<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <title>Crypto++: socketft.h Source File</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <link href="doxygen.css" rel="stylesheet" type="text/css"/> </head> <body> <!-- Generated by Doxygen 1.7.4 --> <div id="top"> <div id="titlearea"> <table cellspacing="0" cellpadding="0"> <tbody> <tr style="height: 56px;"> <td style="padding-left: 0.5em;"> <div id="projectname">Crypto++</div> </td> </tr> </tbody> </table> </div> <div id="navrow1" class="tabs"> <ul class="tablist"> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li><a href="annotated.html"><span>Classes</span></a></li> <li class="current"><a href="files.html"><span>Files</span></a></li> </ul> </div> <div id="navrow2" class="tabs2"> <ul class="tablist"> <li><a href="files.html"><span>File List</span></a></li> <li><a href="globals.html"><span>File Members</span></a></li> </ul> </div> <div class="header"> <div class="headertitle"> <div class="title">socketft.h</div> </div> </div> <div class="contents"> <div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="preprocessor">#ifndef CRYPTOPP_SOCKETFT_H</span> <a name="l00002"></a>00002 <span class="preprocessor"></span><span class="preprocessor">#define CRYPTOPP_SOCKETFT_H</span> <a name="l00003"></a>00003 <span class="preprocessor"></span> <a name="l00004"></a>00004 <span class="preprocessor">#include "config.h"</span> <a name="l00005"></a>00005 <a name="l00006"></a>00006 <span class="preprocessor">#ifdef SOCKETS_AVAILABLE</span> <a name="l00007"></a>00007 <span class="preprocessor"></span> <a name="l00008"></a>00008 <span class="preprocessor">#include "network.h"</span> <a name="l00009"></a>00009 <span class="preprocessor">#include "queue.h"</span> <a name="l00010"></a>00010 <a name="l00011"></a>00011 <span class="preprocessor">#ifdef USE_WINDOWS_STYLE_SOCKETS</span> <a name="l00012"></a>00012 <span class="preprocessor"></span><span class="preprocessor"># if defined(_WINSOCKAPI_) && !defined(_WINSOCK2API_)</span> <a name="l00013"></a>00013 <span class="preprocessor"></span><span class="preprocessor"># error Winsock 1 is not supported by this library. Please include this file or winsock2.h before windows.h.</span> <a name="l00014"></a>00014 <span class="preprocessor"></span><span class="preprocessor"># endif</span> <a name="l00015"></a>00015 <span class="preprocessor"></span><span class="preprocessor">#include <winsock2.h></span> <a name="l00016"></a>00016 <span class="preprocessor">#include "winpipes.h"</span> <a name="l00017"></a>00017 <span class="preprocessor">#else</span> <a name="l00018"></a>00018 <span class="preprocessor"></span><span class="preprocessor">#include <sys/time.h></span> <a name="l00019"></a>00019 <span class="preprocessor">#include <sys/types.h></span> <a name="l00020"></a>00020 <span class="preprocessor">#include <sys/socket.h></span> <a name="l00021"></a>00021 <span class="preprocessor">#include <unistd.h></span> <a name="l00022"></a>00022 <span class="preprocessor">#endif</span> <a name="l00023"></a>00023 <span class="preprocessor"></span> <a name="l00024"></a>00024 NAMESPACE_BEGIN(CryptoPP) <a name="l00025"></a>00025 <a name="l00026"></a>00026 <span class="preprocessor">#ifdef USE_WINDOWS_STYLE_SOCKETS</span> <a name="l00027"></a>00027 <span class="preprocessor"></span>typedef ::SOCKET socket_t; <a name="l00028"></a>00028 <span class="preprocessor">#else</span> <a name="l00029"></a>00029 <span class="preprocessor"></span><span class="keyword">typedef</span> <span class="keywordtype">int</span> socket_t; <a name="l00030"></a>00030 <span class="keyword">const</span> socket_t INVALID_SOCKET = -1; <a name="l00031"></a>00031 <span class="comment">// cygwin 1.1.4 doesn't have SHUT_RD</span> <a name="l00032"></a>00032 <span class="keyword">const</span> <span class="keywordtype">int</span> SD_RECEIVE = 0; <a name="l00033"></a>00033 <span class="keyword">const</span> <span class="keywordtype">int</span> SD_SEND = 1; <a name="l00034"></a>00034 <span class="keyword">const</span> <span class="keywordtype">int</span> SD_BOTH = 2; <a