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ghc-ForSyDe-devel-3.1.1-4.fc14.i686.rpm

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>ForSyDe.Shallow.BitVector</DIV
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><H1
>Polynomial data type
</H1
> <DIV CLASS="decl"
><SPAN CLASS="keyword"
>type</SPAN
>&nbsp;<A HREF="ForSyDe-Shallow-BitVector.html#t%3ABitVector" TARGET="main"
>BitVector</A
> </DIV
> <DIV CLASS="decl"
><SPAN CLASS="keyword"
>data</SPAN
>&nbsp;<A HREF="ForSyDe-Shallow-BitVector.html#t%3AParity" TARGET="main"
>Parity</A
> </DIV
> <H1
>Bit-vector and integer transformations
</H1
> <DIV CLASS="decl"
><A HREF="ForSyDe-Shallow-BitVector.html#v%3AintToBitVector" TARGET="main"
>intToBitVector</A
></DIV
> <DIV CLASS="decl"
><A HREF="ForSyDe-Shallow-BitVector.html#v%3AbitVectorToInt" TARGET="main"
>bitVectorToInt</A
></DIV
> <H1
>Add even/odd parity bit
</H1
> <DIV CLASS="decl"
><A HREF="ForSyDe-Shallow-BitVector.html#v%3AaddEvenParityBit" TARGET="main"
>addEvenParityBit</A
></DIV
> <DIV CLASS="decl"
><A HREF="ForSyDe-Shallow-BitVector.html#v%3AaddOddParityBit" TARGET="main"
>addOddParityBit</A
></DIV
> <DIV CLASS="decl"
><A HREF="ForSyDe-Shallow-BitVector.html#v%3AaddParityBit" TARGET="main"
>addParityBit</A
></DIV
> <H1
>Remove parity bit
</H1
> <DIV CLASS="decl"
><A HREF="ForSyDe-Shallow-BitVector.html#v%3AremoveParityBit" TARGET="main"
>removeParityBit</A
></DIV
> <H1
>Check the even/odd parity of the bit-vector
</H1
> <DIV CLASS="decl"
><A HREF="ForSyDe-Shallow-BitVector.html#v%3AisEvenParity" TARGET="main"
>isEvenParity</A
></DIV
> <DIV CLASS="decl"
><A HREF="ForSyDe-Shallow-BitVector.html#v%3AisOddParity" TARGET="main"
>isOddParity</A
></DIV
> <H1
>Judge the form sanity of the bit-vector
</H1
> <DIV CLASS="decl"
><A HREF="ForSyDe-Shallow-BitVector.html#v%3AisBitVector" TARGET="main"
>isBitVector</A
></DIV
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