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barry-devel-docs-0.17-0.3.20100730git.fc14.noarch.rpm

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<h1>r_folder.h</h1><a href="r__folder_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">///</span>
<a name="l00002"></a>00002 <span class="comment"></span><span class="comment">/// \file       r_folder.h</span>
<a name="l00003"></a>00003 <span class="comment"></span><span class="comment">///             Record parsing class for the Folder database.</span>
<a name="l00004"></a>00004 <span class="comment"></span><span class="comment">///</span>
<a name="l00005"></a>00005 <span class="comment"></span>
<a name="l00006"></a>00006 <span class="comment">/*</span>
<a name="l00007"></a>00007 <span class="comment">    Copyright (C) 2005-2010, Net Direct Inc. (http://www.netdirect.ca/)</span>
<a name="l00008"></a>00008 <span class="comment">    Copyright (C) 2007, Brian Edginton</span>
<a name="l00009"></a>00009 <span class="comment"></span>
<a name="l00010"></a>00010 <span class="comment">    This program is free software; you can redistribute it and/or modify</span>
<a name="l00011"></a>00011 <span class="comment">    it under the terms of the GNU General Public License as published by</span>
<a name="l00012"></a>00012 <span class="comment">    the Free Software Foundation; either version 2 of the License, or</span>
<a name="l00013"></a>00013 <span class="comment">    (at your option) any later version.</span>
<a name="l00014"></a>00014 <span class="comment"></span>
<a name="l00015"></a>00015 <span class="comment">    This program is distributed in the hope that it will be useful,</span>
<a name="l00016"></a>00016 <span class="comment">    but WITHOUT ANY WARRANTY; without even the implied warranty of</span>
<a name="l00017"></a>00017 <span class="comment">    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.</span>
<a name="l00018"></a>00018 <span class="comment"></span>
<a name="l00019"></a>00019 <span class="comment">    See the GNU General Public License in the COPYING file at the</span>
<a name="l00020"></a>00020 <span class="comment">    root directory of this project for more details.</span>
<a name="l00021"></a>00021 <span class="comment">*/</span>
<a name="l00022"></a>00022 
<a name="l00023"></a>00023 <span class="preprocessor">#ifndef __BARRY_RECORD_FOLDER_H__</span>
<a name="l00024"></a>00024 <span class="preprocessor"></span><span class="preprocessor">#define __BARRY_RECORD_FOLDER_H__</span>
<a name="l00025"></a>00025 <span class="preprocessor"></span>
<a name="l00026"></a>00026 <span class="preprocessor">#include &quot;<a class="code" href="dll_8h.html" title="Macros for handling DLL/library API visibility.">dll.h</a>&quot;</span>
<a name="l00027"></a>00027 <span class="preprocessor">#include &quot;<a class="code" href="record_8h.html" title="Blackberry database record classes.">record.h</a>&quot;</span>
<a name="l00028"></a>00028 <span class="preprocessor">#include &lt;vector&gt;</span>
<a name="l00029"></a>00029 <span class="preprocessor">#include &lt;string&gt;</span>
<a name="l00030"></a>00030 <span class="preprocessor">#include &lt;stdint.h&gt;</span>
<a name="l00031"></a>00031 
<a name="l00032"></a>00032 <span class="keyword">namespace </span>Barry {
<a name="l00033"></a>00033 
<a name="l00034"></a>00034 <span class="comment">// forward declarations</span>
<a name="l00035"></a>00035 <span class="keyword">class </span>IConverter;
<a name="l00036"></a>00036 
<a name="l00037"></a><a class="code" href="classBarry_1_1Folder.html">00037</a> <span class="keyword">class </span>BXEXPORT <a class="code" href="classBarry_1_1Folder.html">Folder</a>
<a name="l00038"></a>00038 {
<a name="l00039"></a>00039 <span class="keyword">public</span>:
<a name="l00040"></a>00040         <span class="keyword">typedef</span> std::vector&lt;UnknownField&gt;                       UnknownsType;
<a name="l00041"></a>00041         uint8_t RecType;
<a name="l00042"></a>00042         uint32_t RecordId;
<a name="l00043"></a>00043 
<a name="l00044"></a>00044         std::string Name;
<a name="l00045"></a>00045         uint16_t Number;        <span class="comment">// Not unique, used for ordering of subfolders - NOT level</span>
<a name="l00046"></a>00046         uint16_t Level; <span class="comment">// From parent</span>
<a name="l00047"></a>00047 
<a name="l00048"></a>00048         <span class="keyword">enum</span> FolderType {
<a name="l00049"></a>00049                 FolderSubtree = 0,
<a name="l00050"></a>00050                 FolderDeleted,
<a name="l00051"></a>00051                 FolderInbox,
<a name="l00052"></a>00052                 FolderOutbox,
<a name="l00053"></a>00053                 FolderSent,
<a name="l00054"></a>00054                 FolderOther,
<a name="l00055"></a>00055                 FolderDraft = 0x0a
<a name="l00056"></a>00056         };
