Sophie

Sophie

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mercator-devel-0.3.0-4.fc15.i686.rpm

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<div class="title">Forest.h</div>  </div>
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<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// This file may be redistributed and modified only under the terms of</span>
<a name="l00002"></a>00002 <span class="comment">// the GNU General Public License (See COPYING for details).</span>
<a name="l00003"></a>00003 <span class="comment">// Copyright (C) 2004 Alistair Riddoch</span>
<a name="l00004"></a>00004 
<a name="l00005"></a>00005 <span class="preprocessor">#ifndef MERCATOR_FOREST_H</span>
<a name="l00006"></a>00006 <span class="preprocessor"></span><span class="preprocessor">#define MERCATOR_FOREST_H</span>
<a name="l00007"></a>00007 <span class="preprocessor"></span>
<a name="l00008"></a>00008 <span class="preprocessor">#include &lt;Mercator/RandCache.h&gt;</span>
<a name="l00009"></a>00009 
<a name="l00010"></a>00010 <span class="preprocessor">#include &lt;wfmath/axisbox.h&gt;</span>
<a name="l00011"></a>00011 <span class="preprocessor">#include &lt;wfmath/polygon.h&gt;</span>
<a name="l00012"></a>00012 
<a name="l00013"></a>00013 <span class="preprocessor">#include &lt;map&gt;</span>
<a name="l00014"></a>00014 
<a name="l00015"></a>00015 <span class="keyword">namespace </span>Mercator {
<a name="l00016"></a>00016 
<a name="l00017"></a>00017 <span class="keyword">class </span>Plant;
<a name="l00018"></a>00018 <span class="keyword">class </span>Area;
<a name="l00019"></a>00019 
<a name="l00020"></a>00020 <span class="keyword">class </span>SpeciesParameter;
<a name="l00021"></a>00021 
<a name="l00022"></a>00022 <span class="keyword">typedef</span> std::map&lt;std::string, SpeciesParameter&gt; ParameterDict;
<a name="l00023"></a>00023 
<a name="l00025"></a><a class="code" href="classMercator_1_1SpeciesParameter.html">00025</a> <span class="keyword">class </span><a class="code" href="classMercator_1_1SpeciesParameter.html" title="A set of constraints on a plant parameter.">SpeciesParameter</a> {
<a name="l00026"></a>00026   <span class="keyword">public</span>:
<a name="l00028"></a><a class="code" href="classMercator_1_1SpeciesParameter.html#ab5c0efb6c88180525c677a0a452bfbd6">00028</a>     <span class="keywordtype">float</span> <a class="code" href="classMercator_1_1SpeciesParameter.html#ab5c0efb6c88180525c677a0a452bfbd6" title="The minimum value a parameter should take.">min</a>;
<a name="l00030"></a><a class="code" href="classMercator_1_1SpeciesParameter.html#ab33d598516288430fc1320e61ca4f363">00030</a>     <span class="keywordtype">float</span> <a class="code" href="classMercator_1_1SpeciesParameter.html#ab33d598516288430fc1320e61ca4f363" title="The range of values a parameter should take.">range</a>;
<a name="l00031"></a>00031 };
<a name="l00032"></a>00032 
<a name="l00038"></a><a class="code" href="classMercator_1_1Species.html">00038</a> <span class="keyword">class </span><a class="code" href="classMercator_1_1Species.html" title="Data about a species of plant in a Forest.">Species</a> {
<a name="l00039"></a>00039   <span class="keyword">public</span>:
<a name="l00041"></a><a class="code" href="classMercator_1_1Species.html#aba3daa063c674dcb26c2646aec2eeb64">00041</a>     <span class="keywordtype">float</span> <a class="code" href="classMercator_1_1Species.html#aba3daa063c674dcb26c2646aec2eeb64" title="Probability that this species will occur at each grid node.">m_probability</a>;
<a name="l00042"></a>00042 
<a name="l00044"></a><a class="code" href="classMercator_1_1Species.html#ad0e8bae03d00a00b2cb063a8e0712e28">00044</a>     <span class="keywordtype">float</span> <a class="code" href="classMercator_1_1Species.html#ad0e8bae03d00a00b2cb063a8e0712e28" title="Multiplyer for how deviated from the grid items should be.">m_deviation</a>;
