Sophie

Sophie

distrib > Fedora > 15 > i386 > by-pkgid > 2cca44f12eb8ef579d4d0baff7068f29 > files > 281

ghc-OpenGL-devel-2.2.3.0-7.fc15.i686.rpm

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Graphics.Rendering.OpenGL.GL.BufferObjects</title><link href="ocean.css" rel="stylesheet" type="text/css" title="Ocean" /><script src="haddock-util.js" type="text/javascript"></script><script type="text/javascript">//<![CDATA[
window.onload = function () {pageLoad();};
//]]>
</script></head><body id="mini"><div id="module-header"><p class="caption">Graphics.Rendering.OpenGL.GL.BufferObjects</p></div><div id="interface"><h1>Object Names
</h1><div class="top"><p class="src"><span class="keyword">class</span> <a href="Graphics-Rendering-OpenGL-GL-BufferObjects.html#t:ObjectName" target="main">ObjectName</a> a</p></div><h1>Buffer Objects
</h1><div class="top"><p class="src"><span class="keyword">data</span> <a href="Graphics-Rendering-OpenGL-GL-BufferObjects.html#t:BufferObject" target="main">BufferObject</a> </p></div><h1>Binding Buffer Objects
</h1><div class="top"><p class="src"><span class="keyword">data</span> <a href="Graphics-Rendering-OpenGL-GL-BufferObjects.html#t:BufferTarget" target="main">BufferTarget</a> </p></div><div class="top"><p class="src"><a href="Graphics-Rendering-OpenGL-GL-BufferObjects.html#v:bindBuffer" target="main">bindBuffer</a></p></div><div class="top"><p class="src"><a href="Graphics-Rendering-OpenGL-GL-BufferObjects.html#v:arrayBufferBinding" target="main">arrayBufferBinding</a></p></div><div class="top"><p class="src"><a href="Graphics-Rendering-OpenGL-GL-BufferObjects.html#v:vertexAttribArrayBufferBinding" target="main">vertexAttribArrayBufferBinding</a></p></div><h1>Handling Buffer Data
</h1><div class="top"><p class="src"><span class="keyword">data</span> <a href="Graphics-Rendering-OpenGL-GL-BufferObjects.html#t:BufferUsage" target="main">BufferUsage</a> </p></div><div class="top"><p class="src"><a href="Graphics-Rendering-OpenGL-GL-BufferObjects.html#v:bufferData" target="main">bufferData</a></p></div><div class="top"><p class="src"><span class="keyword">data</span> <a href="Graphics-Rendering-OpenGL-GL-BufferObjects.html#t:TransferDirection" target="main">TransferDirection</a> </p></div><div class="top"><p class="src"><a href="Graphics-Rendering-OpenGL-GL-BufferObjects.html#v:bufferSubData" target="main">bufferSubData</a></p></div><h1>Mapping Buffer Objects
</h1><div class="top"><p class="src"><span class="keyword">data</span> <a href="Graphics-Rendering-OpenGL-GL-BufferObjects.html#t:BufferAccess" target="main">BufferAccess</a> </p></div><div class="top"><p class="src"><span class="keyword">data</span> <a href="Graphics-Rendering-OpenGL-GL-BufferObjects.html#t:MappingFailure" target="main">MappingFailure</a> </p></div><div class="top"><p class="src"><a href="Graphics-Rendering-OpenGL-GL-BufferObjects.html#v:withMappedBuffer" target="main">withMappedBuffer</a></p></div><div class="top"><p class="src"><a href="Graphics-Rendering-OpenGL-GL-BufferObjects.html#v:mapBuffer" target="main">mapBuffer</a></p></div><div class="top"><p class="src"><a href="Graphics-Rendering-OpenGL-GL-BufferObjects.html#v:unmapBuffer" target="main">unmapBuffer</a></p></div><div class="top"><p class="src"><a href="Graphics-Rendering-OpenGL-GL-BufferObjects.html#v:bufferAccess" target="main">bufferAccess</a></p></div><div class="top"><p class="src"><a href="Graphics-Rendering-OpenGL-GL-BufferObjects.html#v:bufferMapped" target="main">bufferMapped</a></p></div></div></body></html>