widget w, void *data); void toggle3(Widget w, void *data); void toggle4(Widget w, void *data); void other_toggle(Widget w, void *data); void menu_item1(Widget w, void *data); void menu_item2(Widget w, void *data); void menu_item3(Widget w, void *data); void menu_item4(Widget w, void *data); void redisplay(Widget w, int new_width, int new_height, void *data); void button_down(Widget w, int which_button, int x, int y, void *data); void button_up(Widget w, int which_button, int x, int y, void *data); void keypress(Widget w, char *input, int up_or_down, void *data); void motion(Widget w, int x, int y, void *data); void enter(Widget w, int x, int y, void *data); void leave(Widget w, int x, int y, void *data);