<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <title>OpenSceneGraph: osgSim::OverlayNode::OverlayData Struct Reference</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <link href="doxygen.css" rel="stylesheet" type="text/css"/> </head> <body> <!-- Generated by Doxygen 1.7.1 --> <div class="navigation" id="top"> <div class="tabs"> <ul class="tablist"> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li class="current"><a href="annotated.html"><span>Classes</span></a></li> <li><a href="files.html"><span>Files</span></a></li> <li><a href="dirs.html"><span>Directories</span></a></li> </ul> </div> <div class="tabs2"> <ul class="tablist"> <li><a href="annotated.html"><span>Class List</span></a></li> <li><a href="classes.html"><span>Class Index</span></a></li> <li><a href="hierarchy.html"><span>Class Hierarchy</span></a></li> <li><a href="functions.html"><span>Class Members</span></a></li> </ul> </div> <div class="navpath"> <ul> <li><a class="el" href="a01637.html">osgSim</a> </li> <li><a class="el" href="a00532.html">osgSim::OverlayNode</a> </li> <li><a class="el" href="a00531.html">osgSim::OverlayNode::OverlayData</a> </li> </ul> </div> </div> <div class="header"> <div class="summary"> <a href="#pub-methods">Public Member Functions</a> | <a href="#pub-attribs">Public Attributes</a> </div> <div class="headertitle"> <h1>osgSim::OverlayNode::OverlayData Struct Reference</h1> </div> </div> <div class="contents"> <!-- doxytag: class="osgSim::OverlayNode::OverlayData" --><!-- doxytag: inherits="osg::Referenced" --><div class="dynheader"> Inheritance diagram for osgSim::OverlayNode::OverlayData:</div> <div class="dyncontent"> <div class="center"><img src="a03460.png" border="0" usemap="#osgSim_1_1OverlayNode_1_1OverlayData_inherit__map" alt="Inheritance graph"/></div> <map name="osgSim_1_1OverlayNode_1_1OverlayData_inherit__map" id="osgSim_1_1OverlayNode_1_1OverlayData_inherit__map"> <area shape="rect" id="node2" href="a00627.html" title="Base class from providing referencing counted objects." alt="" coords="61,5,179,35"/></map> <center><span class="legend">[<a href="graph_legend.html">legend</a>]</span></center></div> <p><a href="a03461.html">List of all members.</a></p> <table class="memberdecls"> <tr><td colspan="2"><h2><a name="pub-methods"></a> Public Member Functions</h2></td></tr> <tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="a00531.html#a2ade91e90375ac354af555459de55822">setThreadSafeRefUnref</a> (bool threadSafe)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Set whether to use a mutex to ensure <a class="el" href="a00627.html#acafcbbae9e9d8bfcbc811cc6c36d1cf4" title="Increment the reference count by one, indicating that this object has another pointer which is refere...">ref()</a> and <a class="el" href="a00627.html#a0ee3c1293cceac54bfaabe7c541bcb68" title="Decrement the reference count by one, indicating that a pointer to this object is referencing it...">unref()</a> are thread safe. <a href="#a2ade91e90375ac354af555459de55822"></a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="a00531.html#a392d9b3a3a029cf9f57d5ecdcc19a3cc">resizeGLObjectBuffers</a> (unsigned int maxSize)</td></tr> <tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="a00531.html#a99940f31400ef33058c1b6fdd91e8633">releaseGLObjects</a> (<a class="el" href="a00742.html">osg::State</a> *state=0) const </td></tr> <tr><td colspan="2"><h2><a name="pub-attribs"></a> Public Attributes</h2></td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="a00624.html">osg::ref_ptr</a>< <a class="el" href="a00087.html">osg::Camera</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00531.html#adade7b5d8f3043e6547a84ea54eda85b">_camera</a></td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="a00624.html">osg::ref_ptr</a>< <a class="el" href="a00746.html">osg::StateSet</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00531.html#a9797d081294cbc91d490b8e8bee25fa6">_overlayStateSet</a></td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="a00624.html">osg::ref_ptr</a>< <a class="el" href="a00746.html">osg::StateSet</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00531.html#a28293142ce6b1f02670e1e99e03d8bc6">_mainSubgraphStateSet</a></td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="a00624.html">osg::ref_ptr</a>< <a