<!doctype HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <!-- (C) Copyright 2002-4 Robert Ramey - http://www.rrsd.com . Use, modification and distribution is subject to the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <link rel="stylesheet" type="text/css" href="../../../boost.css"> <link rel="stylesheet" type="text/css" href="style.css"> <title>Serialization - singleton</title> </head> <body link="#0000ff" vlink="#800080"> <table border="0" cellpadding="7" cellspacing="0" width="100%" summary="header"> <tr> <td valign="top" width="300"> <h3><a href="../../../index.htm"><img height="86" width="277" alt="C++ Boost" src="../../../boost.png" border="0"></a></h3> </td> <td valign="top"> <h1 align="center">Serialization</h1> <h2 align="center"><code style="white-space: normal">singleton</code></h2> </td> </tr> </table> <hr> <dl class="page-index"> <dt><a href="#motivation">Motivation</a> <dt><a href="#features">Features</a> <dt><a href="#classinterface">Class Interface</a> <dt><a href="#requirements">Requirements</a> <dt><a href="#example">Examples</a> <dt><a href="#multithreading">Multi-Threading</a> </dl> <h3><a name="motivation">Motivation</a></h3> The serialization library relies on the existence of a number of static variables and tables to store information related to runtime types. Examples are tables which relate exported names to types and tables which relate base classes to derived classes. Construction, destruction and usage of these variables requires consideration of the following issues: <ul> <li>Some static data variables and constants entries refer to others. The sequence of initialization cannot be arbitrary but must be in proper sequence.</li> <li>A number of static variables aren't referred explicitly and, without special precautions, will be stripped by most code optimizers</li> <li>Many of these variables are created by templates and special care must be taken to be sure that they are instantiated</li> <li>In a multi-threading system, its possible that these static variables will be accessed concurrently by separate threads. This would create a race condition with unpredictabe behavior</li> </ul> This singleton class addresses all of the above issues. <h3><a name="features">Features</a></h3> This singleton implementation has the following features: <ul> <li> Any instance will be constructed before any attempt is made to access it.</li> <li> Any instance created with a template is guarenteed to be instantiated. <li> Regardless of whether or not an instance has been explicitly referred to, it will not be stripped by the optimizer when the executable is built in release mode. <li> All instances are constructed before <code style="white-space: normal">main</code> is called regardless of where they might be referenced within the program. In a multi-tasking system, this guarentees that there will be no race conditions during the construction of any instance. No thread locking is required to guarentee this. <li> The above implies that any <code style="white-space: normal">const</code> instances are thread-safe during the whole program. Again, no thread locking is required. <li> If a mutable instance is created, and such an instance is modified after main is called in a mult-threading system, there exists the possibility that a race condition will occur. The serialization library takes care that in the few places where a mutable singleton is required, it is not altered after <code style="white-space: normal">main</code> is called. For a more general purpose usage, thread locking on this singleton could easily be implemented. But as the serialization library didn't require it, it wasn't implemented. </ul> <h3><a name="classinterface">Class Interface</a></h3> <pre><code> namespace boost { namespace serialization { template <class T> class singleton : public boost::noncopyable { public: static const T & get_const_instance(); static T & get_mutable_instance(); static bool is_destroyed(); }; } // namespace serialization } // namespace boost </code></pre> <dl> <dt><h4><pre><code> static const T & get_const_instance(); </code></pre></h4></dt> <dd> Retrieve a constant reference to the singleton for this type. </dd> <dt><h4><pre><code> static T & get_mutable_instance(); </code></pre></h4></dt> <dd> Retrieve a mutable reference to the singleton for this type. </dd> <dt><h4><pre><code> static bool is_destroyed(); </code></pre></h4></dt> <dd> Return <code>true</code> if the destructor on this singleton has been called. Otherwise, return <code>false</code>. </dd> </dl> <h3><a name="requirements">Requirements</a></h3> In order to be used as <a target="singleton.hpp" href = "../../../boost/serialization/singleton.hpp"> <code style="white-space: normal"> singleton<T> </code> </a> , the type T must be default constructable. It doesn't require static variables - though it may have them. Since the library guarentees that only one instance of <a target="singleton.hpp" href = "../../../boost/serialization/singleton.hpp"> <code style="white-space: normal"> singleton<T> </code> </a> and all accesss is through the above static interface functions, common member functions of T become the functional equivalent of <code style="white-space: normal">static</code> functions. <h3><a name="example">Examples</a></h3> There are at least two different ways to use this class template. Both are used in the serialization library. <p> The first way is illustrated by and excerpt from the file <code style="white-space: normal"><a target="extended_type_info" href="../src/extended_type_info.cpp">extended_type_info.cpp</a></code>. which contains the following code: <pre><code> typedef std::set<const extended_type_info *, key_compare> ktmap; ... void extended_type_info::key_register(const char *key) { ... result = singleton<ktmap>::get_mutable_instance().insert(this); ... } </code></pre> Just by referring to the singleton instance anywhere in the program will guarentee that one and only one instance for the specified type (<code style="white-space: normal">ktmap</code> in this example) will exist throughout the program. There is no need for anyother declaration or definition. <p> A second way is to use <a target="singleton.hpp" href = "../../../boost/serialization/singleton.hpp"> <code style="white-space: normal"> singleton<T> </code> </a> as one of the base classes of the type. This is illustrated by a simplified excerpt from <a target="extended_type_info_typeid.hpp" href = "../../../boost/serialization/extended_type_info_typeid.hpp"> <code style="white-space: normal"> extended_type_info_typeid.hpp </code> </a> <pre><code> template<class T> class extended_type_info_typeid : public detail::extended_type_info_typeid_0, public singleton<extended_type_info_typeid<const T> > { friend class singleton<extended_type_info_typeid<const T> >; private: // private constructor to inhibit any existence other than the // static one. Note: not all compilers support this !!! extended_type_info_typeid() : detail::extended_type_info_typeid_0() { type_register(typeid(T)); } ~extended_type_info_typeid(){} ... }; </code></pre> This usage will permit a more natural syntax to be used: <pre><code> extended_type_info_typeid<T>::get_const_instance() </code></pre> Again, including one or more of the above statements anywhere in the program will guarentee that one and only one instance is created and referred to. <h3><a name="multithreading">Multi-Threading</a></h3> This singleton CAN be safely used in multi-threading applications if one is careful follow a simple rule: <p> <b>Do not call get_mutable_instance when more than one thread is running!</b> <'> All singletons used in the serialization library follow this rule. In order to help detect accidental violations of this rule there exists an singleton lock/unlock functions. <pre><code> void boost::serialization::singleton_module::lock(); void boost::serialization::singleton_module::unlock(); bool boost::serialization::singleton_module::is_locked(); </code></pre> In a program compiled for debug, any invocation of <code style="white-space: normal">get_mutable_instance()</code> while the library is in a "locked" state will trap in an assertion. The singleton module lock state is initialized as "unlocked" to permit alteration of static variables before <code style="white-space: normal">main</code> is called. The <code style="white-space: normal">lock()</code> and <code style="white-space: normal">unlock()</code> are "global" in they affect ALL the singletons defined by this template. All serialization tests invoke <code style="white-space: normal">lock()</code> at the start of the progam. For programs compiled in release mode these functions have no effect. <hr> <p><i>© Copyright <a href="http://www.rrsd.com">Robert Ramey</a> 2007. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) </i></p> </body> </html>