<a name="l00045"></a>00045 
<a name="l00047"></a><a class="code" href="classMercator_1_1Species.html#aa3e6edad393cfae7fa51314ab18852b6">00047</a>     ParameterDict <a class="code" href="classMercator_1_1Species.html#aa3e6edad393cfae7fa51314ab18852b6" title="Arbitrary parameters.">m_parameters</a>;
<a name="l00048"></a>00048 };
<a name="l00049"></a>00049 
<a name="l00056"></a><a class="code" href="classMercator_1_1Forest.html">00056</a> <span class="keyword">class </span><a class="code" href="classMercator_1_1Forest.html" title="This is the core class for any area to be populated with vegetation.">Forest</a> {
<a name="l00057"></a>00057   <span class="keyword">public</span>:
<a name="l00061"></a><a class="code" href="classMercator_1_1Forest.html#aab5c8f01f127c3712cec8feecf308b11">00061</a>     <span class="keyword">typedef</span> std::map&lt;int, Plant&gt; <a class="code" href="classMercator_1_1Forest.html#aab5c8f01f127c3712cec8feecf308b11" title="STL map to store a sparse array of Plant objects.">PlantColumn</a>;
<a name="l00062"></a>00062 
<a name="l00067"></a><a class="code" href="classMercator_1_1Forest.html#a411fbb3e363aab7c828dc971a1cb79e7">00067</a>     <span class="keyword">typedef</span> std::map&lt;int, PlantColumn&gt; <a class="code" href="classMercator_1_1Forest.html#a411fbb3e363aab7c828dc971a1cb79e7" title="STL map to store a sparse array of PlantColumn objects.">PlantStore</a>;
<a name="l00068"></a>00068 
<a name="l00070"></a><a class="code" href="classMercator_1_1Forest.html#a1c37d9ff86927f8a321c11d7863fb0fb">00070</a>     <span class="keyword">typedef</span> std::vector&lt;Species&gt; <a class="code" href="classMercator_1_1Forest.html#a1c37d9ff86927f8a321c11d7863fb0fb" title="STL vector of plant species in this forest.">PlantSpecies</a>;
<a name="l00071"></a>00071   <span class="keyword">private</span>:
<a name="l00073"></a><a class="code" href="classMercator_1_1Forest.html#a7e5a46e870cabacd8e2cc603e5052563">00073</a>     <a class="code" href="classMercator_1_1Area.html" title="Region of terrain surface which is modified.">Area</a>* <a class="code" href="classMercator_1_1Forest.html#a7e5a46e870cabacd8e2cc603e5052563" title="Area of terrain affected by the presence of this forest.">m_area</a>;
<a name="l00074"></a>00074     
<a name="l00076"></a><a class="code" href="classMercator_1_1Forest.html#a60c624f6c9d5f4072966cd4781c6e3db">00076</a>     <a class="code" href="classMercator_1_1Forest.html#a1c37d9ff86927f8a321c11d7863fb0fb" title="STL vector of plant species in this forest.">PlantSpecies</a> <a class="code" href="classMercator_1_1Forest.html#a60c624f6c9d5f4072966cd4781c6e3db" title="List of species in this forest.">m_species</a>;
<a name="l00078"></a><a class="code" href="classMercator_1_1Forest.html#a5165573152c38e263a9a00be0ce74580">00078</a>     <a class="code" href="classMercator_1_1Forest.html#a411fbb3e363aab7c828dc971a1cb79e7" title="STL map to store a sparse array of PlantColumn objects.">PlantStore</a> <a class="code" href="classMercator_1_1Forest.html#a5165573152c38e263a9a00be0ce74580" title="2D spatial container with all the vegetation instances in.">m_plants</a>;
<a name="l00080"></a><a class="code" href="classMercator_1_1Forest.html#a882a6643f133042f02c49d97367f0121">00080</a>     <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> <a class="code" href="classMercator_1_1Forest.html#a882a6643f133042f02c49d97367f0121" title="Seed value used to initialise the random number generator.">m_seed</a>;
<a name="l00082"></a><a class="code" href="classMercator_1_1Forest.html#a052c370e85140508359d3379a9890a9e">00082</a>     <a class="code" href="classRandCache.html" title="A cache of random values.">RandCache</a> <a class="code" href="classMercator_1_1Forest.html#a052c370e85140508359d3379a9890a9e" title="Cache for optimising random number generation.">m_randCache</a>;