class="el" href="a00890.html">osg::TexGenNode</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00531.html#a940d95c3f7891514f940b46bbaf5c8e9">_texgenNode</a></td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="a00624.html">osg::ref_ptr</a>< <a class="el" href="a00898.html">osg::Texture2D</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00531.html#abffa0bfe70c5396f4a5896f5e195e5ec">_texture</a></td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="a00568.html">osg::Polytope</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00531.html#ae5be357192b272bcd559f782f8a57d4f">_textureFrustum</a></td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="a00624.html">osg::ref_ptr</a>< <a class="el" href="a00311.html">osg::Geode</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00531.html#a73109a033091f98c1d2beb94e90ad115">_geode</a></td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="a00624.html">osg::ref_ptr</a>< <a class="el" href="a00580.html">osg::Program</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00531.html#adb9892feadb764b917bede1000a775bd">_mainSubgraphProgram</a></td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="a00624.html">osg::ref_ptr</a>< <a class="el" href="a01034.html">osg::Uniform</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00531.html#a3ebf4838d47749fb69bee4686c5523c3">_y0</a></td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="a00624.html">osg::ref_ptr</a>< <a class="el" href="a01034.html">osg::Uniform</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00531.html#a49bdb7df79d8565a4662414b13a7dfcb">_lightingEnabled</a></td></tr> </table> <hr/><h2>Member Function Documentation</h2> <a class="anchor" id="a99940f31400ef33058c1b6fdd91e8633"></a><!-- doxytag: member="osgSim::OverlayNode::OverlayData::releaseGLObjects" ref="a99940f31400ef33058c1b6fdd91e8633" args="(osg::State *state=0) const " --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void osgSim::OverlayNode::OverlayData::releaseGLObjects </td> <td>(</td> <td class="paramtype"><a class="el" href="a00742.html">osg::State</a> * </td> <td class="paramname"> <em>state</em> = <code>0</code></td> <td> ) </td> <td> const</td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="a392d9b3a3a029cf9f57d5ecdcc19a3cc"></a><!-- doxytag: member="osgSim::OverlayNode::OverlayData::resizeGLObjectBuffers" ref="a392d9b3a3a029cf9f57d5ecdcc19a3cc" args="(unsigned int maxSize)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void osgSim::OverlayNode::OverlayData::resizeGLObjectBuffers </td> <td>(</td> <td class="paramtype">unsigned int </td> <td class="paramname"> <em>maxSize</em></td> <td> ) </td> <td></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="a2ade91e90375ac354af555459de55822"></a><!-- doxytag: member="osgSim::OverlayNode::OverlayData::setThreadSafeRefUnref" ref="a2ade91e90375ac354af555459de55822" args="(bool threadSafe)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void osgSim::OverlayNode::OverlayData::setThreadSafeRefUnref </td> <td>(</td> <td class="paramtype">bool </td> <td class="paramname"> <em>threadSafe</em></td> <td> ) </td> <td><code> [virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p>Set whether to use a mutex to ensure <a class="el" href="a00627.html#acafcbbae9e9d8bfcbc811cc6c36d1cf4" title="Increment the reference count by one, indicating that this object has another pointer which is refere...">ref()</a> and <a class="el" href="a00627.html#a0ee3c1293cceac54bfaabe7c541bcb68" title="Decrement the reference count by one, indicating that a pointer to this object is referencing it...">unref()</a> are thread safe. </p> <p>Reimplemented from <a class="el" href="a00627.html#aafc0e0779a54c6fbd46bdade701d7fa2">osg::Referenced</a>.</p> </div> </div> <hr/><h2>Member Data Documentation</h2> <a class="anchor" id="adade7b5d8f3043e6547a84ea54eda85b"></a><!-- doxytag: member="osgSim::OverlayNode::OverlayData::_camera" ref="adade7b5d8f3043e6547a84ea54eda85b" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="a00624.html">osg::ref_ptr</a><<a class="el" href="a00087.html">osg::Camera</a>> <a class="el" href="a00531.html#adade7b5d8f3043e6547a84ea54eda85b">osgSim::OverlayNode::OverlayData::_camera</a></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="a73109a033091f98c1d2beb94e90ad115"></a><!