<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <title>Jack2: JackWinSemaphore.cpp Source File</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <link href="doxygen.css" rel="stylesheet" type="text/css"/> </head> <body> <!-- Generated by Doxygen 1.7.3 --> <div id="top"> <div id="titlearea"> <table cellspacing="0" cellpadding="0"> <tbody> <tr style="height: 56px;"> <td style="padding-left: 0.5em;"> <div id="projectname">Jack2 <span id="projectnumber">1.9.7</span></div> </td> </tr> </tbody> </table> </div> <div id="navrow1" class="tabs"> <ul class="tablist"> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li><a href="annotated.html"><span>Classes</span></a></li> <li class="current"><a href="files.html"><span>Files</span></a></li> </ul> </div> <div id="navrow2" class="tabs2"> <ul class="tablist"> <li><a href="files.html"><span>File List</span></a></li> <li><a href="globals.html"><span>File Members</span></a></li> </ul> </div> <div class="header"> <div class="headertitle"> <h1>JackWinSemaphore.cpp</h1> </div> </div> <div class="contents"> <div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span> <a name="l00002"></a>00002 <span class="comment"> Copyright (C) 2004-2008 Grame</span> <a name="l00003"></a>00003 <span class="comment"> </span> <a name="l00004"></a>00004 <span class="comment"> This program is free software; you can redistribute it and/or modify</span> <a name="l00005"></a>00005 <span class="comment"> it under the terms of the GNU Lesser General Public License as published by</span> <a name="l00006"></a>00006 <span class="comment"> the Free Software Foundation; either version 2.1 of the License, or</span> <a name="l00007"></a>00007 <span class="comment"> (at your option) any later version.</span> <a name="l00008"></a>00008 <span class="comment"> </span> <a name="l00009"></a>00009 <span class="comment"> This program is distributed in the hope that it will be useful,</span> <a name="l00010"></a>00010 <span class="comment"> but WITHOUT ANY WARRANTY; without even the implied warranty of</span> <a name="l00011"></a>00011 <span class="comment"> MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the</span> <a name="l00012"></a>00012 <span class="comment"> GNU Lesser General Public License for more details.</span> <a name="l00013"></a>00013 <span class="comment"> </span> <a name="l00014"></a>00014 <span class="comment"> You should have received a copy of the GNU Lesser General Public License</span> <a name="l00015"></a>00015 <span class="comment"> along with this program; if not, write to the Free Software</span> <a name="l00016"></a>00016 <span class="comment"> Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.</span> <a name="l00017"></a>00017 <span class="comment"> </span> <a name="l00018"></a>00018 <span class="comment"> */</span> <a name="l00019"></a>00019 <a name="l00020"></a>00020 <span class="preprocessor">#include "JackWinSemaphore.h"</span> <a name="l00021"></a>00021 <span class="preprocessor">#include "JackConstants.h"</span> <a name="l00022"></a>00022 <span class="preprocessor">#include "JackTools.h"</span> <a name="l00023"></a>00023 <span class="preprocessor">#include "JackError.h"</span> <a name="l00024"></a>00024 <span class="preprocessor">#include <stdio.h></span> <a name="l00025"></a>00025 <a name="l00026"></a>00026 <span class="keyword">namespace </span>Jack <a name="l00027"></a>00027 { <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="keywordtype">void</span> JackWinSemaphore::BuildName(<span class="keyword">const</span> <span class="keywordtype">char</span>* client_name, <span class="keyword">const</span> <span class="keywordtype">char</span>* server_name, <span class="keywordtype">char</span>* res) <a name="l00030"></a>00030 { <a name="l00031"></a>00031 <span class="keywordtype">char</span> ext_client_name[JACK_CLIENT_NAME_SIZE + 1]; <a name="l00032"></a>00032 JackTools::RewriteName(client_name, ext_client_name); <a name="l00033"></a>00033 sprintf(res, <span class="stringliteral">"jack_pipe.