<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <title>Jack2: JackWinNamedPipeServerChannel.cpp Source File</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <link href="doxygen.css" rel="stylesheet" type="text/css"/> </head> <body> <!-- Generated by Doxygen 1.7.3 --> <div id="top"> <div id="titlearea"> <table cellspacing="0" cellpadding="0"> <tbody> <tr style="height: 56px;"> <td style="padding-left: 0.5em;"> <div id="projectname">Jack2 <span id="projectnumber">1.9.7</span></div> </td> </tr> </tbody> </table> </div> <div id="navrow1" class="tabs"> <ul class="tablist"> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li><a href="annotated.html"><span>Classes</span></a></li> <li class="current"><a href="files.html"><span>Files</span></a></li> </ul> </div> <div id="navrow2" class="tabs2"> <ul class="tablist"> <li><a href="files.html"><span>File List</span></a></li> <li><a href="globals.html"><span>File Members</span></a></li> </ul> </div> <div class="header"> <div class="headertitle"> <h1>JackWinNamedPipeServerChannel.cpp</h1> </div> </div> <div class="contents"> <div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span> <a name="l00002"></a>00002 <span class="comment"> Copyright (C) 2004-2008 Grame</span> <a name="l00003"></a>00003 <span class="comment"></span> <a name="l00004"></a>00004 <span class="comment"> This program is free software; you can redistribute it and/or modify</span> <a name="l00005"></a>00005 <span class="comment"> it under the terms of the GNU Lesser General Public License as published by</span> <a name="l00006"></a>00006 <span class="comment"> the Free Software Foundation; either version 2.1 of the License, or</span> <a name="l00007"></a>00007 <span class="comment"> (at your option) any later version.</span> <a name="l00008"></a>00008 <span class="comment"></span> <a name="l00009"></a>00009 <span class="comment"> This program is distributed in the hope that it will be useful,</span> <a name="l00010"></a>00010 <span class="comment"> but WITHOUT ANY WARRANTY; without even the implied warranty of</span> <a name="l00011"></a>00011 <span class="comment"> MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the</span> <a name="l00012"></a>00012 <span class="comment"> GNU Lesser General Public License for more details.</span> <a name="l00013"></a>00013 <span class="comment"></span> <a name="l00014"></a>00014 <span class="comment"> You should have received a copy of the GNU Lesser General Public License</span> <a name="l00015"></a>00015 <span class="comment"> along with this program; if not, write to the Free Software</span> <a name="l00016"></a>00016 <span class="comment"> Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.</span> <a name="l00017"></a>00017 <span class="comment"></span> <a name="l00018"></a>00018 <span class="comment"> */</span> <a name="l00019"></a>00019 <a name="l00020"></a>00020 <a name="l00021"></a>00021 <span class="preprocessor">#include "JackWinNamedPipeServerChannel.h"</span> <a name="l00022"></a>00022 <span class="preprocessor">#include "JackNotification.h"</span> <a name="l00023"></a>00023 <span class="preprocessor">#include "JackRequest.h"</span> <a name="l00024"></a>00024 <span class="preprocessor">#include "JackServer.h"</span> <a name="l00025"></a>00025 <span class="preprocessor">#include "JackLockedEngine.h"</span> <a name="l00026"></a>00026 <span class="preprocessor">#include "JackGlobals.h"</span> <a name="l00027"></a>00027 <span class="preprocessor">#include "JackClient.h"</span> <a name="l00028"></a>00028 <span class="preprocessor">#include "JackNotification.h"</span> <a name="l00029"></a>00029 <span class="preprocessor">#include "JackException.h"</span> <a name="l00030"></a>00030 <span class="preprocessor">#include <assert.h></span> <a name="l00031"></a>00031 <a name="l00032"></a>00032 <span class="keyword">using namespace </span>std; <a name="l00033"></a>00033 <a name="l00034"></a>00034 <span class="keyword">namespace </span>Jack <a name="l00035"></a>00035 { <a name="l00036"></a>00036 <a name="l00037"></a>00037 HANDLE JackClientPipeThread::fMutex = NULL; <span class="comment">// Never released....</span> <a name="l00038"></a>00038 <a name="l00039"></a>00039 <span class="comment">// fRefNum = -1 correspond to already removed client</span> <a name="l00040"></a>00040 <a name="l00041"></a>00041 JackClientPipeThread::JackClientPipeThread(JackWinNamedPipeClient* pipe) <a name="l00042"></a>00042 :fPipe(pipe), fServer(NULL), fThread(this), fRefNum(0) <a name="l00043"></a>00043 { <a name="l00044"></a>00044 <span class="comment">// First one allocated the static fMutex</span> <a name="l00045"></a>00045 <span class="keywordflow">if</span> (fMutex == NULL) { <a name="l00046"></a>00046 fMutex = CreateMutex(NULL, FALSE, NULL); <a name="l00047"></a>00047 } <a name="l00048"></a>00048 } <a name="l00049"></a>00049 <a name="l00050"></a>00050 JackClientPipeThread::~JackClientPipeThread() <a name="l00051"></a>00051 { <a name="l00052"></a>00052 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackClientPipeThread::~JackClientPipeThread"</span>); <a name="l00053"></a>00053 <span