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libmusicbrainz3-devel-3.0.3-2.fc14.x86_64.rpm

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<h1>track.h</h1>  </div>
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<a href="track_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span>
<a name="l00002"></a>00002 <span class="comment"> * MusicBrainz -- The Internet music metadatabase</span>
<a name="l00003"></a>00003 <span class="comment"> *</span>
<a name="l00004"></a>00004 <span class="comment"> * Copyright (C) 2006 Lukas Lalinsky</span>
<a name="l00005"></a>00005 <span class="comment"> *      </span>
<a name="l00006"></a>00006 <span class="comment"> * This library is free software; you can redistribute it and/or</span>
<a name="l00007"></a>00007 <span class="comment"> * modify it under the terms of the GNU Lesser General Public</span>
<a name="l00008"></a>00008 <span class="comment"> * License as published by the Free Software Foundation; either</span>
<a name="l00009"></a>00009 <span class="comment"> * version 2.1 of the License, or (at your option) any later version.</span>
<a name="l00010"></a>00010 <span class="comment"> * </span>
<a name="l00011"></a>00011 <span class="comment"> * This library is distributed in the hope that it will be useful,</span>
<a name="l00012"></a>00012 <span class="comment"> * but WITHOUT ANY WARRANTY; without even the implied warranty of</span>
<a name="l00013"></a>00013 <span class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU</span>
<a name="l00014"></a>00014 <span class="comment"> * Lesser General Public License for more details.</span>
<a name="l00015"></a>00015 <span class="comment"> * </span>
<a name="l00016"></a>00016 <span class="comment"> * You should have received a copy of the GNU Lesser General Public</span>
<a name="l00017"></a>00017 <span class="comment"> * License along with this library; if not, write to the Free Software</span>
<a name="l00018"></a>00018 <span class="comment"> * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA</span>
<a name="l00019"></a>00019 <span class="comment"> *</span>
<a name="l00020"></a>00020 <span class="comment"> * </span>
<a name="l00021"></a>00021 <span class="comment"> */</span>
<a name="l00022"></a>00022  
<a name="l00023"></a>00023 <span class="preprocessor">#ifndef __MUSICBRAINZ3_TRACK_H__</span>
<a name="l00024"></a>00024 <span class="preprocessor"></span><span class="preprocessor">#define __MUSICBRAINZ3_TRACK_H__</span>
<a name="l00025"></a>00025 <span class="preprocessor"></span>
<a name="l00026"></a>00026 <span class="preprocessor">#include &lt;string&gt;</span>
<a name="l00027"></a>00027 <span class="preprocessor">#include &lt;<a class="code" href="musicbrainz_8h.html">musicbrainz3/musicbrainz.h</a>&gt;</span>
<a name="l00028"></a>00028 <span class="preprocessor">#include &lt;<a class="code" href="entity_8h.html">musicbrainz3/entity.h</a>&gt;</span>
<a name="l00029"></a>00029 
<a name="l00030"></a>00030 <span class="keyword">namespace </span>MusicBrainz
<a name="l00031"></a>00031 {
<a name="l00032"></a>00032         
<a name="l00033"></a>00033         <span class="keyword">class </span>Artist;
<a name="l00034"></a>00034         
<a name="l00051"></a><a class="code" href="class_music_brainz_1_1_track.html">00051</a>         <span class="keyword">class </span><a class="code" href="defines_8h.html#a2170aeec4b32749d5a7e15bd8474e0ec">MB_API</a> <a class="code" href="class_music_brainz_1_1_track.html" title="Represents a track.">Track</a> : <span class="keyword">public</span> <a class="code" href="class_music_brainz_1_1_entity.html" title="A first-level MusicBrainz class.">Entity</a>
<a name="l00052"></a>00052         {
<a name="l00053"></a>00053         <span class="keyword">public</span>:
<a name="l00054"></a>00054         
<a name="l00061"></a>00061                 <a class="code" href="class_music_brainz_1_1_track.html" title="Represents a track.">Track</a>(<span class="keyword">const</span> std::string &amp;<span class="keywordtype">id</span> = std::string(),
<a name="l00062"></a>00062                           <span class="keyword">const</span> std::string &amp;title = std::string());
<a name="l00063"></a>00063 
