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player-doc-3.0.2-5.fc14.noarch.rpm

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<h1>erratic.h</h1>  </div>
</div>
<div class="contents">
<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:1; -*-</span>
<a name="l00002"></a>00002 
<a name="l00026"></a>00026 <span class="preprocessor">#ifndef _ERRATICDEVICE_H</span>
<a name="l00027"></a>00027 <span class="preprocessor"></span><span class="preprocessor">#define _ERRATICDEVICE_H</span>
<a name="l00028"></a>00028 <span class="preprocessor"></span>
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef ERRATIC_VERSION</span>
<a name="l00030"></a>00030 <span class="preprocessor"></span><span class="preprocessor">#define ERRATIC_VERSION &quot;1.0b&quot;</span>
<a name="l00031"></a>00031 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00032"></a>00032 <span class="preprocessor"></span>
<a name="l00033"></a>00033 <span class="preprocessor">#ifndef ERRATIC_DATE</span>
<a name="l00034"></a>00034 <span class="preprocessor"></span><span class="preprocessor">#define ERRATIC_DATE &quot;2006-05-07&quot;</span>
<a name="l00035"></a>00035 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00036"></a>00036 <span class="preprocessor"></span>
<a name="l00037"></a>00037 <span class="preprocessor">#include &lt;pthread.h&gt;</span>
<a name="l00038"></a>00038 <span class="preprocessor">#include &lt;sys/time.h&gt;</span>
<a name="l00039"></a>00039 <span class="preprocessor">#include &lt;queue&gt;</span>
<a name="l00040"></a>00040 
<a name="l00041"></a>00041 <span class="preprocessor">#include &lt;libplayercore/playercore.h&gt;</span>
<a name="l00042"></a>00042 <span class="preprocessor">#include &lt;replace/replace.h&gt;</span>
<a name="l00043"></a>00043 
<a name="l00044"></a>00044 <span class="preprocessor">#include &quot;packet.h&quot;</span>
<a name="l00045"></a>00045 <span class="preprocessor">#include &quot;robot_params.h&quot;</span>
<a name="l00046"></a>00046 
<a name="l00047"></a>00047 <span class="comment">//#include &lt;stdint.h&gt;</span>
<a name="l00048"></a>00048 
<a name="l00049"></a>00049 <span class="preprocessor">#define CPU_VOLTAGE 3.5</span>
<a name="l00050"></a>00050 <span class="preprocessor"></span>
<a name="l00051"></a>00051 <span class="comment">// angular constants, angular units are 4096 / rev</span>
<a name="l00052"></a>00052 <span class="preprocessor">#define ATOR(x) (M_PI * ((double)(x)) / 2048.0)</span>
<a name="l00053"></a>00053 <span class="preprocessor"></span><span class="preprocessor">#define ATOD(x) (180.0 * ((double)(x)) / 2048.0)</span>
<a name="l00054"></a>00054 <span class="preprocessor"></span><span class="preprocessor">#define RTOA(x) ((short)((x) * 2048.0) / M_PI)</span>
<a name="l00055"></a>00055 <span class="preprocessor"></span>
<a name="l00056"></a>00056 <span class="comment">// Default max speeds</span>
<a name="l00057"></a>00057 <span class="preprocessor">#define MOTOR_DEF_MAX_SPEED 0.5</span>
<a name="l00058"></a>00058 <span class="preprocessor"></span><span class="preprocessor">#define MOTOR_DEF_MAX_TURNSPEED DTOR(100)</span>
<a name="l00059"></a>00059 <span class="preprocessor"></span>
<a name="l00060"></a>00060 <span class="comment">// This merely sets a delay policy in the initial connection</span>
<a name="l00061"></a>00061 <span class="preprocessor">#define ROBOT_CYCLETIME 20000</span>
<a name="l00062"></a>00062 <span class="preprocessor"></span>
<a name="l00063"></a>00063 <span class="comment">/* Erratic constants */</span>