class="keyword">delete</span> fPipe; <a name="l00054"></a>00054 } <a name="l00055"></a>00055 <a name="l00056"></a>00056 <span class="keywordtype">int</span> JackClientPipeThread::Open(JackServer* server) <span class="comment">// Open the Server/Client connection</span> <a name="l00057"></a>00057 { <a name="l00058"></a>00058 <span class="comment">// Start listening</span> <a name="l00059"></a>00059 <span class="keywordflow">if</span> (fThread.Start() != 0) { <a name="l00060"></a>00060 <a class="code" href="group__ServerControl.html#gac6448626e0b75fc6d9da1ccbdca0355e">jack_error</a>(<span class="stringliteral">"Cannot start Jack server listener\n"</span>); <a name="l00061"></a>00061 <span class="keywordflow">return</span> -1; <a name="l00062"></a>00062 } <a name="l00063"></a>00063 <a name="l00064"></a>00064 fServer = server; <a name="l00065"></a>00065 <span class="keywordflow">return</span> 0; <a name="l00066"></a>00066 } <a name="l00067"></a>00067 <a name="l00068"></a>00068 <span class="keywordtype">void</span> JackClientPipeThread::Close() <span class="comment">// Close the Server/Client connection</span> <a name="l00069"></a>00069 { <a name="l00070"></a>00070 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackClientPipeThread::Close %x %ld"</span>, <span class="keyword">this</span>, fRefNum); <a name="l00071"></a>00071 <span class="comment">/*</span> <a name="l00072"></a>00072 <span class="comment"> TODO : solve WIN32 thread Kill issue</span> <a name="l00073"></a>00073 <span class="comment"> This would hang.. since Close will be followed by a delete,</span> <a name="l00074"></a>00074 <span class="comment"> all ressources will be desallocated at the end.</span> <a name="l00075"></a>00075 <span class="comment"> */</span> <a name="l00076"></a>00076 <a name="l00077"></a>00077 fThread.Kill(); <a name="l00078"></a>00078 fPipe->Close(); <a name="l00079"></a>00079 fRefNum = -1; <a name="l00080"></a>00080 } <a name="l00081"></a>00081 <a name="l00082"></a>00082 <span class="keywordtype">bool</span> JackClientPipeThread::Execute() <a name="l00083"></a>00083 { <a name="l00084"></a>00084 <span class="keywordflow">try</span>{ <a name="l00085"></a>00085 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackClientPipeThread::Execute"</span>); <a name="l00086"></a>00086 <span class="keywordflow">return</span> (HandleRequest()); <a name="l00087"></a>00087 } <span class="keywordflow">catch</span> (JackQuitException& e) { <a name="l00088"></a>00088 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackMachServerChannel::Execute JackQuitException"</span>); <a name="l00089"></a>00089 <span class="keywordflow">return</span> <span class="keyword">false</span>; <a name="l00090"></a>00090 } <a name="l00091"></a>00091 } <a name="l00092"></a>00092 <a name="l00093"></a>00093 <span class="keywordtype">bool</span> JackClientPipeThread::HandleRequest() <a name="l00094"></a>00094 { <a name="l00095"></a>00095 <span class="comment">// Read header</span> <a name="l00096"></a>00096 JackRequest header; <a name="l00097"></a>00097 <span class="keywordtype">int</span> res = header.Read(fPipe); <a name="l00098"></a>00098 <span class="keywordtype">bool</span> ret = <span class="keyword">true</span>; <a name="l00099"></a>00099 <a name="l00100"></a>00100 <span class="comment">// Lock the global mutex</span> <a name="l00101"></a>00101 <span class="keywordflow">if</span> (WaitForSingleObject(fMutex, INFINITE) == WAIT_FAILED) <a name="l00102"></a>00102 <a class="code" href="group__ServerControl.html#gac6448626e0b75fc6d9da1ccbdca0355e">jack_error</a>(<span class="stringliteral">"JackClientPipeThread::HandleRequest: mutex wait error"</span>); <a name="l00103"></a>00103 <a name="l00104"></a>00104 <span class="keywordflow">if</span> (res < 0) { <a name="l00105"></a>00105 <a class="code" href="group__ServerControl.html#gac6448626e0b75fc6d9da1ccbdca0355e">jack_error</a>(<span class="stringliteral">"HandleRequest: cannot read header"</span>); <a name="l00106"></a>00106 ClientKill(); <a name="l00107"></a>00107 ret = <span class="keyword">false</span>; <a name="l00108"></a>00108 } <span class="keywordflow">else</span> { <a name="l00109"></a>00109 <a name="l00110"></a>00110 <span class="comment">// Read data</span> <a name="l00111"></a>00111 <span class="keywordflow">switch</span> (header.fType) { <a name="l00112"></a>00112 <a name="l00113"></a>00113 <span class="keywordflow">case</span> JackRequest::kClientCheck: { <a name="l00114"></a>00114 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::ClientCheck"</span>); <a name="l00115"></a>00115 JackClientCheckRequest req; <a name="l00116"></a>00116 JackClientCheckResult res; <a name="l00117"></a>00117 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) <a name="l00118"></a>00118 res.fResult = fServer->GetEngine()->ClientCheck(req.fName, req.fUUID, res.fName, req.fProtocol, req.fOptions, &res.fStatus); <a name="l00119"></a>00119 res.Write(fPipe); <a name="l00120"></a>00120 <span class="keywordflow">break</span>; <a name="l00121"></a>00121 } <a name="l00122"></a>00122 <a name="l00123"></a>00123 <span class="keywordflow">case</span> JackRequest::kClientOpen: { <a name="l00124"></a>00124 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::ClientOpen"</span>); <a name="l00125"></a>00125 JackClientOpenRequest req; <a name="l00126"></a>00126 JackClientOpenResult res; <a name="l00127"></a>00127 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) <a name="l00128"></a>00128 ClientAdd(req.fName, req.fPID, req.fUUID, &res.fSharedEngine, &res.fSharedClient, &res.fSharedGraph, &res.fResult); <a name="l00129"></a>00129 res.Write(fPipe); <a name="l00130"></a>00130 <span class="keywordflow">break</span>; <a name="l00131"></a>00131 } <a name="l00132"></a>00132 <a name="l00133"></a>00133 <span class="keywordflow">case</span> JackRequest::kClientClose: { <a name="l00134"></a>00134 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::ClientClose"</span>); <a name="l00135"></a>00135 JackClientCloseRequest req; <a name="l00136"></a>00136 JackResult res; <a name="l00137"></a>00137 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) <a name="l00138"></a>00138 res.fResult = fServer->GetEngine()->ClientExternalClose(req.fRefNum); <a name="l00139"></a>00139 res.Write(fPipe); <a name="l00140"></a>00140 ClientRemove(); <a name="l00141"></a>00141 ret = <span class="keyword">false</span>; <a name="l00142"></a>00142 <span class="keywordflow">break</span>; <a name="l00143"></a>00143 } <a name="l00144"></a>00144 <a name="l00145"></a>00145 <span class="keywordflow">case</span> JackRequest::kActivateClient: { <a name="l00146"></a>00146 JackActivateRequest req; <a name="l00147"></a>00147 JackResult res; <a name="l00148"></a>00148 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::ActivateClient"</span>); <a name="l00149"></a>00149 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) <a name="l00150"></a>00150 res.fResult = fServer->GetEngine()->ClientActivate(req.fRefNum, req.fIsRealTime); <a name="l00151"></a>00151 res.Write(fPipe); <a name="l00152"></a>00152 <span class="keywordflow">break</span>; <a name="l00153"></a>00153 } <a name="l00154"></a>00154 <a name="l00155"></a>00155 <span class="keywordflow">case</span> JackRequest::kDeactivateClient: { <a name="l00156"></a>00156 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::DeactivateClient"</span>); <a name="l00157"></a>00157 JackDeactivateRequest req; <a name="l00158"></a>00158 JackResult res; <a name="l00159"></a>00159 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) <a name="l00160"></a>00160 res.fResult = fServer->GetEngine()->ClientDeactivate(req.fRefNum); <a name="l00161"></a>00161 res.Write(fPipe); <a name="l00162"></a>00162 <span class="keywordflow">break</span>; <a name="l00163"></a>00163 } <a name="l00164"></a>00164 <a name="l00165"></a>00165 <span class="keywordflow">case</span> JackRequest::kRegisterPort: { <a name="l00166"></a>00166 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::RegisterPort"</span>); <a name="l00167"></a>00167 JackPortRegisterRequest req; <a name="l00168"></a>00168 JackPortRegisterResult res; <a name="l00169"></a>00169 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) <a name="l00170"></a>00170 res.fResult = fServer->GetEngine()->PortRegister(req.fRefNum, req.fName, req.fPortType, req.fFlags, req.fBufferSize, &res.fPortIndex); <a name="l00171"></a>00171 res.Write(fPipe); <a name="l00172"></a>00172 <span class="keywordflow">break</span>; <a name="l00173"></a>00173 } <a name="l00174"></a>00174 <a name="l00175"></a>00175 <span class="keywordflow">case</span> JackRequest::kUnRegisterPort: { <a name="l00176"></a>00176 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::UnRegisterPort"</span>); <a name="l00177"></a>00177 JackPortUnRegisterRequest req; <a name="l00178"></a>00178 JackResult res; <a name="l00179"></a>00179 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) <a name="l00180"></a>00180 res.fResult = fServer->GetEngine()->PortUnRegister(req.fRefNum, req.fPortIndex); <a name="l00181"></a>00181 res.Write(fPipe); <a name="l00182"></a>00182 <span class="keywordflow">break</span>; <a name="l00183"></a>00183 } <a name="l00184"></a>00184 <a name="l00185"></a>00185 <span class="keywordflow">case</span> JackRequest::kConnectNamePorts: { <a name="l00186"></a>00186 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::ConnectNamePorts"</span>); <a name="l00187"></a>00187 JackPortConnectNameRequest req; <a name="l00188"></a>00188 JackResult res; <a name="l00189"></a>00189 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) <a name="l00190"></a>00190 res.fResult = fServer->GetEngine()->PortConnect(req.fRefNum, req.fSrc, req.fDst); <a name="l00191"></a>00191 res.Write(fPipe); <a name="l00192"></a>00192 <span class="keywordflow">break</span>; <a name="l00193"></a>00193 } <a name="l00194"></a>00194 <a name="l00195"></a>00195 <span class="keywordflow">case</span> JackRequest::kDisconnectNamePorts: { <a name="l00196"></a>00196 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::DisconnectNamePorts"</span>); <a name="l00197"></a>00197 JackPortDisconnectNameRequest req; <a name="l00198"></a>00198 JackResult res; <a name="l00199"></a>00199 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) <a