name="l00035"></a>00035 <span class="keyword">const</span> <span class="keywordtype">int</span> SOCKET_ERROR = -1; <a name="l00036"></a>00036 <span class="preprocessor">#endif</span> <a name="l00037"></a>00037 <span class="preprocessor"></span> <a name="l00038"></a>00038 <span class="preprocessor">#ifndef socklen_t</span> <a name="l00039"></a>00039 <span class="preprocessor"></span><span class="keyword">typedef</span> TYPE_OF_SOCKLEN_T socklen_t; <span class="comment">// see config.h</span> <a name="l00040"></a>00040 <span class="preprocessor">#endif</span> <a name="l00041"></a>00041 <span class="preprocessor"></span><span class="comment"></span> <a name="l00042"></a>00042 <span class="comment">//! wrapper for Windows or Berkeley Sockets</span> <a name="l00043"></a><a class="code" href="class_socket.html">00043</a> <span class="comment"></span><span class="keyword">class </span><a class="code" href="class_socket.html" title="wrapper for Windows or Berkeley Sockets">Socket</a> <a name="l00044"></a>00044 { <a name="l00045"></a>00045 <span class="keyword">public</span>:<span class="comment"></span> <a name="l00046"></a>00046 <span class="comment"> //! exception thrown by Socket class</span> <a name="l00047"></a><a class="code" href="class_socket_1_1_err.html">00047</a> <span class="comment"></span> <span class="keyword">class </span><a class="code" href="class_socket_1_1_err.html" title="exception thrown by Socket class">Err</a> : <span class="keyword">public</span> <a class="code" href="class_o_s___error.html" title="error reported by the operating system">OS_Error</a> <a name="l00048"></a>00048 { <a name="l00049"></a>00049 <span class="keyword">public</span>: <a name="l00050"></a>00050 <a class="code" href="class_socket_1_1_err.html" title="exception thrown by Socket class">Err</a>(socket_t s, <span class="keyword">const</span> std::string& operation, <span class="keywordtype">int</span> error); <a name="l00051"></a>00051 socket_t GetSocket()<span class="keyword"> const </span>{<span class="keywordflow">return</span> m_s;} <a name="l00052"></a>00052 <a name="l00053"></a>00053 <span class="keyword">private</span>: <a name="l00054"></a>00054 socket_t m_s; <a name="l00055"></a>00055 }; <a name="l00056"></a>00056 <a name="l00057"></a>00057 <a class="code" href="class_socket.html" title="wrapper for Windows or Berkeley Sockets">Socket</a>(socket_t s = INVALID_SOCKET, <span class="keywordtype">bool</span> own=<span class="keyword">false</span>) : m_s(s), m_own(own) {} <a name="l00058"></a>00058 <a class="code" href="class_socket.html" title="wrapper for Windows or Berkeley Sockets">Socket</a>(<span class="keyword">const</span> <a class="code" href="class_socket.html" title="wrapper for Windows or Berkeley Sockets">Socket</a> &s) : m_s(s.m_s), m_own(false) {} <a name="l00059"></a>00059 <span class="keyword">virtual</span> ~<a class="code" href="class_socket.html" title="wrapper for Windows or Berkeley Sockets">Socket</a>(); <a name="l00060"></a>00060 <a name="l00061"></a>00061 <span class="keywordtype">bool</span> GetOwnership()<span class="keyword"> const </span>{<span class="keywordflow">return</span> m_own;} <a name="l00062"></a>00062 <span class="keywordtype">void</span> SetOwnership(<span class="keywordtype">bool</span> own) {m_own = own;} <a name="l00063"></a>00063 <a name="l00064"></a>00064 operator socket_t() {<span class="keywordflow">return</span> m_s;} <a name="l00065"></a>00065 socket_t GetSocket()<span class="keyword"> const </span>{<span class="keywordflow">return</span> m_s;} <a name="l00066"></a>00066 <span class="keywordtype">void</span> AttachSocket(socket_t s, <span class="keywordtype">bool</span> own=<span class="keyword">false</span>); <a name="l00067"></a>00067 socket_t DetachSocket(); <a name="l00068"></a>00068 <span class="keywordtype">void</span> CloseSocket(); <a name="l00069"></a>00069 <a name="l00070"></a>00070 <span class="keywordtype">void</span> Create(<span class="keywordtype">int</span> nType = SOCK_STREAM); <a name="l00071"></a>00071 <span class="keywordtype">void</span> Bind(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> port, <span