<a name="l00064"></a>00064 
<a name="l00065"></a>00065 <span class="preprocessor">#define VIDERE_NOMINAL_VOLTAGE 12.0</span>
<a name="l00066"></a>00066 <span class="preprocessor"></span>
<a name="l00067"></a>00067 
<a name="l00068"></a>00068 <span class="comment">// Commands for the robot</span>
<a name="l00069"></a>00069 <span class="keyword">typedef</span> <span class="keyword">enum</span> command {
<a name="l00070"></a>00070         pulse =                     0,
<a name="l00071"></a>00071         open_controller =           1,
<a name="l00072"></a>00072         close_controller =          2,
<a name="l00073"></a>00073         enable_motors =             4,
<a name="l00074"></a>00074         set_max_trans_acc =         5,
<a name="l00075"></a>00075         set_max_position_velocity = 6,
<a name="l00076"></a>00076         reset_origo =               7,
<a name="l00077"></a>00077         trans_vel =                 11, <span class="comment">// mm/s</span>
<a name="l00078"></a>00078         rot_pos   =                 12, <span class="comment">// deg</span>
<a name="l00079"></a>00079         rot_dpos  =                 13, <span class="comment">// deg</span>
<a name="l00080"></a>00080         configuration =             18,
<a name="l00081"></a>00081         rot_vel =                   21, <span class="comment">// deg/s</span>
<a name="l00082"></a>00082         set_max_rot_acc =           23,
<a name="l00083"></a>00083         set_sonar =                 28,
<a name="l00084"></a>00084         stop =                      29,
<a name="l00085"></a>00085         wheel_vel =                 32, <span class="comment">// mm/s</span>
<a name="l00086"></a>00086         set_analog =                71,
<a name="l00087"></a>00087         save_config =               72,
<a name="l00088"></a>00088         set_pwm_freq =              73,
<a name="l00089"></a>00089         set_pwm_max_on =            74,
<a name="l00090"></a>00090         servo_pos      =            75,
<a name="l00091"></a>00091         set_pid_trans_p =           80,
<a name="l00092"></a>00092         set_pid_trans_v =           81,
<a name="l00093"></a>00093         set_pid_trans_i =           82,
<a name="l00094"></a>00094         set_pid_rot_p =             83,
<a name="l00095"></a>00095         set_pid_rot_v =             84,
<a name="l00096"></a>00096         set_pid_rot_i =             85
<a name="l00097"></a>00097 
<a name="l00098"></a>00098 } command_e;
<a name="l00099"></a>00099 
<a name="l00100"></a>00100 <span class="comment">// Argument types used in robot commands</span>
<a name="l00101"></a>00101 <span class="keyword">typedef</span> <span class="keyword">enum</span> argtype {
<a name="l00102"></a>00102         argint =  0x3B,
<a name="l00103"></a>00103         argnint = 0x1B,
<a name="l00104"></a>00104         argstr =  0x2B
<a name="l00105"></a>00105 } argtype_e;
<a name="l00106"></a>00106 
<a name="l00107"></a>00107 <span class="comment">// Types of replies from the robot</span>
<a name="l00108"></a>00108 <span class="keyword">typedef</span> <span class="keyword">enum</span> reply {
<a name="l00109"></a>00109         debug =   0x15,
<a name="l00110"></a>00110         config =  0x20,
<a name="l00111"></a>00111         stopped = 0x32,
<a name="l00112"></a>00112         moving =  0x33,
<a name="l00113"></a>00113         motor =   0x80,
<a name="l00114"></a>00114         encoder = 0x90,
<a name="l00115"></a>00115         ain =     0x9a,
<a name="l00116"></a>00116         sonar =   0x9b