name="l00200"></a>00200 res.fResult = fServer->GetEngine()->PortDisconnect(req.fRefNum, req.fSrc, req.fDst); <a name="l00201"></a>00201 res.Write(fPipe); <a name="l00202"></a>00202 <span class="keywordflow">break</span>; <a name="l00203"></a>00203 } <a name="l00204"></a>00204 <a name="l00205"></a>00205 <span class="keywordflow">case</span> JackRequest::kConnectPorts: { <a name="l00206"></a>00206 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::ConnectPorts"</span>); <a name="l00207"></a>00207 JackPortConnectRequest req; <a name="l00208"></a>00208 JackResult res; <a name="l00209"></a>00209 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) <a name="l00210"></a>00210 res.fResult = fServer->GetEngine()->PortConnect(req.fRefNum, req.fSrc, req.fDst); <a name="l00211"></a>00211 res.Write(fPipe); <a name="l00212"></a>00212 <span class="keywordflow">break</span>; <a name="l00213"></a>00213 } <a name="l00214"></a>00214 <a name="l00215"></a>00215 <span class="keywordflow">case</span> JackRequest::kDisconnectPorts: { <a name="l00216"></a>00216 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::DisconnectPorts"</span>); <a name="l00217"></a>00217 JackPortDisconnectRequest req; <a name="l00218"></a>00218 JackResult res; <a name="l00219"></a>00219 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) <a name="l00220"></a>00220 res.fResult = fServer->GetEngine()->PortDisconnect(req.fRefNum, req.fSrc, req.fDst); <a name="l00221"></a>00221 res.Write(fPipe); <a name="l00222"></a>00222 <span class="keywordflow">break</span>; <a name="l00223"></a>00223 } <a name="l00224"></a>00224 <a name="l00225"></a>00225 <span class="keywordflow">case</span> JackRequest::kPortRename: { <a name="l00226"></a>00226 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::PortRename"</span>); <a name="l00227"></a>00227 JackPortRenameRequest req; <a name="l00228"></a>00228 JackResult res; <a name="l00229"></a>00229 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) <a name="l00230"></a>00230 res.fResult = fServer->GetEngine()->PortRename(req.fRefNum, req.fPort, req.fName); <a name="l00231"></a>00231 res.Write(fPipe); <a name="l00232"></a>00232 <span class="keywordflow">break</span>; <a name="l00233"></a>00233 } <a name="l00234"></a>00234 <a name="l00235"></a>00235 <span class="keywordflow">case</span> JackRequest::kSetBufferSize: { <a name="l00236"></a>00236 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::SetBufferSize"</span>); <a name="l00237"></a>00237 JackSetBufferSizeRequest req; <a name="l00238"></a>00238 JackResult res; <a name="l00239"></a>00239 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) <a name="l00240"></a>00240 res.fResult = fServer->SetBufferSize(req.fBufferSize); <a name="l00241"></a>00241 res.Write(fPipe); <a name="l00242"></a>00242 <span class="keywordflow">break</span>; <a name="l00243"></a>00243 } <a name="l00244"></a>00244 <a name="l00245"></a>00245 <span class="keywordflow">case</span> JackRequest::kSetFreeWheel: { <a name="l00246"></a>00246 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::SetFreeWheel"</span>); <a name="l00247"></a>00247 JackSetFreeWheelRequest req; <a name="l00248"></a>00248 JackResult res; <a name="l00249"></a>00249 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) <a name="l00250"></a>00250 res.fResult = fServer->SetFreewheel(req.fOnOff); <a name="l00251"></a>00251 res.Write(fPipe); <a name="l00252"></a>00252 <span class="keywordflow">break</span>; <a name="l00253"></a>00253 } <a name="l00254"></a>00254 <a name="l00255"></a>00255 <span class="keywordflow">case</span> JackRequest::kComputeTotalLatencies: { <a name="l00256"></a>00256 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::ComputeTotalLatencies"</span>); <a name="l00257"></a>00257 JackComputeTotalLatenciesRequest req; <a name="l00258"></a>00258 JackResult res; <a name="l00259"></a>00259 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) <a name="l00260"></a>00260 res.fResult = fServer->GetEngine()->ComputeTotalLatencies(); <a name="l00261"></a>00261 res.Write(fPipe); <a name="l00262"></a>00262 <span class="keywordflow">break</span>; <a name="l00263"></a>00263 } <a name="l00264"></a>00264 <a name="l00265"></a>00265 <span class="keywordflow">case</span> JackRequest::kReleaseTimebase: { <a name="l00266"></a>00266 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::ReleaseTimebase"</span>); <a name="l00267"></a>00267 JackReleaseTimebaseRequest req; <a name="l00268"></a>00268 JackResult res; <a name="l00269"></a>00269 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) <a name="l00270"></a>00270 res.fResult = fServer->ReleaseTimebase(req.fRefNum); <a name="l00271"></a>00271 res.Write(fPipe); <a name="l00272"></a>00272 <span class="keywordflow">break</span>; <a name="l00273"></a>00273 } <a name="l00274"></a>00274 <a name="l00275"></a>00275 <span class="keywordflow">case</span> JackRequest::kSetTimebaseCallback: { <a name="l00276"></a>00276 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::SetTimebaseCallback"</span>); <a name="l00277"></a>00277 JackSetTimebaseCallbackRequest req; <a name="l00278"></a>00278 