class="keyword">const</span> <span class="keywordtype">char</span> *addr=NULL); <a name="l00072"></a>00072 <span class="keywordtype">void</span> Bind(<span class="keyword">const</span> sockaddr* psa, socklen_t saLen); <a name="l00073"></a>00073 <span class="keywordtype">void</span> Listen(<span class="keywordtype">int</span> backlog=5); <a name="l00074"></a>00074 <span class="comment">// the next three functions return false if the socket is in nonblocking mode</span> <a name="l00075"></a>00075 <span class="comment">// and the operation cannot be completed immediately</span> <a name="l00076"></a>00076 <span class="keywordtype">bool</span> Connect(<span class="keyword">const</span> <span class="keywordtype">char</span> *addr, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> port); <a name="l00077"></a>00077 <span class="keywordtype">bool</span> Connect(<span class="keyword">const</span> sockaddr* psa, socklen_t saLen); <a name="l00078"></a>00078 <span class="keywordtype">bool</span> Accept(<a class="code" href="class_socket.html" title="wrapper for Windows or Berkeley Sockets">Socket</a>& s, sockaddr *psa=NULL, socklen_t *psaLen=NULL); <a name="l00079"></a>00079 <span class="keywordtype">void</span> GetSockName(sockaddr *psa, socklen_t *psaLen); <a name="l00080"></a>00080 <span class="keywordtype">void</span> GetPeerName(sockaddr *psa, socklen_t *psaLen); <a name="l00081"></a>00081 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> Send(<span class="keyword">const</span> byte* buf, <span class="keywordtype">size_t</span> bufLen, <span class="keywordtype">int</span> flags=0); <a name="l00082"></a>00082 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> Receive(byte* buf, <span class="keywordtype">size_t</span> bufLen, <span class="keywordtype">int</span> flags=0); <a name="l00083"></a>00083 <span class="keywordtype">void</span> ShutDown(<span class="keywordtype">int</span> how = SD_SEND); <a name="l00084"></a>00084 <a name="l00085"></a>00085 <span class="keywordtype">void</span> IOCtl(<span class="keywordtype">long</span> cmd, <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> *argp); <a name="l00086"></a>00086 <span class="keywordtype">bool</span> SendReady(<span class="keyword">const</span> timeval *timeout); <a name="l00087"></a>00087 <span class="keywordtype">bool</span> ReceiveReady(<span class="keyword">const</span> timeval *timeout); <a name="l00088"></a>00088 <a name="l00089"></a>00089 <span class="keyword">virtual</span> <span class="keywordtype">void</span> HandleError(<span class="keyword">const</span> <span class="keywordtype">char</span> *operation) <span class="keyword">const</span>; <a name="l00090"></a>00090 <span class="keywordtype">void</span> CheckAndHandleError_int(<span class="keyword">const</span> <span class="keywordtype">char</span> *operation, <span class="keywordtype">int</span> result)<span class="keyword"> const</span> <a name="l00091"></a>00091 <span class="keyword"> </span>{<span class="keywordflow">if</span> (result == SOCKET_ERROR) HandleError(operation);} <a name="l00092"></a>00092 <span class="keywordtype">void</span> CheckAndHandleError(<span class="keyword">const</span> <span class="keywordtype">char</span> *operation, socket_t result)<span class="keyword"> const</span> <a name="l00093"></a>00093 <span class="keyword"> </span>{<span class="keywordflow">if</span> (result == SOCKET_ERROR) HandleError(operation);} <a name="l00094"></a>00094 <span class="preprocessor">#ifdef USE_WINDOWS_STYLE_SOCKETS</span> <a name="l00095"></a>00095 <span class="preprocessor"></span> <span class="keywordtype">void</span> CheckAndHandleError(<span class="keyword">const</span> <span class="keywordtype">char</span> *operation, BOOL result)<span class="keyword"> const</span> <a name="l00096"></a>00096 <span class="keyword"> </span>{assert(result==TRUE || result==FALSE); <span class="keywordflow">if</span> (!result) HandleError(operation);} <a name="l00097"></a>00097 <span class="keywordtype">void</span> CheckAndHandleError(<span