<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=UTF-8"> <title>Mercator: ShaderFactory_impl.h Source File</title> <link href="tabs.css" rel="stylesheet" type="text/css"> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <!-- Generated by Doxygen 1.5.9 --> <div class="navigation" id="top"> <div class="tabs"> <ul> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="annotated.html"><span>Classes</span></a></li> <li class="current"><a href="files.html"><span>Files</span></a></li> </ul> </div> <div class="tabs"> <ul> <li><a href="files.html"><span>File List</span></a></li> </ul> </div> <h1>ShaderFactory_impl.h</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// This file may be redistributed and modified only under the terms of</span> <a name="l00002"></a>00002 <span class="comment">// the GNU General Public License (See COPYING for details).</span> <a name="l00003"></a>00003 <span class="comment">// Copyright (C) 2005 Alistair Riddoch</span> <a name="l00004"></a>00004 <a name="l00005"></a>00005 <span class="preprocessor">#ifndef MERCATOR_SHADER_FACTORY_IMPL_H</span> <a name="l00006"></a>00006 <span class="preprocessor"></span><span class="preprocessor">#define MERCATOR_SHADER_FACTORY_IMPL_H</span> <a name="l00007"></a>00007 <span class="preprocessor"></span> <a name="l00008"></a>00008 <span class="preprocessor">#include <Mercator/ShaderFactory.h></span> <a name="l00009"></a>00009 <a name="l00010"></a>00010 <span class="keyword">namespace </span>Mercator { <a name="l00011"></a>00011 <a name="l00012"></a>00012 <span class="keyword">template</span> <<span class="keyword">class</span> T> <a name="l00013"></a>00013 ShaderFactory<T>::ShaderFactory() <a name="l00014"></a>00014 { <a name="l00015"></a>00015 } <a name="l00016"></a>00016 <a name="l00017"></a>00017 <span class="keyword">template</span> <<span class="keyword">class</span> T> <a name="l00018"></a>00018 ShaderFactory<T>::~ShaderFactory() <a name="l00019"></a>00019 { <a name="l00020"></a>00020 } <a name="l00021"></a>00021 <a name="l00022"></a>00022 <span class="keyword">template</span> <<span class="keyword">class</span> T> <a name="l00023"></a><a class="code" href="classMercator_1_1ShaderFactory.html#01d447a1d0bcbfce3b8ae174cbbc15f6">00023</a> <a class="code" href="classMercator_1_1Shader.html" title="Base class for Shader objects which create surface data for use when rendering terrain...">Shader</a> * <a class="code" href="classMercator_1_1ShaderFactory.html#01d447a1d0bcbfce3b8ae174cbbc15f6" title="Create a new Shader instance.">ShaderFactory<T>::newShader</a>(<span class="keyword">const</span> <a class="code" href="classMercator_1_1Shader.html#1e99426c6c90afbb8c54114bb692b861" title="STL map of parameter values for a shader constructor.">Shader::Parameters</a> & params)<span class="keyword"> const</span> <a name="l00024"></a>00024 <span class="keyword"></span>{ <a name="l00025"></a>00025 <span class="keywordflow">return</span> <span class="keyword">new</span> T(params); <a name="l00026"></a>00026 } <a name="l00027"></a>00027 <a name="l00028"></a>00028 } <span class="comment">// namespace Mercator</span> <a name="l00029"></a>00029 <a name="l00030"></a>00030 <span class="preprocessor">#endif // MERCATOR_SHADER_FACTORY_IMPL_H</span> </pre></div></div> <hr size="1"><address style="text-align: right;"><small>Generated for Mercator by <a href="http://www.doxygen.org/index.html"> <img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.5.9 </small></address> </body> </html>