<HTML> <HEAD> <TITLE>add.to.pic.v</TITLE></HEAD> <BODY> <h1>add.to.pic.v</h1> <B>Category</B><p> <a href="object_commands.html">Object/view commands</a><p> <B>Syntax</B><p> <p> add.to.pic.v(vVIEWNO,vLOOPNO,vCELNO,vX,vY,vPRI,vMARGIN);<p> <B>Description</B><p> <p> This command allows you to add a view to the visual picture screen in memory. Cel vCELNO of loop vLOOPNO of view vVIEWNO is drawn on the picture at vX,vY with a priority of vPRI. If vMARGIN is 0, 1, 2 or 3, the base line of the object (the bottom row of pixels of the cel) is given a priority of vMARGIN. Since priority is taken into account, so you can use add.to.pic.v to add views behind other parts of the picture. <p> Note that the view must be loaded before you use it with add.to.pic.v. This can be done with the <a href="load_view.html">load.view</a> command.<p> <B>See also</B><p> <a href="add_to_pic.html">add.to.pic</a><p> </BODY></HTML>