%s_%s"</span>, server_name, ext_client_name); <a name="l00034"></a>00034 } <a name="l00035"></a>00035 <a name="l00036"></a>00036 <span class="keywordtype">bool</span> JackWinSemaphore::Signal() <a name="l00037"></a>00037 { <a name="l00038"></a>00038 BOOL res; <a name="l00039"></a>00039 assert(fSemaphore); <a name="l00040"></a>00040 <a name="l00041"></a>00041 <span class="keywordflow">if</span> (fFlush) <a name="l00042"></a>00042 <span class="keywordflow">return</span> <span class="keyword">true</span>; <a name="l00043"></a>00043 <a name="l00044"></a>00044 <span class="keywordflow">if</span> (!(res = ReleaseSemaphore(fSemaphore, 1, NULL))) { <a name="l00045"></a>00045 <a class="code" href="group__ServerControl.html#gac6448626e0b75fc6d9da1ccbdca0355e">jack_error</a>(<span class="stringliteral">"JackWinSemaphore::Signal name = %s err = %ld"</span>, fName, GetLastError()); <a name="l00046"></a>00046 } <a name="l00047"></a>00047 <a name="l00048"></a>00048 <span class="keywordflow">return</span> res; <a name="l00049"></a>00049 } <a name="l00050"></a>00050 <a name="l00051"></a>00051 <span class="keywordtype">bool</span> JackWinSemaphore::SignalAll() <a name="l00052"></a>00052 { <a name="l00053"></a>00053 BOOL res; <a name="l00054"></a>00054 assert(fSemaphore); <a name="l00055"></a>00055 <a name="l00056"></a>00056 <span class="keywordflow">if</span> (fFlush) <a name="l00057"></a>00057 <span class="keywordflow">return</span> <span class="keyword">true</span>; <a name="l00058"></a>00058 <a name="l00059"></a>00059 <span class="keywordflow">if</span> (!(res = ReleaseSemaphore(fSemaphore, 1, NULL))) { <a name="l00060"></a>00060 <a class="code" href="group__ServerControl.html#gac6448626e0b75fc6d9da1ccbdca0355e">jack_error</a>(<span class="stringliteral">"JackWinSemaphore::SignalAll name = %s err = %ld"</span>, fName, GetLastError()); <a name="l00061"></a>00061 } <a name="l00062"></a>00062 <a name="l00063"></a>00063 <span class="keywordflow">return</span> res; <a name="l00064"></a>00064 } <a name="l00065"></a>00065 <a name="l00066"></a>00066 <span class="keywordtype">bool</span> JackWinSemaphore::Wait() <a name="l00067"></a>00067 { <a name="l00068"></a>00068 DWORD res; <a name="l00069"></a>00069 <a name="l00070"></a>00070 <span class="keywordflow">if</span> ((res = WaitForSingleObject(fSemaphore, INFINITE)) == WAIT_TIMEOUT) { <a name="l00071"></a>00071 <a class="code" href="group__ServerControl.html#gac6448626e0b75fc6d9da1ccbdca0355e">jack_error</a>(<span class="stringliteral">"JackWinSemaphore::TimedWait name = %s time_out"</span>, fName); <a name="l00072"></a>00072 } <a name="l00073"></a>00073 <a name="l00074"></a>00074 <span class="keywordflow">return</span> (res == WAIT_OBJECT_0); <a name="l00075"></a>00075 } <a name="l00076"></a>00076 <a name="l00077"></a>00077 <span class="keywordtype">bool</span> JackWinSemaphore::TimedWait(<span class="keywordtype">long</span> usec) <a name="l00078"></a>00078 { <a name="l00079"></a>00079 DWORD res; <a name="l00080"></a>00080 <a name="l00081"></a>00081 <span class="keywordflow">if</span> ((res = WaitForSingleObject(fSemaphore, usec / 1000)) == WAIT_TIMEOUT) { <a name="l00082"></a>00082 <a class="code" href="group__ServerControl.html#gac6448626e0b75fc6d9da1ccbdca0355e">jack_error</a>(<span class="stringliteral">"JackWinSemaphore::TimedWait name = %s time_out"</span>, fName); <a name="l00083"></a>00083 } <a name="l00084"></a>00084 <a name="l00085"></a>00085 <span class="keywordflow">return</span> (res == WAIT_OBJECT_0); <a name="l00086"></a>00086 } <a name="l00087"></a>00087 <a name="l00088"></a>00088 <span class="comment">// Client side : get the published semaphore from server</span> <a name="l00089"></a>00089 <span class="keywordtype">bool</span> JackWinSemaphore::ConnectInput(<span class="keyword">const</span> <span class="keywordtype">char</span>* name, <span class="keyword">const</span> <span class="keywordtype">char</span>* server_name) <a name="l00090"></a>00090 { <a name="l00091"></a>00091 BuildName(name, server_name, fName); <a name="l00092"></a>00092 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackWinSemaphore::Connect %s"</span>, fName); <a name="l00093"></a>00093 <a name="l00094"></a>00094 <span class="comment">// Temporary...</span> <a name="l00095"></a>00095 <span class="keywordflow">if</span> (fSemaphore) { <a name="l00096"></a>00096 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"Already connected name = %s"</span>, name); <a name="l00097"></a>00097 <span class="keywordflow">return</span> <span class="keyword">true</span>; <a name="l00098"></a>00098 } <a name="l00099"></a>00099 <a name="l00100"></a>00100 <span class="keywordflow">if</span> ((fSemaphore = OpenSemaphore(SEMAPHORE_ALL_ACCESS , FALSE, fName)) == NULL) { <a name="l00101"></a>00101 <a class="code" href="group__ServerControl.html#gac6448626e0b75fc6d9da1ccbdca0355e">jack_error</a>(<span class="stringliteral">"Connect: can't check in named event name = %s err = %ld"</span>, fName, GetLastError()); <a name="l00102"></a>00102 <span class="keywordflow">return</span> <span class="keyword">false</span>; <a name="l00103"></a>00103 } <span class="keywordflow">else</span> { <a name="l00104"></a>00104 <span class="keywordflow">return</span> <span class="keyword">true</span>; <a name="l00105"></a>00105 } <a name="l00106"></a>00106 } <a name="l00107"></a>00107 <a name="l00108"></a>00108 <span class="keywordtype">bool</span> JackWinSemaphore::Connect(<span class="keyword">const</span> <span class="keywordtype">char</span>* name, <span class="keyword">const</span> <span class="keywordtype">char</span>* server_name) <a name="l00109"></a>00109 { <a name="l00110"></a>00110 <span class="keywordflow">return</span> ConnectInput(name, server_name); <a name="l00111"></a>00111 } <a name="l00112"></a>00112 <a name="l00113"></a>00113 <span class="keywordtype">bool</span> JackWinSemaphore::ConnectOutput(<span class="keyword">const</span> <span class="keywordtype">char</span>* name, <span class="keyword">const</span> <span class="keywordtype">char</span>* server_name) <a name="l00114"></a>00114 { <a name="l00115"></a>00115 <span class="keywordflow">return</span> ConnectInput(name, server_name); <a name="l00116"></a>00116 } <a name="l00117"></a>00117 <a name="l00118"></a>00118 <span class="keywordtype">bool</span> JackWinSemaphore::Disconnect() <a name="l00119"></a>00119 { <a name="l00120"></a>00120 <span class="keywordflow">if</span> (fSemaphore) { <a name="l00121"></a>00121 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackWinSemaphore::Disconnect %s"</span>, fName); <a name="l00122"></a>00122 CloseHandle(fSemaphore); <a name="l00123"></a>00123 