<a name="l00057"></a>00057         FolderType Type;
<a name="l00058"></a>00058 
<a name="l00059"></a>00059         <span class="keyword">enum</span> FolderStatusType {
<a name="l00060"></a>00060                 FolderOrphan = 0x50,
<a name="l00061"></a>00061                 FolderUnfiled,
<a name="l00062"></a>00062                 FolderFiled
<a name="l00063"></a>00063         };
<a name="l00064"></a>00064 
<a name="l00065"></a>00065         UnknownsType Unknowns;
<a name="l00066"></a>00066 
<a name="l00067"></a>00067 <span class="keyword">protected</span>:
<a name="l00068"></a>00068         <span class="keyword">static</span> FolderType TypeProto2Rec(uint8_t t);
<a name="l00069"></a>00069         <span class="keyword">static</span> uint8_t TypeRec2Proto(FolderType t);
<a name="l00070"></a>00070 
<a name="l00071"></a>00071 <span class="keyword">public</span>:
<a name="l00072"></a>00072         <a class="code" href="classBarry_1_1Folder.html">Folder</a>();
<a name="l00073"></a>00073         ~<a class="code" href="classBarry_1_1Folder.html">Folder</a>();
<a name="l00074"></a>00074 
<a name="l00075"></a>00075         <span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">char</span>* ParseField(<span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">char</span> *begin,
<a name="l00076"></a>00076                 <span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">char</span> *end, <span class="keyword">const</span> <a class="code" href="classBarry_1_1IConverter.html" title="Main charset conversion class, primarily focused on converting between the Blackberry...">IConverter</a> *ic = 0);
<a name="l00077"></a>00077         uint8_t GetRecType()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> RecType; }
<a name="l00078"></a>00078         uint32_t GetUniqueId()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> RecordId; }
<a name="l00079"></a>00079         <span class="keywordtype">void</span> SetIds(uint8_t Type, uint32_t Id) { RecType = Type; RecordId = Id; }
<a name="l00080"></a>00080         <span class="keywordtype">void</span> ParseHeader(<span class="keyword">const</span> <a class="code" href="classBarry_1_1Data.html">Data</a> &amp;data, <span class="keywordtype">size_t</span> &amp;offset);
<a name="l00081"></a>00081         <span class="keywordtype">void</span> ParseFields(<span class="keyword">const</span> <a class="code" href="classBarry_1_1Data.html">Data</a> &amp;data, <span class="keywordtype">size_t</span> &amp;offset, <span class="keyword">const</span> <a class="code" href="classBarry_1_1IConverter.html" title="Main charset conversion class, primarily focused on converting between the Blackberry...">IConverter</a> *ic = 0);
<a name="l00082"></a>00082         <span class="keywordtype">void</span> BuildHeader(<a class="code" href="classBarry_1_1Data.html">Data</a> &amp;data, <span class="keywordtype">size_t</span> &amp;offset) <span class="keyword">const</span>;
<a name="l00083"></a>00083 
<a name="l00084"></a>00084         <span class="keywordtype">void</span> Clear();
<a name="l00085"></a>00085 
<a name="l00086"></a>00086         <span class="keywordtype">void</span> Dump(std::ostream &amp;os) <span class="keyword">const</span>;
<a name="l00087"></a>00087         <span class="keywordtype">bool</span> operator&lt;(<span class="keyword">const</span> <a class="code" href="classBarry_1_1Folder.html">Folder</a> &amp;other)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> Name &lt; other.Name; }
<a name="l00088"></a>00088 
<a name="l00089"></a>00089         <span class="comment">// database name</span>
<a name="l00090"></a>00090         <span class="keyword">static</span> <span class="keyword">const</span> <span class="keywordtype">char</span> * GetDBName() { <span class="keywordflow">return</span> <span class="stringliteral">&quot;Folders&quot;</span>; }
<a name="l00091"></a>00091         <span class="keyword">static</span> uint8_t GetDefaultRecType() { <span class="keywordflow">return</span> 0; }
<a name="l00092"></a>00092 
<a name="l00093"></a>00093 };
<a name="l00094"></a>00094 
<a name="l00095"></a>00095 BXEXPORT <span class="keyword">inline</span> std::ostream&amp; operator&lt;&lt;(std::ostream &amp;os, <span class="keyword">const</span> <a class="code" href="classBarry_1_1Folder.html">Folder</a> &amp;msg) {
<a name="l00096"></a>00096         msg.Dump(os);
<a name="l00097"></a>00097         <span class="keywordflow">return</span> os;
<a name="l00098"></a>00098 }
<a name="l00099"></a>00099 
<a name="l00100"></a>00100 } <span class="comment">// namespace Barry</span>
<a name="l00101"></a>00101 
<a name="l00102"></a>00102 <span class="preprocessor">#endif  // __BARRY_RECORD_FOLDER_H__</span>
<a name="l00103"></a>00103 <span class="preprocessor"></span>
<a name="l00104"></a>00104 
</pre></div></div>
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