JackResult res; <a name="l00279"></a>00279 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) <a name="l00280"></a>00280 res.fResult = fServer->SetTimebaseCallback(req.fRefNum, req.fConditionnal); <a name="l00281"></a>00281 res.Write(fPipe); <a name="l00282"></a>00282 <span class="keywordflow">break</span>; <a name="l00283"></a>00283 } <a name="l00284"></a>00284 <a name="l00285"></a>00285 <span class="keywordflow">case</span> JackRequest::kGetInternalClientName: { <a name="l00286"></a>00286 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::GetInternalClientName"</span>); <a name="l00287"></a>00287 JackGetInternalClientNameRequest req; <a name="l00288"></a>00288 JackGetInternalClientNameResult res; <a name="l00289"></a>00289 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) <a name="l00290"></a>00290 res.fResult = fServer->GetEngine()->GetInternalClientName(req.fIntRefNum, res.fName); <a name="l00291"></a>00291 res.Write(fPipe); <a name="l00292"></a>00292 <span class="keywordflow">break</span>; <a name="l00293"></a>00293 } <a name="l00294"></a>00294 <a name="l00295"></a>00295 <span class="keywordflow">case</span> JackRequest::kInternalClientHandle: { <a name="l00296"></a>00296 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::InternalClientHandle"</span>); <a name="l00297"></a>00297 JackInternalClientHandleRequest req; <a name="l00298"></a>00298 JackInternalClientHandleResult res; <a name="l00299"></a>00299 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) <a name="l00300"></a>00300 res.fResult = fServer->GetEngine()->InternalClientHandle(req.fName, &res.fStatus, &res.fIntRefNum); <a name="l00301"></a>00301 res.Write(fPipe); <a name="l00302"></a>00302 <span class="keywordflow">break</span>; <a name="l00303"></a>00303 } <a name="l00304"></a>00304 <a name="l00305"></a>00305 <span class="keywordflow">case</span> JackRequest::kInternalClientLoad: { <a name="l00306"></a>00306 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::InternalClientLoad"</span>); <a name="l00307"></a>00307 JackInternalClientLoadRequest req; <a name="l00308"></a>00308 JackInternalClientLoadResult res; <a name="l00309"></a>00309 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) <a name="l00310"></a>00310 res.fResult = fServer->InternalClientLoad1(req.fName, req.fDllName, req.fLoadInitName, req.fOptions, &res.fIntRefNum, req.fUUID, &res.fStatus); <a name="l00311"></a>00311 res.Write(fPipe); <a name="l00312"></a>00312 <span class="keywordflow">break</span>; <a name="l00313"></a>00313 } <a name="l00314"></a>00314 <a name="l00315"></a>00315 <span class="keywordflow">case</span> JackRequest::kInternalClientUnload: { <a name="l00316"></a>00316 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::InternalClientUnload"</span>); <a name="l00317"></a>00317 JackInternalClientUnloadRequest req; <a name="l00318"></a>00318 JackInternalClientUnloadResult res; <a name="l00319"></a>00319 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) <a name="l00320"></a>00320 res.fResult = fServer->GetEngine()->InternalClientUnload(req.fIntRefNum, &res.fStatus); <a name="l00321"></a>00321 res.Write(fPipe); <a name="l00322"></a>00322 <span class="keywordflow">break</span>; <a name="l00323"></a>00323 } <a name="l00324"></a>00324 <a name="l00325"></a>00325 <span class="keywordflow">case</span> JackRequest::kNotification: { <a name="l00326"></a>00326 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::Notification"</span>); <a name="l00327"></a>00327 JackClientNotificationRequest req; <a name="l00328"></a>00328 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) { <a name="l00329"></a>00329 <span class="keywordflow">if</span> (req.fNotify == kQUIT) { <a name="l00330"></a>00330 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::Notification kQUIT"</span>); <a name="l00331"></a>00331 <span class="keywordflow">throw</span> JackQuitException(); <a name="l00332"></a>00332 } <span class="keywordflow">else</span> { <a name="l00333"></a>00333 fServer->Notify(req.fRefNum, req.fNotify, req.fValue); <a name="l00334"></a>00334 } <a name="l00335"></a>00335 } <a name="l00336"></a>00336 <span class="keywordflow">break</span>; <a name="l00337"></a>00337 } <a name="l00338"></a>00338 <a name="l00339"></a>00339 <span class="keywordflow">case</span> JackRequest::kSessionNotify: { <a name="l00340"></a>00340 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::SessionNotify"</span>); <a name="l00341"></a>00341 JackSessionNotifyRequest req; <a name="l00342"></a>00342 JackSessionNotifyResult res; <a name="l00343"></a>00343 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) { <a name="l00344"></a>00344 fServer->GetEngine()->SessionNotify(req.fRefNum, req.fDst, req.fEventType, req.fPath, fPipe); <a name="l00345"></a>00345 } <a name="l00346"></a>00346 res.Write(fPipe); <a name="l00347"></a>00347 <span class="keywordflow">break</span>; <a name="l00348"></a>00348 } <a name="l00349"></a>00349 <a name="l00350"></a>00350 <span class="keywordflow">case</span> JackRequest::kSessionReply: { <a name="l00351"></a>00351 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::SessionReply"</span>); <a