<a name="l00117"></a>00117 } reply_e;
<a name="l00118"></a>00118 
<a name="l00119"></a>00119 
<a name="l00120"></a>00120 <span class="preprocessor">#define DEFAULT_VIDERE_PORT &quot;/dev/erratic&quot;</span>
<a name="l00121"></a>00121 <span class="preprocessor"></span>
<a name="l00122"></a><a class="code" href="structplayer__erratic__data.html">00122</a> <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structplayer__erratic__data.html">player_erratic_data</a>
<a name="l00123"></a>00123 {
<a name="l00124"></a>00124   <a class="code" href="structplayer__position2d__data.html" title="position2d data">player_position2d_data_t</a> position;
<a name="l00125"></a>00125   <a class="code" href="structplayer__power__data.html" title="Data: voltage (PLAYER_POWER_DATA_STATE).">player_power_data_t</a> power;
<a name="l00126"></a>00126   <a class="code" href="structplayer__aio__data.html" title="Data: state (PLAYER_AIO_DATA_STATE).">player_aio_data_t</a> aio;
<a name="l00127"></a>00127   <a class="code" href="structplayer__ir__data.html" title="Data: ranges (PLAYER_IR_DATA_RANGES).">player_ir_data</a> ir;
<a name="l00128"></a>00128   <a class="code" href="structplayer__sonar__data.html" title="Data: ranges (PLAYER_SONAR_DATA_RANGES).">player_sonar_data</a> sonar;
<a name="l00129"></a>00129 } <a class="code" href="struct____attribute____.html">__attribute__</a> ((packed)) player_erratic_data_t;
<a name="l00130"></a>00130 
<a name="l00131"></a>00131 <span class="comment">// this is here because we need the above typedef&#39;s before including it.</span>
<a name="l00132"></a>00132 <span class="preprocessor">#include &quot;motorpacket.h&quot;</span>
<a name="l00133"></a>00133 <span class="preprocessor"></span>
<a name="l00134"></a>00134 <span class="keyword">extern</span> <span class="keywordtype">bool</span> debug_mode;
<a name="l00135"></a>00135 
<a name="l00136"></a>00136 <span class="keyword">class </span><a class="code" href="classErraticMotorPacket.html">ErraticMotorPacket</a>;
<a name="l00137"></a>00137 
<a name="l00138"></a><a class="code" href="classErratic.html">00138</a> <span class="keyword">class </span><a class="code" href="classErratic.html">Erratic</a> : <span class="keyword">public</span> <a class="code" href="classDriver.html" title="Base class for all drivers.">Driver</a>
<a name="l00139"></a>00139 {
<a name="l00140"></a>00140 <span class="keyword">private</span>:
<a name="l00141"></a>00141   <span class="keywordtype">int</span> mcount;
<a name="l00142"></a>00142   player_erratic_data_t erratic_data;
<a name="l00143"></a>00143 
<a name="l00144"></a>00144   <a class="code" href="structplayer__devaddr.html" title="A device address.">player_devaddr_t</a> position_id;
<a name="l00145"></a>00145   <a class="code" href="structplayer__devaddr.html" title="A device address.">player_devaddr_t</a> power_id;
<a name="l00146"></a>00146   <a class="code" href="structplayer__devaddr.html" title="A device address.">player_devaddr_t</a> aio_id;
<a name="l00147"></a>00147   <a class="code" href="structplayer__devaddr.html" title="A device address.">player_devaddr_t</a> ir_id;
<a name="l00148"></a>00148   <a class="code" href="structplayer__devaddr.html" title="A device address.">player_devaddr_t</a> sonar_id;
<a name="l00149"></a>00149   <a class="code" href="structplayer__devaddr.html" title="A device address.">player_devaddr_t</a> ptz_id, ptz2_id;
<a name="l00150"></a>00150 
<a name="l00151"></a>00151   <span class="keywordtype">int</span> position_subscriptions;
