Sophie

Sophie

distrib > Fedora > 14 > x86_64 > by-pkgid > 2aa62c5bbb658df1fece777472a7bcf2 > files > 1996

barry-devel-docs-0.17-0.3.20100730git.fc14.noarch.rpm

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<title>Barry: m_desktop.cc Source File</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<link href="doxygen.css" rel="stylesheet" type="text/css"/>
</head>
<body>
<!-- Generated by Doxygen 1.6.2-20100208 -->
<div class="navigation" id="top">
  <div class="tabs">
    <ul>
      <li><a href="index.html"><span>Main&nbsp;Page</span></a></li>
      <li><a href="modules.html"><span>Modules</span></a></li>
      <li><a href="namespaces.html"><span>Namespaces</span></a></li>
      <li><a href="annotated.html"><span>Classes</span></a></li>
      <li class="current"><a href="files.html"><span>Files</span></a></li>
      <li><a href="dirs.html"><span>Directories</span></a></li>
    </ul>
  </div>
  <div class="tabs">
    <ul>
      <li><a href="files.html"><span>File&nbsp;List</span></a></li>
    </ul>
  </div>
  <div class="navpath"><a class="el" href="dir_65781e9408669bb8d7d9c025fdb5fe86.html">src</a>
  </div>
</div>
<div class="contents">
<h1>m_desktop.cc</h1><a href="m__desktop_8cc.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">///</span>
<a name="l00002"></a>00002 <span class="comment"></span><span class="comment">/// \file       m_desktop.cc</span>
<a name="l00003"></a>00003 <span class="comment"></span><span class="comment">///             Mode class for the Desktop mode</span>
<a name="l00004"></a>00004 <span class="comment"></span><span class="comment">///</span>
<a name="l00005"></a>00005 <span class="comment"></span>
<a name="l00006"></a>00006 <span class="comment">/*</span>
<a name="l00007"></a>00007 <span class="comment">    Copyright (C) 2005-2010, Net Direct Inc. (http://www.netdirect.ca/)</span>
<a name="l00008"></a>00008 <span class="comment"></span>
<a name="l00009"></a>00009 <span class="comment">    This program is free software; you can redistribute it and/or modify</span>
<a name="l00010"></a>00010 <span class="comment">    it under the terms of the GNU General Public License as published by</span>
<a name="l00011"></a>00011 <span class="comment">    the Free Software Foundation; either version 2 of the License, or</span>
<a name="l00012"></a>00012 <span class="comment">    (at your option) any later version.</span>
<a name="l00013"></a>00013 <span class="comment"></span>
<a name="l00014"></a>00014 <span class="comment">    This program is distributed in the hope that it will be useful,</span>
<a name="l00015"></a>00015 <span class="comment">    but WITHOUT ANY WARRANTY; without even the implied warranty of</span>
<a name="l00016"></a>00016 <span class="comment">    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.</span>
<a name="l00017"></a>00017 <span class="comment"></span>
<a name="l00018"></a>00018 <span class="comment">    See the GNU General Public License in the COPYING file at the</span>
<a name="l00019"></a>00019 <span class="comment">    root directory of this project for more details.</span>
<a name="l00020"></a>00020 <span class="comment">*/</span>
<a name="l00021"></a>00021 
<a name="l00022"></a>00022 <span class="preprocessor">#include &quot;<a class="code" href="m__desktop_8h.html" title="Mode class for the Desktop mode.">m_desktop.h</a>&quot;</span>
<a name="l00023"></a>00023 <span class="preprocessor">#include &quot;<a class="code" href="data_8h.html" title="Class to deal with pre-saved data files.">data.h</a>&quot;</span>
<a name="l00024"></a>00024 <span class="preprocessor">#include &quot;<a class="code" href="protocol_8h.html" title="USB Blackberry bulk protocol API constants.">protocol.h</a>&quot;</span>
<a name="l00025"></a>00025 <span class="preprocessor">#include &quot;<a class="code" href="protostructs_8h.html" title="USB Blackberry bulk protocol API.">protostructs.h</a>&quot;</span>
<a name="l00026"></a>00026 <span class="preprocessor">#include &quot;<a class="code" href="packet_8h.html" title="Low level protocol packet builder class.">packet.h</a>&quot;</span>
<a name="l00027"></a>00027 <span class="preprocessor">#include &quot;<a class="code" href="endian_8h.html" title="Endian conversion macros.">endian.h</a>&quot;</span>
<a name="l00028"></a>00028 <span class="preprocessor">#include &quot;<a class="code" href="error_8h.html" title="Common exception classes for the Barry library.">error.h</a>&quot;</span>
<a name="l00029"></a>00029 <span class="preprocessor">#include &quot;<a class="code" href="usbwrap_8h.html" title="USB API wrapper.">usbwrap.h</a>&quot;</span>
<a name="l00030"></a>00030 <span class="preprocessor">#include &quot;<a class="code" href="controller_8h.html" title="High level BlackBerry API class.">controller.h</a>&quot;</span>
<a name="l00031"></a>00031 <span class="preprocessor">#include &lt;stdexcept&gt;</span>
<a name="l00032"></a>00032 <span class="preprocessor">#include &lt;sstream&gt;</span>
<a name="l00033"></a>00033 
<a name="l00034"></a>00034 <span class="preprocessor">#include &quot;debug.h&quot;</span>
<a name="l00035"></a>00035 
<a name="l00036"></a>00036 <span class="keyword">namespace </span>Barry { <span class="keyword">namespace </span>Mode {
<a name="l00037"></a>00037 
<a name="l00038"></a>00038 <span class="comment"></span>
<a name="l00039"></a>00039 <span class="comment">///////////////////////////////////////////////////////////////////////////////</span>
<a name="l00040"></a>00040 <span class="comment"></span><span class="comment">// Desktop Mode class</span>
<a name="l00041"></a>00041 
<a name="l00042"></a>00042 Desktop::Desktop(Controller &amp;con)
<a name="l00043"></a>00043         : Mode(con, Controller::Desktop)
<a name="l00044"></a>00044         , m_ic(0)
<a name="l00045"></a>00045 {
<a name="l00046"></a>00046 }
<a name="l00047"></a>00047 
<a name="l00048"></a>00048 Desktop::Desktop(Controller &amp;con, <span class="keyword">const</span> IConverter &amp;ic)
<a name="l00049"></a>00049         : Mode(con, Controller::Desktop)
<a name="l00050"></a>00050         , m_ic(&amp;ic)
<a name="l00051"></a>00051 {
<a name="l00052"></a>00052 }
<a name="l00053"></a>00053 
<a name="l00054"></a>00054 Desktop::~Desktop()
<a name="l00055"></a>00055 {
<a name="l00056"></a>00056 }
<a name="l00057"></a>00057 <span class="comment"></span>