class="keyword">const</span> <span class="keywordtype">char</span> *operation, <span class="keywordtype">bool</span> result)<span class="keyword"> const</span> <a name="l00098"></a>00098 <span class="keyword"> </span>{<span class="keywordflow">if</span> (!result) HandleError(operation);} <a name="l00099"></a>00099 <span class="preprocessor">#endif</span> <a name="l00100"></a>00100 <span class="preprocessor"></span><span class="comment"></span> <a name="l00101"></a>00101 <span class="comment"> //! look up the port number given its name, returns 0 if not found</span> <a name="l00102"></a>00102 <span class="comment"></span> <span class="keyword">static</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="class_socket.html#a6417cdd4aec086457b67eb34d0964f57" title="look up the port number given its name, returns 0 if not found">PortNameToNumber</a>(<span class="keyword">const</span> <span class="keywordtype">char</span> *name, <span class="keyword">const</span> <span class="keywordtype">char</span> *protocol=<span class="stringliteral">"tcp"</span>);<span class="comment"></span> <a name="l00103"></a>00103 <span class="comment"> //! start Windows Sockets 2</span> <a name="l00104"></a>00104 <span class="comment"></span> <span class="keyword">static</span> <span class="keywordtype">void</span> <a class="code" href="class_socket.html#a653d3bf891dceca75bee878574b98df3" title="start Windows Sockets 2">StartSockets</a>();<span class="comment"></span> <a name="l00105"></a>00105 <span class="comment"> //! calls WSACleanup for Windows Sockets</span> <a name="l00106"></a>00106 <span class="comment"></span> <span class="keyword">static</span> <span class="keywordtype">void</span> <a class="code" href="class_socket.html#a078a98371080e50a230f6a4950e408c0" title="calls WSACleanup for Windows Sockets">ShutdownSockets</a>();<span class="comment"></span> <a name="l00107"></a>00107 <span class="comment"> //! returns errno or WSAGetLastError</span> <a name="l00108"></a>00108 <span class="comment"></span> <span class="keyword">static</span> <span class="keywordtype">int</span> <a class="code" href="class_socket.html#a9cf0d25a9da54bbe641dbb89bee452bc" title="returns errno or WSAGetLastError">GetLastError</a>();<span class="comment"></span> <a name="l00109"></a>00109 <span class="comment"> //! sets errno or calls WSASetLastError</span> <a name="l00110"></a>00110 <span class="comment"></span> <span class="keyword">static</span> <span class="keywordtype">void</span> <a class="code" href="class_socket.html#a8c34f549b69c55bf0ee4c04ea8890bef" title="sets errno or calls WSASetLastError">SetLastError</a>(<span class="keywordtype">int</span> errorCode); <a name="l00111"></a>00111 <a name="l00112"></a>00112 <span class="keyword">protected</span>: <a name="l00113"></a>00113 <span class="keyword">virtual</span> <span class="keywordtype">void</span> SocketChanged() {} <a name="l00114"></a>00114 <a name="l00115"></a>00115 socket_t m_s; <a name="l00116"></a>00116 <span class="keywordtype">bool</span> m_own; <a name="l00117"></a>00117 }; <a name="l00118"></a>00118 <a name="l00119"></a><a class="code" href="class_sockets_initializer.html">00119</a> <span class="keyword">class </span><a class="code" href="class_sockets_initializer.html">SocketsInitializer</a> <a name="l00120"></a>00120 { <a name="l00121"></a>00121 <span class="keyword">public</span>: <a name="l00122"></a>00122 <a class="code" href="class_sockets_initializer.html">SocketsInitializer</a>() {<a class="code" href="class_socket.html#a653d3bf891dceca75bee878574b98df3" title="start Windows Sockets 2">Socket::StartSockets</a>();} <a name="l00123"></a>00123 ~<a class="code" href="class_sockets_initializer.html">SocketsInitializer</a>() {<span class="keywordflow">try</span> {<a class="code" href="class_socket.html#a078a98371080e50a230f6a4950e408c0" title="calls WSACleanup for Windows Sockets">Socket::ShutdownSockets</a>();} <span class="keywordflow">catch</span> (...) {}} <a name="l00124"></a>00124 }; <a name="l00125"></a>00125 <a name="l00126"></a><a class="code" href="class_socket_receiver.html">00126</a> <span