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barry-devel-docs-0.17-0.3.20100730git.fc14.noarch.rpm

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<h1>bmp-internal.h</h1><a href="bmp-internal_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">///</span>
<a name="l00002"></a>00002 <span class="comment"></span><span class="comment">/// \file       bmp-internal.h</span>
<a name="l00003"></a>00003 <span class="comment"></span><span class="comment">///             BMP structures</span>
<a name="l00004"></a>00004 <span class="comment"></span><span class="comment">///</span>
<a name="l00005"></a>00005 <span class="comment"></span>
<a name="l00006"></a>00006 <span class="comment">/*</span>
<a name="l00007"></a>00007 <span class="comment">    Copyright (C) 2008-2009, Nicolas VIVIEN</span>
<a name="l00008"></a>00008 <span class="comment">    See also:</span>
<a name="l00009"></a>00009 <span class="comment">                http://www.fortunecity.com/skyscraper/windows/364/bmpffrmt.html</span>
<a name="l00010"></a>00010 <span class="comment"></span>
<a name="l00011"></a>00011 <span class="comment">    This program is free software; you can redistribute it and/or modify</span>
<a name="l00012"></a>00012 <span class="comment">    it under the terms of the GNU General Public License as published by</span>
<a name="l00013"></a>00013 <span class="comment">    the Free Software Foundation; either version 2 of the License, or</span>
<a name="l00014"></a>00014 <span class="comment">    (at your option) any later version.</span>
<a name="l00015"></a>00015 <span class="comment"></span>
<a name="l00016"></a>00016 <span class="comment">    This program is distributed in the hope that it will be useful,</span>
<a name="l00017"></a>00017 <span class="comment">    but WITHOUT ANY WARRANTY; without even the implied warranty of</span>
<a name="l00018"></a>00018 <span class="comment">    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.</span>
<a name="l00019"></a>00019 <span class="comment"></span>
<a name="l00020"></a>00020 <span class="comment">    See the GNU General Public License in the COPYING file at the</span>
<a name="l00021"></a>00021 <span class="comment">    root directory of this project for more details.</span>
<a name="l00022"></a>00022 <span class="comment">*/</span>
<a name="l00023"></a>00023 
<a name="l00024"></a>00024 
<a name="l00025"></a>00025 <span class="preprocessor">#ifndef __BARRY_BMP_INTERNAL_H__</span>
<a name="l00026"></a>00026 <span class="preprocessor"></span><span class="preprocessor">#define __BARRY_BMP_INTERNAL_H__</span>
<a name="l00027"></a>00027 <span class="preprocessor"></span>
<a name="l00028"></a>00028 <span class="preprocessor">#include &quot;<a class="code" href="dll_8h.html" title="Macros for handling DLL/library API visibility.">dll.h</a>&quot;</span>
<a name="l00029"></a>00029 <span class="preprocessor">#include &lt;stdint.h&gt;</span>
<a name="l00030"></a>00030 <span class="preprocessor">#include &lt;sys/types.h&gt;</span>
<a name="l00031"></a>00031 
<a name="l00032"></a><a class="code" href="structBXLOCAL.html">00032</a> <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structBXLOCAL.html">BXLOCAL</a> {
<a name="l00033"></a>00033         <span class="keywordtype">char</span> bfType[2];                         <span class="comment">// Contains always &#39;BM&#39;</span>
<a name="l00034"></a>00034         uint32_t bfSize;                        <span class="comment">// Size of file</span>
<a name="l00035"></a>00035         uint16_t bfReserved1;                   <span class="comment">// 0x00</span>
<a name="l00036"></a>00036         uint16_t bfReserved2;                   <span class="comment">// 0x00</span>
<a name="l00037"></a>00037         uint32_t bfOffBits;                     <span class="comment">// Offset to find the raw data</span>
<a name="l00038"></a>00038 } __attribute__ ((packed)) <a class="code" href="structBXLOCAL.html">bmp_file_header_t</a>;
<a name="l00039"></a>00039 
<a name="l00040"></a>00040 typedef struct <a class="code" href="structBXLOCAL.html">BXLOCAL</a> {
<a name="l00041"></a>00041         uint32_t biSize;                        <span class="comment">// Size of struct itself</span>
<a name="l00042"></a>00042         uint32_t biWidth;                       <span class="comment">// Width of image</span>
<a name="l00043"></a>00043         uint32_t biHeight;                      <span class="comment">// Height of image</span>
<a name="l00044"></a>00044         uint16_t biPlanes;                      <span class="comment">//</span>
<a name="l00045"></a>00045         uint16_t biBitCount;                    <span class="comment">//</span>
<a name="l00046"></a>00046         uint32_t biCompression;                 <span class="comment">//</span>
<a name="l00047"></a>00047         uint32_t biSizeImage;                   <span class="comment">// Size of raw data</span>
<a name="l00048"></a>00048         uint32_t biXPelsPerMeter;               <span class="comment">//</span>
<a name="l00049"></a>00049         uint32_t biYPelsPerMeter;               <span class="comment">//</span>
<a name="l00050"></a>00050         uint32_t biClrUsed;                     <span class="comment">//</span>
<a name="l00051"></a>00051         uint32_t biClrImportant;                <span class="comment">//</span>
<a name="l00052"></a>00052 } __attribute__ ((packed)) <a class="code" href="structBXLOCAL.html">bmp_info_header_t</a>;
<a name="l00053"></a>00053 
<a name="l00054"></a>00054 <span class="preprocessor">#endif</span>
<a name="l00055"></a>00055 <span class="preprocessor"></span>
</pre></div></div>
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