<a name="l00058"></a>00058 <span class="comment">///////////////////////////////////////////////////////////////////////////////</span>
<a name="l00059"></a>00059 <span class="comment"></span><span class="comment">// protected members</span>
<a name="l00060"></a>00060 
<a name="l00061"></a>00061 <span class="keywordtype">void</span> Desktop::LoadCommandTable()
<a name="l00062"></a>00062 {
<a name="l00063"></a>00063         <span class="keywordtype">char</span> rawCommand[] = { 6, 0, 0x0a, 0, 0x40, 0, 0, 1, 0, 0 };
<a name="l00064"></a>00064         *((uint16_t*) rawCommand) = htobs(m_socket-&gt;GetSocket());
<a name="l00065"></a>00065 
<a name="l00066"></a>00066         Data command(rawCommand, <span class="keyword">sizeof</span>(rawCommand));
<a name="l00067"></a>00067         Data response;
<a name="l00068"></a>00068 
<a name="l00069"></a>00069         <span class="keywordflow">try</span> {
<a name="l00070"></a>00070                 m_socket-&gt;Packet(command, response);
<a name="l00071"></a>00071 
<a name="l00072"></a>00072                 MAKE_PACKET(rpack, response);
<a name="l00073"></a>00073                 <span class="keywordflow">while</span>( rpack-&gt;command != SB_COMMAND_DB_DONE ) {
<a name="l00074"></a>00074                         m_socket-&gt;NextRecord(response);
<a name="l00075"></a>00075 
<a name="l00076"></a>00076                         rpack = (<span class="keyword">const</span> Protocol::Packet *) response.GetData();
<a name="l00077"></a>00077                         <span class="keywordflow">if</span>( rpack-&gt;command == SB_COMMAND_DB_DATA &amp;&amp; btohs(rpack-&gt;size) &gt; 10 ) {
<a name="l00078"></a>00078                                 <span class="comment">// second packet is generally large, and contains</span>
<a name="l00079"></a>00079                                 <span class="comment">// the command table</span>
<a name="l00080"></a>00080                                 m_commandTable.Clear();
<a name="l00081"></a>00081                                 m_commandTable.Parse(response, 6);
<a name="l00082"></a>00082                         }
<a name="l00083"></a>00083                 }
<a name="l00084"></a>00084 
<a name="l00085"></a>00085                 ddout(m_commandTable);
<a name="l00086"></a>00086 
<a name="l00087"></a>00087         }
<a name="l00088"></a>00088         <span class="keywordflow">catch</span>( <a class="code" href="classUsb_1_1Error.html" title="Thrown on low level USB errors.">Usb::Error</a> &amp; ) {
<a name="l00089"></a>00089                 eout(<span class="stringliteral">&quot;Desktop: error getting command table&quot;</span>);
<a name="l00090"></a>00090                 eeout(command, response);
<a name="l00091"></a>00091                 <span class="keywordflow">throw</span>;
<a name="l00092"></a>00092         }
<a name="l00093"></a>00093 }
<a name="l00094"></a>00094 
<a name="l00095"></a>00095 <span class="keywordtype">void</span> Desktop::LoadDBDB()
<a name="l00096"></a>00096 {
<a name="l00097"></a>00097         Data command, response;
<a name="l00098"></a>00098         DBPacket packet(*<span class="keyword">this</span>, command, response);
<a name="l00099"></a>00099         packet.GetDBDB();
<a name="l00100"></a>00100 
<a name="l00101"></a>00101         m_socket-&gt;Packet(packet);
<a name="l00102"></a>00102 
<a name="l00103"></a>00103         <span class="keywordflow">while</span>( packet.Command() != SB_COMMAND_DB_DONE ) {
<a name="l00104"></a>00104                 <span class="keywordflow">if</span>( packet.Command() == SB_COMMAND_DB_DATA ) {
<a name="l00105"></a>00105                         m_dbdb.Clear();
<a name="l00106"></a>00106                         m_dbdb.Parse(response);
<a name="l00107"></a>00107                 }
<a name="l00108"></a>00108 
<a name="l00109"></a>00109                 <span class="comment">// advance!</span>
<a name="l00110"></a>00110                 m_socket-&gt;NextRecord(response);
<a name="l00111"></a>00111         }
<a name="l00112"></a>00112 }
<a name="l00113"></a>00113 
<a name="l00114"></a>00114 <span class="keywordtype">void</span> Desktop::OnOpen()
<a name="l00115"></a>00115 {
<a name="l00116"></a>00116         <span class="comment">// get command table and database database</span>
<a name="l00117"></a>00117         LoadCommandTable();
<a name="l00118"></a>00118         LoadDBDB();
<a name="l00119"></a>00119 }
<a name="l00120"></a>00120 <span class="comment"></span>
<a name="l00121"></a>00121 <span class="comment">///////////////////////////////////////////////////////////////////////////////</span>
<a name="l00122"></a>00122 <span class="comment"></span><span class="comment">// public API</span>
<a name="l00123"></a>00123 
<a name="l00124"></a>00124 <span class="comment">//</span>
<a name="l00125"></a>00125 <span class="comment">// GetDBID</span>
<a name="l00126"></a><a class="code" href="classBarry_1_1Mode_1_1Desktop.html#a4e1dad976351ad48029dc80d5f05fae3">00126</a> <span class="comment">//</span><span class="comment"></span>
<a name="l00127"></a>00127 <span class="comment">/// Get numeric database ID by name.</span>
<a name="l00128"></a>00128 <span class="comment">///</span>
<a name="l00129"></a>00129 <span class="comment">/// \param[in]  name            Name of database, which matches one of the</span>
<a name="l00130"></a>00130 <span class="comment">///                             names listed in GetDBDB()</span>
<a name="l00131"></a>00131 <span class="comment">///</span>
<a name="l00132"></a>00132 <span class="comment">/// \exception  Barry::Error</span>
<a name="l00133"></a>00133 <span class="comment">///             Thrown if name not found.</span>
<a name="l00134"></a>00134 <span class="comment">///</span>
<a name="l00135"></a>00135 <span class="comment"></span><span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> Desktop::GetDBID(<span class="keyword">const</span> std::string &amp;name)<span class="keyword"> const</span>
<a name="l00136"></a>00136 <span class="keyword"></span>{
<a name="l00137"></a>00137         <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> ID = 0;
<a name="l00138"></a>00138         <span class="comment">// FIXME - this needs a better error handler...</span>
<a name="l00139"></a>00139         <span class="keywordflow">if</span>( !m_dbdb.GetDBNumber(name, ID) ) {
