TODO ==== - training mode - ball traces when aiming - training mode - still shoot when no ball on table anymore - fix this: carambol 2nd player uses white ball !!! - better replace-balls-valid-func - keyfunc for bal traces - UNDO (in training mode) - implement international rules (maybe http://www.bca-pool.com/play/tournaments/rules/rls_gen.shtml) - find tournament menu segfault - AI-AI fast motion in tournament menu - initial place cue ball for training mode - more lighting ? - white ball replaeced when sunk in training mode - save/load game. - correct initial spin (roll when hit 1/3 from top) - correct exit when .foobillrdrc write-protected - adjustable direct mouse hit - ratio - correct normals for 3D-font - jumpshots - tournament mode: 5 matches with different opponents - test quads option for - find & fix player name bug - replace cubereflection textures of chrome edges - performance improvements by triangle strips - cutoff for ang. mom. transfer also for bande? - take care of maximum texture sizes explicitly (GLU does this already) - sound also for non-SDL - fps also for SDL - netgame - other player always non-cue-view - AI-player not recognize: 8ball 1st played foul - bug!! cue switches to center pos at end of cue-animation - better lens flare (angle dependent) - strength adj. per mouseclick on bar - better detail-1-ball - better ai-player - win32-port?