<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <title>Jack2: Member List</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <link href="doxygen.css" rel="stylesheet" type="text/css"/> </head> <body> <!-- Generated by Doxygen 1.7.3 --> <div id="top"> <div id="titlearea"> <table cellspacing="0" cellpadding="0"> <tbody> <tr style="height: 56px;"> <td style="padding-left: 0.5em;"> <div id="projectname">Jack2 <span id="projectnumber">1.9.7</span></div> </td> </tr> </tbody> </table> </div> <div id="navrow1" class="tabs"> <ul class="tablist"> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li class="current"><a href="annotated.html"><span>Classes</span></a></li> <li><a href="files.html"><span>Files</span></a></li> </ul> </div> <div id="navrow2" class="tabs2"> <ul class="tablist"> <li><a href="annotated.html"><span>Class List</span></a></li> <li><a href="hierarchy.html"><span>Class Hierarchy</span></a></li> <li><a href="functions.html"><span>Class Members</span></a></li> </ul> </div> <div id="nav-path" class="navpath"> <ul> <li class="navelem"><b>Jack</b> </li> <li class="navelem"><a class="el" href="classJack_1_1JackTransportEngine.html">JackTransportEngine</a> </li> </div> <div class="header"> <div class="headertitle"> <h1>Jack::JackTransportEngine Member List</h1> </div> </div> <div class="contents"> This is the complete list of members for <a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a>, including all inherited members.<table> <tr bgcolor="#f0f0f0"><td><b>CopyPosition</b>(jack_position_t *from, jack_position_t *to) (defined in <a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a>)</td><td><a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a></td><td><code> [static]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>CycleBegin</b>(jack_nframes_t frame_rate, jack_time_t time) (defined in <a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a>)</td><td><a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><b>CycleEnd</b>(JackClientInterface **table, jack_nframes_t frame_rate, jack_nframes_t buffer_size) (defined in <a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a>)</td><td><a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><b>fCounter</b> (defined in <a class="el" href="classJack_1_1JackAtomicArrayState.html">Jack::JackAtomicArrayState< jack_position_t ></a>)</td><td><a class="el" href="classJack_1_1JackAtomicArrayState.html">Jack::JackAtomicArrayState< jack_position_t ></a></td><td><code> [protected]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>fState</b> (defined in <a class="el" href="classJack_1_1JackAtomicArrayState.html">Jack::JackAtomicArrayState< jack_position_t ></a>)</td><td><a class="el" href="classJack_1_1JackAtomicArrayState.html">Jack::JackAtomicArrayState< jack_position_t ></a></td><td><code> [protected]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>GenerateUniqueID</b>() (defined in <a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a>)</td><td><a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a></td><td><code> [inline]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>GetCurrentFrame</b>() (defined in <a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a>)</td><td><a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="classJack_1_1JackAtomicArrayState.html#a479e8beef1c5ef16c13f5d69ebdbf04e">GetCurrentIndex</a>()</td><td><a class="el" href="classJack_1_1JackAtomicArrayState.html">Jack::JackAtomicArrayState< jack_position_t ></a></td><td><code> [inline]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>GetNetworkSync</b>() const (defined in <a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a>)</td><td><a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a></td><td><code> [inline]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>GetState</b>() const (defined in <a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a>)</td><td><a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a></td><td><code> [inline]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>GetTimebaseMaster</b>(int &refnum, bool &conditionnal) (defined in <a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a>)</td><td><a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a></td><td><code> [inline]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>JackAtomicArrayState</b>() (defined in <a class="el" href="classJack_1_1JackAtomicArrayState.html">Jack::JackAtomicArrayState< jack_position_t ></a>)</td><td><a class="el" href="classJack_1_1JackAtomicArrayState.html">Jack::JackAtomicArrayState< jack_position_t ></a></td><td><code> [inline]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>JackTransportEngine</b>() (defined in <a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a>)</td><td><a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><b>Query</b>(jack_position_t *pos) (defined in <a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a>)</td><td><a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><b>ReadCurrentPos</b>(jack_position_t *pos) (defined in <a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a>)</td><td><a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="classJack_1_1JackAtomicArrayState.html#a025ded2512ba67ee6d59b54e198b6cd4">ReadCurrentState</a>()</td><td><a class="el" href="classJack_1_1JackAtomicArrayState.html">Jack::JackAtomicArrayState< jack_position_t ></a></td><td><code> [inline]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>RequestNewPos</b>(jack_position_t *pos) (defined in <a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a>)</td><td><a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><b>ResetTimebase</b>(int refnum) (defined in <a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a>)</td><td><a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><b>SetCommand</b>(transport_command_t state) (defined in <a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a>)</td><td><a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a></td><td><code> [inline]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>SetNetworkSync</b>(bool sync) (defined in <a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a>)</td><td><a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a></td><td><code> [inline]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>SetState</b>(jack_transport_state_t state) (defined in <a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a>)</td><td><a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a></td><td><code> [inline]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>SetSyncTimeout</b>(jack_time_t timeout) (defined in <a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a>)</td><td><a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a></td><td><code> [inline]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>SetTimebaseMaster</b>(int refnum, bool conditionnal) (defined in <a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a>)</td><td><a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="classJack_1_1JackAtomicArrayState.html#ad0ee6b49690c2fb2be9f09f8b63ebb3c">TrySwitchState</a>(int state)</td><td><a class="el" href="classJack_1_1JackAtomicArrayState.html">Jack::JackAtomicArrayState< jack_position_t ></a></td><td><code> [inline]</code></td></tr> <tr class="memlist"><td><a class="el" href="classJack_1_1JackAtomicArrayState.html#a1d6b80bb0ede550fd62268b69fec5fd5">TrySwitchState</a>(int state, bool *result)</td><td><a class="el" href="classJack_1_1JackAtomicArrayState.html">Jack::JackAtomicArrayState< jack_position_t ></a></td><td><code> [inline]</code></td></tr> <tr class="memlist"><td><a class="el" href="classJack_1_1JackAtomicArrayState.html#aace12537c13ae469ba50ca67a57f230e">WriteNextStateStart</a>(int state)</td><td><a class="el" href="classJack_1_1JackAtomicArrayState.html">Jack::JackAtomicArrayState< jack_position_t ></a></td><td><code> [inline]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>WriteNextStateStart</b>(int state, bool *result) (defined in <a class="el" href="classJack_1_1JackAtomicArrayState.html">Jack::JackAtomicArrayState< jack_position_t ></a>)</td><td><a class="el" href="classJack_1_1JackAtomicArrayState.html">Jack::JackAtomicArrayState< jack_position_t ></a></td><td><code> [inline]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>WriteNextStateStartAux</b>(int state, bool *result) (defined in <a class="el" href="classJack_1_1JackAtomicArrayState.html">Jack::JackAtomicArrayState< jack_position_t ></a>)</td><td><a class="el" href="classJack_1_1JackAtomicArrayState.html">Jack::JackAtomicArrayState< jack_position_t ></a></td><td><code> [inline, protected]</code></td></tr> <tr class="memlist"><td><a class="el" href="classJack_1_1JackAtomicArrayState.html#a89d5ccfc4242ee6aa2d31376422f9b03">WriteNextStateStop</a>(int state)</td><td><a class="el" href="classJack_1_1JackAtomicArrayState.html">Jack::JackAtomicArrayState< jack_position_t ></a></td><td><code> [inline]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>WriteNextStateStopAux</b>(int state) (defined in <a class="el" href="classJack_1_1JackAtomicArrayState.html">Jack::JackAtomicArrayState< jack_position_t ></a>)</td><td><a class="el" href="classJack_1_1JackAtomicArrayState.html">Jack::JackAtomicArrayState< jack_position_t ></a></td><td><code> [inline, protected]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>~JackAtomicArrayState</b>() (defined in <a class="el" href="classJack_1_1JackAtomicArrayState.html">Jack::JackAtomicArrayState< jack_position_t ></a>)</td><td><a class="el" href="classJack_1_1JackAtomicArrayState.html">Jack::JackAtomicArrayState< jack_position_t ></a></td><td><code> [inline]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>~JackTransportEngine</b>() (defined in <a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a>)</td><td><a class="el" href="classJack_1_1JackTransportEngine.html">Jack::JackTransportEngine</a></td><td><code> [inline]</code></td></tr> </table></div> <hr size="1"><address style="text-align: right;"><small> Generated for Jack2 by <a href="http://www.doxygen.org/ index.html"><img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.7.3</small></address> </body> </html>