<a name="l00140"></a>00140                 <span class="keywordflow">throw</span> <a class="code" href="classBarry_1_1Error.html" title="The base class for any future derived exceptions.">Error</a>(<span class="stringliteral">&quot;Desktop: database name not found: &quot;</span> + name);
<a name="l00141"></a>00141         }
<a name="l00142"></a><a class="code" href="classBarry_1_1Mode_1_1Desktop.html#ab1d7a169122aae509924729aedfeb24f">00142</a>         <span class="keywordflow">return</span> ID;
<a name="l00143"></a>00143 }
<a name="l00144"></a>00144 
<a name="l00145"></a>00145 <span class="comment">//</span>
<a name="l00146"></a>00146 <span class="comment">// GetDBCommand</span>
<a name="l00147"></a>00147 <span class="comment">//</span><span class="comment"></span>
<a name="l00148"></a>00148 <span class="comment">/// Get database command from command table.  Must call Open()</span>
<a name="l00149"></a>00149 <span class="comment">/// before this.</span>
<a name="l00150"></a>00150 <span class="comment">///</span>
<a name="l00151"></a>00151 <span class="comment"></span><span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="classBarry_1_1Mode_1_1Desktop.html#ab1d7a169122aae509924729aedfeb24f" title="Get database command from command table.">Desktop::GetDBCommand</a>(CommandType ct)
<a name="l00152"></a>00152 {
<a name="l00153"></a>00153         <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> cmd = 0;
<a name="l00154"></a>00154         <span class="keyword">const</span> <span class="keywordtype">char</span> *cmdName = <span class="stringliteral">&quot;Unknown&quot;</span>;
<a name="l00155"></a>00155 
<a name="l00156"></a>00156         <span class="keywordflow">switch</span>( ct )
<a name="l00157"></a>00157         {
<a name="l00158"></a>00158         <span class="keywordflow">case</span> DatabaseAccess:
<a name="l00159"></a>00159                 cmdName = <span class="stringliteral">&quot;Database Access&quot;</span>;
<a name="l00160"></a>00160                 cmd = m_commandTable.GetCommand(cmdName);
<a name="l00161"></a>00161                 <span class="keywordflow">break</span>;
<a name="l00162"></a>00162         <span class="keywordflow">default</span>:
<a name="l00163"></a>00163                 <span class="keywordflow">throw</span> std::logic_error(<span class="stringliteral">&quot;Desktop: unknown command type&quot;</span>);
<a name="l00164"></a>00164         }
<a name="l00165"></a>00165 
<a name="l00166"></a>00166         <span class="keywordflow">if</span>( cmd == 0 ) {
<a name="l00167"></a>00167                 std::ostringstream oss;
<a name="l00168"></a>00168                 oss &lt;&lt; <span class="stringliteral">&quot;Desktop: unable to get command code: &quot;</span> &lt;&lt; cmdName;
<a name="l00169"></a>00169                 <span class="keywordflow">throw</span> <a class="code" href="classBarry_1_1Error.html" title="The base class for any future derived exceptions.">Error</a>(oss.str());
<a name="l00170"></a>00170         }
<a name="l00171"></a>00171 
<a name="l00172"></a>00172         <span class="keywordflow">return</span> cmd;
<a name="l00173"></a>00173 }
<a name="l00174"></a>00174 
<a name="l00175"></a>00175 <span class="keywordtype">void</span> Desktop::SetIConverter(<span class="keyword">const</span> IConverter &amp;ic)
<a name="l00176"></a>00176 {
<a name="l00177"></a>00177         m_ic = &amp;ic;
<a name="l00178"></a><a class="code" href="classBarry_1_1Mode_1_1Desktop.html#a047fe0a4a6dff740822451ffd38ddd84">00178</a> }
<a name="l00179"></a>00179 
<a name="l00180"></a>00180 <span class="comment">//</span>
<a name="l00181"></a>00181 <span class="comment">// GetRecordStateTable</span>
<a name="l00182"></a>00182 <span class="comment">//</span><span class="comment"></span>
<a name="l00183"></a>00183 <span class="comment">/// Retrieve the record state table from the handheld device, using the given</span>
<a name="l00184"></a>00184 <span class="comment">/// database ID.  Results will be stored in result, which will be cleared</span>
<a name="l00185"></a>00185 <span class="comment">/// before adding.</span>
<a name="l00186"></a>00186 <span class="comment">///</span>
<a name="l00187"></a>00187 <span class="comment"></span><span class="keywordtype">void</span> <a class="code" href="classBarry_1_1Mode_1_1Desktop.html#a047fe0a4a6dff740822451ffd38ddd84" title="Retrieve the record state table from the handheld device, using the given database...">Desktop::GetRecordStateTable</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> dbId, <a class="code" href="classBarry_1_1RecordStateTable.html">RecordStateTable</a> &amp;result)
<a name="l00188"></a>00188 {
<a name="l00189"></a>00189         dout(<span class="stringliteral">&quot;Database ID: &quot;</span> &lt;&lt; dbId);
<a name="l00190"></a>00190 
<a name="l00191"></a>00191         <span class="comment">// start fresh</span>
<a name="l00192"></a>00192         result.Clear();
<a name="l00193"></a>00193 
<a name="l00194"></a>00194         <a class="code" href="classBarry_1_1Data.html">Data</a> command, response;
<a name="l00195"></a>00195         <a class="code" href="classBarry_1_1DBPacket.html" title="Provides an API for building and analyzing raw DB protocol packets.">DBPacket</a> packet(*<span class="keyword">this</span>, command, response);
<a name="l00196"></a>00196         packet.<a class="code" href="classBarry_1_1DBPacket.html#a07e2e8ca566a1f4d7cc493983b56c32b" title="Builds a command packet in the send buffer for the GET_RECORD_STATE_TABLE command...">GetRecordStateTable</a>(dbId);
<a name="l00197"></a>00197 
<a name="l00198"></a>00198         m_socket-&gt;Packet(packet);
<a name="l00199"></a>00199         result.Parse(response);
<a name="l00200"></a>00200 
<a name="l00201"></a>00201         <span class="comment">// flush the command sequence</span>
<a name="l00202"></a>00202         <span class="keywordflow">while</span>( packet.<a class="code" href="classBarry_1_1Packet.html#a764cefd38c2dc1970fccabc01044687d" title="Returns the command value of the receive packet.">Command</a>() != SB_COMMAND_DB_DONE )
<a name="l00203"></a>00203                 m_socket-&gt;NextRecord(response);
<a name="l00204"></a>00204 }
<a name="l00205"></a><a class="code" href="classBarry_1_1Mode_1_1Desktop.html#a0fec0d31ff496974acfc15fdc75f074a">00205</a> 
<a name="l00206"></a>00206 <span class="comment">//</span>
<a name="l00207"></a>00207 <span class="comment">// AddRecord</span>
<a name="l00208"></a>00208 <span class="comment">//</span><span class="comment"></span>
