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<div class="title">ODEStatePropagator.cpp</div>  </div>
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<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*********************************************************************</span>
<a name="l00002"></a>00002 <span class="comment">* Software License Agreement (BSD License)</span>
<a name="l00003"></a>00003 <span class="comment">*</span>
<a name="l00004"></a>00004 <span class="comment">*  Copyright (c) 2010, Rice University</span>
<a name="l00005"></a>00005 <span class="comment">*  All rights reserved.</span>
<a name="l00006"></a>00006 <span class="comment">*</span>
<a name="l00007"></a>00007 <span class="comment">*  Redistribution and use in source and binary forms, with or without</span>
<a name="l00008"></a>00008 <span class="comment">*  modification, are permitted provided that the following conditions</span>
<a name="l00009"></a>00009 <span class="comment">*  are met:</span>
<a name="l00010"></a>00010 <span class="comment">*</span>
<a name="l00011"></a>00011 <span class="comment">*   * Redistributions of source code must retain the above copyright</span>
<a name="l00012"></a>00012 <span class="comment">*     notice, this list of conditions and the following disclaimer.</span>
<a name="l00013"></a>00013 <span class="comment">*   * Redistributions in binary form must reproduce the above</span>
<a name="l00014"></a>00014 <span class="comment">*     copyright notice, this list of conditions and the following</span>
<a name="l00015"></a>00015 <span class="comment">*     disclaimer in the documentation and/or other materials provided</span>
<a name="l00016"></a>00016 <span class="comment">*     with the distribution.</span>
<a name="l00017"></a>00017 <span class="comment">*   * Neither the name of the Rice University nor the names of its</span>
<a name="l00018"></a>00018 <span class="comment">*     contributors may be used to endorse or promote products derived</span>
<a name="l00019"></a>00019 <span class="comment">*     from this software without specific prior written permission.</span>
<a name="l00020"></a>00020 <span class="comment">*</span>
<a name="l00021"></a>00021 <span class="comment">*  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS</span>
<a name="l00022"></a>00022 <span class="comment">*  &quot;AS IS&quot; AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT</span>
<a name="l00023"></a>00023 <span class="comment">*  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS</span>
<a name="l00024"></a>00024 <span class="comment">*  FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE</span>
<a name="l00025"></a>00025 <span class="comment">*  COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,</span>
<a name="l00026"></a>00026 <span class="comment">*  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,</span>
<a name="l00027"></a>00027 <span class="comment">*  BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;</span>
<a name="l00028"></a>00028 <span class="comment">*  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER</span>
<a name="l00029"></a>00029 <span class="comment">*  CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT</span>
<a name="l00030"></a>00030 <span class="comment">*  LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN</span>
<a name="l00031"></a>00031 <span class="comment">*  ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE</span>
<a name="l00032"></a>00032 <span class="comment">*  POSSIBILITY OF SUCH DAMAGE.</span>
<a name="l00033"></a>00033 <span class="comment">*********************************************************************/</span>
<a name="l00034"></a>00034 
<a name="l00035"></a>00035 <span class="comment">/* Author: Ioan Sucan */</span>
<a name="l00036"></a>00036 
<a name="l00037"></a>00037 <span class="preprocessor">#include &quot;ompl/extensions/ode/ODEStatePropagator.h&quot;</span>
<a name="l00038"></a>00038 <span class="preprocessor">#include &quot;ompl/extensions/ode/ODEStateSpace.h&quot;</span>
<a name="l00039"></a>00039 <span class="preprocessor">#include &quot;ompl/extensions/ode/ODEControlSpace.h&quot;</span>
<a name="l00040"></a>00040 <span class="preprocessor">#include &quot;ompl/util/Exception.h&quot;</span>
<a name="l00041"></a>00041 <span class="preprocessor">#include &quot;ompl/util/Console.h&quot;</span>
