<html> <head><title>ClanLib Reference: CL_NetComputer</title></head> <body text=black link=blue vlink=#800080 bgcolor=white topmargin=0 leftmargin=0> <table border=0 cellspacing=0 cellpadding=0 width=100%><tr><td><img border=0 src="../images/eyeheader-main-purple-a.gif" alt="ClanSoft logo" width=525 height=96></td></tr> <tr bgcolor=#dadada><td align=left valign=top><img border=0 src="../images/eyeheader-main-purple-b.gif" alt="ClanSoft logo" width=190 height=14></td><td align=right valign=top><img border=0 src="../images/clanlib_light.gif" width=42 height=14></td></tr></table> <table align=center border=0 cellspacing=10> <tr> <td><a href="entire_class_index.html">Entire Class Index</a></td> <td><a href="class_index.html">Main Class Index</a></td> <td><a href="cross_index.html">Cross Index</a></td> <td><a href="global_index.html">Global Index</a></td> </table><h1 align=center>Class CL_NetComputer</h1><p> <b> Class representing a computer in a network game.</b><br> Contained in: <a href="global_index.html">global</a><br> Derived from: <i>none</i> <br> Derived by: <i>none</i> <br>Group: Network (NetSessions) <p> #include <ClanLib/network.h> <p> <hr noshade> <table border=0> <tr><td colspan=3><h3>public function member index:</h3></td> <tr valign=top><td align=left><h3>Construction:</h3></td> <tr valign=top><td align=right><tt></tt> </td><td align=right><a href="CL_NetComputer.html#1512"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a></td><td><tt>()</tt>;</td> <tr valign=top><td align=right><tt></tt> </td><td align=right><a href="CL_NetComputer.html#1513"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a></td><td><tt>(<tt>const</tt> <a href="CL_NetComputer.html#1525"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a>& <tt><font color=blue>copy</font></tt>)</tt>;</td> <tr valign=top><td align=right><tt><tt>virtual</tt> </tt> </td><td align=right><a href="CL_NetComputer.html#1514"><tt><font color=blue><b>~CL_NetComputer</b></font></tt></a></td><td><tt>()</tt>;</td> <tr valign=top><td align=left><h3>Attributes:</h3></td> <tr valign=top><td align=right><tt><a href="CL_IPAddress.html"><tt><font color=navy><b>CL_IPAddress</b></font></tt></a></tt> </td><td align=right><a href="CL_NetComputer.html#1515"><tt><font color=blue><b>get_address</b></font></tt></a></td><td><tt>() <tt>const</tt></tt>;</td> <tr valign=top><td align=right><tt><a href="CL_NetSession.html"><tt><font color=navy><b>CL_NetSession</b></font></tt></a></tt> </td><td align=right><a href="CL_NetComputer.html#1516"><tt><font color=blue><b>get_session</b></font></tt></a></td><td><tt>()</tt>;</td> <tr valign=top><td align=right><tt><tt><font color=purple>bool</font></tt></tt> </td><td align=right><a href="CL_NetComputer.html#1517"><tt><font color=blue><b>is_disconnected</b></font></tt></a></td><td><tt>() <tt>const</tt></tt>;</td> <tr valign=top><td align=right><tt><tt>const</tt> <tt><font color=navy>std::string</font></tt>&</tt> </td><td align=right><a href="CL_NetComputer.html#1518"><tt><font color=blue><b>get_disconnect_reason</b></font></tt></a></td><td><tt>() <tt>const</tt></tt>;</td> <tr valign=top><td align=right><tt><tt><font color=purple>bool</font></tt></tt> </td><td align=right><a href="CL_NetComputer.html#1519"><tt><font color=black><b>operator</b></font></tt><tt> == </tt></a></td><td><tt>(<tt>const</tt> <a href="CL_NetComputer.html#1525"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a>& <tt><font color=blue>other_instance</font></tt>) <tt>const</tt></tt>;</td> <tr valign=top><td align=right><tt><tt><font color=purple>bool</font></tt></tt> </td><td align=right><a href="CL_NetComputer.html#1520"><tt><font color=black><b>operator</b></font></tt><tt> < </tt></a></td><td><tt>(<tt>const</tt> <a