COLLADA DOM software and samples for the PLAYSTATION(R)3 developer This file Copyright(C) 2008 Sony Computer Entertainment Inc. All Rights Reserved. ====================================================================== This file contains a description of trademarks and license notices for the COLLADA DOM Open Source Software which may be used with Windows, Apple Macintosh, Linux, the Sony PLAYSTATION(R)3 SDK and can also be built for embedded systems. 1. Obtaining the COLLADA DOM 2. Note on Trademarks 3. Note on Licenses - COLLADA dependencies for PLAYSTATION(R)3 SDK 4. Note on Licenses and Restrictions on Use - PLAYSTATION(R)3 Title Application 5. Differences between PS3(TM) DevNet and SourceForge versions ---------------------------------------------------------------------- 1. Obtaining and using the COLLADA DOM ---------------------------------------------------------------------- There are two locations where the COLLADA DOM can be downloaded. If you are a registered PLAYSTATION(R)3 developer you should always download and use the COLLADA DOM package from PS3(TM) DevNet (https://ps3.scedev.net/) The COLLADA DOM packages released on PS3(TM) DevNet have been tested by Sony for compatibility with PLAYSTATION(R)3 SDK releases. Licenses for all software included in the PS3(TM) DevNet package are reviewed and cleared by Sony for use with the PLAYSTATION(R)3 SDK. The main Open Source development site for the COLLADA DOM is http://sourceforge.net/projects/collada-dom this site will always contain the most up-to-date version of the COLLADA DOM for all platforms. Packages of stable and beta versions of the COLLADA DOM will be available in the download section. The absolute latest untested development code is available by Subversion checkout. Sony DOES NOT test or support the COLLADA DOM release from SourceForge. If you use a SourceForge release be sure to carefully review all licenses to make sure they are compatible with your distribution and use of the software. You can obtain support from the COLLADA developer community on the SourceForge site or from the wiki and forums on COLLADA.org. Because the PS3(TM) DevNet release of the COLLADA DOM is tested and reviewed by Sony it will usually be slightly older than the release on SourceForge. Some files may be added or removed to insure compatibility for PLAYSTATION(R)3 use. See (5) below for details. ---------------------------------------------------------------------- 2. Note on Trademarks ---------------------------------------------------------------------- "PlayStation","PLAYSTATION","PS3","RSX","PSP","SIXAXIS" and "Cell Broadband Engine" are either registered trademarks or trademarks of Sony Computer Entertainment Inc. "XMB" is a trademark of Sony Corporation and Sony Computer Entertainment Inc. "COLLADA" is a trademark of Sony Computer Entertainment Inc. All other product and company names mentioned herein, with or without the registered trademark symbol (R) or trademark symbol (TM), are generally registered trademarks and/or trademarks of their respective owners. ---------------------------------------------------------------------- 3. Note on Licenses - COLLADA dependencies for PLAYSTATION(R)3 SDK ---------------------------------------------------------------------- All COLLADA DOM releases contain binary libraries and .h files from other open source projects that are required to build and use the COLLADA DOM. The license notices on this software are required to be present in any redistribution of this code. The PS3(TM) DevNet release of the COLLADA DOM contains these libraries which have been built and approved for use with PLAYSTATION(R)3 and Windows. Boost C++ Libraries Numerous copyrights (many authors) BOOST license, refer to boost.txt in the "others" folder. COLLADA DOM, FX, RT and Viewer Copyright 2004-2008 Sony Computer Entertianment Inc. MIT License, refer to dom.txt in the "others" folder. COLLADA is a trademark of Sony Computer Entertainment Inc. PCRE Copyright (c) 1997-2008 University of Cambridge Copyright (c) 2007-2008, Google Inc. BSD license, refer to pcre.txt in the "others" folder. tinyxml Original code (2.0 and earlier )copyright (c) 2000-2006 Lee Thomason (www.grinninglizard.com) Zlib license, refer to tinyxml.txt in the "others" folder. The PS3(TM) DevNet release of the COLLADA DOM also contains these libraries which have been built and approved for use with windows only. libxml2 Copyright (c) 2005 libxml2 MIT license, refer to libxml2.txt in the "others" folder. devil Numerous Copyrights (many authors) GNU Lesser General Public License V2.1, refer to devil.txt in the "others" folder. PLAYSTATION(R)3 developers should only use the versions of these libraries provided with the PS3(TM) DevNet release. ---------------------------------------------------------------------- 4. Note on Licenses and Restrictions on Use - Title Application ---------------------------------------------------------------------- PLAYSTATION(R)3 title applications should ONLY be linked with COLLADA DOM release for the PLAYSTATION(R)3 SDK. If this is done there should be no further requirements or restrictions on use in a title application. ---------------------------------------------------------------------- 5. Differences between PS3(TM) DevNet and SourceForge versions ---------------------------------------------------------------------- The PS3(TM) Devnet version of the COLLADA DOM contains additional documentataion describing installation and use of the COLLADA DOM with the PLAYSTATION(R)3 SDK. The SourceForge versions of the COLLADA DOM may include software with licenses that are not compatible with PLAYSTATION(R)3 development. PLAYSTATION(R)3 developers should only use the release from PS3(TM) DevNet