<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <title>Jack2: JackWinNamedPipeServerChannel.h Source File</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <link href="doxygen.css" rel="stylesheet" type="text/css"/> </head> <body> <!-- Generated by Doxygen 1.7.3 --> <div id="top"> <div id="titlearea"> <table cellspacing="0" cellpadding="0"> <tbody> <tr style="height: 56px;"> <td style="padding-left: 0.5em;"> <div id="projectname">Jack2 <span id="projectnumber">1.9.7</span></div> </td> </tr> </tbody> </table> </div> <div id="navrow1" class="tabs"> <ul class="tablist"> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li><a href="annotated.html"><span>Classes</span></a></li> <li class="current"><a href="files.html"><span>Files</span></a></li> </ul> </div> <div id="navrow2" class="tabs2"> <ul class="tablist"> <li><a href="files.html"><span>File List</span></a></li> <li><a href="globals.html"><span>File Members</span></a></li> </ul> </div> <div class="header"> <div class="headertitle"> <h1>JackWinNamedPipeServerChannel.h</h1> </div> </div> <div class="contents"> <div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span> <a name="l00002"></a>00002 <span class="comment"> Copyright (C) 2004-2008 Grame</span> <a name="l00003"></a>00003 <span class="comment"></span> <a name="l00004"></a>00004 <span class="comment"> This program is free software; you can redistribute it and/or modify</span> <a name="l00005"></a>00005 <span class="comment"> it under the terms of the GNU Lesser General Public License as published by</span> <a name="l00006"></a>00006 <span class="comment"> the Free Software Foundation; either version 2.1 of the License, or</span> <a name="l00007"></a>00007 <span class="comment"> (at your option) any later version.</span> <a name="l00008"></a>00008 <span class="comment"></span> <a name="l00009"></a>00009 <span class="comment"> This program is distributed in the hope that it will be useful,</span> <a name="l00010"></a>00010 <span class="comment"> but WITHOUT ANY WARRANTY; without even the implied warranty of</span> <a name="l00011"></a>00011 <span class="comment"> MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the</span> <a name="l00012"></a>00012 <span class="comment"> GNU Lesser General Public License for more details.</span> <a name="l00013"></a>00013 <span class="comment"></span> <a name="l00014"></a>00014 <span class="comment"> You should have received a copy of the GNU Lesser General Public License</span> <a name="l00015"></a>00015 <span class="comment"> along with this program; if not, write to the Free Software</span> <a name="l00016"></a>00016 <span class="comment"> Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.</span> <a name="l00017"></a>00017 <span class="comment"></span> <a name="l00018"></a>00018 <span class="comment"> */</span> <a name="l00019"></a>00019 <a name="l00020"></a>00020 <a name="l00021"></a>00021 <span class="preprocessor">#ifndef __JackWinNamedPipeServerChannel__</span> <a name="l00022"></a>00022 <span class="preprocessor"></span><span class="preprocessor">#define __JackWinNamedPipeServerChannel__</span> <a name="l00023"></a>00023 <span class="preprocessor"></span> <a name="l00024"></a>00024 <span class="preprocessor">#include "JackWinNamedPipe.h"</span> <a name="l00025"></a>00025 <span class="preprocessor">#include "JackPlatformPlug.h"</span> <a name="l00026"></a>00026 <span class="preprocessor">#include <list></span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <span class="keyword">namespace </span>Jack <a name="l00029"></a>00029 { <a name="l00030"></a>00030 <a name="l00031"></a>00031 <span class="keyword">class </span>JackServer; <a name="l00032"></a>00032 <a name="l00033"></a><a class="code" href="classJack_1_1JackClientPipeThread.html">00033</a> <span class="keyword">class </span><a class="code" href="classJack_1_1JackClientPipeThread.html">JackClientPipeThread</a> : <span class="keyword">public</span> <a class="code" href="classJack_1_1JackRunnableInterface.html" title="The base class for runnable objects, that have an Init and Execute method to be called in a threa...">JackRunnableInterface</a> <a name="l00034"></a>00034 { <a name="l00035"></a>00035 <a name="l00036"></a>00036 <span class="keyword">private</span>: <a name="l00037"></a>00037 <a name="l00038"></a>00038 <a class="code" href="classJack_1_1JackWinNamedPipeClient.html" title="Client named pipe.">JackWinNamedPipeClient</a>* fPipe; <a name="l00039"></a>00039 <a class="code" href="classJack_1_1JackServer.html" title="The Jack server.">JackServer</a>* fServer; <a name="l00040"></a>00040 <a class="code" href="classJack_1_1JackMachThread.html" title="Darwin threads. Real-time threads are actually &quot;time constraint&quot; threads.">JackThread</a> fThread; <a name="l00041"></a>00041 <span class="keywordtype">int</span> fRefNum; <a name="l00042"></a>00042 <a name="l00043"></a>00043 <span class="keywordtype">void</span> ClientAdd(<span class="keywordtype">char</span>* name, <span class="keywordtype">int</span> pid, <span class="keywordtype">int</span> uuid, <span class="keywordtype">int</span>* shared_engine, <span class="keywordtype">int</span>* shared_client, <span class="keywordtype">int</span>* shared_graph, <span class="keywordtype">int</span>* result); <a name="l00044"></a>00044 <span class="keywordtype">void</span> ClientRemove(); <a name="l00045"></a>00045 <span class="keywordtype">void</span> ClientKill(); <a