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ghc-OpenGL-devel-2.2.3.0-7.fc15.i686.rpm

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</script></head><body id="mini"><div id="module-header"><p class="caption">Graphics.Rendering.OpenGL.GLU.Tessellation</p></div><div id="interface"><h1>Polygon description
</h1><div class="top"><p class="src"><span class="keyword">data</span> <a href="Graphics-Rendering-OpenGL-GLU-Tessellation.html#t:AnnotatedVertex" target="main">AnnotatedVertex</a> v</p></div><div class="top"><p class="src"><span class="keyword">data</span> <a href="Graphics-Rendering-OpenGL-GLU-Tessellation.html#t:ComplexContour" target="main">ComplexContour</a> v</p></div><div class="top"><p class="src"><span class="keyword">data</span> <a href="Graphics-Rendering-OpenGL-GLU-Tessellation.html#t:ComplexPolygon" target="main">ComplexPolygon</a> v</p></div><h1>Combining vertices
</h1><div class="top"><p class="src"><span class="keyword">data</span> <a href="Graphics-Rendering-OpenGL-GLU-Tessellation.html#t:WeightedProperties" target="main">WeightedProperties</a> v</p></div><div class="top"><p class="src"><span class="keyword">type</span> <a href="Graphics-Rendering-OpenGL-GLU-Tessellation.html#t:Combiner" target="main">Combiner</a> v</p></div><h1>Tessellation parameters
</h1><div class="top"><p class="src"><span class="keyword">data</span> <a href="Graphics-Rendering-OpenGL-GLU-Tessellation.html#t:TessWinding" target="main">TessWinding</a> </p></div><div class="top"><p class="src"><span class="keyword">type</span> <a href="Graphics-Rendering-OpenGL-GLU-Tessellation.html#t:Tolerance" target="main">Tolerance</a> </p></div><h1>Tessellator type
</h1><div class="top"><p class="src"><span class="keyword">type</span> <a href="Graphics-Rendering-OpenGL-GLU-Tessellation.html#t:Tessellator" target="main">Tessellator</a> p v</p></div><h1>Contour extraction
</h1><div class="top"><p class="src"><span class="keyword">data</span> <a href="Graphics-Rendering-OpenGL-GLU-Tessellation.html#t:SimpleContour" target="main">SimpleContour</a> v</p></div><div class="top"><p class="src"><span class="keyword">data</span> <a href="Graphics-Rendering-OpenGL-GLU-Tessellation.html#t:PolygonContours" target="main">PolygonContours</a> v</p></div><div class="top"><p class="src"><a href="Graphics-Rendering-OpenGL-GLU-Tessellation.html#v:extractContours" target="main">extractContours</a></p></div><h1>Triangulation
</h1><div class="top"><p class="src"><span class="keyword">type</span> <a href="Graphics-Rendering-OpenGL-GLU-Tessellation.html#t:TriangleVertex" target="main">TriangleVertex</a> v</p></div><div class="top"><p class="src"><span class="keyword">data</span> <a href="Graphics-Rendering-OpenGL-GLU-Tessellation.html#t:Triangle" target="main">Triangle</a> v</p></div><div class="top"><p class="src"><span class="keyword">data</span> <a href="Graphics-Rendering-OpenGL-GLU-Tessellation.html#t:Triangulation" target="main">Triangulation</a> v</p></div><div class="top"><p class="src"><a href="Graphics-Rendering-OpenGL-GLU-Tessellation.html#v:triangulate" target="main">triangulate</a></p></div><h1>Tessellation into primitives
</h1><div class="top"><p class="src"><span class="keyword">data</span> <a href="Graphics-Rendering-OpenGL-GLU-Tessellation.html#t:Primitive" target="main">Primitive</a> v</p></div><div class="top"><p class="src"><span class="keyword">data</span> <a href="Graphics-Rendering-OpenGL-GLU-Tessellation.html#t:SimplePolygon" target="main">SimplePolygon</a> v</p></div><div class="top"><p class="src"><a href="Graphics-Rendering-OpenGL-GLU-Tessellation.html#v:tessellate" target="main">tessellate</a></p></div></div></body></html>