<a name="l00152"></a>00152   <span class="keywordtype">int</span> aio_ir_subscriptions;
<a name="l00153"></a>00153   <span class="keywordtype">int</span> sonar_subscriptions;
<a name="l00154"></a>00154   <span class="keywordtype">int</span> ptz_subscriptions;
<a name="l00155"></a>00155   <span class="keywordtype">int</span> ptz2_subscriptions;
<a name="l00156"></a>00156 
<a name="l00157"></a>00157   <span class="comment">//ErraticMotorPacket* sippacket;</span>
<a name="l00158"></a>00158   <a class="code" href="classErraticMotorPacket.html">ErraticMotorPacket</a> *motor_packet;
<a name="l00159"></a>00159   pthread_mutex_t motor_packet_mutex;
<a name="l00160"></a>00160 
<a name="l00161"></a>00161   <span class="keywordtype">int</span> Connect();
<a name="l00162"></a>00162   <span class="keywordtype">int</span> Disconnect();
<a name="l00163"></a>00163 
<a name="l00164"></a>00164   <span class="keywordtype">void</span> ResetRawPositions();
<a name="l00165"></a>00165   <span class="keywordtype">void</span> ToggleMotorPower(<span class="keywordtype">unsigned</span> <span class="keywordtype">char</span> val);
<a name="l00166"></a>00166 
<a name="l00167"></a>00167   <span class="keywordtype">void</span> ToggleAIn(<span class="keywordtype">unsigned</span> <span class="keywordtype">char</span> val);
<a name="l00168"></a>00168   <span class="keywordtype">void</span> ToggleSonar(<span class="keywordtype">unsigned</span> <span class="keywordtype">char</span> val);
<a name="l00169"></a>00169 
<a name="l00170"></a>00170   <span class="keywordtype">int</span> HandleConfig(<a class="code" href="classQueuePointer.html" title="An autopointer for the message queue.">QueuePointer</a> &amp;resp_queue, <a class="code" href="structplayer__msghdr.html" title="Generic message header.">player_msghdr</a> * hdr, <span class="keywordtype">void</span>* data);
<a name="l00171"></a>00171   <span class="keywordtype">int</span> HandleCommand(<a class="code" href="structplayer__msghdr.html" title="Generic message header.">player_msghdr</a> * hdr, <span class="keywordtype">void</span> * data);
<a name="l00172"></a>00172   <span class="keywordtype">void</span> HandlePositionCommand(<a class="code" href="structplayer__position2d__cmd__vel.html" title="position 2d velocity command">player_position2d_cmd_vel_t</a> position_cmd);
<a name="l00173"></a>00173   <span class="keywordtype">void</span> HandleCarCommand(<a class="code" href="structplayer__position2d__cmd__car.html" title="position2d command setting velocity and steering angle">player_position2d_cmd_car_t</a> position_cmd);
<a name="l00174"></a>00174   <span class="keywordtype">void</span> HandlePtzCommand(<a class="code" href="structplayer__ptz__cmd.html" title="Command: state (PLAYER_PTZ_CMD_STATE).">player_ptz_cmd_t</a> ptz_cmd, <a class="code" href="structplayer__devaddr.html" title="A device address.">player_devaddr_t</a> <span class="keywordtype">id</span>);
<a name="l00175"></a>00175 
<a name="l00176"></a>00176   <span class="keywordtype">void</span> PublishAllData();
<a name="l00177"></a>00177   <span class="keywordtype">void</span> PublishPosition2D();
<a name="l00178"></a>00178   <span class="keywordtype">void</span> PublishPower();
<a name="l00179"></a>00179   <span class="keywordtype">void</span> PublishAIn();
<a name="l00180"></a>00180   <span class="keywordtype">void</span> PublishIR();
<a name="l00181"></a>00181   <span class="keywordtype">void</span> PublishSonar();
<a name="l00182"></a>00182 
<a name="l00183"></a>00183   <span class="keywordtype">float</span> IRRangeFromVoltage(<span class="keywordtype">float</span> voltage);