<a name="l00209"></a>00209 <span class="comment">/// Adds a record to the specified database.  RecordId is</span>
<a name="l00210"></a>00210 <span class="comment">/// retrieved from build, and duplicate IDs are allowed by the device</span>
<a name="l00211"></a>00211 <span class="comment">/// (i.e. you can have two records with the same ID)</span>
<a name="l00212"></a>00212 <span class="comment">/// but *not* recommended!</span>
<a name="l00213"></a>00213 <span class="comment"></span><span class="comment">//</span>
<a name="l00214"></a>00214 <span class="keywordtype">void</span> <a class="code" href="classBarry_1_1Mode_1_1Desktop.html#a0fec0d31ff496974acfc15fdc75f074a" title="Adds a record to the specified database.">Desktop::AddRecord</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> dbId, <a class="code" href="classBarry_1_1Builder.html" title="Base class for the builder functor hierarchy.">Builder</a> &amp;build)
<a name="l00215"></a>00215 {
<a name="l00216"></a>00216         dout(<span class="stringliteral">&quot;Database ID: &quot;</span> &lt;&lt; dbId);
<a name="l00217"></a>00217 
<a name="l00218"></a>00218         <a class="code" href="classBarry_1_1Data.html">Data</a> command, response;
<a name="l00219"></a>00219         <a class="code" href="classBarry_1_1DBPacket.html" title="Provides an API for building and analyzing raw DB protocol packets.">DBPacket</a> packet(*<span class="keyword">this</span>, command, response);
<a name="l00220"></a>00220 
<a name="l00221"></a>00221         <span class="keywordflow">if</span>( packet.<a class="code" href="classBarry_1_1DBPacket.html#a26c4025403d129f658c1919190c0a0f0" title="Builds a command packet in the m_send buffer for the SET_RECORD command code.">SetRecord</a>(dbId, build, m_ic) ) {
<a name="l00222"></a>00222 
<a name="l00223"></a>00223                 std::ostringstream oss;
<a name="l00224"></a>00224 
<a name="l00225"></a>00225                 m_socket-&gt;Packet(packet);
<a name="l00226"></a>00226 
<a name="l00227"></a>00227                 <span class="comment">// successful packet transfer, so check the network return code</span>
<a name="l00228"></a>00228                 <span class="keywordflow">if</span>( packet.<a class="code" href="classBarry_1_1Packet.html#a764cefd38c2dc1970fccabc01044687d" title="Returns the command value of the receive packet.">Command</a>() != SB_COMMAND_DB_DONE ) {
<a name="l00229"></a>00229                         oss &lt;&lt; <span class="stringliteral">&quot;Desktop: device responded with unexpected packet command code: &quot;</span>
<a name="l00230"></a>00230                             &lt;&lt; <span class="stringliteral">&quot;0x&quot;</span> &lt;&lt; std::hex &lt;&lt; packet.<a class="code" href="classBarry_1_1Packet.html#a764cefd38c2dc1970fccabc01044687d" title="Returns the command value of the receive packet.">Command</a>();
<a name="l00231"></a>00231                         <span class="keywordflow">throw</span> <a class="code" href="classBarry_1_1Error.html" title="The base class for any future derived exceptions.">Error</a>(oss.str());
<a name="l00232"></a>00232                 }
<a name="l00233"></a>00233 
<a name="l00234"></a>00234                 <span class="keywordflow">if</span>( packet.ReturnCode() != 0 ) {
<a name="l00235"></a>00235                         oss &lt;&lt; <span class="stringliteral">&quot;Desktop: device responded with error code (command: &quot;</span>
<a name="l00236"></a>00236                             &lt;&lt; packet.<a class="code" href="classBarry_1_1Packet.html#a764cefd38c2dc1970fccabc01044687d" title="Returns the command value of the receive packet.">Command</a>() &lt;&lt; <span class="stringliteral">&quot;, code: &quot;</span>
<a name="l00237"></a>00237                             &lt;&lt; packet.ReturnCode() &lt;&lt; <span class="stringliteral">&quot;)&quot;</span>;
<a name="l00238"></a>00238                         <span class="keywordflow">throw</span> <a class="code" href="classBarry_1_1Error.html" title="The base class for any future derived exceptions.">Error</a>(oss.str());
<a name="l00239"></a>00239                 }
<a name="l00240"></a>00240         }
<a name="l00241"></a><a class="code" href="classBarry_1_1Mode_1_1Desktop.html#a2420208d094c0195dd41b5836f54dc10">00241</a> }
<a name="l00242"></a>00242 
<a name="l00243"></a>00243 <span class="comment">//</span>
<a name="l00244"></a>00244 <span class="comment">// GetRecord</span>
<a name="l00245"></a>00245 <span class="comment">//</span><span class="comment"></span>
<a name="l00246"></a>00246 <span class="comment">/// Retrieves a specific record from the specified database.</span>
<a name="l00247"></a>00247 <span class="comment">/// The stateTableIndex comes from the GetRecordStateTable()</span>
<a name="l00248"></a>00248 <span class="comment">/// function.  GetRecord() does not clear the dirty flag.</span>
<a name="l00249"></a>00249 <span class="comment">///</span>
<a name="l00250"></a>00250 <span class="comment"></span><span class="keywordtype">void</span> <a class="code" href="classBarry_1_1Mode_1_1Desktop.html#a2420208d094c0195dd41b5836f54dc10" title="Retrieves a specific record from the specified database.">Desktop::GetRecord</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> dbId,
<a name="l00251"></a>00251                            <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> stateTableIndex,
<a name="l00252"></a>00252                            <a class="code" href="classBarry_1_1Parser.html" title="Base class for the parser hierarchy.">Parser</a> &amp;parser)
<a name="l00253"></a>00253 {
<a name="l00254"></a>00254         dout(<span class="stringliteral">&quot;Database ID: &quot;</span> &lt;&lt; dbId);
<a name="l00255"></a>00255 
<a name="l00256"></a>00256         <a class="code" href="classBarry_1_1Data.html">Data</a> command, response;
<a name="l00257"></a>00257         <a class="code" href="classBarry_1_1DBPacket.html" title="Provides an API for building and analyzing raw DB protocol packets.">DBPacket</a> packet(*<span class="keyword">this</span>, command, response);
<a name="l00258"></a>00258         packet.<a class="code" href="classBarry_1_1DBPacket.html#a95355f6de0ab12e9eacd0727e8a66965" title="Builds a command packet in the send buffer for the GET_RECORD_BY_INDEX command code...">GetRecordByIndex</a>(dbId, stateTableIndex);
<a name="l00259"></a>00259 
