<map id="G" name="G"> <area shape="rect" id="node7" href="$a00015.html" title="Encapsulates OpenGL glAlphaFunc." alt="" coords="516,5,628,35"/> <area shape="rect" id="node9" href="$a00057.html" title="Encapsulates OpenGL blend/transparency state." alt="" coords="515,59,629,88"/> <area shape="rect" id="node11" href="$a00058.html" title="Encapsulates OpenGL BlendEquation state." alt="" coords="505,112,639,141"/> <area shape="rect" id="node13" href="$a00059.html" title="Encapsulates OpenGL blend/transparency state." alt="" coords="516,165,628,195"/> <area shape="rect" id="node15" href="$a00101.html" title="Encapsulates OpenGL ClampColor state." alt="" coords="512,219,632,248"/> <area shape="rect" id="node17" href="$a00106.html" title="Encapsulates OpenGL glClipPlane()." alt="" coords="519,272,625,301"/> <area shape="rect" id="node19" href="$a00110.html" title="Encapsulates OpenGL glColorMaskFunc/Op/Mask functions." alt="" coords="515,325,629,355"/> <area shape="rect" id="node21" href="$a00111.html" title="Encapsulates OpenGL color matrix functionality." alt="" coords="513,379,631,408"/> <area shape="rect" id="node23" href="$a00178.html" title="Class to globally enable/disable OpenGL's polygon culling mode." alt="" coords="521,432,623,461"/> <area shape="rect" id="node25" href="$a00206.html" title="Encapsulate OpenGL glDepthFunc/Mask/Range functions." alt="" coords="529,485,615,515"/> <area shape="rect" id="node27" href="$a00296.html" title="Fog - encapsulates OpenGL fog state." alt="" coords="536,539,608,568"/> <area shape="rect" id="node29" href="$a00302.html" title="FragmentProgram - encapsulates the OpenGL ARB fragment program state." alt="" coords="495,592,649,621"/> <area shape="rect" id="node31" href="$a00306.html" title="osg::FrameBufferObject" alt="" coords="492,645,652,675"/> <area shape="rect" id="node33" href="$a00308.html" title="Class to specify the orientation of front-facing polygons." alt="" coords="517,699,627,728"/> <area shape="rect" id="node35" href="$a00350.html" title="osg::Hint" alt="" coords="535,752,609,781"/> <area shape="rect" id="node37" href="$a00428.html" title="Light state class which encapsulates OpenGL glLight() functionality." alt="" coords="533,805,611,835"/> <area shape="rect" id="node39" href="$a00430.html" title="osg::LightModel" alt="" coords="515,859,629,888"/> <area shape="rect" id="node41" href="$a00446.html" title="osg::LineStipple" alt="" coords="515,912,629,941"/> <area shape="rect" id="node43" href="$a00447.html" title="LineWidth - encapsulates the OpenGL glLineWidth for setting the width of lines in pixels..." alt="" coords="517,965,627,995"/> <area shape="rect" id="node45" href="$a00453.html" title="Encapsulates OpenGL LogicOp state." alt="" coords="523,1019,621,1048"/> <area shape="rect" id="node47" href="$a00456.html" title="Material - encapsulates OpenGL glMaterial state." alt="" coords="524,1072,620,1101"/> <area shape="rect" id="node49" href="$a00484.html" title="Multisample - encapsulates the OpenGL Multisample state." alt="" coords="512,1125,632,1155"/> <area shape="rect" id="node51" href="$a00560.html" title="Point - encapsulates the OpenGL point smoothing and size state." alt="" coords="532,1179,612,1208"/> <area shape="rect" id="node53" href="$a00564.html" title="PointSprite base class which encapsulates enabling of point sprites ." alt="" coords="515,1232,629,1261"/> <area shape="rect" id="node55" href="$a00565.html" title="State Class for setting OpenGL's polygon culling mode." alt="" coords="507,1285,637,1315"/> <area shape="rect" id="node57" href="$a00566.html" title="PolygonOffset - encapsulates