<?xml version="1.0" encoding="iso-8859-1"?> <!-- $Id: HW-SW-Req.html 3169 2008-01-29 12:25:50Z dripton $ --> <html> <head> <meta name="generator" content="HTML Tidy for Linux/x86 (vers 1st July 2002), see www.w3.org" /> <title>Hardware and Software requirements for Colossus</title> </head> <body> <h2>Requirements</h2> <p>This document covers the basic hardware and software requirements to play Colossus. If you want to rebuild the game, please check the document <a href="build.html">Building Colossus</a> .</p> <p>Colossus should work with any <a href="http://java.sun.com/j2se">Java Runtime Environment (JRE)</a> or <a href="http://java.sun.com/j2se">Java Development Kit (JDK / J2SDK)</a> release 1.5 or newer. <a href="build.html">Building Colossus</a> contains the links to the various JDK and JRE available.</p> <p>On the hardware side, you'll need a color display (the higher the resolution the better, below 1024x768 is likely to look ugly) and enough RAM (128 <a href="http://physics.nist.gov/cuu/Units/binary.html">MibiBytes</a> should work, 256 MiB or more is better). A fast processor makes the game more comfortable, but as Colossus is turn-based, not real-time, it should work on about anything. For x86-family (i.e. Intel Pentium, AMD Athlon, etc.) processor, a speed of at least 200 megahertz should allow the game to run decently.</p> <p>Finally, Colossus uses TCP sockets to communicate between client and server, <b>even for local games</b> . So if you have an old operating system that doesn't install networking by default, you may need to install it.</p> <p>Colossus is free, so if in doubt, just try it.</p> <p>The table below lists some tested configurations.</p> <table border="1"> <tr> <td>Operating System</td> <td>CPU</td> <td>Memory</td> <td>JRE / JDK version</td> <td>Colossus version</td> <td>Comments</td> </tr> <tr> <td>MacOS X 10.1.3</td> <td>667 Mhz PPC 7450 (G4)</td> <td>512 MiB</td> <td>Apple-supplied 1.3.1</td> <td>20020310</td> <td>Playable</td> </tr> <tr> <td>Linux/PPC, kernel 2.4.18</td> <td>192 Mhz PPC 604e</td> <td>128 MiB</td> <td>Blackdown 1.3.1 PPC</td> <td>20020310</td> <td>Slow</td> </tr> <tr> <td>Solaris 8</td> <td>200 Mhz UltraSPARC I</td> <td>384 MiB</td> <td>Sun 1.3.1</td> <td>20020310</td> <td>Playable</td> </tr> <tr> <td>Solaris 7</td> <td>440 Mhz UltraSPARC II</td> <td>512 MiB</td> <td>Sun 1.4.0</td> <td>20020310</td> <td>Smooth</td> </tr> <tr> <td>Solaris 2.6, CDE</td> <td>275 Mhz UltraSPARC II</td> <td>512 MiB</td> <td>Sun 1.4.0</td> <td>20020308</td> <td>Playable</td> </tr> <tr> <td>Linux/x86, RedHat 7.2, KVM, kernel 2.4.17</td> <td>633 MHz Pentium III</td> <td>512 MiB</td> <td>Sun 1.4.0</td> <td>20020308</td> <td>Fast</td> </tr> <tr> <td>Linux/x86 RedHat 7.2, Sawfish, kernel 2.4.9</td> <td>Athlon XP 1800+</td> <td>256 MiB</td> <td>Sun 1.4.0</td> <td>20020502</td> <td>Fast</td> </tr> <tr> <td>Windows 98</td> <td>Athlon XP 1800+</td> <td>256 MiB</td> <td>Sun 1.4.0</td> <td>20020502</td> <td>Fast</td> </tr> <tr> <td>Windows 98</td> <td>800 MHz Athlon Thunderbird</td> <td>256 MiB</td> <td>Sun 1.4.0</td> <td>20020502</td> <td>Fast</td> </tr> </table> <p>Added comment January 2008: the values above are pretty outdated. I personally use currently Windows XP, 1 GB RAM, 2.6 GHz CPU.</p> <p>But there are still users around using Win 98 and 128 MB; so it's doable. We are right now working on taking Java 1.5 into use, it might be a challenge to find a Java 1.5 for it, but Win98 SP2 is in the list of supported OSes for Java 1.5 - so it should be possible :)</p> </body> </html>