<a name="l00260"></a>00260         m_socket-&gt;Packet(packet);
<a name="l00261"></a>00261 
<a name="l00262"></a>00262         <span class="comment">// perform copious packet checks</span>
<a name="l00263"></a>00263         <span class="keywordflow">if</span>( response.GetSize() &lt; SB_PACKET_RESPONSE_HEADER_SIZE ) {
<a name="l00264"></a>00264                 eeout(command, response);
<a name="l00265"></a>00265 
<a name="l00266"></a>00266                 std::ostringstream oss;
<a name="l00267"></a>00267                 oss &lt;&lt; <span class="stringliteral">&quot;Desktop: invalid response packet size of &quot;</span>
<a name="l00268"></a>00268                     &lt;&lt; std::dec &lt;&lt; response.GetSize();
<a name="l00269"></a>00269                 eout(oss.str());
<a name="l00270"></a>00270                 <span class="keywordflow">throw</span> <a class="code" href="classBarry_1_1Error.html" title="The base class for any future derived exceptions.">Error</a>(oss.str());
<a name="l00271"></a>00271         }
<a name="l00272"></a>00272         <span class="keywordflow">if</span>( packet.<a class="code" href="classBarry_1_1Packet.html#a764cefd38c2dc1970fccabc01044687d" title="Returns the command value of the receive packet.">Command</a>() != SB_COMMAND_DB_DATA ) {
<a name="l00273"></a>00273                 eeout(command, response);
<a name="l00274"></a>00274 
<a name="l00275"></a>00275                 std::ostringstream oss;
<a name="l00276"></a>00276                 oss &lt;&lt; <span class="stringliteral">&quot;Desktop: unexpected command of 0x&quot;</span>
<a name="l00277"></a>00277                     &lt;&lt; std::setbase(16) &lt;&lt; packet.<a class="code" href="classBarry_1_1Packet.html#a764cefd38c2dc1970fccabc01044687d" title="Returns the command value of the receive packet.">Command</a>()
<a name="l00278"></a>00278                     &lt;&lt; <span class="stringliteral">&quot; instead of expected 0x&quot;</span>
<a name="l00279"></a>00279                     &lt;&lt; std::setbase(16) &lt;&lt; (<span class="keywordtype">unsigned</span> int)SB_COMMAND_DB_DATA;
<a name="l00280"></a>00280                 eout(oss.str());
<a name="l00281"></a>00281                 <span class="keywordflow">throw</span> <a class="code" href="classBarry_1_1Error.html" title="The base class for any future derived exceptions.">Error</a>(oss.str());
<a name="l00282"></a>00282         }
<a name="l00283"></a>00283 
<a name="l00284"></a>00284         <span class="comment">// grab that data</span>
<a name="l00285"></a>00285         packet.<a class="code" href="classBarry_1_1DBPacket.html#a43b96166db565fb8b37085d06d3a446c" title="Parses the data in the receive buffer, and attempts to be smart about it, using the...">Parse</a>(parser, m_ic);
<a name="l00286"></a>00286 
<a name="l00287"></a>00287         <span class="comment">// flush the command sequence</span>
<a name="l00288"></a>00288         <span class="keywordflow">while</span>( packet.<a class="code" href="classBarry_1_1Packet.html#a764cefd38c2dc1970fccabc01044687d" title="Returns the command value of the receive packet.">Command</a>() != SB_COMMAND_DB_DONE )
<a name="l00289"></a><a class="code" href="classBarry_1_1Mode_1_1Desktop.html#abf813b7fb04062515369209c8073dab0">00289</a>                 m_socket-&gt;NextRecord(response);
<a name="l00290"></a>00290 }
<a name="l00291"></a>00291 
<a name="l00292"></a>00292 <span class="comment">//</span>
<a name="l00293"></a>00293 <span class="comment">// SetRecord</span>
<a name="l00294"></a>00294 <span class="comment">//</span><span class="comment"></span>
<a name="l00295"></a>00295 <span class="comment">/// Overwrites a specific record in the device as identified by the</span>
<a name="l00296"></a>00296 <span class="comment">/// stateTableIndex.</span>
<a name="l00297"></a>00297 <span class="comment">///</span>
<a name="l00298"></a>00298 <span class="comment"></span><span class="keywordtype">void</span> <a class="code" href="classBarry_1_1Mode_1_1Desktop.html#abf813b7fb04062515369209c8073dab0" title="Overwrites a specific record in the device as identified by the stateTableIndex.">Desktop::SetRecord</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> dbId, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> stateTableIndex,
<a name="l00299"></a>00299                            <a class="code" href="classBarry_1_1Builder.html" title="Base class for the builder functor hierarchy.">Builder</a> &amp;build)
<a name="l00300"></a>00300 {
<a name="l00301"></a>00301         dout(<span class="stringliteral">&quot;Database ID: &quot;</span> &lt;&lt; dbId &lt;&lt; <span class="stringliteral">&quot; Index: &quot;</span> &lt;&lt; stateTableIndex);
<a name="l00302"></a>00302 
<a name="l00303"></a>00303         <a class="code" href="classBarry_1_1Data.html">Data</a> command, response;
<a name="l00304"></a>00304         <a class="code" href="classBarry_1_1DBPacket.html" title="Provides an API for building and analyzing raw DB protocol packets.">DBPacket</a> packet(*<span class="keyword">this</span>, command, response);
<a name="l00305"></a>00305 
<a name="l00306"></a>00306         <span class="comment">// loop until builder object has no more data</span>
<a name="l00307"></a>00307         <span class="keywordflow">if</span>( !packet.<a class="code" href="classBarry_1_1DBPacket.html#a7a41833dcc12c2823cd54991161e8d26" title="Builds a command packet in the m_send buffer for the SET_RECORD_BY_INDEX command...">SetRecordByIndex</a>(dbId, stateTableIndex, build, m_ic) ) {
<a name="l00308"></a>00308                 <span class="keywordflow">throw</span> std::logic_error(<span class="stringliteral">&quot;Desktop: no data available in SetRecord&quot;</span>);
<a name="l00309"></a>00309         }
<a name="l00310"></a>00310 
<a name="l00311"></a>00311         m_socket-&gt;Packet(packet);
<a name="l00312"></a>00312 
<a name="l00313"></a>00313         std::ostringstream oss;
<a name="l00314"></a>00314 
<a name="l00315"></a>00315         <span class="comment">// successful packet transfer, so check the network return code</span>
<a name="l00316"></a>00316         <span class="keywordflow">if</span>( packet.<a class="code" href="classBarry_1_1Packet.html#a764cefd38c2dc1970fccabc01044687d" title="Returns the command value of the receive packet.">Command</a>() != SB_COMMAND_DB_DONE ) {
