<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=UTF-8"> <title>Mercator: Mercator::LevelTerrainMod< Shape > Class Template Reference</title> <link href="tabs.css" rel="stylesheet" type="text/css"> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <!-- Generated by Doxygen 1.5.9 --> <div class="navigation" id="top"> <div class="tabs"> <ul> <li><a href="index.html"><span>Main Page</span></a></li> <li class="current"><a href="annotated.html"><span>Classes</span></a></li> <li><a href="files.html"><span>Files</span></a></li> </ul> </div> <div class="tabs"> <ul> <li><a href="annotated.html"><span>Class List</span></a></li> <li><a href="hierarchy.html"><span>Class Hierarchy</span></a></li> <li><a href="functions.html"><span>Class Members</span></a></li> </ul> </div> <div class="navpath"><b>Mercator</b>::<a class="el" href="classMercator_1_1LevelTerrainMod.html">LevelTerrainMod</a> </div> </div> <div class="contents"> <h1>Mercator::LevelTerrainMod< Shape > Class Template Reference</h1><!-- doxytag: class="Mercator::LevelTerrainMod" --><!-- doxytag: inherits="ShapeTerrainMod< Shape >" --><a class="el" href="classMercator_1_1Terrain.html" title="Class storing centrally all data about an instance of some terrain.">Terrain</a> modifier that defines an area of fixed height. <a href="#_details">More...</a> <p> <code>#include <<a class="el" href="TerrainMod_8h_source.html">TerrainMod.h</a>></code> <p> <div class="dynheader"> Inheritance diagram for Mercator::LevelTerrainMod< Shape >:</div> <div class="dynsection"> <p><center><img src="classMercator_1_1LevelTerrainMod.png" usemap="#Mercator::LevelTerrainMod< Shape >_map" border="0" alt=""></center> <map name="Mercator::LevelTerrainMod< Shape >_map"> <area href="classMercator_1_1ShapeTerrainMod.html" alt="Mercator::ShapeTerrainMod< Shape >" shape="rect" coords="0,56,232,80"> <area href="classMercator_1_1TerrainMod.html" alt="Mercator::TerrainMod" shape="rect" coords="0,0,232,24"> </map> </div> <p> <a href="classMercator_1_1LevelTerrainMod-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> <tr><td></td></tr> <tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="classMercator_1_1LevelTerrainMod.html#e5883a9223f7a737bddcc113c4ddd6c3">LevelTerrainMod</a> (float level, const Shape &s)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Constructor. <a href="#e5883a9223f7a737bddcc113c4ddd6c3"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classMercator_1_1LevelTerrainMod.html#7e3eda235fa6b99f5115a4c34cae7072">apply</a> (float &point, int x, int y) const </td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Apply this modifier on a terrain segment. <a href="#7e3eda235fa6b99f5115a4c34cae7072"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="783e4b9e7d837806529e85b9ae2efc8e"></a><!-- doxytag: member="Mercator::LevelTerrainMod::clone" ref="783e4b9e7d837806529e85b9ae2efc8e" args="() const " --> virtual <a class="el" href="classMercator_1_1TerrainMod.html">TerrainMod</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="classMercator_1_1LevelTerrainMod.html#783e4b9e7d837806529e85b9ae2efc8e">clone</a> () const </td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Create a copy of this modifier. <br></td></tr> <tr><td colspan="2"><br><h2>Protected Attributes</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="457f28e8e854be6c2618e24a01c4ccb8"></a><!-- doxytag: member="Mercator::LevelTerrainMod::m_level" ref="457f28e8e854be6c2618e24a01c4ccb8" args="" --> float </td><td class="memItemRight" valign="bottom"><a class="el" href="classMercator_1_1LevelTerrainMod.html#457f28e8e854be6c2618e24a01c4ccb8">m_level</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">The height level of all points affected. <br></td></tr> <tr><td colspan="2"><br><h2>Private Member Functions</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="40f7ffd0284c156950141856ba90723d"></a><!