class="keyword">class </span><a class="code" href="class_socket_receiver.html">SocketReceiver</a> : <span class="keyword">public</span> <a class="code" href="class_network_receiver.html" title="Network Receiver.">NetworkReceiver</a> <a name="l00127"></a>00127 { <a name="l00128"></a>00128 <span class="keyword">public</span>: <a name="l00129"></a>00129 <a class="code" href="class_socket_receiver.html">SocketReceiver</a>(<a class="code" href="class_socket.html" title="wrapper for Windows or Berkeley Sockets">Socket</a> &s); <a name="l00130"></a>00130 <a name="l00131"></a>00131 <span class="preprocessor">#ifdef USE_BERKELEY_STYLE_SOCKETS</span> <a name="l00132"></a>00132 <span class="preprocessor"></span> <span class="keywordtype">bool</span> MustWaitToReceive() {<span class="keywordflow">return</span> <span class="keyword">true</span>;} <a name="l00133"></a>00133 <span class="preprocessor">#else</span> <a name="l00134"></a>00134 <span class="preprocessor"></span> ~<a class="code" href="class_socket_receiver.html">SocketReceiver</a>(); <a name="l00135"></a>00135 <span class="keywordtype">bool</span> MustWaitForResult() {<span class="keywordflow">return</span> <span class="keyword">true</span>;} <a name="l00136"></a>00136 <span class="preprocessor">#endif</span> <a name="l00137"></a>00137 <span class="preprocessor"></span> <span class="keywordtype">bool</span> <a class="code" href="class_socket_receiver.html#a31e0ccf504d9c16760051f10d749c034" title="receive data from network source, returns whether result is immediately available">Receive</a>(byte* buf, <span class="keywordtype">size_t</span> bufLen); <a name="l00138"></a>00138 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> GetReceiveResult(); <a name="l00139"></a>00139 <span class="keywordtype">bool</span> EofReceived()<span class="keyword"> const </span>{<span class="keywordflow">return</span> m_eofReceived;} <a name="l00140"></a>00140 <a name="l00141"></a><a class="code" href="class_socket_receiver.html#a9482008addbf38a3c029fd95ecb9dc02">00141</a> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="class_socket_receiver.html#a9482008addbf38a3c029fd95ecb9dc02" title="maximum number of wait objects that this object can return">GetMaxWaitObjectCount</a>()<span class="keyword"> const </span>{<span class="keywordflow">return</span> 1;} <a name="l00142"></a>00142 <span class="keywordtype">void</span> <a class="code" href="class_socket_receiver.html#aa851a6020843d4311036a6f4299f9a6b" title="put wait objects into container">GetWaitObjects</a>(<a class="code" href="class_wait_object_container.html" title="container of wait objects">WaitObjectContainer</a> &container, <a class="code" href="class_call_stack.html">CallStack</a> <span class="keyword">const</span>& callStack); <a name="l00143"></a>00143 <a name="l00144"></a>00144 <span class="keyword">private</span>: <a name="l00145"></a>00145 <a class="code" href="class_socket.html" title="wrapper for Windows or Berkeley Sockets">Socket</a> &m_s; <a name="l00146"></a>00146 <span class="keywordtype">bool</span> m_eofReceived; <a name="l00147"></a>00147 <a name="l00148"></a>00148 <span class="preprocessor">#ifdef USE_WINDOWS_STYLE_SOCKETS</span> <a name="l00149"></a>00149 <span class="preprocessor"></span> <a class="code" href="class_windows_handle.html" title="Windows Handle.">WindowsHandle</a> m_event; <a name="l00150"></a>00150 OVERLAPPED m_overlapped; <a name="l00151"></a>00151 <span class="keywordtype">bool</span> m_resultPending; <a name="l00152"></a>00152 DWORD m_lastResult; <a name="l00153"></a>00153 <span class="preprocessor">#else</span> <a name="l00154"></a>00154 <span class="preprocessor"></span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> m_lastResult; <a name="l00155"></a>00155 <span class="preprocessor">#endif</span> <a name="l00156"></a>00156 <span class="preprocessor"></span>}; <a name="l00157"></a>00157 <a name="l00158"></a><a class="code" href="class_socket_sender.html">00158</a> <span class="keyword">class </span><a class="code" href="class_socket_sender.html">SocketSender</a> : <span