<a name="l00317"></a>00317                 oss &lt;&lt; <span class="stringliteral">&quot;Desktop: device responded with unexpected packet command code: &quot;</span>
<a name="l00318"></a>00318                     &lt;&lt; <span class="stringliteral">&quot;0x&quot;</span> &lt;&lt; std::hex &lt;&lt; packet.<a class="code" href="classBarry_1_1Packet.html#a764cefd38c2dc1970fccabc01044687d" title="Returns the command value of the receive packet.">Command</a>();
<a name="l00319"></a>00319                 <span class="keywordflow">throw</span> <a class="code" href="classBarry_1_1Error.html" title="The base class for any future derived exceptions.">Error</a>(oss.str());
<a name="l00320"></a>00320         }
<a name="l00321"></a>00321 
<a name="l00322"></a>00322         <span class="keywordflow">if</span>( packet.ReturnCode() != 0 ) {
<a name="l00323"></a>00323                 oss &lt;&lt; <span class="stringliteral">&quot;Desktop: device responded with error code (command: &quot;</span>
<a name="l00324"></a>00324                     &lt;&lt; packet.<a class="code" href="classBarry_1_1Packet.html#a764cefd38c2dc1970fccabc01044687d" title="Returns the command value of the receive packet.">Command</a>() &lt;&lt; <span class="stringliteral">&quot;, code: &quot;</span>
<a name="l00325"></a>00325                     &lt;&lt; packet.ReturnCode() &lt;&lt; <span class="stringliteral">&quot;)&quot;</span>;
<a name="l00326"></a><a class="code" href="classBarry_1_1Mode_1_1Desktop.html#aa766fb027d28f7cf4bb069eb0991baaa">00326</a>                 <span class="keywordflow">throw</span> <a class="code" href="classBarry_1_1Error.html" title="The base class for any future derived exceptions.">Error</a>(oss.str());
<a name="l00327"></a>00327         }
<a name="l00328"></a>00328 }
<a name="l00329"></a>00329 
<a name="l00330"></a>00330 <span class="comment">//</span>
<a name="l00331"></a>00331 <span class="comment">// ClearDirty</span>
<a name="l00332"></a>00332 <span class="comment">//</span><span class="comment"></span>
<a name="l00333"></a>00333 <span class="comment">/// Clears the dirty flag on the specified record in the specified database.</span>
<a name="l00334"></a>00334 <span class="comment">///</span>
<a name="l00335"></a>00335 <span class="comment"></span><span class="keywordtype">void</span> <a class="code" href="classBarry_1_1Mode_1_1Desktop.html#aa766fb027d28f7cf4bb069eb0991baaa" title="Clears the dirty flag on the specified record in the specified database.">Desktop::ClearDirty</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> dbId, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> stateTableIndex)
<a name="l00336"></a>00336 {
<a name="l00337"></a>00337         dout(<span class="stringliteral">&quot;Database ID: &quot;</span> &lt;&lt; dbId);
<a name="l00338"></a>00338 
<a name="l00339"></a>00339         <a class="code" href="classBarry_1_1Data.html">Data</a> command, response;
<a name="l00340"></a>00340         <a class="code" href="classBarry_1_1DBPacket.html" title="Provides an API for building and analyzing raw DB protocol packets.">DBPacket</a> packet(*<span class="keyword">this</span>, command, response);
<a name="l00341"></a>00341         packet.<a class="code" href="classBarry_1_1DBPacket.html#a9f0237393389b714f30bf56e616183dd" title="Builds a command packet in the send buffer for the SET_RECORD_FLAGS command code...">SetRecordFlags</a>(dbId, stateTableIndex, 0);
<a name="l00342"></a>00342 
<a name="l00343"></a>00343         m_socket-&gt;Packet(packet);
<a name="l00344"></a>00344 
<a name="l00345"></a>00345         <span class="comment">// flush the command sequence</span>
<a name="l00346"></a><a class="code" href="classBarry_1_1Mode_1_1Desktop.html#a04cd4063958483b31cc98a353f335fe0">00346</a>         <span class="keywordflow">while</span>( packet.<a class="code" href="classBarry_1_1Packet.html#a764cefd38c2dc1970fccabc01044687d" title="Returns the command value of the receive packet.">Command</a>() != SB_COMMAND_DB_DONE )
<a name="l00347"></a>00347                 m_socket-&gt;NextRecord(response);
<a name="l00348"></a>00348 }
<a name="l00349"></a>00349 
<a name="l00350"></a>00350 <span class="comment">//</span>
<a name="l00351"></a>00351 <span class="comment">// DeleteRecord</span>
<a name="l00352"></a>00352 <span class="comment">//</span><span class="comment"></span>
<a name="l00353"></a>00353 <span class="comment">/// Deletes the specified record in the specified database.</span>
<a name="l00354"></a>00354 <span class="comment">///</span>
<a name="l00355"></a>00355 <span class="comment"></span><span class="keywordtype">void</span> <a class="code" href="classBarry_1_1Mode_1_1Desktop.html#a04cd4063958483b31cc98a353f335fe0" title="Deletes the specified record in the specified database.">Desktop::DeleteRecord</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> dbId, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> stateTableIndex)
<a name="l00356"></a>00356 {
<a name="l00357"></a>00357         dout(<span class="stringliteral">&quot;Database ID: &quot;</span> &lt;&lt; dbId);
<a name="l00358"></a>00358 
<a name="l00359"></a>00359         <a class="code" href="classBarry_1_1Data.html">Data</a> command, response;
<a name="l00360"></a>00360         <a class="code" href="classBarry_1_1DBPacket.html" title="Provides an API for building and analyzing raw DB protocol packets.">DBPacket</a> packet(*<span class="keyword">this</span>, command, response);
<a name="l00361"></a>00361         packet.<a class="code" href="classBarry_1_1DBPacket.html#afb9625f072f936a03ebee1ac64b78bf4" title="Builds a command packet in the send buffer for the DELETE_RECORD_BY_INDEX command...">DeleteRecordByIndex</a>(dbId, stateTableIndex);
<a name="l00362"></a>00362 
<a name="l00363"></a>00363         m_socket-&gt;Packet(packet);
<a name="l00364"></a>00364 
<a name="l00365"></a>00365         <span class="comment">// flush the command sequence</span>
<a name="l00366"></a>00366         <span class="keywordflow">while</span>( packet.<a class="code" href="classBarry_1_1Packet.html#a764cefd38c2dc1970fccabc01044687d" title="Returns the command value of the receive packet.">Command</a>() != SB_COMMAND_DB_DONE )
<a name="l00367"></a>00367                 m_socket-&gt;NextRecord(response);
<a name="l00368"></a>00368 }
<a name="l00369"></a>00369 
<a name="l00370"></a>00370 <span class="comment">//</span>
<a name="l00371"></a>00371 <span class="comment">// LoadDatabase</span>