href="CL_NetComputer.html#1525"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a>& <tt><font color=blue>other_instance</font></tt>) <tt>const</tt></tt>;</td> <tr valign=top><td align=right><tt><tt><font color=purple>bool</font></tt></tt> </td><td align=right><a href="CL_NetComputer.html#1521"><tt><font color=black><b>operator</b></font></tt><tt> > </tt></a></td><td><tt>(<tt>const</tt> <a href="CL_NetComputer.html#1525"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a>& <tt><font color=blue>other_instance</font></tt>) <tt>const</tt></tt>;</td> <tr valign=top><td align=left><h3>Operations:</h3></td> <tr valign=top><td align=right><tt><tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_NetComputer.html#1522"><tt><font color=blue><b>disconnect</b></font></tt></a></td><td><tt>()</tt>;</td> <tr valign=top><td align=right><tt><tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_NetComputer.html#1523"><tt><font color=blue><b>send</b></font></tt></a></td><td><tt>(<tt>const</tt> <tt><font color=navy>std::string</font></tt>& <tt><font color=blue>packet_channel</font></tt>, <tt>const</tt> <a href="CL_NetPacket.html"><tt><font color=navy><b>CL_NetPacket</b></font></tt></a>& <tt><font color=blue>packet</font></tt>)</tt>;</td> <tr valign=top><td align=right><tt><a href="CL_NetComputer.html#1525"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a>&</tt> </td><td align=right><a href="CL_NetComputer.html#1524"><tt><font color=black><b>operator</b></font></tt><tt> = </tt></a></td><td><tt>(<tt>const</tt> <a href="CL_NetComputer.html#1525"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a>& <tt><font color=blue>other_instance</font></tt>)</tt>;</td> <tr valign=top><td align=left><h3>Implementation:</h3></td> <tr valign=top><td align=right><tt></tt> </td><td align=right><a href="CL_NetComputer.html#1525"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a></td><td><tt>(<tt><font color=navy>class</font></tt> <tt><font color=blue>CL_NetComputer_Generic</font></tt>* <tt><font color=blue>impl</font></tt>)</tt>;</td> <tr><td> </td></table> <hr noshade> <h2>Description:</h2> <p> <hr noshade> <h2>Function Member Descriptions:</h2> <a name="1512"><font size=+1><b>CL_NetComputer::CL_NetComputer</b></font></a> - Creates a netcomputer object.<br><tt></tt> <a href="CL_NetComputer.html#1512"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a><tt>()</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br> <a name="1522"><font size=+1><b>CL_NetComputer::disconnect</b></font></a> - Disconnects the computer from server.<br><tt><tt><font color=purple>void</font></tt></tt> <a href="CL_NetComputer.html#1522"><tt><font color=blue><b>disconnect</b></font></tt></a><tt>()</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br> <a name="1515"><font size=+1><b>CL_NetComputer::get_address</b></font></a> - Returns the IP address (in network byte order) of the computer.<br><tt><a href="CL_IPAddress.html"><tt><font color=navy><b>CL_IPAddress</b></font></tt></a></tt> <a href="CL_NetComputer.html#1515"><tt><font color=blue><b>get_address</b></font></tt></a><tt>() <tt>const</tt></tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br> <a name="1518"><font size=+1><b>CL_NetComputer::get_disconnect_reason</b></font></a> - Returns the disconenct reason.<br><tt><tt>const</tt> <tt><font color=navy>std::string</font></tt>&</tt> <a href="CL_NetComputer.html#1518"><tt><font color=blue><b>get_disconnect_reason</b></font></tt></a><tt>() <tt>const</tt></tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br> <a name="1516"><font size=+1><b>CL_NetComputer::get_session</b></font></a> - Returns the netsession that the computer is attached to.