<a name="l00184"></a>00184   <span class="keywordtype">float</span> IRFloorRange(<span class="keywordtype">float</span> value);
<a name="l00185"></a>00185 
<a name="l00186"></a>00186   <span class="keywordtype">void</span> StartThreads();
<a name="l00187"></a>00187   <span class="keywordtype">void</span> StopThreads();
<a name="l00188"></a>00188 
<a name="l00189"></a>00189   <span class="keywordtype">void</span> Send(<a class="code" href="classErraticPacket.html">ErraticPacket</a> *packet);
<a name="l00190"></a>00190   <span class="keywordtype">void</span> SendThread();
<a name="l00191"></a>00191   <span class="keyword">static</span> <span class="keywordtype">void</span> *SendThreadDummy(<span class="keywordtype">void</span> *driver);
<a name="l00192"></a>00192   <span class="keywordtype">void</span> <a class="code" href="classErratic.html#a500b886eb90f16557f2f7fdf0c595ec3" title="Talking to the robot.">ReceiveThread</a>();
<a name="l00193"></a>00193   <span class="keyword">static</span> <span class="keywordtype">void</span> *ReceiveThreadDummy(<span class="keywordtype">void</span> *driver);
<a name="l00194"></a>00194 
<a name="l00195"></a>00195   <span class="keywordtype">int</span> read_fd, write_fd;
<a name="l00196"></a>00196   <span class="keyword">const</span> <span class="keywordtype">char</span>* psos_serial_port;
<a name="l00197"></a>00197 
<a name="l00198"></a>00198   <a class="code" href="structplayer__position2d__cmd__vel.html" title="position 2d velocity command">player_position2d_cmd_vel_t</a> last_position_cmd;
<a name="l00199"></a>00199   <a class="code" href="structplayer__position2d__cmd__car.html" title="position2d command setting velocity and steering angle">player_position2d_cmd_car_t</a> last_car_cmd;
<a name="l00200"></a>00200 
<a name="l00201"></a>00201   std::queue&lt;ErraticPacket *&gt; send_queue;
<a name="l00202"></a>00202   pthread_mutex_t send_queue_mutex;
<a name="l00203"></a>00203   pthread_cond_t send_queue_cond;
<a name="l00204"></a>00204 
<a name="l00205"></a>00205   pthread_t send_thread;
<a name="l00206"></a>00206   pthread_t receive_thread;
<a name="l00207"></a>00207 
<a name="l00208"></a>00208   <span class="comment">// Parameters</span>
<a name="l00209"></a>00209 
<a name="l00210"></a>00210   <span class="keywordtype">bool</span> direct_wheel_vel_control;
<a name="l00211"></a>00211 
<a name="l00212"></a>00212   <span class="keywordtype">bool</span> print_all_packets;
<a name="l00213"></a>00213   <span class="keywordtype">bool</span> print_status_summary;
<a name="l00214"></a>00214 
<a name="l00215"></a>00215   <span class="keywordtype">bool</span> save_settings_in_robot;
<a name="l00216"></a>00216 
<a name="l00217"></a>00217   <span class="keywordtype">int</span> param_idx;  <span class="comment">// index in the RobotParams table for this robot</span>
<a name="l00218"></a>00218 
<a name="l00219"></a>00219   <span class="comment">// Max motor speeds (mm/sec,deg/sec)</span>
<a name="l00220"></a>00220   <span class="keywordtype">int</span> motor_max_speed;
<a name="l00221"></a>00221   <span class="keywordtype">int</span> motor_max_turnspeed;
<a name="l00222"></a>00222 
<a name="l00223"></a>00223   <span class="comment">// Customized control settings for the robot</span>
<a name="l00224"></a>00224   int16_t pid_trans_p, pid_trans_v, pid_trans_i;
<a name="l00225"></a>00225   int16_t pid_rot_p, pid_rot_v, pid_rot_i;
<a name="l00226"></a>00226 