-- doxytag: member="osgSim::OverlayNode::OverlayData::_geode" ref="a73109a033091f98c1d2beb94e90ad115" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="a00624.html">osg::ref_ptr</a><<a class="el" href="a00311.html">osg::Geode</a>> <a class="el" href="a00531.html#a73109a033091f98c1d2beb94e90ad115">osgSim::OverlayNode::OverlayData::_geode</a></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="a49bdb7df79d8565a4662414b13a7dfcb"></a><!-- doxytag: member="osgSim::OverlayNode::OverlayData::_lightingEnabled" ref="a49bdb7df79d8565a4662414b13a7dfcb" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="a00624.html">osg::ref_ptr</a><<a class="el" href="a01034.html">osg::Uniform</a>> <a class="el" href="a00531.html#a49bdb7df79d8565a4662414b13a7dfcb">osgSim::OverlayNode::OverlayData::_lightingEnabled</a></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="adb9892feadb764b917bede1000a775bd"></a><!-- doxytag: member="osgSim::OverlayNode::OverlayData::_mainSubgraphProgram" ref="adb9892feadb764b917bede1000a775bd" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="a00624.html">osg::ref_ptr</a><<a class="el" href="a00580.html">osg::Program</a>> <a class="el" href="a00531.html#adb9892feadb764b917bede1000a775bd">osgSim::OverlayNode::OverlayData::_mainSubgraphProgram</a></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="a28293142ce6b1f02670e1e99e03d8bc6"></a><!-- doxytag: member="osgSim::OverlayNode::OverlayData::_mainSubgraphStateSet" ref="a28293142ce6b1f02670e1e99e03d8bc6" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="a00624.html">osg::ref_ptr</a><<a class="el" href="a00746.html">osg::StateSet</a>> <a class="el" href="a00531.html#a28293142ce6b1f02670e1e99e03d8bc6">osgSim::OverlayNode::OverlayData::_mainSubgraphStateSet</a></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="a9797d081294cbc91d490b8e8bee25fa6"></a><!-- doxytag: member="osgSim::OverlayNode::OverlayData::_overlayStateSet" ref="a9797d081294cbc91d490b8e8bee25fa6" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="a00624.html">osg::ref_ptr</a><<a class="el" href="a00746.html">osg::StateSet</a>> <a class="el" href="a00531.html#a9797d081294cbc91d490b8e8bee25fa6">osgSim::OverlayNode::OverlayData::_overlayStateSet</a></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="a940d95c3f7891514f940b46bbaf5c8e9"></a><!-- doxytag: member="osgSim::OverlayNode::OverlayData::_texgenNode" ref="a940d95c3f7891514f940b46bbaf5c8e9" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="a00624.html">osg::ref_ptr</a><<a class="el" href="a00890.html">osg::TexGenNode</a>> <a class="el" href="a00531.html#a940d95c3f7891514f940b46bbaf5c8e9">osgSim::OverlayNode::OverlayData::_texgenNode</a></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="abffa0bfe70c5396f4a5896f5e195e5ec"></a><!-- doxytag: member="osgSim::OverlayNode::OverlayData::_texture" ref="abffa0bfe70c5396f4a5896f5e195e5ec" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="a00624.html">osg::ref_ptr</a><<a class="el" href="a00898.html">osg::Texture2D</a>> <a class="el" href="a00531.html#abffa0bfe70c5396f4a5896f5e195e5ec">osgSim::OverlayNode::OverlayData::_texture</a></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="ae5be357192b272bcd559f782f8a57d4f"></a><!-- doxytag: member="osgSim::OverlayNode::OverlayData::_textureFrustum" ref="ae5be357192b272bcd559f782f8a57d4f" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="a00568.html">osg::Polytope</a> <a class="el" href="a00531.html#ae5be357192b272bcd559f782f8a57d4f">osgSim::OverlayNode::OverlayData::_textureFrustum</a></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="a3ebf4838d47749fb69bee4686c5523c3"></a><!-- doxytag: member="osgSim::OverlayNode::OverlayData::_y0" ref="a3ebf4838d47749fb69bee4686c5523c3" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="a00624.html">osg::ref_ptr</a><<a class="el" href="a01034.html">osg::Uniform</a>> <a class="el" href="a00531.html#a3ebf4838d47749fb69bee4686c5523c3">osgSim::OverlayNode::OverlayData::_y0</a></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <hr/>The documentation for this struct was generated from the following file:<ul> <li>osgSim/<a class="el" href="a01526.html">OverlayNode</a></li> </ul> </div> <hr> <table border="0"><tr><td> <img src="osg32-32.png" alt="osg logo" /> </td><td> <address><small>Generated at Thu Aug 19 2010 16:22:46 for the <a href="http://www.openscenegraph.org/">OpenSceneGraph</a> by <a href="http://www.doxygen.org">doxygen</a> 1.7.1.</small></address> <!-- Dimitri van Heesch's e-mail address removed, lest he get messages on the OpenSceneGraph --> </td></tr></table> </body> </html>