<a name="l00372"></a>00372 <span class="comment">//</span><span class="comment"></span>
<a name="l00373"></a>00373 <span class="comment">/// Retrieve a database from the handheld device, using the given parser</span>
<a name="l00374"></a>00374 <span class="comment">/// to parse the resulting data, and optionally store it.</span>
<a name="l00375"></a>00375 <span class="comment">///</span>
<a name="l00376"></a>00376 <span class="comment">/// See the RecordParser&lt;&gt; template to create a parser object.  The</span>
<a name="l00377"></a>00377 <span class="comment">/// RecordParser&lt;&gt; template allows custom storage based on the type of</span>
<a name="l00378"></a>00378 <span class="comment">/// database record retrieved.  The database ID and the parser Record</span>
<a name="l00379"></a>00379 <span class="comment">/// type must match.</span>
<a name="l00380"></a>00380 <span class="comment">///</span>
<a name="l00381"></a>00381 <span class="comment">/// \param[in]  dbId            Database Database ID - use GetDBID()</span>
<a name="l00382"></a>00382 <span class="comment">/// \param[out] parser          Parser object which parses the resulting</span>
<a name="l00383"></a>00383 <span class="comment">///                             protocol data, and optionally stores it in</span>
<a name="l00384"></a><a class="code" href="classBarry_1_1Mode_1_1Desktop.html#a6bb1c96d6082575b5fa684dee2af51a6">00384</a> <span class="comment">///                             a custom fashion.  See the RecordParser&lt;&gt;</span>
<a name="l00385"></a>00385 <span class="comment">///                             template.</span>
<a name="l00386"></a>00386 <span class="comment">///</span>
<a name="l00387"></a>00387 <span class="comment">/// \exception  Barry::Error</span>
<a name="l00388"></a>00388 <span class="comment">///             Thrown on protocol error.</span>
<a name="l00389"></a>00389 <span class="comment">///</span>
<a name="l00390"></a>00390 <span class="comment">/// \exception  std::logic_error</span>
<a name="l00391"></a>00391 <span class="comment">///             Thrown if not in Desktop mode.</span>
<a name="l00392"></a>00392 <span class="comment">///</span>
<a name="l00393"></a>00393 <span class="comment"></span><span class="keywordtype">void</span> <a class="code" href="classBarry_1_1Mode_1_1Desktop.html#a6bb1c96d6082575b5fa684dee2af51a6" title="Retrieve a database from the handheld device, using the given parser to parse the...">Desktop::LoadDatabase</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> dbId, <a class="code" href="classBarry_1_1Parser.html" title="Base class for the parser hierarchy.">Parser</a> &amp;parser)
<a name="l00394"></a>00394 {
<a name="l00395"></a>00395         dout(<span class="stringliteral">&quot;Database ID: &quot;</span> &lt;&lt; dbId);
<a name="l00396"></a>00396 
<a name="l00397"></a>00397         <a class="code" href="classBarry_1_1Data.html">Data</a> command, response;
<a name="l00398"></a>00398         <a class="code" href="classBarry_1_1DBPacket.html" title="Provides an API for building and analyzing raw DB protocol packets.">DBPacket</a> packet(*<span class="keyword">this</span>, command, response);
<a name="l00399"></a>00399         packet.<a class="code" href="classBarry_1_1DBPacket.html#a173b8eb90186edc54e8a679d7498bcb5" title="Builds a command packet in the send buffer for the GET_RECORDS command code.">GetRecords</a>(dbId);
<a name="l00400"></a>00400 
<a name="l00401"></a>00401         m_socket-&gt;Packet(packet);
<a name="l00402"></a>00402 
<a name="l00403"></a>00403         <span class="keywordflow">while</span>( packet.<a class="code" href="classBarry_1_1Packet.html#a764cefd38c2dc1970fccabc01044687d" title="Returns the command value of the receive packet.">Command</a>() != SB_COMMAND_DB_DONE ) {
<a name="l00404"></a>00404                 <span class="keywordflow">if</span>( packet.<a class="code" href="classBarry_1_1Packet.html#a764cefd38c2dc1970fccabc01044687d" title="Returns the command value of the receive packet.">Command</a>() == SB_COMMAND_DB_DATA ) {
<a name="l00405"></a>00405                         <span class="comment">// this size is the old header size, since using</span>
<a name="l00406"></a>00406                         <span class="comment">// old command above</span>
<a name="l00407"></a>00407                         packet.<a class="code" href="classBarry_1_1DBPacket.html#a43b96166db565fb8b37085d06d3a446c" title="Parses the data in the receive buffer, and attempts to be smart about it, using the...">Parse</a>(parser, m_ic);
<a name="l00408"></a>00408                 }
<a name="l00409"></a>00409 
<a name="l00410"></a>00410                 <span class="comment">// advance!</span>
<a name="l00411"></a>00411                 m_socket-&gt;NextRecord(response);
<a name="l00412"></a>00412         }
<a name="l00413"></a>00413 }
<a name="l00414"></a>00414 
<a name="l00415"></a>00415 <span class="keywordtype">void</span> Desktop::ClearDatabase(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> dbId)
<a name="l00416"></a>00416 {
<a name="l00417"></a>00417         dout(<span class="stringliteral">&quot;Database ID: &quot;</span> &lt;&lt; dbId);
<a name="l00418"></a>00418 
<a name="l00419"></a>00419         <a class="code" href="classBarry_1_1Data.html">Data</a> command, response;
<a name="l00420"></a>00420         <a class="code" href="classBarry_1_1DBPacket.html" title="Provides an API for building and analyzing raw DB protocol packets.">DBPacket</a> packet(*<span class="keyword">this</span>, command, response);
<a name="l00421"></a>00421         packet.<a class="code" href="classBarry_1_1DBPacket.html#aace85c6dd63c5f85e21e9f61e10e5af5" title="Builds a command packet for the CLEAR_DATABASE command code, placing the data in...">ClearDatabase</a>(dbId);
<a name="l00422"></a>00422 
<a name="l00423"></a>00423         <span class="comment">// wait up to a minute here for old, slower devices with lots of data</span>
<a name="l00424"></a>00424         m_socket-&gt;Packet(packet, 60000);
<a name="l00425"></a>00425         <span class="keywordflow">if</span>( packet.ReturnCode() != 0 ) {
<a name="l00426"></a>00426                 std::ostringstream oss;
<a name="l00427"></a>00427                 oss &lt;&lt; <span class="stringliteral">&quot;Desktop: could not clear database: (command: &quot;</span>
