<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <title>Mercator: Member List</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <link href="doxygen.css" rel="stylesheet" type="text/css"/> </head> <body> <!-- Generated by Doxygen 1.7.4 --> <div id="top"> <div id="titlearea"> <table cellspacing="0" cellpadding="0"> <tbody> <tr style="height: 56px;"> <td style="padding-left: 0.5em;"> <div id="projectname">Mercator</div> </td> </tr> </tbody> </table> </div> <div id="navrow1" class="tabs"> <ul class="tablist"> <li><a href="index.html"><span>Main Page</span></a></li> <li class="current"><a href="annotated.html"><span>Classes</span></a></li> <li><a href="files.html"><span>Files</span></a></li> </ul> </div> <div id="navrow2" class="tabs2"> <ul class="tablist"> <li><a href="annotated.html"><span>Class List</span></a></li> <li><a href="hierarchy.html"><span>Class Hierarchy</span></a></li> <li><a href="functions.html"><span>Class Members</span></a></li> </ul> </div> <div id="nav-path" class="navpath"> <ul> <li class="navelem"><b>Mercator</b> </li> <li class="navelem"><a class="el" href="classMercator_1_1AdjustTerrainMod.html">AdjustTerrainMod</a> </li> </ul> </div> </div> <div class="header"> <div class="headertitle"> <div class="title">Mercator::AdjustTerrainMod< Shape > Member List</div> </div> </div> <div class="contents"> This is the complete list of members for <a class="el" href="classMercator_1_1AdjustTerrainMod.html">Mercator::AdjustTerrainMod< Shape ></a>, including all inherited members.<table> <tr bgcolor="#f0f0f0"><td><b>addToSegment</b>(Segment &) const (defined in <a class="el" href="classMercator_1_1TerrainMod.html">Mercator::TerrainMod</a>)</td><td><a class="el" href="classMercator_1_1TerrainMod.html">Mercator::TerrainMod</a></td><td><code> [virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classMercator_1_1AdjustTerrainMod.html#a80eecd4e8b882868e522bae1568bc36a">AdjustTerrainMod</a>(float dist, const Shape< 2 > &s)</td><td><a class="el" href="classMercator_1_1AdjustTerrainMod.html">Mercator::AdjustTerrainMod< Shape ></a></td><td><code> [inline]</code></td></tr> <tr class="memlist"><td><a class="el" href="classMercator_1_1AdjustTerrainMod.html#ac9d659b437b63fbae391aec7c4c5a3fb">AdjustTerrainMod</a>(AdjustTerrainMod &)</td><td><a class="el" href="classMercator_1_1AdjustTerrainMod.html">Mercator::AdjustTerrainMod< Shape ></a></td><td><code> [private]</code></td></tr> <tr class="memlist"><td><a class="el" href="classMercator_1_1AdjustTerrainMod.html#a3c41c52f0978f526b3d33465a3bf2b49">apply</a>(float &point, int x, int y) const </td><td><a class="el" href="classMercator_1_1AdjustTerrainMod.html">Mercator::AdjustTerrainMod< Shape ></a></td><td><code> [virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classMercator_1_1Effector.html#a65b1ab0b53c32cb45bc1523b387437c2">bbox</a>() const </td><td><a class="el" href="classMercator_1_1Effector.html">Mercator::Effector</a></td><td><code> [inline]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>checkIntersects</b>(const Segment &s) const (defined in <a class="el" href="classMercator_1_1ShapeTerrainMod.html">Mercator::ShapeTerrainMod< Shape ></a>)</td><td><a class="el" href="classMercator_1_1ShapeTerrainMod.html">Mercator::ShapeTerrainMod< Shape ></a></td><td><code> [virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classMercator_1_1AdjustTerrainMod.html#a6b9ec88bd3acd18262aa540d0bb09e39">clone</a>() const </td><td><a class="el" href="classMercator_1_1AdjustTerrainMod.html">Mercator::AdjustTerrainMod< Shape ></a></td><td><code> [virtual]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>context</b>() const (defined in <a class="el" href="classMercator_1_1Effector.html">Mercator::Effector</a>)</td><td><a class="el" href="classMercator_1_1Effector.html">Mercator::Effector</a></td><td><code> [inline]</code></td></tr> <tr class="memlist"><td><a class="el" href="classMercator_1_1Effector.html#ac196bef39c97474f01e330981a51d809">Effector</a>()</td><td><a class="el" href="classMercator_1_1Effector.html">Mercator::Effector</a></td><td><code> [protected]</code></td></tr> <tr class="memlist"><td><a class="el" href="classMercator_1_1Effector.html#a8f511dfa96355a08810a184dee29ced9">Effector</a>(const Effector &)</td><td><a class="el" href="classMercator_1_1Effector.html">Mercator::Effector</a></td><td><code> [protected]</code></td></tr> <tr class="memlist"><td><a class="el" href="classMercator_1_1Effector.html#a1dbe5e9d9d6ba69570f837dab8ead1e3">m_box</a></td><td><a