name="l00352"></a>00352 JackSessionReplyRequest req; <a name="l00353"></a>00353 JackResult res; <a name="l00354"></a>00354 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) { <a name="l00355"></a>00355 fServer->GetEngine()->SessionReply(req.fRefNum); <a name="l00356"></a>00356 res.fResult = 0; <a name="l00357"></a>00357 } <a name="l00358"></a>00358 res.Write(fPipe); <a name="l00359"></a>00359 <span class="keywordflow">break</span>; <a name="l00360"></a>00360 } <a name="l00361"></a>00361 <a name="l00362"></a>00362 <span class="keywordflow">case</span> JackRequest::kGetClientByUUID: { <a name="l00363"></a>00363 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::GetClientByUUID"</span>); <a name="l00364"></a>00364 JackGetClientNameRequest req; <a name="l00365"></a>00365 JackClientNameResult res; <a name="l00366"></a>00366 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) { <a name="l00367"></a>00367 fServer->GetEngine()->GetClientNameForUUID(req.fUUID, res.fName, &res.fResult); <a name="l00368"></a>00368 } <a name="l00369"></a>00369 res.Write(fPipe); <a name="l00370"></a>00370 <span class="keywordflow">break</span>; <a name="l00371"></a>00371 } <a name="l00372"></a>00372 <a name="l00373"></a>00373 <span class="keywordflow">case</span> JackRequest::kGetUUIDByClient: { <a name="l00374"></a>00374 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::GetUUIDByClient"</span>); <a name="l00375"></a>00375 JackGetUUIDRequest req; <a name="l00376"></a>00376 JackUUIDResult res; <a name="l00377"></a>00377 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) { <a name="l00378"></a>00378 fServer->GetEngine()->GetUUIDForClientName(req.fName, res.fUUID, &res.fResult); <a name="l00379"></a>00379 } <a name="l00380"></a>00380 res.Write(fPipe); <a name="l00381"></a>00381 <span class="keywordflow">break</span>; <a name="l00382"></a>00382 } <a name="l00383"></a>00383 <a name="l00384"></a>00384 <span class="keywordflow">case</span> JackRequest::kReserveClientName: { <a name="l00385"></a>00385 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::ReserveClientName"</span>); <a name="l00386"></a>00386 JackReserveNameRequest req; <a name="l00387"></a>00387 JackResult res; <a name="l00388"></a>00388 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) { <a name="l00389"></a>00389 fServer->GetEngine()->ReserveClientName(req.fName, req.fUUID, &res.fResult); <a name="l00390"></a>00390 } <a name="l00391"></a>00391 res.Write(fPipe); <a name="l00392"></a>00392 <span class="keywordflow">break</span>; <a name="l00393"></a>00393 } <a name="l00394"></a>00394 <a name="l00395"></a>00395 <span class="keywordflow">case</span> JackRequest::kClientHasSessionCallback: { <a name="l00396"></a>00396 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackRequest::ClientHasSessionCallback"</span>); <a name="l00397"></a>00397 JackClientHasSessionCallbackRequest req; <a name="l00398"></a>00398 JackResult res; <a name="l00399"></a>00399 <span class="keywordflow">if</span> (req.Read(fPipe) == 0) { <a name="l00400"></a>00400 fServer->GetEngine()->ClientHasSessionCallbackRequest(req.fName, &res.fResult); <a name="l00401"></a>00401 } <a name="l00402"></a>00402 res.Write(fPipe); <a name="l00403"></a>00403 <span class="keywordflow">break</span>; <a name="l00404"></a>00404 } <a name="l00405"></a>00405 <a name="l00406"></a>00406 <span class="keywordflow">default</span>: <a name="l00407"></a>00407 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"Unknown request %ld"</span>, header.fType); <a name="l00408"></a>00408 <span class="keywordflow">break</span>; <a name="l00409"></a>00409 } <a name="l00410"></a>00410 } <a name="l00411"></a>00411 <a name="l00412"></a>00412 <span class="comment">// Unlock the global mutex</span> <a name="l00413"></a>00413 ReleaseMutex(fMutex); <a name="l00414"></a>00414 <span class="keywordflow">return</span> ret; <a name="l00415"></a>00415 } <a name="l00416"></a>00416 <a name="l00417"></a>00417 <span class="keywordtype">void</span> JackClientPipeThread::ClientAdd(<span class="keywordtype">char</span>* name, <span class="keywordtype">int</span> pid, <span class="keywordtype">int</span> uuid, <span class="keywordtype">int</span>* shared_engine, <span class="keywordtype">int</span>* shared_client, <span class="keywordtype">int</span>* shared_graph, <span class="keywordtype">int</span>* result) <a name="l00418"></a>00418 { <a name="l00419"></a>00419 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackClientPipeThread::ClientAdd %s"</span>, name); <a name="l00420"></a>00420 fRefNum = -1; <a name="l00421"></a>00421 *result = fServer->GetEngine()->ClientExternalOpen(name, pid, uuid, &fRefNum, shared_engine, shared_client, shared_graph); <a name="l00422"></a>00422 } <a name="l00423"></a>00423 <a name="l00424"></a>00424 <span class="keywordtype">void</span> JackClientPipeThread::ClientRemove() <a name="l00425"></a>00425 { <a name="l00426"></a>00426 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackClientPipeThread::ClientRemove ref = %d"</span>, fRefNum); <a name="l00427"></a>00427 <span class="comment">/* TODO : solve WIN32 thread Kill issue</span> <a name="l00428"></a>00428 <span class="comment"> Close();</span> <a name="l00429"></a>00429 <span class="comment"> */</span> <a name="l00430"></a>00430 fRefNum = -1; <a name="l00431"></a>00431 fPipe->Close(); <a name="l00432"></a>00432 } <a name="l00433"></a>00433 <a name="l00434"></a>00434 <span class="keywordtype">void</span> JackClientPipeThread::ClientKill() <a name="l00435"></a>00435 { <a name="l00436"></a>00436 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackClientPipeThread::ClientKill ref = %d"</span>, fRefNum); <a name="l00437"></a>00437 <a name="l00438"></a>00438 <span class="keywordflow">if</span> (fRefNum == -1) { <span class="comment">// Correspond to an already removed client.