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Sophie

distrib > Fedora > 15 > i386 > by-pkgid > 398bc9d25b543e47599eb3f5f7037232 > files > 7

SIMVoleon-2.0.1-11.fc15.i686.rpm

New in SIM Voleon v2.0.1:

* bugfixes
  - mixing 2D-textures and 3D-textures with the same palette would
    sometimes break, causing rendering artifacts
  - fixed a major resource leak for OpenGL textures
  - obscure bug in optimalization feature for tracking "open" areas fixed
  - rendering code is now multithread-safe

New in SIM Voleon v2.0.0:

* new features
  - SoObliqueSlice node
  - SoVolumeFaceSet, SoVolumeIndexedFaceSet, SoVolumeTriangleStripSet
    and SoVolumeIndexedTriangleStripSet nodes
  - SoVolumeSkin node

* bugfixes
  - data was previously rendered flipped on the Y axis, now fixed --
    note that this is a major semantic change which needs client code
    to be updated, see the RELNOTES document
  - 3D-texture based rendering for SoVolumeRender nodes now works
    correctly for any preceding scene graph transformations
  - many minor bugfixes