the OpenGL glPolygonOffset state." alt="" coords="505,1339,639,1368"/> <area shape="rect" id="node59" href="$a00567.html" title="osg::PolygonStipple" alt="" coords="503,1392,641,1421"/> <area shape="rect" id="node61" href="$a00580.html" title="osg::Program is an application-level abstraction of an OpenGL glProgram." alt="" coords="523,1445,621,1475"/> <area shape="rect" id="node63" href="$a00686.html" title="Encapsulate OpenGL glScissor." alt="" coords="525,1499,619,1528"/> <area shape="rect" id="node65" href="$a00702.html" title="Class which encapsulates glShadeModel(..)." alt="" coords="511,1552,633,1581"/> <area shape="rect" id="node67" href="$a00832.html" title="Encapsulate OpenGL glStencilFunc/Op/Mask functions." alt="" coords="527,1605,617,1635"/> <area shape="rect" id="node69" href="$a00833.html" title="Encapsulate OpenGL two sided glStencilFunc/Op/Mask functions." alt="" coords="497,1659,647,1688"/> <area shape="rect" id="node71" href="$a00886.html" title="TexEnv encapsulates the OpenGL glTexEnv (texture environment) state." alt="" coords="524,1712,620,1741"/> <area shape="rect" id="node73" href="$a00887.html" title="TexEnvCombine encapsulates the OpenGL glTexEnvCombine (texture environment) state." alt="" coords="499,1765,645,1795"/> <area shape="rect" id="node75" href="$a00888.html" title="TexEnvFilter - encapsulates the OpenGL glTexEnv (GL_TEXTURE_FILTER_CONTROL) state." alt="" coords="509,1819,635,1848"/> <area shape="rect" id="node77" href="$a00889.html" title="TexGen encapsulates the OpenGL glTexGen (texture coordinate generation) state." alt="" coords="524,1872,620,1901"/> <area shape="rect" id="node79" href="$a00891.html" title="A texture matrix state class that encapsulates OpenGL texture matrix functionality." alt="" coords="525,1925,619,1955"/> <area shape="rect" id="node81" href="$a00896.html" title="Texture pure virtual base class that encapsulates OpenGl texture functionality common to the various ..." alt="" coords="525,1979,619,2008"/> <area shape="rect" id="node93" href="$a01083.html" title="VertexProgram - encapsulates the OpenGL ARB vertex program state." alt="" coords="503,2032,641,2061"/> <area shape="rect" id="node95" href="$a01096.html" title="Encapsulate OpenGL glViewport." alt="" coords="521,2085,623,2115"/> <area shape="rect" id="node97" href="$a01051.html" title="This class is used internally by osgFX::Effect to choose between different techniques dynamically..." alt="" coords="513,2139,631,2168"/> <area shape="rect" id="node2" href="$a00500.html" title="Base class/standard interface for objects which require IO support, cloning and reference counting..." alt="" coords="175,1072,263,1101"/> <area shape="rect" id="node4" href="$a00627.html" title="Base class from providing referencing counted objects." alt="" coords="7,1072,124,1101"/> <area shape="rect" id="node83" href="$a00897.html" title="Encapsulates OpenGl 1D texture functionality." alt="" coords="721,1872,833,1901"/> <area shape="rect" id="node85" href="$a00898.html" title="Encapsulates OpenGl 2D texture functionality." alt="" coords="721,1925,833,1955"/> <area shape="rect" id="node87" href="$a00899.html" title="Texture2DArray state class which encapsulates OpenGL 2D array texture functionality." alt="" coords="707,1979,848,2008"/> <area shape="rect" id="node89" href="$a00900.html" title="Encapsulates OpenGl 2D texture functionality." alt="" coords="721,2032,833,2061"/> <area shape="rect" id="node91" href="$a00903.html" title="TextureCubeMap state class which encapsulates OpenGL texture cubemap functionality." alt="" coords="703,2085,852,2115"/> </map>