</span> <a name="l00439"></a>00439 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"Kill a closed client"</span>); <a name="l00440"></a>00440 } <span class="keywordflow">else</span> <span class="keywordflow">if</span> (fRefNum == 0) { <span class="comment">// Correspond to a still not opened client.</span> <a name="l00441"></a>00441 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"Kill a not opened client"</span>); <a name="l00442"></a>00442 } <span class="keywordflow">else</span> { <a name="l00443"></a>00443 fServer->ClientKill(fRefNum); <a name="l00444"></a>00444 } <a name="l00445"></a>00445 <a name="l00446"></a>00446 Close(); <a name="l00447"></a>00447 } <a name="l00448"></a>00448 <a name="l00449"></a>00449 JackWinNamedPipeServerChannel::JackWinNamedPipeServerChannel():fThread(this) <a name="l00450"></a>00450 {} <a name="l00451"></a>00451 <a name="l00452"></a>00452 JackWinNamedPipeServerChannel::~JackWinNamedPipeServerChannel() <a name="l00453"></a>00453 { <a name="l00454"></a>00454 std::list<JackClientPipeThread*>::iterator it; <a name="l00455"></a>00455 <a name="l00456"></a>00456 <span class="keywordflow">for</span> (it = fClientList.begin(); it != fClientList.end(); it++) { <a name="l00457"></a>00457 JackClientPipeThread* client = *it; <a name="l00458"></a>00458 client->Close(); <a name="l00459"></a>00459 <span class="keyword">delete</span> client; <a name="l00460"></a>00460 } <a name="l00461"></a>00461 } <a name="l00462"></a>00462 <a name="l00463"></a>00463 <span class="keywordtype">int</span> JackWinNamedPipeServerChannel::Open(<span class="keyword">const</span> <span class="keywordtype">char</span>* server_name, JackServer* server) <a name="l00464"></a>00464 { <a name="l00465"></a>00465 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackWinNamedPipeServerChannel::Open "</span>); <a name="l00466"></a>00466 snprintf(fServerName, <span class="keyword">sizeof</span>(fServerName), server_name); <a name="l00467"></a>00467 <a name="l00468"></a>00468 <span class="comment">// Needed for internal connection from JackWinNamedPipeServerNotifyChannel object</span> <a name="l00469"></a>00469 <span class="keywordflow">if</span> (fRequestListenPipe.Bind(jack_server_dir, server_name, 0) < 0) { <a name="l00470"></a>00470 <a class="code" href="group__ServerControl.html#gac6448626e0b75fc6d9da1ccbdca0355e">jack_error</a>(<span class="stringliteral">"JackWinNamedPipeServerChannel::Open : cannot create result listen pipe"</span>); <a name="l00471"></a>00471 <span class="keywordflow">return</span> -1; <a name="l00472"></a>00472 } <a name="l00473"></a>00473 <a name="l00474"></a>00474 fServer = server; <a name="l00475"></a>00475 <span class="keywordflow">return</span> 0; <a name="l00476"></a>00476 } <a name="l00477"></a>00477 <a name="l00478"></a>00478 <span class="keywordtype">void</span> JackWinNamedPipeServerChannel::Close() <a name="l00479"></a>00479 { <a name="l00480"></a>00480 <span class="comment">/* TODO : solve WIN32 thread Kill issue</span> <a name="l00481"></a>00481 <span class="comment"> This would hang the server... since we are quitting it, its not really problematic,</span> <a name="l00482"></a>00482 <span class="comment"> all ressources will be desallocated at the end.</span> <a name="l00483"></a>00483 <span class="comment"></span> <a name="l00484"></a>00484 <span class="comment"> fRequestListenPipe.Close();</span> <a name="l00485"></a>00485 <span class="comment"> fThread.Stop();</span> <a name="l00486"></a>00486 <span class="comment"> */</span> <a name="l00487"></a>00487 <a name="l00488"></a>00488 fThread.Kill(); <a name="l00489"></a>00489 fRequestListenPipe.Close(); <a name="l00490"></a>00490 } <a name="l00491"></a>00491 <a name="l00492"></a>00492 <span class="keywordtype">int</span> JackWinNamedPipeServerChannel::Start() <a name="l00493"></a>00493 { <a name="l00494"></a>00494 <span class="keywordflow">if</span> (fThread.Start() != 0) { <a name="l00495"></a>00495 <a class="code" href="group__ServerControl.html#gac6448626e0b75fc6d9da1ccbdca0355e">jack_error</a>(<span class="stringliteral">"Cannot start Jack server listener"</span>); <a name="l00496"></a>00496 <span class="keywordflow">return</span> -1; <a name="l00497"></a>00497 } <a name="l00498"></a>00498 <a name="l00499"></a>00499 <span class="keywordflow">return</span> 0; <a name="l00500"></a>00500 } <a name="l00501"></a>00501 <a name="l00502"></a><a