class="keyword">public</span> <a class="code" href="class_network_sender.html" title="Network Sender.">NetworkSender</a> <a name="l00159"></a>00159 { <a name="l00160"></a>00160 <span class="keyword">public</span>: <a name="l00161"></a>00161 <a class="code" href="class_socket_sender.html">SocketSender</a>(<a class="code" href="class_socket.html" title="wrapper for Windows or Berkeley Sockets">Socket</a> &s); <a name="l00162"></a>00162 <a name="l00163"></a>00163 <span class="preprocessor">#ifdef USE_BERKELEY_STYLE_SOCKETS</span> <a name="l00164"></a>00164 <span class="preprocessor"></span> <span class="keywordtype">bool</span> MustWaitToSend() {<span class="keywordflow">return</span> <span class="keyword">true</span>;} <a name="l00165"></a>00165 <span class="preprocessor">#else</span> <a name="l00166"></a>00166 <span class="preprocessor"></span> ~<a class="code" href="class_socket_sender.html">SocketSender</a>(); <a name="l00167"></a>00167 <span class="keywordtype">bool</span> MustWaitForResult() {<span class="keywordflow">return</span> <span class="keyword">true</span>;} <a name="l00168"></a>00168 <span class="keywordtype">bool</span> MustWaitForEof() { <span class="keywordflow">return</span> <span class="keyword">true</span>; } <a name="l00169"></a>00169 <span class="keywordtype">bool</span> EofSent(); <a name="l00170"></a>00170 <span class="preprocessor">#endif</span> <a name="l00171"></a>00171 <span class="preprocessor"></span> <span class="keywordtype">void</span> Send(<span class="keyword">const</span> byte* buf, <span class="keywordtype">size_t</span> bufLen); <a name="l00172"></a>00172 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> GetSendResult(); <a name="l00173"></a>00173 <span class="keywordtype">void</span> SendEof(); <a name="l00174"></a>00174 <a name="l00175"></a><a class="code" href="class_socket_sender.html#abe96d18257ed597427a4322a326a4201">00175</a> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="class_socket_sender.html#abe96d18257ed597427a4322a326a4201" title="maximum number of wait objects that this object can return">GetMaxWaitObjectCount</a>()<span class="keyword"> const </span>{<span class="keywordflow">return</span> 1;} <a name="l00176"></a>00176 <span class="keywordtype">void</span> <a class="code" href="class_socket_sender.html#a9f5d2a6bb5665c5b93d857485c8348e4" title="put wait objects into container">GetWaitObjects</a>(<a class="code" href="class_wait_object_container.html" title="container of wait objects">WaitObjectContainer</a> &container, <a class="code" href="class_call_stack.html">CallStack</a> <span class="keyword">const</span>& callStack); <a name="l00177"></a>00177 <a name="l00178"></a>00178 <span class="keyword">private</span>: <a name="l00179"></a>00179 <a class="code" href="class_socket.html" title="wrapper for Windows or Berkeley Sockets">Socket</a> &m_s; <a name="l00180"></a>00180 <span class="preprocessor">#ifdef USE_WINDOWS_STYLE_SOCKETS</span> <a name="l00181"></a>00181 <span class="preprocessor"></span> <a class="code" href="class_windows_handle.html" title="Windows Handle.">WindowsHandle</a> m_event; <a name="l00182"></a>00182 OVERLAPPED m_overlapped; <a name="l00183"></a>00183 <span class="keywordtype">bool</span> m_resultPending; <a name="l00184"></a>00184 DWORD m_lastResult; <a name="l00185"></a>00185 <span class="preprocessor">#else</span> <a name="l00186"></a>00186 <span class="preprocessor"></span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> m_lastResult; <a name="l00187"></a>00187 <span class="preprocessor">#endif</span> <a name="l00188"></a>00188 <span class="preprocessor"></span>}; <a name="l00189"></a>00189 <span class="comment"></span> <a name="l00190"></a>00190 <span class="comment">//! socket-based implementation of NetworkSource</span> <a name="l00191"></a><a class="code" href="class_socket_source.html">00191</a> <span class="comment"></span><span class="keyword">class </span><a class="code" href="class_socket_source.html" title="socket-based implementation of NetworkSource">SocketSource</a> : <span class="keyword">public</span> <a