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ClanLib06-devel-0.6.5-16.fc13.x86_64.rpm


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<head><title>ClanLib Reference: CL_OpenGL</title></head>
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</table><h1 align=center>Class CL_OpenGL</h1><p>
<b>  OpenGL "main" class.</b><br>
Contained in: <a href="global_index.html">global</a><br>
Derived from:
<i>none</i>
<br>
Derived by:
<i>none</i>
<br>Group: GL (OpenGL)
<p>
#include &lt;ClanLib/gl.h&gt;
<p>
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<table border=0>
<tr><td colspan=3><h3>public function member index:</h3></td>
<tr valign=top><td align=left><h3>Operations:</h3></td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#1767"><tt><font color=blue><b>begin_2d</b></font></tt></a></td><td><tt>()</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#1768"><tt><font color=blue><b>end_2d</b></font></tt></a></td><td><tt>()</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#1769"><tt><font color=blue><b>enable_2d_projection</b></font></tt></a></td><td><tt>()</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#1770"><tt><font color=blue><b>disable_2d_projection</b></font></tt></a></td><td><tt>()</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#1771"><tt><font color=blue><b>set_use_gl</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#1772"><tt><font color=blue><b>set_buffer_size</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#1773"><tt><font color=blue><b>set_level</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#1774"><tt><font color=blue><b>set_rgba</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#1775"><tt><font color=blue><b>set_doublebuffer</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#1776"><tt><font color=blue><b>set_stereo</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#1777"><tt><font color=blue><b>set_aux_buffers</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#1778"><tt><font color=blue><b>set_red_size</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#1779"><tt><font color=blue><b>set_green_size</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#1780"><tt><font color=blue><b>set_blue_size</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#1781"><tt><font color=blue><b>set_alpha_size</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#1782"><tt><font color=blue><b>set_depth_size</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#1783"><tt><font color=blue><b>set_stencil_size</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#1784"><tt><font color=blue><b>set_accum_red_size</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#1785"><tt><font color=blue><b>set_accum_green_size</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#1786"><tt><font color=blue><b>set_accum_blue_size</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#1787"><tt><font color=blue><b>set_accum_alpha_size</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=navy>CL_ProcAddress</font></tt>*</tt> </td><td align=right><a href="CL_OpenGL.html#1788"><tt><font color=blue><b>get_proc_address</b></font></tt></a></td><td><tt>(<tt>const</tt> <tt><font color=navy>std::string</font></tt>& <tt><font color=blue>function_name</font></tt>)</tt>;</td>
<tr><td>&nbsp;</td></table>
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<h2>Description:</h2>
  CL_OpenGL is a class containing some functions that are general for  both OpenGL and ClanLib.<br><p>
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<h2>Function Member Descriptions:</h2>
<a name="1767"><font size=+1><b>CL_OpenGL::begin_2d</b></font></a> -   Begin 2d<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#1767"><tt><font color=blue><b>begin_2d</b></font></tt></a><tt>()</tt>;<br><blockquote>  You can use standard ClanLib 2D graphics display code while using OpenGL.<br>  ClanLib will save and restore the state before and after each call.<br>  If you plan to call alot of 2D drawing code, call begin_2d(), do the drawing,<br>  then call end_2d().  This greatly reduces the overhead per call of 2D code.</blockquote>
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<a name="1770"><font size=+1><b>CL_OpenGL::disable_2d_projection</b></font></a> -   Disable 2d projection<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#1770"><tt><font color=blue><b>disable_2d_projection</b></font></tt></a><tt>()</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="1769"><font size=+1><b>CL_OpenGL::enable_2d_projection</b></font></a> -   Enable 2d projection<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#1769"><tt><font color=blue><b>enable_2d_projection</b></font></tt></a><tt>()</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="1768"><font size=+1><b>CL_OpenGL::end_2d</b></font></a> -   End 2d<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#1768"><tt><font color=blue><b>end_2d</b></font></tt></a><tt>()</tt>;<br><blockquote>  Ends the current 2D session started by begin_2d()</blockquote>
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<a name="1788"><font size=+1><b>CL_OpenGL::get_proc_address</b></font></a> -   Get OpenGL extension specific function address.<br><tt><tt>static</tt> <tt><font color=navy>CL_ProcAddress</font></tt>*</tt> <a href="CL_OpenGL.html#1788"><tt><font color=blue><b>get_proc_address</b></font></tt></a><tt>(<tt>const</tt> <tt><font color=navy>std::string</font></tt>& <tt><font color=blue>function_name</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="1787"><font size=+1><b>CL_OpenGL::set_accum_alpha_size</b></font></a> -   Set accum alpha size<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#1787"><tt><font color=blue><b>set_accum_alpha_size</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="1786"><font size=+1><b>CL_OpenGL::set_accum_blue_size</b></font></a> -   Set accum blue size<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#1786"><tt><font color=blue><b>set_accum_blue_size</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="1785"><font size=+1><b>CL_OpenGL::set_accum_green_size</b></font></a> -   Set accum green size<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#1785"><tt><font color=blue><b>set_accum_green_size</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="1784"><font size=+1><b>CL_OpenGL::set_accum_red_size</b></font></a> -   Set accum red size<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#1784"><tt><font color=blue><b>set_accum_red_size</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="1781"><font size=+1><b>CL_OpenGL::set_alpha_size</b></font></a> -   Set alpha size<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#1781"><tt><font color=blue><b>set_alpha_size</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="1777"><font size=+1><b>CL_OpenGL::set_aux_buffers</b></font></a> -   Set aux buffers<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#1777"><tt><font color=blue><b>set_aux_buffers</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="1780"><font size=+1><b>CL_OpenGL::set_blue_size</b></font></a> -   Set blue size<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#1780"><tt><font color=blue><b>set_blue_size</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="1772"><font size=+1><b>CL_OpenGL::set_buffer_size</b></font></a> -   Set buffer size<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#1772"><tt><font color=blue><b>set_buffer_size</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="1782"><font size=+1><b>CL_OpenGL::set_depth_size</b></font></a> -   Set depth size<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#1782"><tt><font color=blue><b>set_depth_size</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="1775"><font size=+1><b>CL_OpenGL::set_doublebuffer</b></font></a> -   Set doublebuffer<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#1775"><tt><font color=blue><b>set_doublebuffer</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="1779"><font size=+1><b>CL_OpenGL::set_green_size</b></font></a> -   Set green size<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#1779"><tt><font color=blue><b>set_green_size</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="1773"><font size=+1><b>CL_OpenGL::set_level</b></font></a> -   Set level<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#1773"><tt><font color=blue><b>set_level</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="1778"><font size=+1><b>CL_OpenGL::set_red_size</b></font></a> -   Set red size<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#1778"><tt><font color=blue><b>set_red_size</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="1774"><font size=+1><b>CL_OpenGL::set_rgba</b></font></a> -   Set rgba<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#1774"><tt><font color=blue><b>set_rgba</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="1783"><font size=+1><b>CL_OpenGL::set_stencil_size</b></font></a> -   Set stencil size<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#1783"><tt><font color=blue><b>set_stencil_size</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="1776"><font size=+1><b>CL_OpenGL::set_stereo</b></font></a> -   Set stereo<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#1776"><tt><font color=blue><b>set_stereo</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="1771"><font size=+1><b>CL_OpenGL::set_use_gl</b></font></a> -   Set use gl<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#1771"><tt><font color=blue><b>set_use_gl</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
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