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  <head>
    <title>Bundled Properties</title>
  </head>

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    <h1>Bundled Properties</h1>

      <p>Class templates <code><a
      href="adjacency_list.html">adjacency_list</a></code> and 
	  <code><a href="adjacency_matrix.html">adjacency_matrix</a></code> support
      the introduction of named properties via <a
      href="using_adjacency_list.html#sec:adjacency-list-properties">internal
      properties</a>. However, this method is cumbersome in many uses,
      where it would be more intuitive to just specify a structure or
      class that contains internal properties for edges or
      vertices. Bundled properties allow one to use
      <code>adjacency_list</code> and <code>adjacency_matrix</code> in this 
	  manner, providing a simple
      way to introduce and access any number of internal properties
      for vertices and edges.</p>

      <p>One can introduce bundled properties into an
      either graph type by providing a user-defined class
      type for the <code>VertexProperties</code> or
      <code>EdgeProperties</code> template arguments. The user-defined
      class may alternatively be placed at the end of a
      <code>property</code> list, replacing the (implicit)
      <code>boost::no_property</code> argument.</p>

      <h2>Example: Route planning</h2>
      <p>Consider the implementation of a simple route planner that
        should find the shortest directions from one city to another
        via a set of highways. The vertices of the graph are cities,
        and we may wish to store several bits of information about the
        city within each vertex:</p>
      <pre>
struct City
{
  string name;
  int population;
  vector&lt;int&gt; zipcodes;
};
      </pre>
      
      <p>The edges in the graph represent highways, which also have
        several interesting attributes:</p>

      <pre>
struct Highway
{
  string name;
  double miles;
  int speed_limit;
  int lanes;
  bool divided;
};
      </pre>

      <p>Without bundled properties, translating this example directly
      into an instantiation of <code>adjacency_list</code> would
      involve several custom properties and would result in a type
      like this:</p>
      <pre>
typedef boost::adjacency_list&lt;
    boost::listS, boost::vecS, boost::bidirectionalS,
    // Vertex properties
    boost::property&lt;boost::vertex_name_t, std::string, 
    boost::property&lt;population_t, int,
    boost::property&lt;zipcodes_t, std::vector&lt;int&gt; &gt; &gt; &gt;,
    // Edge properties
    boost::property&lt;boost::edge_name_t, std::string,
    boost::property&lt;boost::edge_length_t, double,
    boost::property&lt;edge_speed_limit_t, int,
    boost::property&lt;edge_lanes_t, int,
    boost::property&lt;edge_divided, bool&gt; &gt; &gt; &gt; &gt; &gt;
  Map;
      </pre>

      <p>With bundled properties, we can directly use the
        <code>City</code> and <code>Highway</code> structures:</p>
      <pre>
typedef boost::adjacency_list&lt;
    boost::listS, boost::vecS, boost::bidirectionalS,
    City, Highway&gt; Map;
      </pre>

    <h2>Accessing bundled properties</h2>
    <p>To access a bundled property for a particular edge or vertex,
        subscript your graph with the descriptor of the edge or vertex
        whose bundled property you wish to access. For instance:</p>
    <pre>
Map map; // load the map
Map::vertex_descriptor v = *vertices(map).first;
map[v].name = "Troy";
map[v].population = 49170;
map[v].zipcodes.push_back(12180);
Map::edge_descriptor e = *out_edges(v, map).first;
map[e].name = "I-87";
map[e].miles = 10;
map[e].speed_limit = 65;
map[e].lanes = 4;
map[e].divided = true;
    </pre>

    <h2>Properties maps from bundled properties</h2>
    <p>Often one needs to create a property map from an internal
      property for use in a generic algorithm. For instance, using the
      graph without bundled properties we might invoke <a
        href="dijkstra_shortest_paths.html">Dijkstra's shortest
        paths</a> algorithm like this:</p>
    <pre>
vector&lt;double&gt; distances(num_vertices(map));
dijkstra_shortest_paths(map, from,
      weight_map(get(edge_length, map))
      .distance_map(make_iterator_property_map(distances.begin(),
                                               get(vertex_index, map))));
    </pre>

    <p>With bundled properties, we can just pass a <em>member pointer</em>
	  as the property for <code>get</code>. The equivalent example
      using bundled properties is:</p>
    <pre>
vector&lt;double&gt; distances(num_vertices(map));
dijkstra_shortest_paths(map, from,
      weight_map(get(<font color="#ff0000">&amp;Highway::miles</font>, map))
      .distance_map(make_iterator_property_map(distances.begin(),
                                               get(vertex_index, map))));
    </pre>

    <p>The type of the returned property map is <code>property_map&lt;Map, int Highway::*&gt;::type</code> 
	or <code>property_map&lt;Map, int Highway::*&gt;::const_type</code>, depending on whether the graph 
	<code>map</code> is non-constant or constant.
	
    <p> You may also access the entire vertex or edge bundle as a property map 
	using the <code>vertex_bundle</code> or <code>edge_bundle</code> properties,
	respectively. For instance, the property map returned by <code>get(vertex_bundle, map)</code> is
	an <a href="../../property_map/doc/LvaluePropertyMap.html">Lvalue Property Map</a> providing access to the
	<code>City</code> values stored in each vertex.

    <h2>Getting the type of bundled properties</h2>

    <p>To get the type of the vertex or edge bundle for a given graph
    type <tt>Graph</tt>, you can use the trait
    classes <tt>vertex_bundle_type</tt>
    and <tt>edge_bundle_type</tt>. The
    type <tt>vertex_bundle_type&lt;Graph&gt;::type</tt> will be the
    type bundled with vertices (or <tt>no_vertex_bundle</tt> if the
    graph supports bundles but no vertex bundle
    exists). Likewise, <tt>edge_bundle_type&lt;Graph&gt;::type</tt>
    will be the type bundled with edges (or <tt>no_edge_bundle</tt> if
    no edge bundle exists).</p>

    <h2>Compatibility</h2> <p>Bundled properties will only work
    properly on compilers that support class template partial
    specialization.</p>

    <hr>
Copyright &copy; 2004 <a href="http://www.boost.org/people/doug_gregor.html">Doug Gregor</a>.
    <address><a href="mailto:gregod@cs.rpi.edu"></a></address>
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