<a name="l00428"></a>00428                     &lt;&lt; <span class="stringliteral">&quot;0x&quot;</span> &lt;&lt; std::hex &lt;&lt; packet.<a class="code" href="classBarry_1_1Packet.html#a764cefd38c2dc1970fccabc01044687d" title="Returns the command value of the receive packet.">Command</a>() &lt;&lt; <span class="stringliteral">&quot;, code: &quot;</span>
<a name="l00429"></a>00429                     &lt;&lt; <span class="stringliteral">&quot;0x&quot;</span> &lt;&lt; std::hex &lt;&lt; packet.ReturnCode() &lt;&lt; <span class="stringliteral">&quot;)&quot;</span>;
<a name="l00430"></a>00430                 <span class="keywordflow">throw</span> <a class="code" href="classBarry_1_1Error.html" title="The base class for any future derived exceptions.">Error</a>(oss.str());
<a name="l00431"></a>00431         }
<a name="l00432"></a>00432 
<a name="l00433"></a>00433         <span class="comment">// check response to clear command was successful</span>
<a name="l00434"></a>00434         <span class="keywordflow">if</span>( packet.<a class="code" href="classBarry_1_1Packet.html#a764cefd38c2dc1970fccabc01044687d" title="Returns the command value of the receive packet.">Command</a>() != SB_COMMAND_DB_DONE ) {
<a name="l00435"></a>00435                 eeout(command, response);
<a name="l00436"></a>00436                 <span class="keywordflow">throw</span> <a class="code" href="classBarry_1_1Error.html" title="The base class for any future derived exceptions.">Error</a>(<span class="stringliteral">&quot;Desktop: error clearing database, bad response&quot;</span>);
<a name="l00437"></a>00437         }
<a name="l00438"></a>00438 }
<a name="l00439"></a>00439 
<a name="l00440"></a>00440 <span class="keywordtype">void</span> Desktop::SaveDatabase(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> dbId, Builder &amp;builder)
<a name="l00441"></a>00441 {
<a name="l00442"></a>00442         dout(<span class="stringliteral">&quot;Database ID: &quot;</span> &lt;&lt; dbId);
<a name="l00443"></a>00443 
<a name="l00444"></a>00444         <span class="comment">// Protocol note: so far in testing, this CLEAR_DATABASE operation is</span>
<a name="l00445"></a>00445         <span class="comment">//                required, since every record sent via SET_RECORD</span>
<a name="l00446"></a>00446         <span class="comment">//                is treated like a hypothetical &quot;ADD_RECORD&quot; (perhaps</span>
<a name="l00447"></a>00447         <span class="comment">//                SET_RECORD should be renamed)... I don&#39;t know if</span>
<a name="l00448"></a>00448         <span class="comment">//                there is a real SET_RECORD... all I know is from</span>
<a name="l00449"></a>00449         <span class="comment">//                the Windows USB captures, which uses this same</span>
<a name="l00450"></a>00450         <span class="comment">//                technique.</span>
<a name="l00451"></a>00451         ClearDatabase(dbId);
<a name="l00452"></a>00452 
<a name="l00453"></a>00453         Data command, response;
<a name="l00454"></a>00454         DBPacket packet(*<span class="keyword">this</span>, command, response);
<a name="l00455"></a>00455 
<a name="l00456"></a>00456         <span class="comment">// loop until builder object has no more data</span>
<a name="l00457"></a>00457         <span class="keywordtype">bool</span> first = <span class="keyword">true</span>;
<a name="l00458"></a>00458         <span class="keywordflow">while</span>( packet.<a class="code" href="classBarry_1_1DBPacket.html#a26c4025403d129f658c1919190c0a0f0" title="Builds a command packet in the m_send buffer for the SET_RECORD command code.">SetRecord</a>(dbId, builder, m_ic) ) {
<a name="l00459"></a>00459                 dout(<span class="stringliteral">&quot;Database ID: &quot;</span> &lt;&lt; dbId);
<a name="l00460"></a>00460 
<a name="l00461"></a>00461                 m_socket-&gt;Packet(packet, first ? 60000 : -1);
<a name="l00462"></a>00462                 first = <span class="keyword">false</span>;
<a name="l00463"></a>00463 
<a name="l00464"></a>00464                 std::ostringstream oss;
<a name="l00465"></a>00465                 <span class="comment">// successful packet transfer, so check the network return code</span>
<a name="l00466"></a>00466                 <span class="keywordflow">if</span>( packet.<a class="code" href="classBarry_1_1Packet.html#a764cefd38c2dc1970fccabc01044687d" title="Returns the command value of the receive packet.">Command</a>() != SB_COMMAND_DB_DONE ) {
<a name="l00467"></a>00467                         oss &lt;&lt; <span class="stringliteral">&quot;Desktop: device responded with unexpected packet command code: &quot;</span>
<a name="l00468"></a>00468                             &lt;&lt; <span class="stringliteral">&quot;0x&quot;</span> &lt;&lt; std::hex &lt;&lt; packet.<a class="code" href="classBarry_1_1Packet.html#a764cefd38c2dc1970fccabc01044687d" title="Returns the command value of the receive packet.">Command</a>();
<a name="l00469"></a>00469                         <span class="keywordflow">throw</span> Error(oss.str());
<a name="l00470"></a>00470                 }
<a name="l00471"></a>00471 
<a name="l00472"></a>00472                 <span class="keywordflow">if</span>( packet.ReturnCode() != 0 ) {
<a name="l00473"></a>00473                         oss &lt;&lt; <span class="stringliteral">&quot;Desktop: device responded with error code (command: &quot;</span>
<a name="l00474"></a>00474                             &lt;&lt; packet.<a class="code" href="classBarry_1_1Packet.html#a764cefd38c2dc1970fccabc01044687d" title="Returns the command value of the receive packet.">Command</a>() &lt;&lt; <span class="stringliteral">&quot;, code: &quot;</span>
<a name="l00475"></a>00475                             &lt;&lt; packet.ReturnCode() &lt;&lt; <span class="stringliteral">&quot;)&quot;</span>;
<a name="l00476"></a>00476                         <span class="keywordflow">throw</span> Error(oss.str());
<a name="l00477"></a>00477                 }
<a name="l00478"></a>00478         }
<a name="l00479"></a>00479 }
<a name="l00480"></a>00480 
<a name="l00481"></a>00481 }} <span class="comment">// namespace Barry::Mode</span>
<a name="l00482"></a>00482 
</pre></div></div>
<hr class="footer"/><address style="text-align: right;"><small>Generated by&nbsp;
<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.6.2-20100208 </small></address>
</body>
</html>