<a name="l00042"></a>00042 
<a name="l00043"></a><a class="code" href="classompl_1_1control_1_1ODEStatePropagator.html#abb81a9eb1b645af56f97cd949101256c">00043</a> <a class="code" href="classompl_1_1control_1_1ODEStatePropagator.html#abb81a9eb1b645af56f97cd949101256c" title="Construct a representation of ODE state propagator. If si-&gt;getStateSpace() does not cast to an ODESta...">ompl::control::ODEStatePropagator::ODEStatePropagator</a>(<span class="keyword">const</span> <a class="code" href="classompl_1_1control_1_1SpaceInformationPtr.html" title="A boost shared pointer wrapper for ompl::control::SpaceInformation.">SpaceInformationPtr</a> &amp;si) : <a class="code" href="classompl_1_1control_1_1StatePropagator.html">StatePropagator</a>(si)
<a name="l00044"></a>00044 {
<a name="l00045"></a>00045     <span class="keywordflow">if</span> (<a class="code" href="classompl_1_1control_1_1ODEStateSpace.html" title="State space representing ODE states.">ODEStateSpace</a> *oss = dynamic_cast&lt;ODEStateSpace*&gt;(si-&gt;getStateSpace().get()))
<a name="l00046"></a>00046         <a class="code" href="classompl_1_1control_1_1ODEStatePropagator.html#a34c00224375b95acc7eee4f21e55a3c6" title="The ODE environment this state propagator operates on.">env_</a> = oss-&gt;getEnvironment();
<a name="l00047"></a>00047     <span class="keywordflow">else</span>
<a name="l00048"></a>00048         <span class="keywordflow">throw</span> <a class="code" href="classompl_1_1Exception.html" title="The exception type for ompl.">Exception</a>(<span class="stringliteral">&quot;ODE State Space needed for ODEStatePropagator&quot;</span>);
<a name="l00049"></a>00049 }
<a name="l00050"></a>00050 
<a name="l00052"></a>00052 <span class="keyword">namespace </span>ompl
<a name="l00053"></a>00053 {
<a name="l00054"></a>00054 
<a name="l00055"></a>00055     <span class="keyword">struct </span>CallbackParam
<a name="l00056"></a>00056     {
<a name="l00057"></a>00057         <span class="keyword">const</span> <a class="code" href="classompl_1_1control_1_1ODEEnvironment.html" title="This class contains the ODE constructs OMPL needs to know about when planning.">control::ODEEnvironment</a> *env;
<a name="l00058"></a>00058         <span class="keywordtype">bool</span>                           collision;
<a name="l00059"></a>00059     };
<a name="l00060"></a>00060 
<a name="l00061"></a>00061     <span class="keywordtype">void</span> nearCallback(<span class="keywordtype">void</span> *data, dGeomID o1, dGeomID o2)
<a name="l00062"></a>00062     {
<a name="l00063"></a>00063         dBodyID b1 = dGeomGetBody(o1);
<a name="l00064"></a>00064         dBodyID b2 = dGeomGetBody(o2);
<a name="l00065"></a>00065 
<a name="l00066"></a>00066         <span class="keywordflow">if</span> (b1 &amp;&amp; b2 &amp;&amp; dAreConnectedExcluding(b1, b2, dJointTypeContact)) <span class="keywordflow">return</span>;
<a name="l00067"></a>00067 
<a name="l00068"></a>00068         CallbackParam *cp = <span class="keyword">reinterpret_cast&lt;</span>CallbackParam*<span class="keyword">&gt;</span>(data);
<a name="l00069"></a>00069 
<a name="l00070"></a>00070         <span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> maxContacts = cp-&gt;env-&gt;getMaxContacts(o1, o2);
<a name="l00071"></a>00071 
<a name="l00072"></a>00072         dContact *contact = (dContact*)alloca(maxContacts * <span class="keyword">sizeof</span>(dContact));
<a name="l00073"></a>00073 
<a name="l00074"></a>00074         <span class="keywordflow">for</span> (<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> i = 0; i &lt; maxContacts; ++i)
<a name="l00075"></a>00075             cp-&gt;env-&gt;setupContact(o1, o2, contact[i]);
<a name="l00076"></a>00076 
<a name="l00077"></a>00077         <span class="keywordflow">if</span> (<span class="keywordtype">int</span> numc = dCollide(o1, o2, maxContacts, &amp;contact[0].geom, <span class="keyword">sizeof</span>(dContact)))
<a name="l00078"></a>00078         {
<a name="l00079"></a>00079             <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; numc; ++i)
<a name="l00080"></a>00080             {
<a name="l00081"></a>00081                 dJointID c = dJointCreateContact(cp-&gt;env-&gt;world_, cp-&gt;env-&gt;contactGroup_, contact + i);
<a name="l00082"></a>00082                 dJointAttach(c, b1, b2);