name="l00046"></a>00046 <a name="l00047"></a>00047 <span class="keyword">static</span> HANDLE fMutex; <a name="l00048"></a>00048 <a name="l00049"></a>00049 <span class="keyword">public</span>: <a name="l00050"></a>00050 <a name="l00051"></a>00051 <a class="code" href="classJack_1_1JackClientPipeThread.html">JackClientPipeThread</a>(<a class="code" href="classJack_1_1JackWinNamedPipeClient.html" title="Client named pipe.">JackWinNamedPipeClient</a>* pipe); <a name="l00052"></a>00052 <span class="keyword">virtual</span> ~<a class="code" href="classJack_1_1JackClientPipeThread.html">JackClientPipeThread</a>(); <a name="l00053"></a>00053 <a name="l00054"></a>00054 <span class="keywordtype">int</span> Open(<a class="code" href="classJack_1_1JackServer.html" title="The Jack server.">JackServer</a>* server); <span class="comment">// Open the Server/Client connection</span> <a name="l00055"></a>00055 <span class="keywordtype">void</span> Close(); <span class="comment">// Close the Server/Client connection</span> <a name="l00056"></a>00056 <a name="l00057"></a>00057 <span class="keywordtype">bool</span> HandleRequest(); <a name="l00058"></a>00058 <a name="l00059"></a>00059 <span class="comment">// JackRunnableInterface interface</span> <a name="l00060"></a>00060 <span class="keywordtype">bool</span> Execute(); <a name="l00061"></a>00061 <a name="l00062"></a>00062 <span class="comment">// To be used for find out if the object can be deleted</span> <a name="l00063"></a>00063 <span class="keywordtype">bool</span> IsRunning() <a name="l00064"></a>00064 { <a name="l00065"></a>00065 <span class="keywordflow">return</span> (fRefNum >= 0); <a name="l00066"></a>00066 } <a name="l00067"></a>00067 }; <a name="l00068"></a>00068 <a name="l00073"></a><a class="code" href="classJack_1_1JackWinNamedPipeServerChannel.html">00073</a> <span class="keyword">class </span><a class="code" href="classJack_1_1JackWinNamedPipeServerChannel.html" title="JackServerChannel using pipe.">JackWinNamedPipeServerChannel</a> : <span class="keyword">public</span> <a class="code" href="classJack_1_1JackRunnableInterface.html" title="The base class for runnable objects, that have an Init and Execute method to be called in a threa...">JackRunnableInterface</a> <a name="l00074"></a>00074 { <a name="l00075"></a>00075 <a name="l00076"></a>00076 <span class="keyword">private</span>: <a name="l00077"></a>00077 <a name="l00078"></a>00078 <a class="code" href="classJack_1_1JackWinNamedPipeServer.html" title="Server named pipe.">JackWinNamedPipeServer</a> fRequestListenPipe; <span class="comment">// Pipe to create request socket for the client</span> <a name="l00079"></a>00079 <a class="code" href="classJack_1_1JackServer.html" title="The Jack server.">JackServer</a>* fServer; <a name="l00080"></a>00080 <a class="code" href="classJack_1_1JackMachThread.html" title="Darwin threads. Real-time threads are actually &quot;time constraint&quot; threads.">JackThread</a> fThread; <span class="comment">// Thread to execute the event loop</span> <a name="l00081"></a>00081 <span class="keywordtype">char</span> fServerName[64]; <a name="l00082"></a>00082 <a name="l00083"></a>00083 std::list<JackClientPipeThread*> fClientList; <a name="l00084"></a>00084 <a name="l00085"></a>00085 <span class="keywordtype">void</span> ClientAdd(<a class="code" href="classJack_1_1JackWinNamedPipeClient.html" title="Client named pipe.">JackWinNamedPipeClient</a>* pipe); <a name="l00086"></a>00086 <a name="l00087"></a>00087 <span class="keyword">public</span>: <a name="l00088"></a>00088 <a name="l00089"></a>00089 <a class="code" href="classJack_1_1JackWinNamedPipeServerChannel.html" title="JackServerChannel using pipe.">JackWinNamedPipeServerChannel</a>(); <a name="l00090"></a>00090 ~<a class="code" href="classJack_1_1JackWinNamedPipeServerChannel.html" title="JackServerChannel using pipe.">JackWinNamedPipeServerChannel</a>(); <a name="l00091"></a>00091 <a name="l00092"></a>00092 <span class="keywordtype">int</span> Open(<span class="keyword">const</span> <span class="keywordtype">char</span>* server_name, <a class="code" href="classJack_1_1JackServer.html" title="The Jack server.">JackServer</a>* server); <span class="comment">// Open the Server/Client connection</span> <a name="l00093"></a>00093 <span class="keywordtype">void</span> Close(); <span class="comment">// Close the Server/Client connection</span> <a name="l00094"></a>00094 <a name="l00095"></a>00095 <span class="keywordtype">int</span> Start(); <a name="l00096"></a>00096 <a name="l00097"></a>00097 <span class="comment">// JackRunnableInterface interface</span> <a name="l00098"></a>00098 <span class="keywordtype">bool</span> <a class="code" href="classJack_1_1JackWinNamedPipeServerChannel.html#a7451a6d92f7e44dd884d3d582c4fcedf">Init</a>(); <a name="l00099"></a>00099 <span class="keywordtype">bool</span> Execute(); <a name="l00100"></a>00100 }; <a name="l00101"></a>00101 <a name="l00102"></a>00102 <a name="l00103"></a>00103 } <span class="comment">// end of namespace</span> <a name="l00104"></a>00104 <a name="l00105"></a>00105 <span class="preprocessor">#endif</span> <a name="l00106"></a>00106 <span class="preprocessor"></span> </pre></div></div> </div> <hr size="1"><address style="text-align: right;"><small> Generated for Jack2 by <a href="http://www.doxygen.org/ index.html"><img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.7.3</small></address> </body> </html>