<a name="l00227"></a>00227   <span class="comment">// This is a fairly low-level setting that is exposed</span>
<a name="l00228"></a>00228   uint16_t motor_pwm_frequency, motor_pwm_max_on;
<a name="l00229"></a>00229 
<a name="l00230"></a>00230   <span class="comment">// Bound the command velocities</span>
<a name="l00231"></a>00231   <span class="keywordtype">bool</span> use_vel_band;
<a name="l00232"></a>00232 
<a name="l00233"></a>00233   <span class="comment">// Max motor accel/decel (mm/sec/sec, deg/sec/sec)</span>
<a name="l00234"></a>00234   <span class="keywordtype">short</span> motor_max_trans_accel, motor_max_trans_decel;
<a name="l00235"></a>00235   <span class="keywordtype">short</span> motor_max_rot_accel, motor_max_rot_decel;
<a name="l00236"></a>00236 
<a name="l00237"></a>00237 <span class="keyword">public</span>:
<a name="l00238"></a>00238 
<a name="l00239"></a>00239   <a class="code" href="classErratic.html">Erratic</a>(<a class="code" href="classConfigFile.html" title="Class for loading configuration file information.">ConfigFile</a>* cf, <span class="keywordtype">int</span> section);
<a name="l00240"></a>00240 
<a name="l00241"></a>00241   <span class="keyword">virtual</span> <span class="keywordtype">int</span> <a class="code" href="classErratic.html#aa299b2b9882799be7d1d3eafa8deea20" title="Subscribe to this driver.">Subscribe</a>(<a class="code" href="structplayer__devaddr.html" title="A device address.">player_devaddr_t</a> <span class="keywordtype">id</span>);
<a name="l00242"></a>00242   <span class="keyword">virtual</span> <span class="keywordtype">int</span> <a class="code" href="classErratic.html#a6b9ad903cdbc6a8576191159e5d8432f" title="Unsubscribe from this driver.">Unsubscribe</a>(<a class="code" href="structplayer__devaddr.html" title="A device address.">player_devaddr_t</a> <span class="keywordtype">id</span>);
<a name="l00243"></a>00243 
<a name="l00244"></a>00244   <span class="comment">/* the main thread */</span>
<a name="l00245"></a>00245   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classErratic.html#a8f08878ef62c526cd633469a1019f5f5" title="Talking to the Player architecture.">Main</a>();
<a name="l00246"></a>00246 
<a name="l00247"></a>00247   <span class="keyword">virtual</span> <span class="keywordtype">int</span> <a class="code" href="classErratic.html#ac059b19b88420b27819e7b7ad7c6a590" title="Initialize the driver.">Setup</a>();
<a name="l00248"></a>00248   <span class="keyword">virtual</span> <span class="keywordtype">int</span> <a class="code" href="classErratic.html#a4360024f074e706497fc0fb6aa570100" title="Finalize the driver.">Shutdown</a>();
<a name="l00249"></a>00249 
<a name="l00250"></a>00250   <span class="comment">// MessageHandler</span>
<a name="l00251"></a>00251   <span class="keyword">virtual</span> <span class="keywordtype">int</span> <a class="code" href="classErratic.html#aa5efa738ad74d1bd6e6e053459f395a9" title="Message handler.">ProcessMessage</a>(<a class="code" href="classQueuePointer.html" title="An autopointer for the message queue.">QueuePointer</a> &amp;resp_queue, <a class="code" href="structplayer__msghdr.html" title="Generic message header.">player_msghdr</a> * hdr, <span class="keywordtype">void</span> * data);
<a name="l00252"></a>00252 };
<a name="l00253"></a>00253 
<a name="l00254"></a>00254 
<a name="l00255"></a>00255 <span class="preprocessor">#endif</span>
</pre></div></div>
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Last updated 12 September 2005 21:38:45
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