<a name="l00083"></a>00083                 <span class="keywordtype">bool</span> valid = cp-&gt;env-&gt;isValidCollision(o1, o2, contact[i]);
<a name="l00084"></a>00084                 <span class="keywordflow">if</span> (!valid)
<a name="l00085"></a>00085                     cp-&gt;collision = <span class="keyword">true</span>;
<a name="l00086"></a>00086                 <span class="keywordflow">if</span> (cp-&gt;env-&gt;verboseContacts_)
<a name="l00087"></a>00087                 {
<a name="l00088"></a>00088                     <span class="keyword">static</span> <a class="code" href="classompl_1_1msg_1_1Interface.html" title="The piece of code that desires interaction with an action or an output handler should use an instance...">msg::Interface</a> msg;
<a name="l00089"></a>00089                     msg.<a class="code" href="classompl_1_1msg_1_1Interface.html#ad690e77cfd4c31b55cd221ed9c8ee94e" title="Forward a debug message.">debug</a>((valid ? <span class="stringliteral">&quot;Valid&quot;</span> : <span class="stringliteral">&quot;Invalid&quot;</span>) + std::string(<span class="stringliteral">&quot; contact between &quot;</span>) +
<a name="l00090"></a>00090                               cp-&gt;env-&gt;getGeomName(o1) + <span class="stringliteral">&quot; and &quot;</span> + cp-&gt;env-&gt;getGeomName(o2));
<a name="l00091"></a>00091                 }
<a name="l00092"></a>00092             }
<a name="l00093"></a>00093         }
<a name="l00094"></a>00094     }
<a name="l00095"></a>00095 }
<a name="l00097"></a>00097 
<a name="l00098"></a><a class="code" href="classompl_1_1control_1_1ODEStatePropagator.html#a1bc9b3fab2758857581c8e04059f3acc">00098</a> <span class="keywordtype">void</span> <a class="code" href="classompl_1_1control_1_1ODEStatePropagator.html#a1bc9b3fab2758857581c8e04059f3acc" title="Propagate from a state, given a control, for some specified amount of time (the amount of time can al...">ompl::control::ODEStatePropagator::propagate</a>(<span class="keyword">const</span> <a class="code" href="classompl_1_1base_1_1State.html" title="Definition of an abstract state.">base::State</a> *state, <span class="keyword">const</span> <a class="code" href="classompl_1_1control_1_1Control.html" title="Definition of an abstract control.">Control</a>* control, <span class="keyword">const</span> <span class="keywordtype">double</span> duration, <a class="code" href="classompl_1_1base_1_1State.html" title="Definition of an abstract state.">base::State</a> *result)<span class="keyword"> const</span>
<a name="l00099"></a>00099 <span class="keyword"></span>{
<a name="l00100"></a>00100     env_-&gt;mutex_.lock();
<a name="l00101"></a>00101 
<a name="l00102"></a>00102     <span class="comment">// place the ODE world at the start state</span>
<a name="l00103"></a>00103     si_-&gt;getStateSpace()-&gt;as&lt;<a class="code" href="classompl_1_1control_1_1ODEStateSpace.html" title="State space representing ODE states.">ODEStateSpace</a>&gt;()-&gt;writeState(state);
<a name="l00104"></a>00104 
<a name="l00105"></a>00105     <span class="comment">// apply the controls</span>
<a name="l00106"></a>00106     env_-&gt;applyControl(control-&gt;<a class="code" href="classompl_1_1control_1_1Control.html#a53552cde1fbdd3fcdcfe8ed1f96579c8" title="Cast this instance to a desired type.">as</a>&lt;<a class="code" href="classompl_1_1control_1_1RealVectorControlSpace_1_1ControlType.html" title="The definition of a control in Rn">RealVectorControlSpace::ControlType</a>&gt;()-&gt;<a class="code" href="classompl_1_1control_1_1RealVectorControlSpace_1_1ControlType.html#a86ad53793fd0661faf0732f1cc5de9bd" title="An array of length n, representing the value of the control.">values</a>);
<a name="l00107"></a>00107 
<a name="l00108"></a>00108     <span class="comment">// created contacts as needed</span>
<a name="l00109"></a>00109     CallbackParam cp = { env_.get(), <span class="keyword">false</span> };
<a name="l00110"></a>00110     <span class="keywordflow">for</span> (<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> i = 0 ; i &lt; env_-&gt;collisionSpaces_.size() ; ++i)
<a name="l00111"></a>00111         dSpaceCollide(env_-&gt;collisionSpaces_[i],  &amp;cp, &amp;nearCallback);
<a name="l00112"></a>00112 
<a name="l00113"></a>00113     <span class="comment">// propagate one step forward</span>