<a name="l00067"></a>00067                 <span class="keyword">virtual</span> ~<a class="code" href="class_music_brainz_1_1_track.html" title="Represents a track.">Track</a>();
<a name="l00068"></a>00068                 
<a name="l00080"></a>00080                 std::string getTitle() <span class="keyword">const</span>;
<a name="l00081"></a>00081                 
<a name="l00089"></a>00089                 <span class="keywordtype">void</span> setTitle(<span class="keyword">const</span> std::string &amp;title);
<a name="l00090"></a>00090                 
<a name="l00096"></a>00096                 <a class="code" href="class_music_brainz_1_1_artist.html" title="Represents an artist.">Artist</a> *getArtist();
<a name="l00097"></a>00097                 
<a name="l00103"></a>00103                 <span class="keywordtype">void</span> setArtist(<a class="code" href="class_music_brainz_1_1_artist.html" title="Represents an artist.">Artist</a> *artist);
<a name="l00104"></a>00104                 
<a name="l00110"></a>00110                 <span class="keywordtype">int</span> getDuration() <span class="keyword">const</span>;
<a name="l00111"></a>00111                 
<a name="l00117"></a>00117                 <span class="keywordtype">void</span> setDuration(<span class="keyword">const</span> <span class="keywordtype">int</span> duration);
<a name="l00118"></a>00118                 
<a name="l00128"></a>00128                 <a class="code" href="namespace_music_brainz.html#af6271e213dc46f22aa2b19f75d200fa9" title="A vector of pointers to Release objects.">ReleaseList</a> &amp;getReleases();
<a name="l00129"></a>00129                 
<a name="l00139"></a>00139                 <span class="keywordtype">int</span> getNumReleases() <span class="keyword">const</span>;
<a name="l00140"></a>00140                 
<a name="l00150"></a>00150                 <a class="code" href="class_music_brainz_1_1_release.html" title="Represents a Release.">Release</a> *getRelease(<span class="keywordtype">int</span> index);
<a name="l00151"></a>00151                 
<a name="l00157"></a>00157                 <span class="keywordtype">void</span> addRelease(<a class="code" href="class_music_brainz_1_1_release.html" title="Represents a Release.">Release</a> *release);
<a name="l00158"></a>00158 
<a name="l00171"></a>00171                 <span class="keywordtype">int</span> getReleasesOffset() <span class="keyword">const</span>;
<a name="l00172"></a>00172                 
<a name="l00180"></a>00180                 <span class="keywordtype">void</span> setReleasesOffset(<span class="keyword">const</span> <span class="keywordtype">int</span> offset);
<a name="l00181"></a>00181                 
<a name="l00193"></a>00193                 <span class="keywordtype">int</span> getReleasesCount() <span class="keyword">const</span>;
<a name="l00194"></a>00194                 
<a name="l00202"></a>00202                 <span class="keywordtype">void</span> setReleasesCount(<span class="keyword">const</span> <span class="keywordtype">int</span> count);
<a name="l00203"></a>00203 
<a name="l00209"></a>00209                 <a class="code" href="namespace_music_brainz.html#add27db3ff12c91517305b12e47b71cf1">IsrcList</a> &amp;getIsrcs();
<a name="l00210"></a>00210 
<a name="l00220"></a>00220                 <span class="keywordtype">int</span> getNumIsrcs() <span class="keyword">const</span>;
<a name="l00221"></a>00221 
<a name="l00231"></a>00231                 std::string getIsrc(<span class="keywordtype">int</span> index);
<a name="l00232"></a>00232 
<a name="l00238"></a>00238                 <span class="keywordtype">void</span> addIsrc(<span class="keyword">const</span> std::string &amp;isrc);
<a name="l00239"></a>00239 
<a name="l00240"></a>00240         <span class="keyword">private</span>:
<a name="l00241"></a>00241                 
<a name="l00242"></a>00242                 <span class="keyword">class </span>TrackPrivate;
<a name="l00243"></a>00243                 TrackPrivate *d;
<a name="l00244"></a>00244         };
<a name="l00245"></a>00245         
<a name="l00246"></a>00246 }
<a name="l00247"></a>00247 
<a name="l00248"></a>00248 <span class="preprocessor">#endif</span>
<a name="l00249"></a>00249 <span class="preprocessor"></span>
</pre></div></div>
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