<br><tt><a href="CL_NetSession.html"><tt><font color=navy><b>CL_NetSession</b></font></tt></a></tt> <a href="CL_NetComputer.html#1516"><tt><font color=blue><b>get_session</b></font></tt></a><tt>()</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br> <a name="1517"><font size=+1><b>CL_NetComputer::is_disconnected</b></font></a> - Returns true if computer is disconnected.<br><tt><tt><font color=purple>bool</font></tt></tt> <a href="CL_NetComputer.html#1517"><tt><font color=blue><b>is_disconnected</b></font></tt></a><tt>() <tt>const</tt></tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br> <a name="1520"><font size=+1><b>CL_NetComputer::operator < </b></font></a> - Returns true if the other netcomputer is less.<br><tt><tt><font color=purple>bool</font></tt></tt> <a href="CL_NetComputer.html#1520"><tt><font color=black><b>operator</b></font></tt><tt> < </tt></a><tt>(<tt>const</tt> <a href="CL_NetComputer.html#1525"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a>& <tt><font color=blue>other_instance</font></tt>) <tt>const</tt></tt>;<br><blockquote> <p>This is used for sorting purposes (eg. if you use a std::map<CL_NetComputer, Player>).</p></blockquote> <hr size="1" width="70%" align="left" noshade="noshade"><br><br> <a name="1524"><font size=+1><b>CL_NetComputer::operator = </b></font></a> - Copy Operator.<br><tt><a href="CL_NetComputer.html#1525"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a>&</tt> <a href="CL_NetComputer.html#1524"><tt><font color=black><b>operator</b></font></tt><tt> = </tt></a><tt>(<tt>const</tt> <a href="CL_NetComputer.html#1525"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a>& <tt><font color=blue>other_instance</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br> <a name="1519"><font size=+1><b>CL_NetComputer::operator == </b></font></a> - Returns true if objects are the same.<br><tt><tt><font color=purple>bool</font></tt></tt> <a href="CL_NetComputer.html#1519"><tt><font color=black><b>operator</b></font></tt><tt> == </tt></a><tt>(<tt>const</tt> <a href="CL_NetComputer.html#1525"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a>& <tt><font color=blue>other_instance</font></tt>) <tt>const</tt></tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br> <a name="1521"><font size=+1><b>CL_NetComputer::operator > </b></font></a> - Returns true if the other netcomputer is greater.<br><tt><tt><font color=purple>bool</font></tt></tt> <a href="CL_NetComputer.html#1521"><tt><font color=black><b>operator</b></font></tt><tt> > </tt></a><tt>(<tt>const</tt> <a href="CL_NetComputer.html#1525"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a>& <tt><font color=blue>other_instance</font></tt>) <tt>const</tt></tt>;<br><blockquote> <p>This is used for sorting purposes (eg. if you use a std::map<CL_NetComputer, Player>).</p></blockquote> <hr size="1" width="70%" align="left" noshade="noshade"><br><br> <a name="1523"><font size=+1><b>CL_NetComputer::send</b></font></a> - Send packet to the specified channel.<br><tt><tt><font color=purple>void</font></tt></tt> <a href="CL_NetComputer.html#1523"><tt><font color=blue><b>send</b></font></tt></a><tt>(<tt>const</tt> <tt><font color=navy>std::string</font></tt>& <tt><font color=blue>packet_channel</font></tt>, <tt>const</tt> <a href="CL_NetPacket.html"><tt><font color=navy><b>CL_NetPacket</b></font></tt></a>& <tt><font color=blue>packet</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br> <a name="1514"><font size=+1><b>CL_NetComputer::~CL_NetComputer</b></font></a> - Net Computer Destructor.<br><tt><tt>virtual</tt> </tt> <a href="CL_NetComputer.html#1514"><tt><font color=blue><b>~CL_NetComputer</b></font></tt></a><tt>()</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br> <hr noshade> <h2>Variable Member Descriptions:</h2> <hr noshade> </body> </html>