class="el" href="classMercator_1_1Effector.html">Mercator::Effector</a></td><td><code> [protected]</code></td></tr> <tr class="memlist"><td><a class="el" href="classMercator_1_1Effector.html#a9bd5b581ffab59a56fe1272dc1ad438b">m_context</a></td><td><a class="el" href="classMercator_1_1Effector.html">Mercator::Effector</a></td><td><code> [protected]</code></td></tr> <tr class="memlist"><td><a class="el" href="classMercator_1_1AdjustTerrainMod.html#a7374bd2d177526c830b9483a34bc4af7">m_dist</a></td><td><a class="el" href="classMercator_1_1AdjustTerrainMod.html">Mercator::AdjustTerrainMod< Shape ></a></td><td><code> [protected]</code></td></tr> <tr class="memlist"><td><a class="el" href="classMercator_1_1ShapeTerrainMod.html#a7d1a52fc46d2052f8703149128c63b5b">m_shape</a></td><td><a class="el" href="classMercator_1_1ShapeTerrainMod.html">Mercator::ShapeTerrainMod< Shape ></a></td><td><code> [protected]</code></td></tr> <tr class="memlist"><td><a class="el" href="classMercator_1_1Effector.html#a7b504e4f50b0c6ecb14cf8189541a728">operator=</a>(const Effector &)</td><td><a class="el" href="classMercator_1_1Effector.html">Mercator::Effector</a></td><td><code> [protected]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>removeFromSegment</b>(Segment &) const (defined in <a class="el" href="classMercator_1_1TerrainMod.html">Mercator::TerrainMod</a>)</td><td><a class="el" href="classMercator_1_1TerrainMod.html">Mercator::TerrainMod</a></td><td><code> [virtual]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>setContext</b>(Context *) (defined in <a class="el" href="classMercator_1_1Effector.html">Mercator::Effector</a>)</td><td><a class="el" href="classMercator_1_1Effector.html">Mercator::Effector</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><b>setShape</b>(float dist, const Shape< 2 > &s) (defined in <a class="el" href="classMercator_1_1AdjustTerrainMod.html">Mercator::AdjustTerrainMod< Shape ></a>)</td><td><a class="el" href="classMercator_1_1AdjustTerrainMod.html">Mercator::AdjustTerrainMod< Shape ></a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><b>setShape</b>(const Shape< 2 > &s) (defined in <a class="el" href="classMercator_1_1ShapeTerrainMod.html">Mercator::ShapeTerrainMod< Shape ></a>)</td><td><a class="el" href="classMercator_1_1ShapeTerrainMod.html">Mercator::ShapeTerrainMod< Shape ></a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="classMercator_1_1ShapeTerrainMod.html#a4969757aeb0f1a4d4586dad2064eeeac">ShapeTerrainMod</a>(const Shape< 2 > &s)</td><td><a class="el" href="classMercator_1_1ShapeTerrainMod.html">Mercator::ShapeTerrainMod< Shape ></a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><b>TerrainMod</b>() (defined in <a class="el" href="classMercator_1_1TerrainMod.html">Mercator::TerrainMod</a>)</td><td><a class="el" href="classMercator_1_1TerrainMod.html">Mercator::TerrainMod</a></td><td></td></tr> <tr bgcolor="#f0f0f0"><td><b>updateToSegment</b>(Segment &) const (defined in <a class="el" href="classMercator_1_1TerrainMod.html">Mercator::TerrainMod</a>)</td><td><a class="el" href="classMercator_1_1TerrainMod.html">Mercator::TerrainMod</a></td><td><code> [virtual]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>~AdjustTerrainMod</b>() (defined in <a class="el" href="classMercator_1_1AdjustTerrainMod.html">Mercator::AdjustTerrainMod< Shape ></a>)</td><td><a class="el" href="classMercator_1_1AdjustTerrainMod.html">Mercator::AdjustTerrainMod< Shape ></a></td><td><code> [virtual]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>~Effector</b>()=0 (defined in <a class="el" href="classMercator_1_1Effector.html">Mercator::Effector</a>)</td><td><a class="el" href="classMercator_1_1Effector.html">Mercator::Effector</a></td><td><code> [pure virtual]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>~ShapeTerrainMod</b>() (defined in <a class="el" href="classMercator_1_1ShapeTerrainMod.html">Mercator::ShapeTerrainMod< Shape ></a>)</td><td><a class="el" href="classMercator_1_1ShapeTerrainMod.html">Mercator::ShapeTerrainMod< Shape ></a></td><td><code> [virtual]</code></td></tr> <tr bgcolor="#f0f0f0"><td><b>~TerrainMod</b>() (defined in <a class="el" href="classMercator_1_1TerrainMod.html">Mercator::TerrainMod</a>)</td><td><a class="el" href="classMercator_1_1TerrainMod.html">Mercator::TerrainMod</a></td><td><code> [virtual]</code></td></tr> </table></div> <hr class="footer"/><address class="footer"><small>Generated for Mercator by  <a href="http://www.doxygen.org/index.html"> <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.7.4 </small></address> </body> </html>