fSemaphore = NULL; <a name="l00124"></a>00124 <span class="keywordflow">return</span> <span class="keyword">true</span>; <a name="l00125"></a>00125 } <span class="keywordflow">else</span> { <a name="l00126"></a>00126 <span class="keywordflow">return</span> <span class="keyword">false</span>; <a name="l00127"></a>00127 } <a name="l00128"></a>00128 } <a name="l00129"></a>00129 <a name="l00130"></a>00130 <span class="keywordtype">bool</span> JackWinSemaphore::Allocate(<span class="keyword">const</span> <span class="keywordtype">char</span>* name, <span class="keyword">const</span> <span class="keywordtype">char</span>* server_name, <span class="keywordtype">int</span> value) <a name="l00131"></a>00131 { <a name="l00132"></a>00132 BuildName(name, server_name, fName); <a name="l00133"></a>00133 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackWinSemaphore::Allocate name = %s val = %ld"</span>, fName, value); <a name="l00134"></a>00134 <a name="l00135"></a>00135 <span class="keywordflow">if</span> ((fSemaphore = CreateSemaphore(NULL, value, 32767, fName)) == NULL) { <a name="l00136"></a>00136 <a class="code" href="group__ServerControl.html#gac6448626e0b75fc6d9da1ccbdca0355e">jack_error</a>(<span class="stringliteral">"Allocate: can't check in named semaphore name = %s err = %ld"</span>, fName, GetLastError()); <a name="l00137"></a>00137 <span class="keywordflow">return</span> <span class="keyword">false</span>; <a name="l00138"></a>00138 } <span class="keywordflow">else</span> <span class="keywordflow">if</span> (GetLastError() == ERROR_ALREADY_EXISTS) { <a name="l00139"></a>00139 <a class="code" href="group__ServerControl.html#gac6448626e0b75fc6d9da1ccbdca0355e">jack_error</a>(<span class="stringliteral">"Allocate: named semaphore already exist name = %s"</span>, fName); <a name="l00140"></a>00140 <span class="comment">// Try to open it </span> <a name="l00141"></a>00141 fSemaphore = OpenSemaphore(SEMAPHORE_ALL_ACCESS, FALSE, fName); <a name="l00142"></a>00142 <span class="keywordflow">return</span> (fSemaphore != NULL); <a name="l00143"></a>00143 } <span class="keywordflow">else</span> { <a name="l00144"></a>00144 <span class="keywordflow">return</span> <span class="keyword">true</span>; <a name="l00145"></a>00145 } <a name="l00146"></a>00146 } <a name="l00147"></a>00147 <a name="l00148"></a>00148 <span class="keywordtype">void</span> JackWinSemaphore::Destroy() <a name="l00149"></a>00149 { <a name="l00150"></a>00150 <span class="keywordflow">if</span> (fSemaphore != NULL) { <a name="l00151"></a>00151 <a class="code" href="group__ServerControl.html#ga35f69faaee3bb9b958ed8c9a5f62246c">jack_log</a>(<span class="stringliteral">"JackWinSemaphore::Destroy %s"</span>, fName); <a name="l00152"></a>00152 CloseHandle(fSemaphore); <a name="l00153"></a>00153 fSemaphore = NULL; <a name="l00154"></a>00154 } <span class="keywordflow">else</span> { <a name="l00155"></a>00155 <a class="code" href="group__ServerControl.html#gac6448626e0b75fc6d9da1ccbdca0355e">jack_error</a>(<span class="stringliteral">"JackWinSemaphore::Destroy synchro == NULL"</span>); <a name="l00156"></a>00156 } <a name="l00157"></a>00157 } <a name="l00158"></a>00158 <a name="l00159"></a>00159 <a name="l00160"></a>00160 } <span class="comment">// end of namespace</span> <a name="l00161"></a>00161 </pre></div></div> </div> <hr size="1"><address style="text-align: right;"><small> Generated for Jack2 by <a href="http://www.doxygen.org/ index.html"><img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.7.3</small></address> </body> </html>