FAST FORWARD PLAYBACK Fast-forward playback is protected against a bufferfill deadlock. Use it like this: extern sidEmuFastForwardReplay(int samplesPercentage); Where the parameter is out of [1=fastest,...,100=normal_speed]. Examples: 50 = 2x faster 25 = 4x faster 12 ~= 8x faster 3 ~= 32x faster Playback speed is increased by calculating fewer samples per C64 player call. To fill the sample buffer more C64 player calls have to be done. Hence the 6510-interpreter usage increases. This might be too much for slower machines. Alternatively, it would be possible to call the 6510-interpreter without calculating any samples at all.