<a name="l00083"></a>00083 
<a name="l00084"></a>00084   <span class="keyword">public</span>:
<a name="l00085"></a>00085     <span class="keyword">explicit</span> <a class="code" href="classMercator_1_1Forest.html#aa8a24b07cca96b4bcbdfd34f76337f42" title="Construct a new forest with the given seed.">Forest</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> seed = 0);
<a name="l00086"></a>00086     <a class="code" href="classMercator_1_1Forest.html#a42699b0a53bd855a5402958c62f0b01f" title="Destruct a forest.">~Forest</a>();
<a name="l00087"></a>00087 
<a name="l00089"></a><a class="code" href="classMercator_1_1Forest.html#a3be0de2f6a4ba69bb8d2ee5aa5cd5b2b">00089</a>     <a class="code" href="classMercator_1_1Area.html" title="Region of terrain surface which is modified.">Area</a>* <a class="code" href="classMercator_1_1Forest.html#a3be0de2f6a4ba69bb8d2ee5aa5cd5b2b" title="Accessor for polygonal area.">getArea</a>()<span class="keyword"> const </span>{
<a name="l00090"></a>00090         <span class="keywordflow">return</span> <a class="code" href="classMercator_1_1Forest.html#a7e5a46e870cabacd8e2cc603e5052563" title="Area of terrain affected by the presence of this forest.">m_area</a>;
<a name="l00091"></a>00091     }
<a name="l00092"></a>00092 
<a name="l00094"></a><a class="code" href="classMercator_1_1Forest.html#a3335de1bfb8d303af2d69a002b150b85">00094</a>     <a class="code" href="classMercator_1_1Forest.html#a1c37d9ff86927f8a321c11d7863fb0fb" title="STL vector of plant species in this forest.">PlantSpecies</a> &amp; <a class="code" href="classMercator_1_1Forest.html#a3335de1bfb8d303af2d69a002b150b85" title="Accessor for list of species in this forest.">species</a>() {
<a name="l00095"></a>00095         <span class="keywordflow">return</span> <a class="code" href="classMercator_1_1Forest.html#a60c624f6c9d5f4072966cd4781c6e3db" title="List of species in this forest.">m_species</a>;
<a name="l00096"></a>00096     }
<a name="l00097"></a>00097 
<a name="l00100"></a><a class="code" href="classMercator_1_1Forest.html#afc97c7d0b03b3d114ee457a2f4dacd20">00100</a>     <span class="keyword">const</span> <a class="code" href="classMercator_1_1Forest.html#a411fbb3e363aab7c828dc971a1cb79e7" title="STL map to store a sparse array of PlantColumn objects.">PlantStore</a> &amp; <a class="code" href="classMercator_1_1Forest.html#afc97c7d0b03b3d114ee457a2f4dacd20" title="Accessor for container of vegetation.">getPlants</a>()<span class="keyword"> const </span>{
<a name="l00101"></a>00101         <span class="keywordflow">return</span> <a class="code" href="classMercator_1_1Forest.html#a5165573152c38e263a9a00be0ce74580" title="2D spatial container with all the vegetation instances in.">m_plants</a>;
<a name="l00102"></a>00102     }
<a name="l00103"></a>00103 
<a name="l00104"></a>00104     <span class="keywordtype">void</span> <a class="code" href="classMercator_1_1Forest.html#ab8f9d264aa46a7cef0981cf9732d22c8" title="Assign an area to this forest.">setArea</a>(<a class="code" href="classMercator_1_1Area.html" title="Region of terrain surface which is modified.">Area</a>* a);
<a name="l00105"></a>00105 
<a name="l00106"></a>00106     <span class="keywordtype">void</span> <a class="code" href="classMercator_1_1Forest.html#aca3f6d06b2fd7ad3b00c5ad39765e8a5" title="This function uses a pseudo-random technique to populate the forest with trees. This algorithm as the...">populate</a>();
<a name="l00107"></a>00107 };
<a name="l00108"></a>00108 
<a name="l00109"></a>00109 }
<a name="l00110"></a>00110 
<a name="l00111"></a>00111 <span class="preprocessor">#endif // MERCATOR_FOREST_H</span>
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