class="code" href="class_network_source.html" title="Network Source.">NetworkSource</a>, <span class="keyword">public</span> <a class="code" href="class_socket.html" title="wrapper for Windows or Berkeley Sockets">Socket</a> <a name="l00192"></a>00192 { <a name="l00193"></a>00193 <span class="keyword">public</span>: <a name="l00194"></a>00194 <a class="code" href="class_socket_source.html" title="socket-based implementation of NetworkSource">SocketSource</a>(socket_t s = INVALID_SOCKET, <span class="keywordtype">bool</span> pumpAll = <span class="keyword">false</span>, <a class="code" href="class_buffered_transformation.html" title="interface for buffered transformations">BufferedTransformation</a> *attachment = NULL) <a name="l00195"></a>00195 : <a class="code" href="class_network_source.html" title="Network Source.">NetworkSource</a>(attachment), <a class="code" href="class_socket.html" title="wrapper for Windows or Berkeley Sockets">Socket</a>(s), m_receiver(*<span class="keyword">this</span>) <a name="l00196"></a>00196 { <a name="l00197"></a>00197 <span class="keywordflow">if</span> (pumpAll) <a name="l00198"></a>00198 PumpAll(); <a name="l00199"></a>00199 } <a name="l00200"></a>00200 <a name="l00201"></a>00201 <span class="keyword">private</span>: <a name="l00202"></a>00202 <a class="code" href="class_network_receiver.html" title="Network Receiver.">NetworkReceiver</a> & AccessReceiver() {<span class="keywordflow">return</span> m_receiver;} <a name="l00203"></a>00203 <a class="code" href="class_socket_receiver.html">SocketReceiver</a> m_receiver; <a name="l00204"></a>00204 }; <a name="l00205"></a>00205 <span class="comment"></span> <a name="l00206"></a>00206 <span class="comment">//! socket-based implementation of NetworkSink</span> <a name="l00207"></a><a class="code" href="class_socket_sink.html">00207</a> <span class="comment"></span><span class="keyword">class </span><a class="code" href="class_socket_sink.html" title="socket-based implementation of NetworkSink">SocketSink</a> : <span class="keyword">public</span> <a class="code" href="class_network_sink.html" title="Network Sink.">NetworkSink</a>, <span class="keyword">public</span> <a class="code" href="class_socket.html" title="wrapper for Windows or Berkeley Sockets">Socket</a> <a name="l00208"></a>00208 { <a name="l00209"></a>00209 <span class="keyword">public</span>: <a name="l00210"></a>00210 <a class="code" href="class_socket_sink.html" title="socket-based implementation of NetworkSink">SocketSink</a>(socket_t s=INVALID_SOCKET, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> maxBufferSize=0, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> autoFlushBound=16*1024) <a name="l00211"></a>00211 : <a class="code" href="class_network_sink.html" title="Network Sink.">NetworkSink</a>(maxBufferSize, autoFlushBound), <a class="code" href="class_socket.html" title="wrapper for Windows or Berkeley Sockets">Socket</a>(s), m_sender(*<span class="keyword">this</span>) {} <a name="l00212"></a>00212 <a name="l00213"></a>00213 <span class="keywordtype">void</span> SendEof() {ShutDown(SD_SEND);} <a name="l00214"></a>00214 <a name="l00215"></a>00215 <span class="keyword">private</span>: <a name="l00216"></a>00216 <a class="code" href="class_network_sender.html" title="Network Sender.">NetworkSender</a> & AccessSender() {<span class="keywordflow">return</span> m_sender;} <a name="l00217"></a>00217 <a class="code" href="class_socket_sender.html">SocketSender</a> m_sender; <a name="l00218"></a>00218 }; <a name="l00219"></a>00219 <a name="l00220"></a>00220 NAMESPACE_END <a name="l00221"></a>00221 <a name="l00222"></a>00222 <span class="preprocessor">#endif // #ifdef SOCKETS_AVAILABLE</span> <a name="l00223"></a>00223 <span class="preprocessor"></span> <a name="l00224"></a>00224 <span class="preprocessor">#endif</span> </pre></div></div> </div> <hr class="footer"/><address class="footer"><small>Generated on Sun Oct 16 2011 for Crypto++ by  <a href="http://www.doxygen.org/index.html"> <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.7.4 </small></address> </body> </html>