<a name="l00114"></a>00114     dWorldQuickStep(env_-&gt;world_, (<span class="keyword">const</span> dReal)duration);
<a name="l00115"></a>00115 
<a name="l00116"></a>00116     <span class="comment">// remove created contacts</span>
<a name="l00117"></a>00117     dJointGroupEmpty(env_-&gt;contactGroup_);
<a name="l00118"></a>00118 
<a name="l00119"></a>00119     <span class="comment">// read the final state from the ODE world</span>
<a name="l00120"></a>00120     si_-&gt;getStateSpace()-&gt;as&lt;<a class="code" href="classompl_1_1control_1_1ODEStateSpace.html" title="State space representing ODE states.">ODEStateSpace</a>&gt;()-&gt;readState(result);
<a name="l00121"></a>00121 
<a name="l00122"></a>00122     env_-&gt;mutex_.unlock();
<a name="l00123"></a>00123 
<a name="l00124"></a>00124     <span class="comment">// update the collision flag for the start state, if needed</span>
<a name="l00125"></a>00125     <span class="keywordflow">if</span> (!(state-&gt;<a class="code" href="classompl_1_1base_1_1State.html#ae4ed5c095a6b2d4a5c946b91bc65e9cb" title="Cast this instance to a desired type.">as</a>&lt;<a class="code" href="classompl_1_1control_1_1ODEStateSpace_1_1StateType.html" title="ODE State. This is a compound state that allows accessing the properties of the bodies the state spac...">ODEStateSpace::StateType</a>&gt;()-&gt;<a class="code" href="classompl_1_1control_1_1ODEStateSpace_1_1StateType.html#a1ba5dfafa14052fd4a9ee317cddcd596" title="Flag containing information about state validity.">collision</a> &amp; (1 &lt;&lt; <a class="code" href="classompl_1_1control_1_1ODEStateSpace.html#ab075415388f31633522d44a5418029fdaed833e9de7ff11ae0e1913a2c23222f4" title="Index of bit in StateType::collision indicating whether it is known if a state is in collision or not...">ODEStateSpace::STATE_COLLISION_KNOWN_BIT</a>)))
<a name="l00126"></a>00126     {
<a name="l00127"></a>00127         <span class="keywordflow">if</span> (cp.collision)
<a name="l00128"></a>00128             state-&gt;<a class="code" href="classompl_1_1base_1_1State.html#ae4ed5c095a6b2d4a5c946b91bc65e9cb" title="Cast this instance to a desired type.">as</a>&lt;<a class="code" href="classompl_1_1control_1_1ODEStateSpace_1_1StateType.html" title="ODE State. This is a compound state that allows accessing the properties of the bodies the state spac...">ODEStateSpace::StateType</a>&gt;()-&gt;collision &amp;= (1 &lt;&lt; <a class="code" href="classompl_1_1control_1_1ODEStateSpace.html#ab075415388f31633522d44a5418029fdaa73ce13533ae4274372087653cc91c99" title="Index of bit in StateType::collision indicating whether a state is in collision or not...">ODEStateSpace::STATE_COLLISION_VALUE_BIT</a>);
<a name="l00129"></a>00129         state-&gt;<a class="code" href="classompl_1_1base_1_1State.html#ae4ed5c095a6b2d4a5c946b91bc65e9cb" title="Cast this instance to a desired type.">as</a>&lt;<a class="code" href="classompl_1_1control_1_1ODEStateSpace_1_1StateType.html" title="ODE State. This is a compound state that allows accessing the properties of the bodies the state spac...">ODEStateSpace::StateType</a>&gt;()-&gt;collision &amp;= (1 &lt;&lt; <a class="code" href="classompl_1_1control_1_1ODEStateSpace.html#ab075415388f31633522d44a5418029fdaed833e9de7ff11ae0e1913a2c23222f4" title="Index of bit in StateType::collision indicating whether it is known if a state is in collision or not...">ODEStateSpace::STATE_COLLISION_KNOWN_BIT</a>);
<a name="l00130"></a>00130     }
<a name="l00131"></a>00131 }
<a name="l00132"></a>00132 
<a name="l00133"></a><a class="code" href="classompl_1_1control_1_1ODEStatePropagator.html#ac269902d1aee0368a2af8c20950cbc5a">00133</a> <span class="keywordtype">bool</span> <a class="code" href="classompl_1_1control_1_1ODEStatePropagator.html#ac269902d1aee0368a2af8c20950cbc5a" title="Some systems can only propagate forward in time (i.e., the duration argument for the propagate() func...">ompl::control::ODEStatePropagator::canPropagateBackward</a>(<span class="keywordtype">void</span>)<span class="keyword"> const</span>
<a name="l00134"></a>00134 <span class="keyword"></span>{
<a name="l00135"></a>00135     <span class="keywordflow">return</span> <span class="keyword">false</span>;
<a name="l00136"></a>00136 }
</pre></div></div>
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