-- doxytag: member="Mercator::LevelTerrainMod::LevelTerrainMod" ref="40f7ffd0284c156950141856ba90723d" args="(LevelTerrainMod &)" --> </td><td class="memItemRight" valign="bottom"><a class="el" href="classMercator_1_1LevelTerrainMod.html#40f7ffd0284c156950141856ba90723d">LevelTerrainMod</a> (<a class="el" href="classMercator_1_1LevelTerrainMod.html">LevelTerrainMod</a> &)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Copy constructor. <br></td></tr> </table> <hr><a name="_details"></a><h2>Detailed Description</h2> <h3>template<typename Shape><br> class Mercator::LevelTerrainMod< Shape ></h3> <a class="el" href="classMercator_1_1Terrain.html" title="Class storing centrally all data about an instance of some terrain.">Terrain</a> modifier that defines an area of fixed height. <p> This modifier sets all points inside the shape to the same altitude <hr><h2>Constructor & Destructor Documentation</h2> <a class="anchor" name="e5883a9223f7a737bddcc113c4ddd6c3"></a><!-- doxytag: member="Mercator::LevelTerrainMod::LevelTerrainMod" ref="e5883a9223f7a737bddcc113c4ddd6c3" args="(float level, const Shape &s)" --> <div class="memitem"> <div class="memproto"> <div class="memtemplate"> template<typename Shape> </div> <table class="memname"> <tr> <td class="memname"><a class="el" href="classMercator_1_1LevelTerrainMod.html">Mercator::LevelTerrainMod</a>< Shape >::<a class="el" href="classMercator_1_1LevelTerrainMod.html">LevelTerrainMod</a> </td> <td>(</td> <td class="paramtype">float </td> <td class="paramname"> <em>level</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">const Shape & </td> <td class="paramname"> <em>s</em></td><td> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td><td><code> [inline]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Constructor. <p> <dl compact><dt><b>Parameters:</b></dt><dd> <table border="0" cellspacing="2" cellpadding="0"> <tr><td valign="top"></td><td valign="top"><em>level</em> </td><td>The height level of all points affected. </td></tr> <tr><td valign="top"></td><td valign="top"><em>s</em> </td><td>shape of the modifier. </td></tr> </table> </dl> </div> </div><p> <hr><h2>Member Function Documentation</h2> <a class="anchor" name="7e3eda235fa6b99f5115a4c34cae7072"></a><!-- doxytag: member="Mercator::LevelTerrainMod::apply" ref="7e3eda235fa6b99f5115a4c34cae7072" args="(float &point, int x, int y) const " --> <div class="memitem"> <div class="memproto"> <div class="memtemplate"> template<typename Shape > </div> <table class="memname"> <tr> <td class="memname">void <a class="el" href="classMercator_1_1LevelTerrainMod.html">Mercator::LevelTerrainMod</a>< Shape >::apply </td> <td>(</td> <td class="paramtype">float & </td> <td class="paramname"> <em>point</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"> <em>x</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"> <em>y</em></td><td> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td><td> const<code> [inline, virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Apply this modifier on a terrain segment. <p> The segment is at x,y in local coordinates. Output is placed into point. <p>Implements <a class="el" href="classMercator_1_1TerrainMod.html#89b94b74a24df696460e4a8b9bc06fe9">Mercator::TerrainMod</a>.</p> <p>References <a class="el" href="TerrainMod_8h_source.html#l00082">Mercator::LevelTerrainMod< Shape >::m_level</a>, and <a class="el" href="TerrainMod_8h_source.html#l00053">Mercator::ShapeTerrainMod< Shape >::m_shape</a>.</p> </div> </div><p> <hr>The documentation for this class was generated from the following files:<ul> <li><a class="el" href="TerrainMod_8h_source.html">TerrainMod.h</a><li><a class="el" href="TerrainMod__impl_8h_source.html">TerrainMod_impl.h</a></ul> </div> <hr size="1"><address style="text-align: right;"><small>Generated for Mercator by <a href="http://www.doxygen.org/index.html"> <img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.5.9 </small></address> </body> </html>