class="code" href="classJack_1_1JackWinNamedPipeServerChannel.html#a7451a6d92f7e44dd884d3d582c4fcedf">00502</a> <span class="keywordtype">bool</span> <a class="code" href="classJack_1_1JackWinNamedPipeServerChannel.html#a7451a6d92f7e44dd884d3d582c4fcedf">JackWinNamedPipeServerChannel::Init</a>() <a name="l00503"></a>00503 { <a name="l00504"></a>00504 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackWinNamedPipeServerChannel::Init "</span>); <a name="l00505"></a>00505 <a class="code" href="classJack_1_1JackWinNamedPipeClient.html" title="Client named pipe.">JackWinNamedPipeClient</a>* pipe; <a name="l00506"></a>00506 <a name="l00507"></a>00507 <span class="comment">// Accept first client, that is the JackWinNamedPipeServerNotifyChannel object</span> <a name="l00508"></a>00508 <span class="keywordflow">if</span> ((pipe = fRequestListenPipe.AcceptClient()) == NULL) { <a name="l00509"></a>00509 <a class="code" href="group__ServerControl.html#gac6448626e0b75fc6d9da1ccbdca0355e">jack_error</a>(<span class="stringliteral">"JackWinNamedPipeServerChannel::Init : cannot connect pipe"</span>); <a name="l00510"></a>00510 <span class="keywordflow">return</span> <span class="keyword">false</span>; <a name="l00511"></a>00511 } <span class="keywordflow">else</span> { <a name="l00512"></a>00512 ClientAdd(pipe); <a name="l00513"></a>00513 <span class="keywordflow">return</span> <span class="keyword">true</span>; <a name="l00514"></a>00514 } <a name="l00515"></a>00515 } <a name="l00516"></a>00516 <a name="l00517"></a>00517 <span class="keywordtype">bool</span> JackWinNamedPipeServerChannel::Execute() <a name="l00518"></a>00518 { <a name="l00519"></a>00519 <a class="code" href="classJack_1_1JackWinNamedPipeClient.html" title="Client named pipe.">JackWinNamedPipeClient</a>* pipe; <a name="l00520"></a>00520 <a name="l00521"></a>00521 <span class="keywordflow">if</span> (fRequestListenPipe.Bind(jack_server_dir, fServerName, 0) < 0) { <a name="l00522"></a>00522 <a class="code" href="group__ServerControl.html#gac6448626e0b75fc6d9da1ccbdca0355e">jack_error</a>(<span class="stringliteral">"JackWinNamedPipeServerChannel::Open : cannot create result listen pipe"</span>); <a name="l00523"></a>00523 <span class="keywordflow">return</span> <span class="keyword">false</span>; <a name="l00524"></a>00524 } <a name="l00525"></a>00525 <a name="l00526"></a>00526 <span class="keywordflow">if</span> ((pipe = fRequestListenPipe.AcceptClient()) == NULL) { <a name="l00527"></a>00527 <a class="code" href="group__ServerControl.html#gac6448626e0b75fc6d9da1ccbdca0355e">jack_error</a>(<span class="stringliteral">"JackWinNamedPipeServerChannel::Open : cannot connect pipe"</span>); <a name="l00528"></a>00528 <span class="keywordflow">return</span> <span class="keyword">false</span>; <a name="l00529"></a>00529 } <a name="l00530"></a>00530 <a name="l00531"></a>00531 ClientAdd(pipe); <a name="l00532"></a>00532 <span class="keywordflow">return</span> <span class="keyword">true</span>; <a name="l00533"></a>00533 } <a name="l00534"></a>00534 <a name="l00535"></a>00535 <span class="keywordtype">void</span> JackWinNamedPipeServerChannel::ClientAdd(JackWinNamedPipeClient* pipe) <a name="l00536"></a>00536 { <a name="l00537"></a>00537 <span class="comment">// Remove dead (= not running anymore) clients.</span> <a name="l00538"></a>00538 std::list<JackClientPipeThread*>::iterator it = fClientList.begin(); <a name="l00539"></a>00539 JackClientPipeThread* client; <a name="l00540"></a>00540 <a name="l00541"></a>00541 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"ClientAdd size %ld"</span>, fClientList.size()); <a name="l00542"></a>00542 <a name="l00543"></a>00543 <span class="keywordflow">while</span> (it != fClientList.end()) { <a name="l00544"></a>00544 client = *it; <a name="l00545"></a>00545 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"Remove dead client = %x running = %ld"</span>, client, client->IsRunning()); <a name="l00546"></a>00546 <span class="keywordflow">if</span> (client->IsRunning()) { <a name="l00547"></a>00547 it++; <a name="l00548"></a>00548 } <span class="keywordflow">else</span> { <a name="l00549"></a>00549 it = fClientList.erase(it); <a name="l00550"></a>00550 <span class="keyword">delete</span> client; <a name="l00551"></a>00551 } <a name="l00552"></a>00552 } <a name="l00553"></a>00553 <a name="l00554"></a>00554 client = <span class="keyword">new</span> JackClientPipeThread(pipe); <a name="l00555"></a>00555 client->Open(fServer); <a name="l00556"></a>00556 <span class="comment">// Here we are sure that the client is running (because it's thread is in "running" state).</span> <a name="l00557"></a>00557 fClientList.push_back(client); <a name="l00558"></a>00558 } <a name="l00559"></a>00559 <a name="l00560"></a>00560 } <span class="comment">// end of namespace</span> <a name="l00561"></a>00561 <a name="l00562"></a>00562 </pre></div></div> </div> <hr size="1"><address style="text-align: right;"><small> Generated for Jack2 by <a href="http://www.doxygen.org/ index.html"><img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.7.3</small></address> </body> </html>